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koreader/frontend/ui/widget/keyvaluepage.lua
poire-z 5e47a83e6a
UIManager: avoid painting widgets covered by a full screen widget (#3770)
Navigating the TOC, viewing a full screen image, browsing
reading stats... would call paintTo() on ReaderUI (so, asking
the engine to render the page) or FileManager (so, rendering cover
images) even though their content is hidden.
Widgets registering to UIManager have to explicitely states
they cover the full screen (UIManager can't know, parts of their
dimen may be transparent, e.g. if it is a CenterContainer).
2018-03-17 23:02:32 +01:00

555 lines
18 KiB
Lua

--[[--
Widget that presents a multi-page to show key value pairs.
Example:
local Foo = KeyValuePage:new{
title = "Statistics",
kv_pairs = {
{"Current period", "00:00:00"},
-- single or more "-" will generate a solid line
"----------------------------",
{"Page to read", "5"},
{"Time to read", "00:01:00"},
{"Press me", "will invoke the callback",
callback = function() print("hello") end },
},
}
UIManager:show(Foo)
]]
local Blitbuffer = require("ffi/blitbuffer")
local BottomContainer = require("ui/widget/container/bottomcontainer")
local Button = require("ui/widget/button")
local CloseButton = require("ui/widget/closebutton")
local Device = require("device")
local Font = require("ui/font")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local HorizontalSpan = require("ui/widget/horizontalspan")
local InputContainer = require("ui/widget/container/inputcontainer")
local LeftContainer = require("ui/widget/container/leftcontainer")
local LineWidget = require("ui/widget/linewidget")
local OverlapGroup = require("ui/widget/overlapgroup")
local RenderText = require("ui/rendertext")
local Size = require("ui/size")
local TextViewer = require("ui/widget/textviewer")
local TextWidget = require("ui/widget/textwidget")
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local Input = Device.input
local Screen = Device.screen
local T = require("ffi/util").template
local _ = require("gettext")
local KeyValueTitle = VerticalGroup:new{
kv_page = nil,
title = "",
tface = Font:getFace("tfont"),
align = "left",
use_top_page_count = false,
}
function KeyValueTitle:init()
self.close_button = CloseButton:new{ window = self }
local btn_width = self.close_button:getSize().w
local title_txt_width = RenderText:sizeUtf8Text(
0, self.width, self.tface, self.title).x
local show_title_txt
if self.width < (title_txt_width + btn_width) then
show_title_txt = RenderText:truncateTextByWidth(
self.title, self.tface, self.width-btn_width)
else
show_title_txt = self.title
end
-- title and close button
table.insert(self, OverlapGroup:new{
dimen = { w = self.width },
TextWidget:new{
text = show_title_txt,
face = self.tface,
},
self.close_button,
})
-- page count and separation line
self.title_bottom = OverlapGroup:new{
dimen = { w = self.width, h = Size.line.thick },
LineWidget:new{
dimen = Geom:new{ w = self.width, h = Size.line.thick },
background = Blitbuffer.COLOR_GREY,
style = "solid",
},
}
if self.use_top_page_count then
self.page_cnt = FrameContainer:new{
padding = Size.padding.default,
margin = 0,
bordersize = 0,
background = Blitbuffer.COLOR_WHITE,
-- overlap offset x will be updated in setPageCount method
overlap_offset = {0, -15},
TextWidget:new{
text = "", -- page count
fgcolor = Blitbuffer.COLOR_GREY,
face = Font:getFace("smallffont"),
},
}
table.insert(self.title_bottom, self.page_cnt)
end
table.insert(self, self.title_bottom)
table.insert(self, VerticalSpan:new{ width = Size.span.vertical_large })
end
function KeyValueTitle:setPageCount(curr, total)
if total == 1 then
-- remove page count if there is only one page
table.remove(self.title_bottom, 2)
return
end
self.page_cnt[1]:setText(curr .. "/" .. total)
self.page_cnt.overlap_offset[1] = (self.width - self.page_cnt:getSize().w - 10)
self.title_bottom[2] = self.page_cnt
end
function KeyValueTitle:onClose()
self.kv_page:onClose()
return true
end
local KeyValueItem = InputContainer:new{
key = nil,
value = nil,
cface = Font:getFace("smallinfofont"),
tface = Font:getFace("smallinfofontbold"),
width = nil,
height = nil,
textviewer_width = nil,
textviewer_height = nil,
value_overflow_align = "left",
}
function KeyValueItem:init()
self.dimen = Geom:new{w = self.width, h = self.height}
if self.callback and Device:isTouchDevice() then
self.ges_events.Tap = {
GestureRange:new{
ges = "tap",
range = self.dimen,
}
}
end
-- self.value may contain some control characters (\n \t...) that would
-- be rendered as a square. Replace them with a shorter and nicer '|'.
-- (Let self.value untouched, as with Hold, the original value can be
-- displayed correctly in TextViewer.)
local tvalue = tostring(self.value)
tvalue = tvalue:gsub("[\n\t]", "|")
local frame_padding = Size.padding.default
local frame_internal_width = self.width - frame_padding * 2
local key_w = frame_internal_width / 2
local value_w = frame_internal_width / 2
local key_w_rendered = RenderText:sizeUtf8Text(0, frame_internal_width, self.tface, self.key).x
local value_w_rendered = RenderText:sizeUtf8Text(0, frame_internal_width, self.cface, tvalue).x
local space_w_rendered = RenderText:sizeUtf8Text(0, frame_internal_width, self.cface, " ").x
if key_w_rendered > key_w or value_w_rendered > value_w then
-- truncate key or value so they fit in one row
if key_w_rendered + value_w_rendered > frame_internal_width then
if key_w_rendered >= value_w_rendered then
key_w = frame_internal_width - value_w_rendered
self.show_key = RenderText:truncateTextByWidth(self.key, self.tface, frame_internal_width - value_w_rendered)
self.show_value = tvalue
else
key_w = key_w_rendered + space_w_rendered
self.show_value = RenderText:truncateTextByWidth(tvalue, self.cface, frame_internal_width - key_w_rendered,
false, false, true)
self.show_key = self.key
end
-- allow for displaying the non-truncated texts with Hold
if Device:isTouchDevice() then
self.ges_events.Hold = {
GestureRange:new{
ges = "hold",
range = self.dimen,
}
}
end
-- misalign to fit all info
else
if self.value_overflow_align == "right" or self.value_align == "right" then
key_w = frame_internal_width - value_w_rendered
else
key_w = key_w_rendered + space_w_rendered
end
self.show_key = self.key
self.show_value = tvalue
end
else
if self.value_align == "right" then
key_w = frame_internal_width - value_w_rendered
end
self.show_key = self.key
self.show_value = tvalue
end
self[1] = FrameContainer:new{
padding = frame_padding,
bordersize = 0,
HorizontalGroup:new{
dimen = self.dimen:copy(),
LeftContainer:new{
dimen = {
w = key_w,
h = self.height
},
TextWidget:new{
text = self.show_key,
face = self.tface,
}
},
LeftContainer:new{
dimen = {
w = value_w,
h = self.height
},
TextWidget:new{
text = self.show_value,
face = self.cface,
}
}
}
}
end
function KeyValueItem:onTap()
if self.callback then
if G_reader_settings:isFalse("flash_ui") then
self.callback()
else
self[1].invert = true
UIManager:setDirty(self.show_parent, function()
return "ui", self[1].dimen
end)
UIManager:scheduleIn(0.1, function()
self.callback()
self[1].invert = false
UIManager:setDirty(self.show_parent, function()
return "ui", self[1].dimen
end)
end)
end
end
return true
end
function KeyValueItem:onHold()
local textviewer = TextViewer:new{
title = self.key,
text = self.value,
width = self.textviewer_width,
height = self.textviewer_height,
}
UIManager:show(textviewer)
return true
end
local KeyValuePage = InputContainer:new{
title = "",
width = nil,
height = nil,
-- index for the first item to show
show_page = 1,
use_top_page_count = false,
-- aligment of value when key or value overflows its reserved width (for
-- now: 50%): "left" (stick to key), "right" (stick to scren right border)
value_overflow_align = "left",
}
function KeyValuePage:init()
self.dimen = Geom:new{
w = self.width or Screen:getWidth(),
h = self.height or Screen:getHeight(),
}
if self.dimen.w == Screen:getWidth() and self.dimen.h == Screen:getHeight() then
self.covers_fullscreen = true -- hint for UIManager:_repaint()
end
if Device:hasKeys() then
self.key_events = {
Close = { {"Back"}, doc = "close page" },
NextPage = {{Input.group.PgFwd}, doc = "next page"},
PrevPage = {{Input.group.PgBack}, doc = "prev page"},
}
end
if Device:isTouchDevice() then
self.ges_events.Swipe = {
GestureRange:new{
ges = "swipe",
range = self.dimen,
}
}
end
-- return button
self.page_return_arrow = Button:new{
icon = "resources/icons/appbar.arrow.left.up.png",
callback = function() self:onReturn() end,
bordersize = 0,
show_parent = self,
}
-- group for page info
self.page_info_left_chev = Button:new{
icon = "resources/icons/appbar.chevron.left.png",
callback = function() self:prevPage() end,
bordersize = 0,
show_parent = self,
}
self.page_info_right_chev = Button:new{
icon = "resources/icons/appbar.chevron.right.png",
callback = function() self:nextPage() end,
bordersize = 0,
show_parent = self,
}
self.page_info_first_chev = Button:new{
icon = "resources/icons/appbar.chevron.first.png",
callback = function() self:goToPage(1) end,
bordersize = 0,
show_parent = self,
}
self.page_info_last_chev = Button:new{
icon = "resources/icons/appbar.chevron.last.png",
callback = function() self:goToPage(self.pages) end,
bordersize = 0,
show_parent = self,
}
self.page_info_spacer = HorizontalSpan:new{
width = Screen:scaleBySize(32),
}
self.page_return_spacer = HorizontalSpan:new{
width = self.page_return_arrow:getSize().w
}
if self.callback_return == nil and self.return_button == nil then
self.page_return_arrow:hide()
elseif self.callback_return == nil then
self.page_return_arrow:disable()
end
self.page_info_left_chev:hide()
self.page_info_right_chev:hide()
self.page_info_first_chev:hide()
self.page_info_last_chev:hide()
self.page_info_text = Button:new{
text = "",
hold_input = {
title = _("Input page number"),
type = "number",
hint_func = function()
return "(" .. "1 - " .. self.pages .. ")"
end,
callback = function(input)
local page = tonumber(input)
if page and page >= 1 and page <= self.pages then
self:goToPage(page)
end
end,
},
bordersize = 0,
margin = Screen:scaleBySize(20),
text_font_face = "pgfont",
text_font_bold = false,
}
self.page_info = HorizontalGroup:new{
self.page_return_arrow,
self.page_info_first_chev,
self.page_info_spacer,
self.page_info_left_chev,
self.page_info_text,
self.page_info_right_chev,
self.page_info_spacer,
self.page_info_last_chev,
self.page_return_spacer,
}
local footer = BottomContainer:new{
dimen = self.dimen:copy(),
self.page_info,
}
local padding = Size.padding.large
self.item_width = self.dimen.w - 2 * padding
self.item_height = Size.item.height_default
-- setup title bar
self.title_bar = KeyValueTitle:new{
title = self.title,
width = self.item_width,
height = self.item_height,
use_top_page_count = self.use_top_page_count,
kv_page = self,
}
-- setup main content
self.item_margin = self.item_height / 4
local line_height = self.item_height + 2 * self.item_margin
local content_height = self.dimen.h - self.title_bar:getSize().h - self.page_info:getSize().h
self.items_per_page = math.floor(content_height / line_height)
self.pages = math.ceil(#self.kv_pairs / self.items_per_page)
self.main_content = VerticalGroup:new{}
-- set textviewer height to let our title fully visible
self.textviewer_width = self.item_width
self.textviewer_height = self.dimen.h - 2*self.title_bar:getSize().h
self:_populateItems()
local content = OverlapGroup:new{
dimen = self.dimen:copy(),
VerticalGroup:new{
align = "left",
self.title_bar,
self.main_content,
},
footer,
}
-- assemble page
self[1] = FrameContainer:new{
height = self.dimen.h,
padding = padding,
bordersize = 0,
background = Blitbuffer.COLOR_WHITE,
content
}
end
function KeyValuePage:nextPage()
local new_page = math.min(self.show_page+1, self.pages)
if new_page > self.show_page then
self.show_page = new_page
self:_populateItems()
end
end
function KeyValuePage:prevPage()
local new_page = math.max(self.show_page-1, 1)
if new_page < self.show_page then
self.show_page = new_page
self:_populateItems()
end
end
function KeyValuePage:goToPage(page)
self.show_page = page
self:_populateItems()
end
-- make sure self.item_margin and self.item_height are set before calling this
function KeyValuePage:_populateItems()
self.page_info:resetLayout()
self.main_content:clear()
local idx_offset = (self.show_page - 1) * self.items_per_page
for idx = 1, self.items_per_page do
local entry = self.kv_pairs[idx_offset + idx]
if entry == nil then break end
table.insert(self.main_content,
VerticalSpan:new{ width = self.item_margin })
if type(entry) == "table" then
table.insert(
self.main_content,
KeyValueItem:new{
height = self.item_height,
width = self.item_width,
key = entry[1],
value = entry[2],
callback = entry.callback,
callback_back = entry.callback_back,
textviewer_width = self.textviewer_width,
textviewer_height = self.textviewer_height,
value_overflow_align = self.value_overflow_align,
value_align = self.value_align,
show_parent = self,
}
)
elseif type(entry) == "string" then
local c = string.sub(entry, 1, 1)
if c == "-" then
table.insert(self.main_content,
VerticalSpan:new{ width = self.item_margin })
table.insert(self.main_content, LineWidget:new{
background = Blitbuffer.COLOR_LIGHT_GREY,
dimen = Geom:new{
w = self.item_width,
h = Size.line.thick
},
style = "solid",
})
end
end
table.insert(self.main_content,
VerticalSpan:new{ width = self.item_margin })
end
self.page_info_text:setText(T(_("page %1 of %2"), self.show_page, self.pages))
self.page_info_left_chev:showHide(self.pages > 1)
self.page_info_right_chev:showHide(self.pages > 1)
self.page_info_first_chev:showHide(self.pages > 2)
self.page_info_last_chev:showHide(self.pages > 2)
self.page_info_left_chev:enableDisable(self.show_page > 1)
self.page_info_right_chev:enableDisable(self.show_page < self.pages)
self.page_info_first_chev:enableDisable(self.show_page > 1)
self.page_info_last_chev:enableDisable(self.show_page < self.pages)
UIManager:setDirty(self, function()
return "ui", self.dimen
end)
end
function KeyValuePage:onNextPage()
self:nextPage()
return true
end
function KeyValuePage:onPrevPage()
self:prevPage()
return true
end
function KeyValuePage:onSwipe(arg, ges_ev)
if ges_ev.direction == "west" then
self:nextPage()
return true
elseif ges_ev.direction == "east" then
self:prevPage()
return true
else
-- trigger full refresh
UIManager:setDirty(nil, "full")
-- a long diagonal swipe may also be used for taking a screenshot,
-- so let it propagate
return false
end
end
function KeyValuePage:onClose()
UIManager:close(self)
return true
end
function KeyValuePage:onReturn()
if self.callback_return then
self:callback_return()
UIManager:close(self)
UIManager:setDirty("all", "ui")
end
end
return KeyValuePage