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koreader/frontend/ui/widget/button.lua

148 lines
2.8 KiB
Lua

local InputContainer = require("ui/widget/container/inputcontainer")
local TextWidget = require("ui/widget/textwidget")
local ImageWidget = require("ui/widget/imagewidget")
local Font = require("ui/font")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local FrameContainer = require("ui/widget/container/framecontainer")
local CenterContainer = require("ui/widget/container/centercontainer")
local Device = require("ui/device")
local _ = require("gettext")
--[[
a button widget that shows text or a icon and handles callback when tapped
--]]
local Button = InputContainer:new{
text = nil, -- mandatory
icon = nil,
preselect = false,
callback = nil,
enabled = true,
margin = 0,
bordersize = 3,
background = 0,
radius = 15,
padding = 2,
width = nil,
text_font_face = "cfont",
text_font_size = 20,
}
function Button:init()
if self.text then
self.label_widget = TextWidget:new{
text = self.text,
bgcolor = 0.0,
fgcolor = self.enabled and 1.0 or 0.5,
bold = true,
face = Font:getFace(self.text_font_face, self.text_font_size)
}
else
self.label_widget = ImageWidget:new{
file = self.icon,
dim = self.enabled,
}
end
local widget_size = self.label_widget:getSize()
if self.width == nil then
self.width = widget_size.w
end
-- set FrameContainer content
self[1] = FrameContainer:new{
margin = self.margin,
bordersize = self.bordersize,
background = self.background,
radius = self.radius,
padding = self.padding,
CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = widget_size.h
},
self.label_widget,
}
}
if self.preselect then
self[1].color = 15
else
self[1].color = 5
end
self.dimen = self[1]:getSize()
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = _("Tap Button"),
},
}
end
end
function Button:onFocus()
self[1].color = 15
return true
end
function Button:onUnfocus()
self[1].color = 5
return true
end
function Button:enable()
self.enabled = true
if self.text then
self.label_widget.fgcolor = self.enabled and 1.0 or 0.5
else
self.label_widget.dim = not self.enabled
end
end
function Button:disable()
self.enabled = false
if self.text then
self.label_widget.fgcolor = self.enabled and 1.0 or 0.5
else
self.label_widget.dim = not self.enabled
end
end
function Button:enableDisable(enable)
if enable then
self:enable()
else
self:disable()
end
end
function Button:hide()
if self.icon then
self.label_widget.hide = true
end
end
function Button:show()
if self.icon then
self.label_widget.hide = false
end
end
function Button:showHide(show)
if show then
self:show()
else
self:hide()
end
end
function Button:onTapSelect()
if self.enabled then
self.callback()
end
return true
end
return Button