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koreader/frontend/device/android/device.lua
NiLuJe 6d53f83286
The great Input/GestureDetector/TimeVal spring cleanup (a.k.a., a saner main loop) (#7415)
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
  This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
  * Port delay computations to TimeVal
  * Fixed delay computations to handle time warps (large and negative deltas).
  * Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
  * Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
  * Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
  * The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
    The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
    a clock source that is *NOT* MONOTONIC.
    AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
  * Use the <linux/input.h> FFI module instead of re-declaring every constant
  * Fixed (verbose) debug logging of input events to actually translate said constants properly.
  * Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
  * Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
    Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
    as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
  * Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
  * Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
  * Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
  * New methods:
    * Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
    * Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
  * Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
    This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
  * Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
    It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
    because very few time has passed.
    The only code left that does live syscalls does it because it's actually necessary for accuracy,
    and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
  * Fix it so that settings are actually honored.
  * Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.

* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
2021-03-30 02:57:59 +02:00

453 lines
18 KiB
Lua

local FFIUtil = require("ffi/util")
local Generic = require("device/generic/device")
local A, android = pcall(require, "android") -- luacheck: ignore
local Geom = require("ui/geometry")
local ffi = require("ffi")
local C = ffi.C
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local util = require("util")
local _ = require("gettext")
local T = FFIUtil.template
local function yes() return true end
local function no() return false end
local function canUpdateApk()
-- disable updates on fdroid builds, since they manage their own repo.
return (android.prop.flavor ~= "fdroid")
end
local function getCodename()
local api = android.app.activity.sdkVersion
local codename = ""
if api > 29 then
codename = "R"
elseif api == 29 then
codename = "Q"
elseif api == 28 then
codename = "Pie"
elseif api == 27 or api == 26 then
codename = "Oreo"
elseif api == 25 or api == 24 then
codename = "Nougat"
elseif api == 23 then
codename = "Marshmallow"
elseif api == 22 or api == 21 then
codename = "Lollipop"
elseif api == 19 then
codename = "KitKat"
elseif api < 19 and api >= 16 then
codename = "Jelly Bean"
elseif api < 16 and api >= 14 then
codename = "Ice Cream Sandwich"
end
return codename
end
-- thirdparty app support
local external = require("device/thirdparty"):new{
dicts = {
{ "Aard2", "Aard2", false, "itkach.aard2", "aard2" },
{ "Alpus", "Alpus", false, "com.ngcomputing.fora.android", "search" },
{ "ColorDict", "ColorDict", false, "com.socialnmobile.colordict", "colordict" },
{ "Eudic", "Eudic", false, "com.eusoft.eudic", "send" },
{ "EudicPlay", "Eudic (Google Play)", false, "com.qianyan.eudic", "send" },
{ "Fora", "Fora Dict", false, "com.ngc.fora", "search" },
{ "ForaPro", "Fora Dict Pro", false, "com.ngc.fora.android", "search" },
{ "GoldenFree", "GoldenDict Free", false, "mobi.goldendict.android.free", "send" },
{ "GoldenPro", "GoldenDict Pro", false, "mobi.goldendict.android", "send" },
{ "Kiwix", "Kiwix", false, "org.kiwix.kiwixmobile", "text" },
{ "LookUp", "Look Up", false, "gaurav.lookup", "send" },
{ "LookUpPro", "Look Up Pro", false, "gaurav.lookuppro", "send" },
{ "Mdict", "Mdict", false, "cn.mdict", "send" },
{ "QuickDic", "QuickDic", false, "de.reimardoeffinger.quickdic", "quickdic" },
},
check = function(self, app)
return android.isPackageEnabled(app)
end,
}
local Device = Generic:new{
isAndroid = yes,
model = android.prop.product,
hasKeys = yes,
hasDPad = no,
hasExitOptions = no,
hasEinkScreen = function() return android.isEink() end,
hasColorScreen = function() return not android.isEink() end,
hasFrontlight = yes,
hasNaturalLight = android.isWarmthDevice,
canRestart = no,
canSuspend = no,
firmware_rev = android.app.activity.sdkVersion,
home_dir = android.getExternalStoragePath(),
display_dpi = android.lib.AConfiguration_getDensity(android.app.config),
isHapticFeedbackEnabled = yes,
hasClipboard = yes,
hasOTAUpdates = canUpdateApk,
hasFastWifiStatusQuery = yes,
canOpenLink = yes,
openLink = function(self, link)
if not link or type(link) ~= "string" then return end
return android.openLink(link) == 0
end,
canImportFiles = function() return android.app.activity.sdkVersion >= 19 end,
hasExternalSD = function() return android.getExternalSdPath() end,
importFile = function(path) android.importFile(path) end,
canShareText = yes,
doShareText = function(text) android.sendText(text) end,
canExternalDictLookup = yes,
getExternalDictLookupList = function() return external.dicts end,
doExternalDictLookup = function (self, text, method, callback)
external.when_back_callback = callback
local _, app, action = external:checkMethod("dict", method)
if action then
android.dictLookup(text, app, action)
end
end,
-- Android is very finicky, and the LuaJIT allocator has a tremendously hard time getting the system
-- to allocate memory for it in the very specific memory range it requires to store generated code (mcode).
-- Failure to do so at runtime (mcode_alloc) will *tank* performance
-- (much worse than if the JIT were simply disabled).
-- The first line of defense is left to android-luajit-launcher,
-- which will try to grab the full mcode region in one go right at startup.
-- The second line of defense is *this* flag, which disables the JIT in a few code-hungry modules,
-- but not necessarily performance critical ones, to hopefully limit the amount of mcode memory
-- required for those modules where it *really* matters (e.g., ffi/blitbuffer.lua).
-- This is also why we try to actually avoid entering actual loops in the Lua blitter on Android,
-- and instead attempt to do most of everything via the C implementation.
-- NOTE: Since https://github.com/koreader/android-luajit-launcher/pull/283, we've patched LuaJIT
-- to ensure that the initial mcode alloc works, and sticks around, which is why this is no longer enabled.
should_restrict_JIT = false,
}
function Device:init()
self.screen = require("ffi/framebuffer_android"):new{device = self, debug = logger.dbg}
self.powerd = require("device/android/powerd"):new{device = self}
self.input = require("device/input"):new{
device = self,
event_map = require("device/android/event_map"),
handleMiscEv = function(this, ev)
local UIManager = require("ui/uimanager")
logger.dbg("Android application event", ev.code)
if ev.code == C.APP_CMD_SAVE_STATE then
return "SaveState"
elseif ev.code == C.APP_CMD_DESTROY then
UIManager:quit()
elseif ev.code == C.APP_CMD_GAINED_FOCUS
or ev.code == C.APP_CMD_INIT_WINDOW
or ev.code == C.APP_CMD_WINDOW_REDRAW_NEEDED then
this.device.screen:_updateWindow()
elseif ev.code == C.APP_CMD_TERM_WINDOW then
this.device.input:resetState()
elseif ev.code == C.APP_CMD_CONFIG_CHANGED then
-- orientation and size changes
if android.screen.width ~= android.getScreenWidth()
or android.screen.height ~= android.getScreenHeight() then
this.device.screen:resize()
local new_size = this.device.screen:getSize()
logger.info("Resizing screen to", new_size)
local Event = require("ui/event")
local FileManager = require("apps/filemanager/filemanager")
UIManager:broadcastEvent(Event:new("SetDimensions", new_size))
UIManager:broadcastEvent(Event:new("ScreenResize", new_size))
UIManager:broadcastEvent(Event:new("RedrawCurrentPage"))
if FileManager.instance then
FileManager.instance:reinit(FileManager.instance.path,
FileManager.instance.focused_file)
UIManager:setDirty(FileManager.instance.banner, function()
return "ui", FileManager.instance.banner.dimen
end)
end
end
-- to-do: keyboard connected, disconnected
elseif ev.code == C.APP_CMD_RESUME then
if external.when_back_callback then
external.when_back_callback()
external.when_back_callback = nil
end
local new_file = android.getIntent()
if new_file ~= nil and lfs.attributes(new_file, "mode") == "file" then
-- we cannot blit to a window here since we have no focus yet.
local InfoMessage = require("ui/widget/infomessage")
local BD = require("ui/bidi")
UIManager:scheduleIn(0.1, function()
UIManager:show(InfoMessage:new{
text = T(_("Opening file '%1'."), BD.filepath(new_file)),
timeout = 0.0,
})
end)
UIManager:scheduleIn(0.2, function()
require("apps/reader/readerui"):doShowReader(new_file)
end)
else
-- check if we're resuming from importing content.
local content_path = android.getLastImportedPath()
if content_path ~= nil then
local FileManager = require("apps/filemanager/filemanager")
UIManager:scheduleIn(0.5, function()
if FileManager.instance then
FileManager.instance:onRefresh()
else
FileManager:showFiles(content_path)
end
end)
end
end
end
end,
hasClipboardText = function()
return android.hasClipboardText()
end,
getClipboardText = function()
return android.getClipboardText()
end,
setClipboardText = function(text)
return android.setClipboardText(text)
end,
}
-- check if we have a keyboard
if android.lib.AConfiguration_getKeyboard(android.app.config)
== C.ACONFIGURATION_KEYBOARD_QWERTY
then
self.hasKeyboard = yes
end
-- check if we have a touchscreen
if android.lib.AConfiguration_getTouchscreen(android.app.config)
~= C.ACONFIGURATION_TOUCHSCREEN_NOTOUCH
then
self.isTouchDevice = yes
end
-- check if we use custom timeouts
if android.needsWakelocks() then
android.timeout.set(C.AKEEP_SCREEN_ON_ENABLED)
else
local timeout = G_reader_settings:readSetting("android_screen_timeout")
if timeout then
if timeout == C.AKEEP_SCREEN_ON_ENABLED
or timeout > C.AKEEP_SCREEN_ON_DISABLED
and android.settings.hasPermission("settings")
then
android.timeout.set(timeout)
end
end
end
-- check if we disable fullscreen support
if G_reader_settings:isTrue("disable_android_fullscreen") then
self:toggleFullscreen()
end
-- check if we allow haptic feedback in spite of system settings
if G_reader_settings:isTrue("haptic_feedback_override") then
android.setHapticOverride(true)
end
-- check if we ignore volume keys and then they're forwarded to system services.
if G_reader_settings:isTrue("android_ignore_volume_keys") then
android.setVolumeKeysIgnored(true)
end
-- check if we ignore the back button completely
if G_reader_settings:isTrue("android_ignore_back_button") then
android.setBackButtonIgnored(true)
end
Generic.init(self)
end
function Device:initNetworkManager(NetworkMgr)
function NetworkMgr:turnOnWifi(complete_callback)
android.openWifiSettings()
end
function NetworkMgr:turnOffWifi(complete_callback)
android.openWifiSettings()
end
function NetworkMgr:openSettings()
android.openWifiSettings()
end
function NetworkMgr:isWifiOn()
local ok = android.getNetworkInfo()
ok = tonumber(ok)
if not ok then return false end
return ok == 1
end
end
function Device:performHapticFeedback(type)
android.hapticFeedback(C["AHAPTIC_"..type])
end
function Device:setIgnoreInput(enable)
android.setIgnoreInput(enable)
end
function Device:retrieveNetworkInfo()
local ok, type = android.getNetworkInfo()
ok, type = tonumber(ok), tonumber(type)
if not ok or not type or type == C.ANETWORK_NONE then
return _("Not connected")
else
if type == C.ANETWORK_WIFI then
return _("Connected to Wi-Fi")
elseif type == C.ANETWORK_MOBILE then
return _("Connected to mobile data network")
elseif type == C.ANETWORK_ETHERNET then
return _("Connected to Ethernet")
elseif type == C.ANETWORK_BLUETOOTH then
return _("Connected to Bluetooth")
elseif type == C.ANETWORK_VPN then
return _("Connected to VPN")
end
return _("Unknown connection")
end
end
function Device:setViewport(x,y,w,h)
logger.info(string.format("Switching viewport to new geometry [x=%d,y=%d,w=%d,h=%d]",x, y, w, h))
local viewport = Geom:new{x=x, y=y, w=w, h=h}
self.screen:setViewport(viewport)
end
function Device:toggleFullscreen()
local api = android.app.activity.sdkVersion
if api >= 19 then
logger.dbg("ignoring fullscreen toggle, reason: always in immersive mode")
elseif api < 19 and api >= 17 then
local width = android.getScreenWidth()
local height = android.getScreenHeight()
-- NOTE: Since we don't do HW rotation here, this should always match width
local available_width = android.getScreenAvailableWidth()
local available_height = android.getScreenAvailableHeight()
local is_fullscreen = android.isFullscreen()
android.setFullscreen(not is_fullscreen)
G_reader_settings:saveSetting("disable_android_fullscreen", is_fullscreen)
is_fullscreen = android.isFullscreen()
if is_fullscreen then
self:setViewport(0, 0, width, height)
else
self:setViewport(0, 0, available_width, available_height)
end
else
logger.dbg("ignoring fullscreen toggle, reason: legacy api " .. api)
end
end
function Device:info()
local is_eink, eink_platform = android.isEink()
local product_type = android.getPlatformName()
local common_text = T(_("%1\n\nOS: Android %2, api %3\nBuild flavor: %4\n"),
android.prop.product, getCodename(), Device.firmware_rev, android.prop.flavor)
local platform_text = ""
if product_type ~= "android" then
platform_text = "\n" .. T(_("Device type: %1"), product_type) .. "\n"
end
local eink_text = ""
if is_eink then
eink_text = "\n" .. T(_("E-ink display supported.\nPlatform: %1"), eink_platform) .. "\n"
end
local wakelocks_text = ""
if android.needsWakelocks() then
wakelocks_text = "\n" .. _("This device needs CPU, screen and touchscreen always on.\nScreen timeout will be ignored while the app is in the foreground!") .. "\n"
end
return common_text..platform_text..eink_text..wakelocks_text
end
function Device:epdTest()
android.einkTest()
end
function Device:exit()
android.LOGI(string.format("Stopping %s main activity", android.prop.name));
android.lib.ANativeActivity_finish(android.app.activity)
end
function Device:canExecuteScript(file)
local file_ext = string.lower(util.getFileNameSuffix(file))
if android.prop.flavor ~= "fdroid" and file_ext == "sh" then
return true
end
end
function Device:isValidPath(path)
return android.isPathInsideSandbox(path)
end
--swallow all events
local function processEvents()
local events = ffi.new("int[1]")
local source = ffi.new("struct android_poll_source*[1]")
local poll_state = android.lib.ALooper_pollAll(-1, nil, events, ffi.cast("void**", source))
if poll_state >= 0 then
if source[0] ~= nil then
if source[0].id == C.LOOPER_ID_MAIN then
local cmd = android.glue.android_app_read_cmd(android.app)
android.glue.android_app_pre_exec_cmd(android.app, cmd)
android.glue.android_app_post_exec_cmd(android.app, cmd)
elseif source[0].id == C.LOOPER_ID_INPUT then
local event = ffi.new("AInputEvent*[1]")
while android.lib.AInputQueue_getEvent(android.app.inputQueue, event) >= 0 do
if android.lib.AInputQueue_preDispatchEvent(android.app.inputQueue, event[0]) == 0 then
android.lib.AInputQueue_finishEvent(android.app.inputQueue, event[0], 1)
end
end
end
end
end
end
function Device:showLightDialog()
local title = android.isEink() and _("Frontlight settings") or _("Light settings")
android.lights.showDialog(title, _("Brightness"), _("Warmth"), _("OK"), _("Cancel"))
repeat
processEvents() -- swallow all events, including the last one
FFIUtil.usleep(25000) -- sleep 25ms before next check if dialog was quit
until (android.lights.dialogState() ~= C.ALIGHTS_DIALOG_OPENED)
local GestureDetector = require("device/gesturedetector")
GestureDetector:clearStates()
local action = android.lights.dialogState()
if action == C.ALIGHTS_DIALOG_OK then
self.powerd.fl_intensity = self.powerd:frontlightIntensityHW()
logger.dbg("Dialog OK, brightness: " .. self.powerd.fl_intensity)
if android.isWarmthDevice() then
self.powerd.fl_warmth = self.powerd:getWarmth()
logger.dbg("Dialog OK, warmth: " .. self.powerd.fl_warmth)
end
local Event = require("ui/event")
local UIManager = require("ui/uimanager")
UIManager:broadcastEvent(Event:new("FrontlightStateChanged"))
elseif action == C.ALIGHTS_DIALOG_CANCEL then
logger.dbg("Dialog Cancel, brightness: " .. self.powerd.fl_intensity)
self.powerd:setIntensityHW(self.powerd.fl_intensity)
if android.isWarmthDevice() then
logger.dbg("Dialog Cancel, warmth: " .. self.powerd.fl_warmth)
self.powerd:setWarmth(self.powerd.fl_warmth)
end
end
end
function Device:untar(archive, extract_to)
return android.untar(archive, extract_to)
end
android.LOGI(string.format("Android %s - %s (API %d) - flavor: %s",
android.prop.version, getCodename(), Device.firmware_rev, android.prop.flavor))
return Device