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koreader/spec/unit/autofrontlight_spec.lua
poire-z 962fd02c98
Tame BackgroundRunner: stop running when no more job (#6605)
A BackgroundRunner plugin instance will stop running
(rescheduling a check every 2 seconds) when there is no
(or no more) job to run.
Clients of this service now have to emit an event after
adding a job into PluginShare.backgroundJobs, so an
already loaded but stopped BackgroundRunner can notice
it and start running again.
2020-08-31 16:48:29 +02:00

144 lines
4.8 KiB
Lua

describe("AutoFrontlight widget tests", function()
local Device, PowerD, MockTime, class, AutoFrontlight, UIManager
setup(function()
require("commonrequire")
package.unloadAll()
require("document/canvascontext"):init(require("device"))
MockTime = require("mock_time")
MockTime:install()
PowerD = require("device/generic/powerd"):new{
frontlight = 0,
}
PowerD.frontlightIntensityHW = function()
return 2
end
PowerD.setIntensityHW = function(self, intensity)
self.frontlight = intensity
end
end)
teardown(function()
MockTime:uninstall()
package.unloadAll()
require("document/canvascontext"):init(require("device"))
end)
before_each(function()
Device = require("device")
Device.isKindle = function() return true end
Device.model = "KindleVoyage"
Device.brightness = 0
Device.hasFrontlight = function() return true end
Device.powerd = PowerD:new{
device = Device,
}
Device.ambientBrightnessLevel = function(self)
return self.brightness
end
Device.input.waitEvent = function() end
require("luasettings"):
open(require("datastorage"):getSettingsDir() .. "/autofrontlight.lua"):
saveSetting("enable", "true"):
close()
UIManager = require("ui/uimanager")
UIManager._run_forever = true
requireBackgroundRunner()
class = dofile("plugins/autofrontlight.koplugin/main.lua")
notifyBackgroundJobsUpdated()
-- Ensure the background runner has succeeded set the job.insert_sec.
MockTime:increase(2)
UIManager:handleInput()
end)
after_each(function()
AutoFrontlight:deprecateLastTask()
-- Ensure the scheduled task from this test case won't impact others.
MockTime:increase(2)
UIManager:handleInput()
AutoFrontlight = nil
stopBackgroundRunner()
end)
it("should automatically turn on or off frontlight", function()
AutoFrontlight = class:new()
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 0
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 1
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 2
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 4
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 2
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 1
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 0
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
end)
it("should turn on frontlight at the begining", function()
Device:getPowerDevice():turnOffFrontlight()
Device.brightness = 0
AutoFrontlight = class:new()
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
end)
it("should turn off frontlight at the begining", function()
Device:getPowerDevice():turnOnFrontlight()
Device.brightness = 3
AutoFrontlight = class:new()
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
end)
it("should handle configuration update", function()
Device:getPowerDevice():turnOffFrontlight()
Device.brightness = 0
AutoFrontlight = class:new()
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
AutoFrontlight:flipSetting()
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
end)
end)