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koreader/frontend/device/generic/powerd.lua
NiLuJe dc98384177 PowerD: Add a framework to report the status of auxiliary batteries
Implement it on the Kobo Sage, for the PowerCover

TouchMenu: Display auxiliary battery status

Kobo: More accurately report the PowerCover's charging status

i.e., try to actually figure out if the auxiliary battery is charging
instead of just checking the reader's battery (because that one will
often swap between the charging and discharging state as it drains the
aux battery...).

PowerD: Use a cached timestamp when doing battery pull checks
2022-01-19 12:44:35 +01:00

187 lines
5.9 KiB
Lua

local TimeVal = require("ui/timeval")
local logger = require("logger")
local BasePowerD = {
fl_min = 0, -- min frontlight intensity
fl_max = 10, -- max frontlight intensity
fl_intensity = nil, -- frontlight intensity
batt_capacity = 0, -- battery capacity
aux_batt_capacity = 0, -- auxiliary battery capacity
device = nil, -- device object
last_capacity_pull_time = TimeVal:new{ sec = 0, usec = 0}, -- timestamp of last pull
last_aux_capacity_pull_time = TimeVal:new{ sec = 0, usec = 0}, -- timestamp of last pull
is_fl_on = false, -- whether the frontlight is on
}
function BasePowerD:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
assert(o.fl_min < o.fl_max)
if o.init then o:init() end
if o.device and o.device:hasFrontlight() then
o.fl_intensity = o:frontlightIntensityHW()
o:_decideFrontlightState()
end
return o
end
function BasePowerD:init() end
function BasePowerD:setIntensityHW(intensity) end
function BasePowerD:getCapacityHW() return 0 end
function BasePowerD:getAuxCapacityHW() return 0 end
function BasePowerD:isAuxBatteryConnectedHW() return false end
function BasePowerD:getDismissBatteryStatus() return self.battery_warning end
function BasePowerD:setDismissBatteryStatus(status) self.battery_warning = status end
function BasePowerD:isChargingHW() return false end
function BasePowerD:isAuxChargingHW() return false end
function BasePowerD:frontlightIntensityHW() return 0 end
function BasePowerD:isFrontlightOnHW() return self.fl_intensity > self.fl_min end
function BasePowerD:turnOffFrontlightHW() self:setIntensityHW(self.fl_min) end
function BasePowerD:turnOnFrontlightHW() self:setIntensityHW(self.fl_intensity) end --- @fixme: what if fl_intensity == fl_min (c.f., kindle)?
-- Anything needs to be done before do a real hardware suspend. Such as turn off
-- front light.
function BasePowerD:beforeSuspend() end
-- Anything needs to be done after do a real hardware resume. Such as resume
-- front light state.
function BasePowerD:afterResume() end
function BasePowerD:isFrontlightOn()
assert(self ~= nil)
return self.is_fl_on
end
function BasePowerD:_decideFrontlightState()
assert(self ~= nil)
assert(self.device:hasFrontlight())
self.is_fl_on = self:isFrontlightOnHW()
end
function BasePowerD:isFrontlightOff()
return not self:isFrontlightOn()
end
function BasePowerD:frontlightIntensity()
assert(self ~= nil)
if not self.device:hasFrontlight() then return 0 end
if self:isFrontlightOff() then return 0 end
return self.fl_intensity
end
function BasePowerD:toggleFrontlight()
assert(self ~= nil)
if not self.device:hasFrontlight() then return false end
if self:isFrontlightOn() then
return self:turnOffFrontlight()
else
return self:turnOnFrontlight()
end
end
function BasePowerD:turnOffFrontlight()
assert(self ~= nil)
if not self.device:hasFrontlight() then return end
if self:isFrontlightOff() then return false end
self:turnOffFrontlightHW()
self.is_fl_on = false
self:stateChanged()
return true
end
function BasePowerD:turnOnFrontlight()
assert(self ~= nil)
if not self.device:hasFrontlight() then return end
if self:isFrontlightOn() then return false end
if self.fl_intensity == self.fl_min then return false end --- @fixme what the hell?
self:turnOnFrontlightHW()
self.is_fl_on = true
self:stateChanged()
return true
end
function BasePowerD:read_int_file(file)
local fd = io.open(file, "r")
if fd then
local int = fd:read("*number")
fd:close()
return int or 0
else
return 0
end
end
function BasePowerD:read_str_file(file)
local fd = io.open(file, "r")
if fd then
local str = fd:read("*line")
fd:close()
return str
else
return ""
end
end
function BasePowerD:normalizeIntensity(intensity)
intensity = intensity < self.fl_min and self.fl_min or intensity
return intensity > self.fl_max and self.fl_max or intensity
end
function BasePowerD:setIntensity(intensity)
if not self.device:hasFrontlight() then return false end
if intensity == self:frontlightIntensity() then return false end
self.fl_intensity = self:normalizeIntensity(intensity)
self:_decideFrontlightState()
logger.dbg("set light intensity", self.fl_intensity)
self:setIntensityHW(self.fl_intensity)
self:stateChanged()
return true
end
function BasePowerD:getCapacity()
-- NOTE: UIManager *should* be loaded at this point.
-- If that doesn't hold, c.f., :stateChanged below.
local UIManager = require("ui/uimanager")
local now_ts = UIManager:getTime()
if (now_ts - self.last_aux_capacity_pull_time):tonumber() >= 60 then
self.batt_capacity = self:getCapacityHW()
self.last_capacity_pull_time = now_ts
end
return self.batt_capacity
end
function BasePowerD:isCharging()
return self:isChargingHW()
end
function BasePowerD:getAuxCapacity()
local UIManager = require("ui/uimanager")
local now_ts = UIManager:getTime()
if (now_ts - self.last_aux_capacity_pull_time):tonumber() >= 60 then
self.aux_batt_capacity = self:getAuxCapacityHW()
self.last_aux_capacity_pull_time = now_ts
end
return self.aux_batt_capacity
end
function BasePowerD:isAuxCharging()
return self:isAuxChargingHW()
end
function BasePowerD:isAuxBatteryConnected()
return self:isAuxBatteryConnectedHW()
end
function BasePowerD:stateChanged()
-- BasePowerD is loaded before UIManager. So we cannot broadcast events before UIManager has been loaded.
if package.loaded["ui/uimanager"] ~= nil then
local Event = require("ui/event")
local UIManager = require("ui/uimanager")
UIManager:broadcastEvent(Event:new("FrontlightStateChanged"))
end
end
return BasePowerD