mirror of
https://github.com/koreader/koreader
synced 2024-11-10 01:10:34 +00:00
947 lines
33 KiB
Lua
947 lines
33 KiB
Lua
--[[--
|
|
TouchMenu widget for hierarchical menus.
|
|
]]
|
|
local BD = require("ui/bidi")
|
|
local Blitbuffer = require("ffi/blitbuffer")
|
|
local Button = require("ui/widget/button")
|
|
local CenterContainer = require("ui/widget/container/centercontainer")
|
|
local CheckMark = require("ui/widget/checkmark")
|
|
local Device = require("device")
|
|
local Event = require("ui/event")
|
|
local FocusManager = require("ui/widget/focusmanager")
|
|
local Font = require("ui/font")
|
|
local FrameContainer = require("ui/widget/container/framecontainer")
|
|
local Geom = require("ui/geometry")
|
|
local GestureRange = require("ui/gesturerange")
|
|
local HorizontalGroup = require("ui/widget/horizontalgroup")
|
|
local HorizontalSpan = require("ui/widget/horizontalspan")
|
|
local IconButton = require("ui/widget/iconbutton")
|
|
local InfoMessage = require("ui/widget/infomessage")
|
|
local InputContainer = require("ui/widget/container/inputcontainer")
|
|
local LeftContainer = require("ui/widget/container/leftcontainer")
|
|
local LineWidget = require("ui/widget/linewidget")
|
|
local RightContainer = require("ui/widget/container/rightcontainer")
|
|
local Size = require("ui/size")
|
|
local TextWidget = require("ui/widget/textwidget")
|
|
local UIManager = require("ui/uimanager")
|
|
local UnderlineContainer = require("ui/widget/container/underlinecontainer")
|
|
local VerticalGroup = require("ui/widget/verticalgroup")
|
|
local VerticalSpan = require("ui/widget/verticalspan")
|
|
local util = require("util")
|
|
local getMenuText = require("ui/widget/menu").getMenuText
|
|
local _ = require("gettext")
|
|
local T = require("ffi/util").template
|
|
local Input = Device.input
|
|
local Screen = Device.screen
|
|
|
|
--[[
|
|
TouchMenuItem widget
|
|
--]]
|
|
local TouchMenuItem = InputContainer:new{
|
|
menu = nil,
|
|
vertical_align = "center",
|
|
item = nil,
|
|
dimen = nil,
|
|
face = Font:getFace("smallinfofont"),
|
|
show_parent = nil,
|
|
}
|
|
|
|
function TouchMenuItem:init()
|
|
self.ges_events = {
|
|
TapSelect = {
|
|
GestureRange:new{
|
|
ges = "tap",
|
|
range = self.dimen,
|
|
},
|
|
doc = "Select Menu Item",
|
|
},
|
|
HoldSelect = {
|
|
GestureRange:new{
|
|
ges = "hold",
|
|
range = self.dimen,
|
|
},
|
|
doc = "Hold Menu Item",
|
|
},
|
|
}
|
|
|
|
local item_enabled = self.item.enabled
|
|
if self.item.enabled_func then
|
|
item_enabled = self.item.enabled_func()
|
|
end
|
|
local item_checkable = false
|
|
local item_checked = self.item.checked
|
|
if self.item.checked_func then
|
|
item_checkable = true
|
|
item_checked = self.item.checked_func()
|
|
end
|
|
local checkmark_widget = CheckMark:new{
|
|
checkable = item_checkable,
|
|
checked = item_checked,
|
|
enabled = item_enabled,
|
|
}
|
|
|
|
local checked_widget = CheckMark:new{ -- for layout, to :getSize()
|
|
checked = true,
|
|
}
|
|
|
|
-- text_max_width should be the TouchMenuItem width minus the below
|
|
-- FrameContainer default paddings minus the checked widget width
|
|
local text_max_width = self.dimen.w - 2*Size.padding.default - checked_widget:getSize().w
|
|
local text = getMenuText(self.item)
|
|
local face = self.face
|
|
local forced_baseline, forced_height
|
|
if self.item.font_func then
|
|
-- A font_func() may be provided by ReaderFont to have each font name
|
|
-- displayed in its own font: we must tell TextWidget to use the default
|
|
-- font baseline and height for items to be correctly aligned without
|
|
-- variations due to each font different metrics.
|
|
face = self.item.font_func(self.face.orig_size)
|
|
if face then
|
|
local w = TextWidget:new{ text = "", face = self.face }
|
|
forced_baseline = w:getBaseline()
|
|
forced_height = w:getSize().h
|
|
w:free()
|
|
else
|
|
face = self.face
|
|
end
|
|
end
|
|
local text_widget = TextWidget:new{
|
|
text = text,
|
|
max_width = text_max_width,
|
|
fgcolor = item_enabled ~= false and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
|
|
face = face,
|
|
forced_baseline = forced_baseline,
|
|
forced_height = forced_height,
|
|
}
|
|
self.text_truncated = text_widget:isTruncated()
|
|
self.item_frame = FrameContainer:new{
|
|
width = self.dimen.w,
|
|
bordersize = 0,
|
|
color = Blitbuffer.COLOR_BLACK,
|
|
HorizontalGroup:new {
|
|
align = "center",
|
|
CenterContainer:new{
|
|
dimen = Geom:new{ w = checked_widget:getSize().w },
|
|
checkmark_widget,
|
|
},
|
|
text_widget,
|
|
},
|
|
}
|
|
|
|
self._underline_container = UnderlineContainer:new{
|
|
vertical_align = "center",
|
|
dimen = self.dimen,
|
|
self.item_frame
|
|
}
|
|
|
|
self[1] = self._underline_container
|
|
function self:isEnabled()
|
|
return item_enabled ~= false and true
|
|
end
|
|
end
|
|
|
|
function TouchMenuItem:onFocus()
|
|
self._underline_container.color = Blitbuffer.COLOR_BLACK
|
|
return true
|
|
end
|
|
|
|
function TouchMenuItem:onUnfocus()
|
|
self._underline_container.color = Blitbuffer.COLOR_WHITE
|
|
return true
|
|
end
|
|
|
|
function TouchMenuItem:onTapSelect(arg, ges)
|
|
local enabled = self.item.enabled
|
|
if self.item.enabled_func then
|
|
enabled = self.item.enabled_func()
|
|
end
|
|
if enabled == false then return end
|
|
|
|
if G_reader_settings:isFalse("flash_ui") then
|
|
self.menu:onMenuSelect(self.item)
|
|
else
|
|
-- The item frame's width stops at the text width, but we want it to match the menu's length instead
|
|
local highlight_dimen = self.item_frame.dimen
|
|
highlight_dimen.w = self.item_frame.width
|
|
|
|
self.item_frame.invert = true
|
|
UIManager:widgetInvert(self.item_frame, highlight_dimen.x, highlight_dimen.y, highlight_dimen.w)
|
|
UIManager:setDirty(nil, function()
|
|
return "fast", highlight_dimen
|
|
end)
|
|
|
|
-- Force the repaint *now*, so we don't have to delay the callback to see the invert...
|
|
UIManager:forceRePaint()
|
|
self.menu:onMenuSelect(self.item)
|
|
UIManager:forceRePaint()
|
|
--UIManager:waitForVSync()
|
|
|
|
self.item_frame.invert = false
|
|
-- NOTE: We can *usually* optimize that repaint away, as most entries in the menu will at least trigger a menu repaint ;).
|
|
-- But when stuff doesn't repaint the menu and keeps it open, we need to do it.
|
|
-- Since it's an *un*highlight containing text, we make it "ui" and not "fast", both so it won't mangle text,
|
|
-- and because "fast" can have some weird side-effects on some devices in this specific instance...
|
|
if self.item.hold_keep_menu_open or self.item.keep_menu_open then
|
|
local top_widget = UIManager:getTopWidget()
|
|
-- If the callback opened a full-screen widget, we're done
|
|
if top_widget.covers_fullscreen then
|
|
return true
|
|
end
|
|
|
|
-- If the callback opened the Virtual Keyboard, it gets trickier
|
|
-- (this is for TextEditor, Terminal & co)
|
|
if top_widget == "VirtualKeyboard" then
|
|
-- Unfortunately, we can't really tell full-screen widgets (e.g., TextEditor, Terminal) apart from
|
|
-- stuff that might just pop the keyboard for a TextInput box...
|
|
-- So, a full fenced redraw it is...
|
|
UIManager:waitForVSync()
|
|
UIManager:setDirty(self.show_parent, function()
|
|
return "ui", highlight_dimen
|
|
end)
|
|
return true
|
|
end
|
|
|
|
-- If we're still on top, or if a modal was opened outside of our highlight region, we can unhighlight safely
|
|
if top_widget == self.menu or highlight_dimen:notIntersectWith(UIManager:getPreviousRefreshRegion()) then
|
|
UIManager:widgetInvert(self.item_frame, highlight_dimen.x, highlight_dimen.y, highlight_dimen.w)
|
|
UIManager:setDirty(nil, function()
|
|
return "ui", highlight_dimen
|
|
end)
|
|
else
|
|
-- That leaves modals that might have been displayed on top of the highlighted menu entry, in which case,
|
|
-- we can't take any shortcuts, as it would invert/paint *over* the popop.
|
|
-- Instead, fence the callback to avoid races, and repaint the *full* widget stack properly.
|
|
UIManager:waitForVSync()
|
|
UIManager:setDirty(self.show_parent, function()
|
|
return "ui", highlight_dimen
|
|
end)
|
|
end
|
|
end
|
|
--UIManager:forceRePaint()
|
|
end
|
|
return true
|
|
end
|
|
|
|
function TouchMenuItem:onHoldSelect(arg, ges)
|
|
local enabled = self.item.enabled
|
|
if self.item.enabled_func then
|
|
enabled = self.item.enabled_func()
|
|
end
|
|
if enabled == false then return end
|
|
|
|
if G_reader_settings:isFalse("flash_ui") then
|
|
self.menu:onMenuHold(self.item, self.text_truncated)
|
|
else
|
|
-- The item frame's width stops at the text width, but we want it to match the menu's length instead
|
|
local highlight_dimen = self.item_frame.dimen
|
|
highlight_dimen.w = self.item_frame.width
|
|
|
|
self.item_frame.invert = true
|
|
UIManager:widgetInvert(self.item_frame, highlight_dimen.x, highlight_dimen.y, highlight_dimen.w)
|
|
UIManager:setDirty(nil, function()
|
|
return "fast", highlight_dimen
|
|
end)
|
|
|
|
-- Force the repaint *now*, so we don't have to delay the callback to see the invert...
|
|
UIManager:forceRePaint()
|
|
self.menu:onMenuHold(self.item, self.text_truncated)
|
|
UIManager:forceRePaint()
|
|
--UIManager:waitForVSync()
|
|
|
|
self.item_frame.invert = false
|
|
-- If the callback closed the menu, we're done. (This field defaults to nil, meaning keep the menu open)
|
|
if self.item.hold_keep_menu_open == false then
|
|
return true
|
|
end
|
|
|
|
local top_widget = UIManager:getTopWidget()
|
|
-- If we're still on top, or if a modal was opened outside of our highlight region, we can unhighlight safely
|
|
if top_widget == self.menu or highlight_dimen:notIntersectWith(UIManager:getPreviousRefreshRegion()) then
|
|
UIManager:widgetInvert(self.item_frame, highlight_dimen.x, highlight_dimen.y, highlight_dimen.w)
|
|
UIManager:setDirty(nil, function()
|
|
return "ui", highlight_dimen
|
|
end)
|
|
else
|
|
-- That leaves modals that might have been displayed on top of the highlighted menu entry, in which case,
|
|
-- we can't take any shortcuts, as it would invert/paint *over* the popop.
|
|
-- Instead, fence the callback to avoid races, and repaint the *full* widget stack properly.
|
|
UIManager:waitForVSync()
|
|
UIManager:setDirty(self.show_parent, function()
|
|
return "ui", highlight_dimen
|
|
end)
|
|
end
|
|
--UIManager:forceRePaint()
|
|
end
|
|
return true
|
|
end
|
|
|
|
--[[
|
|
TouchMenuBar widget
|
|
--]]
|
|
local TouchMenuBar = InputContainer:new{
|
|
width = Screen:getWidth(),
|
|
icons = {},
|
|
-- touch menu that holds the bar, used for trigger repaint on icons
|
|
show_parent = nil,
|
|
menu = nil,
|
|
}
|
|
|
|
function TouchMenuBar:init()
|
|
local icon_sep_width = Size.span.vertical_default
|
|
local icons_sep_width = icon_sep_width * (#self.icons + 1)
|
|
-- we assume all icons are of the same width
|
|
local icon_width = Screen:scaleBySize(DGENERIC_ICON_SIZE)
|
|
local icon_height = icon_width
|
|
-- content_width is the width of all the icon images
|
|
local content_width = icon_width * #self.icons + icons_sep_width
|
|
local spacing_width = (self.width - content_width)/(#self.icons*2)
|
|
local icon_padding = math.min(spacing_width, Screen:scaleBySize(16))
|
|
self.height = icon_height + 2*Size.padding.default
|
|
self.show_parent = self.show_parent or self
|
|
self.bar_icon_group = HorizontalGroup:new{}
|
|
-- build up image widget for menu icon bar
|
|
self.icon_widgets = {}
|
|
-- hold icon seperators
|
|
self.icon_seps = {}
|
|
-- the start_seg for first icon_widget should be 0
|
|
-- we asign negative here to offset it in the loop
|
|
local start_seg = -icon_sep_width
|
|
local end_seg = start_seg
|
|
-- self.width is the screen width
|
|
-- content_width is the width of all the icon images
|
|
-- (2 * icon_padding * #self.icons) is the combined width of icons paddings
|
|
local stretch_width = self.width - content_width - (2 * icon_padding * #self.icons) + icon_sep_width
|
|
|
|
for k, v in ipairs(self.icons) do
|
|
local ib = IconButton:new{
|
|
show_parent = self.show_parent,
|
|
icon = v,
|
|
width = icon_width,
|
|
height = icon_height,
|
|
callback = nil,
|
|
padding_left = icon_padding,
|
|
padding_right = icon_padding,
|
|
menu = self.menu,
|
|
}
|
|
|
|
table.insert(self.icon_widgets, ib)
|
|
table.insert(self.menu.layout, ib) -- for the focusmanager
|
|
|
|
-- we have to use local variable here for closure callback
|
|
local _start_seg = end_seg + icon_sep_width
|
|
local _end_seg = _start_seg + self.icon_widgets[k]:getSize().w
|
|
end_seg = _end_seg -- for next loop _start_seg
|
|
|
|
if BD.mirroredUILayout() then
|
|
_start_seg, _end_seg = self.width - _end_seg, self.width - _start_seg
|
|
end
|
|
|
|
if k == 1 then
|
|
self.bar_sep = LineWidget:new{
|
|
dimen = Geom:new{
|
|
w = self.width,
|
|
h = Size.line.thick,
|
|
},
|
|
empty_segments = {
|
|
{
|
|
s = _start_seg, e = _end_seg
|
|
}
|
|
},
|
|
}
|
|
end
|
|
|
|
local icon_sep = LineWidget:new{
|
|
style = k == 1 and "solid" or "none",
|
|
dimen = Geom:new{
|
|
w = icon_sep_width,
|
|
h = self.height,
|
|
}
|
|
}
|
|
-- no separator on the right
|
|
if k < #self.icons then
|
|
table.insert(self.icon_seps, icon_sep)
|
|
end
|
|
|
|
-- callback to set visual style
|
|
ib.callback = function()
|
|
self.bar_sep.empty_segments = {
|
|
{
|
|
s = _start_seg, e = _end_seg
|
|
}
|
|
}
|
|
for i, sep in ipairs(self.icon_seps) do
|
|
local current_icon, last_icon
|
|
if k == #self.icons then
|
|
current_icon = false
|
|
last_icon = i == k
|
|
else
|
|
current_icon = i == k - 1 or i == k
|
|
last_icon = false
|
|
end
|
|
|
|
-- if the active icon is the last icon then the empty bar segment has
|
|
-- to move over to the right by the width of a separator and the stretch width
|
|
if last_icon then
|
|
local _start_last_seg = icon_sep_width + stretch_width + _start_seg
|
|
local _end_last_seg = icon_sep_width + stretch_width + _end_seg
|
|
if BD.mirroredUILayout() then
|
|
_start_last_seg = _start_seg - icon_sep_width - stretch_width
|
|
_end_last_seg = _end_seg - icon_sep_width - stretch_width
|
|
end
|
|
self.bar_sep.empty_segments = {
|
|
{
|
|
s = _start_last_seg, e = _end_last_seg
|
|
}
|
|
}
|
|
sep.style = "solid"
|
|
-- regular behavior
|
|
else
|
|
sep.style = current_icon and "solid" or "none"
|
|
end
|
|
end
|
|
self.menu:switchMenuTab(k)
|
|
end
|
|
|
|
table.insert(self.bar_icon_group, self.icon_widgets[k])
|
|
table.insert(self.bar_icon_group, icon_sep)
|
|
|
|
-- if we're at the before-last icon, add an extra span and the final separator
|
|
if k == #self.icons - 1 then
|
|
table.insert(self.bar_icon_group, HorizontalSpan:new{
|
|
width = stretch_width
|
|
})
|
|
-- need to create a new LineWidget otherwise it's just a reference to the same instance
|
|
local icon_sep_duplicate = LineWidget:new{
|
|
style = "none",
|
|
dimen = Geom:new{
|
|
w = icon_sep_width,
|
|
h = self.height,
|
|
}
|
|
}
|
|
table.insert(self.icon_seps, icon_sep_duplicate)
|
|
table.insert(self.bar_icon_group, icon_sep_duplicate)
|
|
end
|
|
end
|
|
|
|
self[1] = FrameContainer:new{
|
|
bordersize = 0,
|
|
padding = 0,
|
|
VerticalGroup:new{
|
|
align = "left",
|
|
-- bar icons
|
|
self.bar_icon_group,
|
|
-- horizontal separate line
|
|
self.bar_sep
|
|
},
|
|
}
|
|
self.dimen = Geom:new{ w = self.width, h = self.height }
|
|
end
|
|
|
|
function TouchMenuBar:switchToTab(index)
|
|
-- a little safety check
|
|
-- don't auto-activate a non-existent index
|
|
if index > #self.icon_widgets then
|
|
index = #self.icon_widgets
|
|
end
|
|
if self.menu.tab_item_table[index] and self.menu.tab_item_table[index].remember == false then
|
|
-- Don't auto-activate those that should not be
|
|
-- remembered (FM plus menu on non-touch devices)
|
|
index = 1
|
|
end
|
|
self.icon_widgets[index].callback()
|
|
end
|
|
|
|
--[[
|
|
TouchMenu widget for hierarchical menus
|
|
--]]
|
|
local TouchMenu = FocusManager:new{
|
|
tab_item_table = {},
|
|
-- for returning in multi-level menus
|
|
item_table_stack = nil,
|
|
item_table = nil,
|
|
item_height = Size.item.height_large,
|
|
bordersize = Size.border.window,
|
|
padding = Size.padding.default, -- (not used at top)
|
|
fface = Font:getFace("ffont"),
|
|
width = nil,
|
|
height = nil,
|
|
page = 1,
|
|
max_per_page_default = 10,
|
|
-- for UIManager:setDirty
|
|
show_parent = nil,
|
|
cur_tab = -1,
|
|
close_callback = nil,
|
|
is_fresh = true,
|
|
}
|
|
|
|
function TouchMenu:init()
|
|
-- We won't include self.bordersize in our width calculations, so that
|
|
-- borders are pushed off-(screen-)width and so not visible.
|
|
-- We'll then be similar to bottom menu ConfigDialog (where this
|
|
-- nice effect is caused by some width calculations bug).
|
|
if not self.dimen then self.dimen = Geom:new{} end
|
|
self.show_parent = self.show_parent or self
|
|
if not self.close_callback then
|
|
self.close_callback = function()
|
|
UIManager:close(self.show_parent)
|
|
end
|
|
end
|
|
|
|
self.layout = {}
|
|
|
|
self.ges_events.TapCloseAllMenus = {
|
|
GestureRange:new{
|
|
ges = "tap",
|
|
range = Geom:new{
|
|
x = 0, y = 0,
|
|
w = Screen:getWidth(),
|
|
h = Screen:getHeight(),
|
|
}
|
|
}
|
|
}
|
|
self.ges_events.Swipe = {
|
|
GestureRange:new{
|
|
ges = "swipe",
|
|
range = self.dimen,
|
|
}
|
|
}
|
|
|
|
self.key_events.Back = { {"Back"}, doc = "back to upper menu or close touchmenu" }
|
|
if Device:hasFewKeys() then
|
|
self.key_events.Back = { {"Left"}, doc = "back to upper menu or close touchmenu" }
|
|
end
|
|
self.key_events.NextPage = { {Input.group.PgFwd}, doc = "next page" }
|
|
self.key_events.PrevPage = { {Input.group.PgBack}, doc = "previous page" }
|
|
self.key_events.Press = { {"Press"}, doc = "chose selected item" }
|
|
|
|
local icons = {}
|
|
for _, v in ipairs(self.tab_item_table) do
|
|
table.insert(icons, v.icon)
|
|
end
|
|
self.bar = TouchMenuBar:new{
|
|
width = self.width, -- will impose width and push left and right borders offscreen
|
|
icons = icons,
|
|
show_parent = self.show_parent,
|
|
menu = self,
|
|
}
|
|
|
|
self.item_group = VerticalGroup:new{
|
|
align = "center",
|
|
}
|
|
-- group for page info
|
|
local chevron_left = "chevron.left"
|
|
local chevron_right = "chevron.right"
|
|
if BD.mirroredUILayout() then
|
|
chevron_left, chevron_right = chevron_right, chevron_left
|
|
end
|
|
self.page_info_left_chev = Button:new{
|
|
icon = chevron_left,
|
|
callback = function() self:onPrevPage() end,
|
|
bordersize = 0,
|
|
show_parent = self.show_parent,
|
|
}
|
|
self.page_info_right_chev = Button:new{
|
|
icon = chevron_right,
|
|
callback = function() self:onNextPage() end,
|
|
bordersize = 0,
|
|
show_parent = self.show_parent,
|
|
}
|
|
self.page_info_left_chev:hide()
|
|
self.page_info_right_chev:hide()
|
|
self.page_info_text = TextWidget:new{
|
|
text = "",
|
|
face = self.fface,
|
|
}
|
|
self.page_info = HorizontalGroup:new{
|
|
self.page_info_left_chev,
|
|
self.page_info_text,
|
|
self.page_info_right_chev
|
|
}
|
|
-- group for device info
|
|
self.time_info = TextWidget:new{
|
|
text = "",
|
|
face = self.fface,
|
|
}
|
|
self.device_info = HorizontalGroup:new{
|
|
self.time_info,
|
|
-- Add some span to balance up_button image included padding
|
|
HorizontalSpan:new{width = Size.span.horizontal_default},
|
|
}
|
|
local footer_width = self.width - self.padding*2
|
|
local up_button = IconButton:new{
|
|
icon = "chevron.up",
|
|
show_parent = self.show_parent,
|
|
padding_left = math.floor(footer_width*0.33*0.1),
|
|
padding_right = math.floor(footer_width*0.33*0.1),
|
|
callback = function()
|
|
self:backToUpperMenu()
|
|
end,
|
|
}
|
|
local footer_height = up_button:getSize().h + Size.line.thick
|
|
self.footer = HorizontalGroup:new{
|
|
LeftContainer:new{
|
|
dimen = Geom:new{ w = math.floor(footer_width*0.33), h = footer_height},
|
|
up_button,
|
|
},
|
|
CenterContainer:new{
|
|
dimen = Geom:new{ w = math.floor(footer_width*0.33), h = footer_height},
|
|
self.page_info,
|
|
},
|
|
RightContainer:new{
|
|
dimen = Geom:new{ w = math.floor(footer_width*0.33), h = footer_height},
|
|
self.device_info,
|
|
}
|
|
}
|
|
|
|
self.menu_frame = FrameContainer:new{
|
|
padding = self.padding,
|
|
padding_top = 0, -- ensured by TouchMenuBar
|
|
bordersize = self.bordersize,
|
|
background = Blitbuffer.COLOR_WHITE,
|
|
-- menubar and footer will be inserted in
|
|
-- item_group in updateItems
|
|
self.item_group,
|
|
}
|
|
-- This CenterContainer will make the left and right borders drawn
|
|
-- off-screen
|
|
self[1] = CenterContainer:new{
|
|
dimen = Screen:getSize(),
|
|
ignore = "height",
|
|
self.menu_frame
|
|
}
|
|
|
|
self.item_width = self.width - self.padding*2
|
|
self.split_line = HorizontalGroup:new{
|
|
-- pad with 10 pixel to align with the up arrow in footer
|
|
HorizontalSpan:new{width = Size.span.horizontal_default},
|
|
LineWidget:new{
|
|
background = Blitbuffer.COLOR_GRAY,
|
|
dimen = Geom:new{
|
|
w = self.item_width - 2*Size.span.horizontal_default,
|
|
h = Size.line.medium,
|
|
}
|
|
},
|
|
HorizontalSpan:new{width = Size.span.horizontal_default},
|
|
}
|
|
self.footer_top_margin = VerticalSpan:new{width = Size.span.vertical_default}
|
|
self.bar:switchToTab(self.last_index or 1)
|
|
end
|
|
|
|
function TouchMenu:onCloseWidget()
|
|
-- NOTE: We don't pass a region in order to ensure a full-screen flash to avoid ghosting
|
|
UIManager:setDirty(nil, "flashui")
|
|
end
|
|
|
|
function TouchMenu:_recalculatePageLayout()
|
|
local content_height -- content == item_list + footer
|
|
|
|
local bar_height = self.bar:getSize().h
|
|
local footer_height = self.footer:getSize().h
|
|
if self.height then
|
|
content_height = self.height - bar_height
|
|
else
|
|
content_height = #self.item_table * self.item_height + footer_height
|
|
-- split line height
|
|
content_height = content_height + (#self.item_table - 1)
|
|
content_height = content_height + self.footer_top_margin:getSize().h
|
|
end
|
|
if content_height + bar_height > Screen:getHeight() then
|
|
content_height = Screen:getHeight() - bar_height
|
|
end
|
|
|
|
local item_list_content_height = content_height - footer_height
|
|
self.perpage = math.floor(item_list_content_height / self.item_height)
|
|
local max_per_page = self.item_table.max_per_page or self.max_per_page_default
|
|
if self.perpage > max_per_page then
|
|
self.perpage = max_per_page
|
|
end
|
|
|
|
self.page_num = math.ceil(#self.item_table / self.perpage)
|
|
end
|
|
|
|
function TouchMenu:updateItems()
|
|
local old_dimen = self.dimen and self.dimen:copy()
|
|
self:_recalculatePageLayout()
|
|
self.item_group:clear()
|
|
self.layout = {}
|
|
table.insert(self.item_group, self.bar)
|
|
table.insert(self.layout, self.bar.icon_widgets) -- for the focusmanager
|
|
|
|
for c = 1, self.perpage do
|
|
-- calculate index in item_table
|
|
local i = (self.page - 1) * self.perpage + c
|
|
if i <= #self.item_table then
|
|
local item = self.item_table[i]
|
|
local item_tmp = TouchMenuItem:new{
|
|
item = item,
|
|
menu = self,
|
|
dimen = Geom:new{
|
|
w = self.item_width,
|
|
h = self.item_height,
|
|
},
|
|
show_parent = self.show_parent,
|
|
}
|
|
table.insert(self.item_group, item_tmp)
|
|
if item_tmp:isEnabled() then
|
|
table.insert(self.layout, {[self.cur_tab] = item_tmp}) -- for the focusmanager
|
|
end
|
|
if item.separator and c ~= self.perpage then
|
|
-- insert split line
|
|
table.insert(self.item_group, self.split_line)
|
|
end
|
|
else
|
|
-- item not enough to fill the whole page, break out of loop
|
|
break
|
|
end -- if i <= self.items
|
|
end -- for c=1, self.perpage
|
|
|
|
table.insert(self.item_group, self.footer_top_margin)
|
|
table.insert(self.item_group, self.footer)
|
|
if self.page_num > 1 then
|
|
-- @translators %1 is the current page. %2 is the total number of pages. In some languages a good translation might need to reverse this order, for instance: "Total %2, page %1".
|
|
self.page_info_text:setText(T(_("Page %1 of %2"), self.page, self.page_num))
|
|
else
|
|
self.page_info_text:setText("")
|
|
end
|
|
self.page_info_left_chev:showHide(self.page_num > 1)
|
|
self.page_info_right_chev:showHide(self.page_num > 1)
|
|
self.page_info_left_chev:enableDisable(self.page > 1)
|
|
self.page_info_right_chev:enableDisable(self.page < self.page_num)
|
|
|
|
local time_info_txt = util.secondsToHour(os.time(), G_reader_settings:isTrue("twelve_hour_clock"))
|
|
local powerd = Device:getPowerDevice()
|
|
local batt_lvl = powerd:getCapacity()
|
|
local batt_symbol
|
|
if powerd:isCharging() then
|
|
batt_symbol = ""
|
|
else
|
|
if batt_lvl >= 100 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 90 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 80 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 70 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 60 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 50 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 40 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 30 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 20 then
|
|
batt_symbol = ""
|
|
elseif batt_lvl >= 10 then
|
|
batt_symbol = ""
|
|
else
|
|
batt_symbol = ""
|
|
end
|
|
end
|
|
if Device:hasBattery() then
|
|
time_info_txt = BD.wrap(time_info_txt) .. " " .. BD.wrap("⌁") .. BD.wrap(batt_symbol) .. BD.wrap(batt_lvl .. "%")
|
|
end
|
|
self.time_info:setText(time_info_txt)
|
|
|
|
-- recalculate dimen based on new layout
|
|
self.dimen.w = self.width
|
|
self.dimen.h = self.item_group:getSize().h + self.bordersize*2 + self.padding -- (no padding at top)
|
|
self.selected = { x = self.cur_tab, y = 1 } -- reset the position of the focusmanager
|
|
|
|
-- NOTE: We use a slightly ugly hack to detect a brand new menu vs. a tab switch,
|
|
-- in order to optionally flash on initial menu popup...
|
|
-- NOTE: Also avoid repainting what's underneath us on initial popup.
|
|
-- NOTE: And we also only need to repaint what's behind us when switching to a smaller menu...
|
|
local keep_bg = old_dimen and self.dimen.h >= old_dimen.h
|
|
UIManager:setDirty((self.is_fresh or keep_bg) and self.show_parent or "all", function()
|
|
local refresh_dimen =
|
|
old_dimen and old_dimen:combine(self.dimen)
|
|
or self.dimen
|
|
local refresh_type = "ui"
|
|
if self.is_fresh then
|
|
refresh_type = "flashui"
|
|
-- Drop the region, too, to make it full-screen? May help when starting from a "small" menu.
|
|
--refresh_dimen = nil
|
|
self.is_fresh = false
|
|
end
|
|
return refresh_type, refresh_dimen
|
|
end)
|
|
end
|
|
|
|
function TouchMenu:switchMenuTab(tab_num)
|
|
if self.tab_item_table[tab_num].remember ~= false then
|
|
self.last_index = tab_num
|
|
end
|
|
if self.touch_menu_callback then
|
|
self.touch_menu_callback()
|
|
end
|
|
if self.tab_item_table[tab_num].callback then
|
|
self.tab_item_table[tab_num].callback()
|
|
end
|
|
|
|
-- It's like getting a new menu everytime we switch tab!
|
|
-- Also, switching to the _same_ tab resets the stack and takes us back to
|
|
-- the top of the menu tree
|
|
self.page = 1
|
|
-- clear item table stack
|
|
self.item_table_stack = {}
|
|
self.cur_tab = tab_num
|
|
self.item_table = self.tab_item_table[tab_num]
|
|
self:updateItems()
|
|
end
|
|
|
|
function TouchMenu:backToUpperMenu()
|
|
if #self.item_table_stack ~= 0 then
|
|
self.item_table = table.remove(self.item_table_stack)
|
|
self.page = 1
|
|
self:updateItems()
|
|
else
|
|
self:closeMenu()
|
|
end
|
|
end
|
|
|
|
function TouchMenu:closeMenu()
|
|
self.close_callback()
|
|
end
|
|
|
|
function TouchMenu:onNextPage()
|
|
if self.page < self.page_num then
|
|
self.page = self.page + 1
|
|
elseif self.page == self.page_num then
|
|
self.page = 1
|
|
end
|
|
self:updateItems()
|
|
return true
|
|
end
|
|
|
|
function TouchMenu:onPrevPage()
|
|
if self.page > 1 then
|
|
self.page = self.page - 1
|
|
elseif self.page == 1 then
|
|
self.page = self.page_num
|
|
end
|
|
self:updateItems()
|
|
return true
|
|
end
|
|
|
|
function TouchMenu:onSwipe(arg, ges_ev)
|
|
local direction = BD.flipDirectionIfMirroredUILayout(ges_ev.direction)
|
|
if direction == "west" then
|
|
self:onNextPage()
|
|
elseif direction == "east" then
|
|
self:onPrevPage()
|
|
elseif direction == "north" then
|
|
self:closeMenu()
|
|
end
|
|
end
|
|
|
|
function TouchMenu:onMenuSelect(item)
|
|
if self.touch_menu_callback then
|
|
self.touch_menu_callback()
|
|
end
|
|
if item.tap_input or type(item.tap_input_func) == "function" then
|
|
if not item.keep_menu_open then
|
|
self:closeMenu()
|
|
end
|
|
if item.tap_input then
|
|
self:onInput(item.tap_input)
|
|
else
|
|
self:onInput(item.tap_input_func())
|
|
end
|
|
else
|
|
local sub_item_table = item.sub_item_table
|
|
if item.sub_item_table_func then
|
|
sub_item_table = item.sub_item_table_func()
|
|
end
|
|
if sub_item_table == nil then
|
|
-- keep menu opened if this item is a check option
|
|
local callback, refresh = item.callback, item.checked or item.checked_func
|
|
if item.callback_func then
|
|
callback = item.callback_func()
|
|
end
|
|
if callback then
|
|
-- Provide callback with us, so it can call our
|
|
-- closemenu() or updateItems() when it sees fit
|
|
-- (if not providing checked or checked_fund, caller
|
|
-- must set keep_menu_open=true if that is wished)
|
|
callback(self)
|
|
if refresh then
|
|
self:updateItems()
|
|
elseif not item.keep_menu_open then
|
|
self:closeMenu()
|
|
end
|
|
end
|
|
else
|
|
table.insert(self.item_table_stack, self.item_table)
|
|
self.item_table = sub_item_table
|
|
self.page = 1
|
|
self:updateItems()
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function TouchMenu:onMenuHold(item, text_truncated)
|
|
if self.touch_menu_callback then
|
|
self.touch_menu_callback()
|
|
end
|
|
if item.hold_input or type(item.hold_input_func) == "function" then
|
|
if item.hold_keep_menu_open == false then
|
|
self:closeMenu()
|
|
end
|
|
if item.hold_input then
|
|
self:onInput(item.hold_input)
|
|
else
|
|
self:onInput(item.hold_input_func())
|
|
end
|
|
elseif item.hold_callback or type(item.hold_callback_func) == "function" then
|
|
local callback = item.hold_callback
|
|
if item.hold_callback_func then
|
|
callback = item.hold_callback_func()
|
|
end
|
|
if callback then
|
|
-- With hold, the default is to keep menu open, as we're
|
|
-- most often showing a ConfirmBox that can be cancelled
|
|
-- (provide hold_keep_menu_open=false to override)
|
|
if item.hold_keep_menu_open == false then
|
|
self:closeMenu()
|
|
end
|
|
-- Provide callback with us, so it can call our
|
|
-- closemenu() or updateItems() when it sees fit
|
|
callback(self)
|
|
end
|
|
elseif item.help_text or type(item.help_text_func) == "function" then
|
|
local help_text = item.help_text
|
|
if item.help_text_func then
|
|
help_text = item.help_text_func()
|
|
end
|
|
if help_text then
|
|
UIManager:show(InfoMessage:new{ text = help_text, })
|
|
end
|
|
elseif text_truncated then
|
|
UIManager:show(InfoMessage:new{ text = getMenuText(item), })
|
|
end
|
|
return true
|
|
end
|
|
|
|
function TouchMenu:onTapCloseAllMenus(arg, ges_ev)
|
|
if ges_ev.pos:notIntersectWith(self.dimen) then
|
|
self:closeMenu()
|
|
end
|
|
end
|
|
|
|
function TouchMenu:onClose()
|
|
self:closeMenu()
|
|
end
|
|
|
|
function TouchMenu:onBack()
|
|
self:backToUpperMenu()
|
|
end
|
|
|
|
function TouchMenu:onPress()
|
|
self:getFocusItem():handleEvent(Event:new("TapSelect"))
|
|
end
|
|
|
|
return TouchMenu
|