mirror of
https://github.com/koreader/koreader
synced 2024-11-18 03:25:46 +00:00
e7acec1526
* Ensure that going from one to the other tears down the former and its plugins before instantiating the latter and its plugins. UIManager: Unify Event sending & broadcasting * Make the two behave the same way (walk the widget stack from top to bottom), and properly handle the window stack shrinking shrinking *and* growing. Previously, broadcasting happened bottom-to-top and didn't really handle the list shrinking/growing, while sending only handled the list shrinking by a single element, and hopefully that element being the one the event was just sent to. These two items combined allowed us to optimize suboptimal refresh behavior with Menu and other Menu classes when opening/closing a document. e.g., the "opening document" Notification is now properly regional, and the "open last doc" option no longer flashes like a crazy person anymore. Plugins: Allow optimizing Menu refresh with custom menus, too. Requires moving Menu's close_callback *after* onMenuSelect, which, eh, probably makes sense, and is probably harmless in the grand scheme of things.
176 lines
6.6 KiB
Lua
176 lines
6.6 KiB
Lua
local BD = require("ui/bidi")
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local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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local Device = require("device")
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local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
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local InfoMessage = require("ui/widget/infomessage")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local Menu = require("ui/widget/menu")
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local ReadCollection = require("readcollection")
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local UIManager = require("ui/uimanager")
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local Screen = require("device").screen
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local BaseUtil = require("ffi/util")
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local util = require("util")
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local _ = require("gettext")
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local T = BaseUtil.template
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local FileManagerCollection = InputContainer:extend{
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coll_menu_title = _("Favorites"),
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}
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function FileManagerCollection:init()
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self.ui.menu:registerToMainMenu(self)
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end
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function FileManagerCollection:addToMainMenu(menu_items)
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menu_items.collections = {
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text = self.coll_menu_title,
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callback = function()
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self:onShowColl("favorites")
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end,
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}
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end
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function FileManagerCollection:updateItemTable()
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-- Try to stay on current page.
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local select_number = nil
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if self.coll_menu.page and self.coll_menu.perpage then
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select_number = (self.coll_menu.page - 1) * self.coll_menu.perpage + 1
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end
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self.coll_menu:switchItemTable(self.coll_menu_title,
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ReadCollection:prepareList(self.coll_menu.collection), select_number)
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end
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function FileManagerCollection:onMenuHold(item)
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self.collfile_dialog = nil
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local buttons = {
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{
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{
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text = _("Sort"),
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callback = function()
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UIManager:close(self.collfile_dialog)
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local item_table = {}
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for i=1, #self._manager.coll_menu.item_table do
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table.insert(item_table, {text = self._manager.coll_menu.item_table[i].text, label = self._manager.coll_menu.item_table[i].file})
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end
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local SortWidget = require("ui/widget/sortwidget")
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local sort_item
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sort_item = SortWidget:new{
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title = _("Sort favorites"),
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item_table = item_table,
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callback = function()
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local new_order_table = {}
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for i=1, #sort_item.item_table do
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table.insert(new_order_table, {
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file = sort_item.item_table[i].label,
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order = i
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})
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end
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ReadCollection:writeCollection(new_order_table, self._manager.coll_menu.collection)
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self._manager:updateItemTable()
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end
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}
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UIManager:show(sort_item)
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end,
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},
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{
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text = _("Remove from collection"),
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callback = function()
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ReadCollection:removeItem(item.file, self._manager.coll_menu.collection)
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self._manager:updateItemTable()
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UIManager:close(self.collfile_dialog)
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end,
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},
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},
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{
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{
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text = _("Book information"),
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enabled = FileManagerBookInfo:isSupported(item.file),
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callback = function()
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FileManagerBookInfo:show(item.file)
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UIManager:close(self.collfile_dialog)
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end,
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},
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},
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}
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-- NOTE: Duplicated from frontend/apps/filemanager/filemanager.lua
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if Device:canExecuteScript(item.file) then
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table.insert(buttons, {
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{
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-- @translators This is the script's programming language (e.g., shell or python)
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text = T(_("Execute %1 script"), util.getScriptType(item.file)),
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enabled = true,
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callback = function()
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UIManager:close(self.collfile_dialog)
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local script_is_running_msg = InfoMessage:new{
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-- @translators %1 is the script's programming language (e.g., shell or python), %2 is the filename
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text = T(_("Running %1 script %2…"), util.getScriptType(item.file), BD.filename(BaseUtil.basename(item.file))),
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}
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UIManager:show(script_is_running_msg)
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UIManager:scheduleIn(0.5, function()
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local rv = os.execute(BaseUtil.realpath(item.file))
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UIManager:close(script_is_running_msg)
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if rv == 0 then
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UIManager:show(InfoMessage:new{
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text = _("The script exited successfully."),
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})
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else
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UIManager:show(InfoMessage:new{
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text = T(_("The script returned a non-zero status code: %1!"), bit.rshift(rv, 8)),
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icon = "notice-warning",
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})
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end
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end)
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end,
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}
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})
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end
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self.collfile_dialog = ButtonDialogTitle:new{
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title = item.text:match("([^/]+)$"),
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title_align = "center",
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buttons = buttons,
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}
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UIManager:show(self.collfile_dialog)
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return true
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end
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function FileManagerCollection:MenuSetRotationModeHandler(rotation)
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if rotation ~= nil and rotation ~= Screen:getRotationMode() then
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UIManager:close(self._manager.coll_menu)
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if self._manager.ui.view and self._manager.ui.view.onSetRotationMode then
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self._manager.ui.view:onSetRotationMode(rotation)
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elseif self._manager.ui.onSetRotationMode then
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self._manager.ui:onSetRotationMode(rotation)
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else
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Screen:setRotationMode(rotation)
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end
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self._manager:onShowColl()
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end
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return true
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end
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function FileManagerCollection:onShowColl(collection)
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self.coll_menu = Menu:new{
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ui = self.ui,
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width = Screen:getWidth(),
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height = Screen:getHeight(),
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covers_fullscreen = true, -- hint for UIManager:_repaint()
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is_borderless = true,
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is_popout = false,
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onMenuHold = self.onMenuHold,
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onSetRotationMode = self.MenuSetRotationModeHandler,
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_manager = self,
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collection = collection,
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}
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self:updateItemTable()
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self.coll_menu.close_callback = function()
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UIManager:close(self.coll_menu)
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end
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UIManager:show(self.coll_menu)
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return true
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end
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return FileManagerCollection
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