mirror of
https://github.com/koreader/koreader
synced 2024-11-18 03:25:46 +00:00
3274183466
* Input: Don't create a new TimeVal object for input frame timestamps, just promote our existing table by assigning it the `TimeVal` metatable. * TimeVal: Export (const) `zero` & `huge` TimeVal objects, because they're common enough in our codebase. (NOTE: not actually const, that's a Lua 5.4 feature ;p). * GestureDetector: Explain the behavior of the `last_tevs` & `first_tevs` tables, and why one needs a new object and not the other. * Speaking of, simplify the copy method for `first_tevs`, because it doesn't need to create a new TimeVal object, we can just reference the original, it's unique and re-assigned for each frame.
68 lines
2.0 KiB
Lua
68 lines
2.0 KiB
Lua
local TimeVal = require("ui/timeval")
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local GestureRange = {
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-- gesture matching type
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ges = nil,
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-- spatial range, limits the gesture emitting position
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range = nil,
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-- temporal range, limits the gesture emitting rate
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rate = nil,
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-- scale limits of this gesture
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scale = nil,
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}
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function GestureRange:new(from_o)
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local o = from_o or {}
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setmetatable(o, self)
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self.__index = self
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return o
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end
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function GestureRange:match(gs)
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if gs.ges ~= self.ges then
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return false
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end
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if self.range then
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-- Sometimes the widget's dimensions are not available when creating a GestureRange
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-- for some action, so we accept a range function that will only be called at match() time instead.
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-- e.g. range = function() return self.dimen end
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-- That's because most widgets' dimensions are only set at paintTo() time:
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-- e.g., with InputContainer, the x and y fields of `self.dimen`.
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local range
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if type(self.range) == "function" then
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range = self.range()
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else
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range = self.range
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end
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if not range or not range:contains(gs.pos) then
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return false
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end
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end
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if self.rate then
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-- This field sets up rate-limiting (in matches per second).
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-- It's mostly useful for e-Ink devices with less powerful CPUs
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-- and screens that cannot handle the amount of gesture events that would otherwise be generated.
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local last_time = self.last_time or TimeVal.zero
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if gs.time - last_time > TimeVal:new{ usec = 1000000 / self.rate } then
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self.last_time = gs.time
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else
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return false
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end
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end
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if self.scale then
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local scale = gs.distance or gs.span
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if self.scale[1] > scale or self.scale[2] < scale then
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return false
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end
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end
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if self.direction then
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if self.direction ~= gs.direction then
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return false
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end
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end
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return true
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end
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return GestureRange
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