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mirror of https://github.com/koreader/koreader synced 2024-10-31 21:20:20 +00:00
koreader/frontend/apps/reader/modules/readerpaging.lua
hius07 e5f28a0f60
"Page turns" menu development (#8022)
Make "Taps and gestures - Page turns" available only in reader.
Move there other page turn related menu items from Navigation.
Remove duplicated code. Added standard "star" for default RTL.
2021-07-25 23:59:06 +02:00

1197 lines
44 KiB
Lua

local BD = require("ui/bidi")
local Device = require("device")
local Event = require("ui/event")
local Geom = require("ui/geometry")
local InputContainer = require("ui/widget/container/inputcontainer")
local Math = require("optmath")
local Notification = require("ui/widget/notification")
local ReaderZooming = require("apps/reader/modules/readerzooming")
local TimeVal = require("ui/timeval")
local UIManager = require("ui/uimanager")
local bit = require("bit")
local logger = require("logger")
local util = require("util")
local _ = require("gettext")
local Input = Device.input
local Screen = Device.screen
local function copyPageState(page_state)
return {
page = page_state.page,
zoom = page_state.zoom,
rotation = page_state.rotation,
gamma = page_state.gamma,
offset = page_state.offset:copy(),
visible_area = page_state.visible_area:copy(),
page_area = page_state.page_area:copy(),
}
end
local ReaderPaging = InputContainer:new{
pan_rate = 30, -- default 30 ops, will be adjusted in readerui
current_page = 0,
number_of_pages = 0,
visible_area = nil,
page_area = nil,
show_overlap_enable = nil,
overlap = Screen:scaleBySize(DOVERLAPPIXELS),
inverse_reading_order = nil,
page_flipping_mode = false,
bookmark_flipping_mode = false,
flip_steps = {0,1,2,5,10,20,50,100},
}
function ReaderPaging:init()
self.key_events = {}
if Device:hasKeys() then
self.key_events.GotoNextPage = {
{ {"RPgFwd", "LPgFwd", "Right" } }, doc = "go to next page",
event = "GotoViewRel", args = 1,
}
self.key_events.GotoPrevPage = {
{ { "RPgBack", "LPgBack", "Left" } }, doc = "go to previous page",
event = "GotoViewRel", args = -1,
}
if Device:hasFewKeys() then
table.remove(self.key_events.GotoNextPage[1][1], 3) -- right
table.remove(self.key_events.GotoPrevPage[1][1], 3) -- left
end
self.key_events.GotoNextPos = {
{ {"Down" } }, doc = "go to next position",
event = "GotoPosRel", args = 1,
}
self.key_events.GotoPrevPos = {
{ { "Up" } }, doc = "go to previous position",
event = "GotoPosRel", args = -1,
}
end
if Device:hasKeyboard() then
self.key_events.GotoFirst = {
{"1"}, doc = "go to start", event = "GotoPercent", args = 0,
}
self.key_events.Goto11 = {
{"2"}, doc = "go to 11%", event = "GotoPercent", args = 11,
}
self.key_events.Goto22 = {
{"3"}, doc = "go to 22%", event = "GotoPercent", args = 22,
}
self.key_events.Goto33 = {
{"4"}, doc = "go to 33%", event = "GotoPercent", args = 33,
}
self.key_events.Goto44 = {
{"5"}, doc = "go to 44%", event = "GotoPercent", args = 44,
}
self.key_events.Goto55 = {
{"6"}, doc = "go to 55%", event = "GotoPercent", args = 55,
}
self.key_events.Goto66 = {
{"7"}, doc = "go to 66%", event = "GotoPercent", args = 66,
}
self.key_events.Goto77 = {
{"8"}, doc = "go to 77%", event = "GotoPercent", args = 77,
}
self.key_events.Goto88 = {
{"9"}, doc = "go to 88%", event = "GotoPercent", args = 88,
}
self.key_events.GotoLast = {
{"0"}, doc = "go to end", event = "GotoPercent", args = 100,
}
end
self.pan_interval = TimeVal:new{ usec = 1000000 / self.pan_rate }
self.number_of_pages = self.ui.document.info.number_of_pages
self.ui.menu:registerToMainMenu(self)
end
function ReaderPaging:onReaderReady()
self:setupTouchZones()
end
function ReaderPaging:setupTapTouchZones()
local forward_zone = {
ratio_x = DTAP_ZONE_FORWARD.x, ratio_y = DTAP_ZONE_FORWARD.y,
ratio_w = DTAP_ZONE_FORWARD.w, ratio_h = DTAP_ZONE_FORWARD.h,
}
local backward_zone = {
ratio_x = DTAP_ZONE_BACKWARD.x, ratio_y = DTAP_ZONE_BACKWARD.y,
ratio_w = DTAP_ZONE_BACKWARD.w, ratio_h = DTAP_ZONE_BACKWARD.h,
}
local do_mirror = BD.mirroredUILayout()
if self.inverse_reading_order then
do_mirror = not do_mirror
end
if do_mirror then
forward_zone.ratio_x = 1 - forward_zone.ratio_x - forward_zone.ratio_w
backward_zone.ratio_x = 1 - backward_zone.ratio_x - backward_zone.ratio_w
end
self.ui:registerTouchZones({
{
id = "tap_forward",
ges = "tap",
screen_zone = forward_zone,
handler = function()
if G_reader_settings:nilOrFalse("page_turns_disable_tap") then
return self:onGotoViewRel(1)
end
end,
},
{
id = "tap_backward",
ges = "tap",
screen_zone = backward_zone,
handler = function()
if G_reader_settings:nilOrFalse("page_turns_disable_tap") then
return self:onGotoViewRel(-1)
end
end,
},
})
end
-- This method will be called in onSetDimensions handler
function ReaderPaging:setupTouchZones()
-- deligate gesture listener to readerui
self.ges_events = {}
self.onGesture = nil
if not Device:isTouchDevice() then return end
self:setupTapTouchZones()
self.ui:registerTouchZones({
{
id = "paging_swipe",
ges = "swipe",
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
handler = function(ges) return self:onSwipe(nil, ges) end,
},
{
id = "paging_pan",
ges = "pan",
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
handler = function(ges) return self:onPan(nil, ges) end,
},
{
id = "paging_pan_release",
ges = "pan_release",
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
handler = function(ges) return self:onPanRelease(nil, ges) end,
},
})
end
function ReaderPaging:onReadSettings(config)
self.page_positions = config:readSetting("page_positions") or {}
self:_gotoPage(config:readSetting("last_page") or 1)
if config:has("show_overlap_enable") then
self.show_overlap_enable = config:isTrue("show_overlap_enable")
else
self.show_overlap_enable = DSHOWOVERLAP
end
self.flipping_zoom_mode = config:readSetting("flipping_zoom_mode") or "page"
self.flipping_scroll_mode = config:isTrue("flipping_scroll_mode")
self.is_reflowed = config:has("kopt_text_wrap") and config:readSetting("kopt_text_wrap") == 1
if config:has("inverse_reading_order") then
self.inverse_reading_order = config:isTrue("inverse_reading_order")
else
self.inverse_reading_order = G_reader_settings:isTrue("inverse_reading_order")
end
for _, v in ipairs(ReaderZooming.zoom_pan_settings) do
self[v] = config:readSetting(v) or G_reader_settings:readSetting(v) or ReaderZooming[v]
end
end
function ReaderPaging:onSaveSettings()
--- @todo only save current_page page position
self.ui.doc_settings:saveSetting("page_positions", self.page_positions)
self.ui.doc_settings:saveSetting("last_page", self:getTopPage())
self.ui.doc_settings:saveSetting("percent_finished", self:getLastPercent())
self.ui.doc_settings:saveSetting("show_overlap_enable", self.show_overlap_enable)
self.ui.doc_settings:saveSetting("flipping_zoom_mode", self.flipping_zoom_mode)
self.ui.doc_settings:saveSetting("flipping_scroll_mode", self.flipping_scroll_mode)
self.ui.doc_settings:saveSetting("inverse_reading_order", self.inverse_reading_order)
end
function ReaderPaging:getLastProgress()
return self:getTopPage()
end
function ReaderPaging:getLastPercent()
if self.current_page > 0 and self.number_of_pages > 0 then
return self.current_page/self.number_of_pages
end
end
function ReaderPaging:addToMainMenu(menu_items)
--- @fixme repeated code with page overlap menu for readerrolling
-- needs to keep only one copy of the logic as for the DRY principle.
-- The difference between the two menus is only the enabled func.
local page_overlap_menu = {
{
text = _("Page overlap"),
checked_func = function()
return self.show_overlap_enable
end,
callback = function()
self.show_overlap_enable = not self.show_overlap_enable
if not self.show_overlap_enable then
self.view.dim_area:clear()
end
end,
separator = true,
},
}
local overlap_enabled_func = function() return self.show_overlap_enable end
for _, menu_entry in ipairs(self.view:genOverlapStyleMenu(overlap_enabled_func)) do
table.insert(page_overlap_menu, menu_entry)
end
menu_items.page_overlap = {
text = _("Page overlap"),
enabled_func = function()
return not self.view.page_scroll
and (self.zoom_mode ~= "page" or (self.zoom_mode == "page" and self.is_reflowed))
and not self.zoom_mode:find("height")
end,
sub_item_table = page_overlap_menu,
}
end
function ReaderPaging:onColorRenderingUpdate()
self.ui.document:updateColorRendering()
UIManager:setDirty(self.view.dialog, "partial")
end
--[[
Set reading position on certain page
Page position is a fractional number ranging from 0 to 1, indicating the read
percentage on certain page. With the position information on each page whenever
users change font size, page margin or line spacing or close and reopen the
book, the page view will be roughly the same.
--]]
function ReaderPaging:setPagePosition(page, pos)
logger.dbg("set page position", pos)
self.page_positions[page] = pos
self.ui:handleEvent(Event:new("PagePositionUpdated"))
end
--[[
Get reading position on certain page
--]]
function ReaderPaging:getPagePosition(page)
-- Page number ought to be integer, somehow I notice that with
-- fractional page number the reader runs silently well, but the
-- number won't fit to retrieve page position.
page = math.floor(page)
logger.dbg("get page position", self.page_positions[page])
return self.page_positions[page] or 0
end
function ReaderPaging:onTogglePageFlipping()
if self.bookmark_flipping_mode then
-- do nothing if we're in bookmark flipping mode
return
end
self.view.flipping_visible = not self.view.flipping_visible
self.page_flipping_mode = self.view.flipping_visible
self.flipping_page = self.current_page
if self.page_flipping_mode then
self:updateOriginalPage(self.current_page)
self:enterFlippingMode()
else
self:updateOriginalPage(nil)
self:exitFlippingMode()
end
self.ui:handleEvent(Event:new("SetHinting", not self.page_flipping_mode))
self.ui:handleEvent(Event:new("ReZoom"))
UIManager:setDirty(self.view.dialog, "partial")
end
function ReaderPaging:onToggleBookmarkFlipping()
self.bookmark_flipping_mode = not self.bookmark_flipping_mode
if self.bookmark_flipping_mode then
self.orig_flipping_mode = self.view.flipping_visible
self.orig_dogear_mode = self.view.dogear_visible
self.view.flipping_visible = true
self.view.dogear_visible = true
self.bm_flipping_orig_page = self.current_page
self:enterFlippingMode()
else
self.view.flipping_visible = self.orig_flipping_mode
self.view.dogear_visible = self.orig_dogear_mode
self:exitFlippingMode()
self:_gotoPage(self.bm_flipping_orig_page)
end
self.ui:handleEvent(Event:new("SetHinting", not self.bookmark_flipping_mode))
self.ui:handleEvent(Event:new("ReZoom"))
UIManager:setDirty(self.view.dialog, "partial")
end
function ReaderPaging:enterFlippingMode()
self.orig_reflow_mode = self.view.document.configurable.text_wrap
self.orig_scroll_mode = self.view.page_scroll
self.orig_zoom_mode = self.view.zoom_mode
logger.dbg("store zoom mode", self.orig_zoom_mode)
self.view.document.configurable.text_wrap = 0
self.view.page_scroll = self.flipping_scroll_mode
Input.disable_double_tap = false
self.ui:handleEvent(Event:new("EnterFlippingMode", self.flipping_zoom_mode))
end
function ReaderPaging:exitFlippingMode()
Input.disable_double_tap = true
self.view.document.configurable.text_wrap = self.orig_reflow_mode
self.view.page_scroll = self.orig_scroll_mode
self.flipping_zoom_mode = self.view.zoom_mode
self.flipping_scroll_mode = self.view.page_scroll
logger.dbg("restore zoom mode", self.orig_zoom_mode)
self.ui:handleEvent(Event:new("ExitFlippingMode", self.orig_zoom_mode))
end
function ReaderPaging:updateOriginalPage(page)
self.original_page = page
end
function ReaderPaging:updateFlippingPage(page)
self.flipping_page = page
end
function ReaderPaging:pageFlipping(flipping_page, flipping_ges)
local whole = self.number_of_pages
local steps = #self.flip_steps
local stp_proportion = flipping_ges.distance / Screen:getWidth()
local abs_proportion = flipping_ges.distance / Screen:getHeight()
local direction = BD.flipDirectionIfMirroredUILayout(flipping_ges.direction)
if direction == "east" then
self:_gotoPage(flipping_page - self.flip_steps[math.ceil(steps*stp_proportion)])
elseif direction == "west" then
self:_gotoPage(flipping_page + self.flip_steps[math.ceil(steps*stp_proportion)])
elseif direction == "south" then
self:_gotoPage(flipping_page - math.floor(whole*abs_proportion))
elseif direction == "north" then
self:_gotoPage(flipping_page + math.floor(whole*abs_proportion))
end
UIManager:setDirty(self.view.dialog, "partial")
end
function ReaderPaging:bookmarkFlipping(flipping_page, flipping_ges)
local direction = BD.flipDirectionIfMirroredUILayout(flipping_ges.direction)
if direction == "east" then
self.ui:handleEvent(Event:new("GotoPreviousBookmark", flipping_page))
elseif direction == "west" then
self.ui:handleEvent(Event:new("GotoNextBookmark", flipping_page))
end
UIManager:setDirty(self.view.dialog, "partial")
end
function ReaderPaging:onScrollSettingsUpdated(scroll_method, inertial_scroll_enabled, scroll_activation_delay)
self.scroll_method = scroll_method
self.scroll_activation_delay = TimeVal:new{ usec = scroll_activation_delay * 1000 }
if inertial_scroll_enabled then
self.ui.scrolling:setInertialScrollCallbacks(
function(distance) -- do_scroll_callback
if not self.ui.document then
return false
end
UIManager.currently_scrolling = true
local top_page, top_position = self:getTopPage(), self:getTopPosition()
self:onPanningRel(distance)
return not (top_page == self:getTopPage() and top_position == self:getTopPosition())
end,
function() -- scroll_done_callback
UIManager.currently_scrolling = false
UIManager:setDirty(self.view.dialog, "partial")
end
)
else
self.ui.scrolling:setInertialScrollCallbacks(nil, nil)
end
end
function ReaderPaging:onSwipe(_, ges)
if self._pan_has_scrolled then
-- We did some panning but released after a short amount of time,
-- so this gesture ended up being a Swipe - and this swipe was
-- not handled by the other modules (so, not opening the menus).
-- Do as :onPanRelese() and ignore this swipe.
self:onPanRelease() -- no arg, so we know there we come from here
return true
else
self._pan_started = false
UIManager.currently_scrolling = false
self._pan_page_states_to_restore = nil
end
local direction = BD.flipDirectionIfMirroredUILayout(ges.direction)
if self.bookmark_flipping_mode then
self:bookmarkFlipping(self.current_page, ges)
return true
elseif self.page_flipping_mode and self.original_page then
self:_gotoPage(self.original_page)
return true
elseif direction == "west" then
if G_reader_settings:nilOrFalse("page_turns_disable_swipe") then
if self.inverse_reading_order then
self:onGotoViewRel(-1)
else
self:onGotoViewRel(1)
end
return true
end
elseif direction == "east" then
if G_reader_settings:nilOrFalse("page_turns_disable_swipe") then
if self.inverse_reading_order then
self:onGotoViewRel(1)
else
self:onGotoViewRel(-1)
end
return true
end
end
end
function ReaderPaging:onPan(_, ges)
if self.bookmark_flipping_mode then
return true
elseif self.page_flipping_mode then
if self.view.zoom_mode == "page" then
self:pageFlipping(self.flipping_page, ges)
else
self.view:PanningStart(-ges.relative.x, -ges.relative.y)
end
elseif ges.direction == "north" or ges.direction == "south" then
if ges.mousewheel_direction and not self.view.page_scroll then
-- Mouse wheel generates a Pan event: in page mode, move one
-- page per event. Scroll mode is handled in the 'else' branch
-- and use the wheeled distance.
self:onGotoViewRel(-1 * ges.mousewheel_direction)
elseif self.view.page_scroll then
if not self._pan_started then
self._pan_started = true
-- Re-init state variables
self._pan_has_scrolled = false
self._pan_prev_relative_y = 0
self._pan_to_scroll_later = 0
self._pan_real_last_time = TimeVal.zero
if ges.mousewheel_direction then
self._pan_activation_time = false
else
self._pan_activation_time = ges.time + self.scroll_activation_delay
end
-- We will restore the previous position if this pan
-- ends up being a swipe or a multiswipe
-- Somehow, accumulating the distances scrolled in a self._pan_dist_to_restore
-- so we can scroll these back may not always put us back to the original
-- position (possibly because of these page_states?). It's safer
-- to remember the original page_states and restore that. We can keep
-- a reference to the original table as onPanningRel() will have this
-- table replaced.
self._pan_page_states_to_restore = self.view.page_states
end
local scroll_now = false
if self._pan_activation_time and ges.time >= self._pan_activation_time then
self._pan_activation_time = false -- We can go on, no need to check again
end
if not self._pan_activation_time and ges.time - self._pan_real_last_time >= self.pan_interval then
scroll_now = true
self._pan_real_last_time = ges.time
end
local scroll_dist = 0
if self.scroll_method == self.ui.scrolling.SCROLL_METHOD_CLASSIC then
-- Scroll by the distance the finger moved since last pan event,
-- having the document follows the finger
scroll_dist = self._pan_prev_relative_y - ges.relative.y
self._pan_prev_relative_y = ges.relative.y
if not self._pan_has_scrolled then
-- Avoid checking this for each pan, no need once we have scrolled
if self.ui.scrolling:cancelInertialScroll() or self.ui.scrolling:cancelledByTouch() then
-- If this pan or its initial touch did cancel some inertial scrolling,
-- ignore activation delay to allow continuous scrolling
self._pan_activation_time = false
scroll_now = true
self._pan_real_last_time = ges.time
end
end
self.ui.scrolling:accountManualScroll(scroll_dist, ges.time)
elseif self.scroll_method == self.ui.scrolling.SCROLL_METHOD_TURBO then
-- Legacy scrolling "buggy" behaviour, that can actually be nice
-- Scroll by the distance from the initial finger position, this distance
-- controlling the speed of the scrolling)
if scroll_now then
scroll_dist = -ges.relative.y
end
-- We don't accumulate in _pan_to_scroll_later
elseif self.scroll_method == self.ui.scrolling.SCROLL_METHOD_ON_RELEASE then
self._pan_to_scroll_later = -ges.relative.y
if scroll_now then
self._pan_has_scrolled = true -- so we really apply it later
end
scroll_dist = 0
scroll_now = false
end
if scroll_now then
local dist = self._pan_to_scroll_later + scroll_dist
self._pan_to_scroll_later = 0
if dist ~= 0 then
self._pan_has_scrolled = true
UIManager.currently_scrolling = true
self:onPanningRel(dist)
end
else
self._pan_to_scroll_later = self._pan_to_scroll_later + scroll_dist
end
end
end
return true
end
function ReaderPaging:onPanRelease(_, ges)
if self.page_flipping_mode then
if self.view.zoom_mode == "page" then
self:updateFlippingPage(self.current_page)
else
self.view:PanningStop()
end
else
if self._pan_has_scrolled and self._pan_to_scroll_later ~= 0 then
self:onPanningRel(self._pan_to_scroll_later)
end
self._pan_started = false
self._pan_page_states_to_restore = nil
UIManager.currently_scrolling = false
if self._pan_has_scrolled then
self._pan_has_scrolled = false
-- Don't do any inertial scrolling if pan events come from
-- a mousewheel (which may have itself some inertia)
if (ges and ges.from_mousewheel) or not self.ui.scrolling:startInertialScroll() then
UIManager:setDirty(self.view.dialog, "partial")
end
end
end
end
function ReaderPaging:onHandledAsSwipe()
if self._pan_started then
-- Restore original position as this pan we've started handling
-- has ended up being a multiswipe or handled as a swipe to open
-- top or bottom menus
if self._pan_has_scrolled then
self.view.page_states = self._pan_page_states_to_restore
self:_gotoPage(self.view.page_states[#self.view.page_states].page, "scrolling")
UIManager:setDirty(self.view.dialog, "ui")
end
self._pan_page_states_to_restore = nil
self._pan_started = false
self._pan_has_scrolled = false
UIManager.currently_scrolling = false
end
return true
end
function ReaderPaging:onZoomModeUpdate(new_mode)
-- we need to remember zoom mode to handle page turn event
self.zoom_mode = new_mode
end
function ReaderPaging:onPageUpdate(new_page_no, orig_mode)
self.current_page = new_page_no
if self.view.page_scroll and orig_mode ~= "scrolling" then
self.ui:handleEvent(Event:new("InitScrollPageStates", orig_mode))
end
end
function ReaderPaging:onViewRecalculate(visible_area, page_area)
-- we need to remember areas to handle page turn event
self.visible_area = visible_area:copy()
self.page_area = page_area
end
function ReaderPaging:onGotoPercent(percent)
logger.dbg("goto document offset in percent:", percent)
local dest = math.floor(self.number_of_pages * percent / 100)
if dest < 1 then dest = 1 end
if dest > self.number_of_pages then
dest = self.number_of_pages
end
self:_gotoPage(dest)
return true
end
function ReaderPaging:onGotoViewRel(diff)
if self.view.page_scroll then
self:onScrollPageRel(diff)
else
self:onGotoPageRel(diff)
end
self:setPagePosition(self:getTopPage(), self:getTopPosition())
return true
end
function ReaderPaging:onGotoPosRel(diff)
if self.view.page_scroll then
self:onPanningRel(100*diff)
else
self:onGotoPageRel(diff)
end
self:setPagePosition(self:getTopPage(), self:getTopPosition())
return true
end
function ReaderPaging:onPanningRel(diff)
if self.view.page_scroll then
self:onScrollPanRel(diff)
end
self:setPagePosition(self:getTopPage(), self:getTopPosition())
return true
end
-- Used by ReaderBack & ReaderLink.
function ReaderPaging:getBookLocation()
local ctx = self.view:getViewContext()
if ctx then
-- We need a copy, as we're getting references to
-- objects ReaderPaging/ReaderView may still modify
local current_location = {}
for i=1, #ctx do
current_location[i] = util.tableDeepCopy(ctx[i])
end
return current_location
end
end
function ReaderPaging:onRestoreBookLocation(saved_location)
if self.view.page_scroll then
if self.view:restoreViewContext(saved_location) then
self:_gotoPage(saved_location[1].page, "scrolling")
else
-- If context is unusable (not from scroll mode), trigger
-- this to go at least to its page and redraw it
self.ui:handleEvent(Event:new("PageUpdate", saved_location[1].page))
end
else
-- gotoPage may emit PageUpdate event, which will trigger recalculate
-- in ReaderView and resets the view context. So we need to call
-- restoreViewContext after gotoPage.
-- But if we're restoring to the same page, it will not emit
-- PageUpdate event - so we need to do it for a correct redrawing
local send_PageUpdate = saved_location[1].page == self.current_page
self:_gotoPage(saved_location[1].page)
if not self.view:restoreViewContext(saved_location) then
-- If context is unusable (not from page mode), also
-- send PageUpdate event to go to its page and redraw it
send_PageUpdate = true
end
if send_PageUpdate then
self.ui:handleEvent(Event:new("PageUpdate", saved_location[1].page))
end
end
self:setPagePosition(self:getTopPage(), self:getTopPosition())
-- In some cases (same page, different offset), doing the above
-- might not redraw the screen. Ensure it is.
UIManager:setDirty(self.view.dialog, "partial")
return true
end
--[[
Get read percentage on current page.
--]]
function ReaderPaging:getTopPosition()
if self.view.page_scroll then
local state = self.view.page_states[1]
return (state.visible_area.y - state.page_area.y)/state.page_area.h
else
return 0
end
end
--[[
Get page number of the page drawn at the very top part of the screen.
--]]
function ReaderPaging:getTopPage()
if self.view.page_scroll then
local state = self.view.page_states[1]
return state and state.page or self.current_page
else
return self.current_page
end
end
function ReaderPaging:onInitScrollPageStates(orig_mode)
logger.dbg("init scroll page states", orig_mode)
if self.view.page_scroll and self.view.state.page then
self.orig_page = self.current_page
self.view.page_states = {}
local blank_area = Geom:new{}
blank_area:setSizeTo(self.view.visible_area)
while blank_area.h > 0 do
local offset = Geom:new{}
-- caculate position in current page
if self.current_page == self.orig_page then
local page_area = self.view:getPageArea(
self.view.state.page,
self.view.state.zoom,
self.view.state.rotation)
offset.y = page_area.h * self:getPagePosition(self.current_page)
end
local state = self:getNextPageState(blank_area, offset)
table.insert(self.view.page_states, state)
if blank_area.h > 0 then
blank_area.h = blank_area.h - self.view.page_gap.height
end
if blank_area.h > 0 then
self:_gotoPage(self.current_page + 1, "scrolling")
end
end
self:_gotoPage(self.orig_page, "scrolling")
end
return true
end
function ReaderPaging:onUpdateScrollPageRotation(rotation)
for _, state in ipairs(self.view.page_states) do
state.rotation = rotation
end
return true
end
function ReaderPaging:onUpdateScrollPageGamma(gamma)
for _, state in ipairs(self.view.page_states) do
state.gamma = gamma
end
return true
end
function ReaderPaging:getNextPageState(blank_area, offset)
local page_area = self.view:getPageArea(
self.view.state.page,
self.view.state.zoom,
self.view.state.rotation)
local visible_area = Geom:new{x = 0, y = 0}
visible_area.w, visible_area.h = blank_area.w, blank_area.h
visible_area.x, visible_area.y = page_area.x, page_area.y
visible_area = visible_area:shrinkInside(page_area, offset.x, offset.y)
-- shrink blank area by the height of visible area
blank_area.h = blank_area.h - visible_area.h
return {
page = self.view.state.page,
zoom = self.view.state.zoom,
rotation = self.view.state.rotation,
gamma = self.view.state.gamma,
offset = Geom:new{ x = self.view.state.offset.x, y = 0},
visible_area = visible_area,
page_area = page_area,
}
end
function ReaderPaging:getPrevPageState(blank_area, offset)
local page_area = self.view:getPageArea(
self.view.state.page,
self.view.state.zoom,
self.view.state.rotation)
local visible_area = Geom:new{x = 0, y = 0}
visible_area.w, visible_area.h = blank_area.w, blank_area.h
visible_area.x = page_area.x
visible_area.y = page_area.y + page_area.h - visible_area.h
visible_area = visible_area:shrinkInside(page_area, offset.x, offset.y)
-- shrink blank area by the height of visible area
blank_area.h = blank_area.h - visible_area.h
return {
page = self.view.state.page,
zoom = self.view.state.zoom,
rotation = self.view.state.rotation,
gamma = self.view.state.gamma,
offset = Geom:new{ x = self.view.state.offset.x, y = 0},
visible_area = visible_area,
page_area = page_area,
}
end
function ReaderPaging:updateTopPageState(state, blank_area, offset)
local visible_area = Geom:new{
x = state.visible_area.x,
y = state.visible_area.y,
w = blank_area.w,
h = blank_area.h,
}
if state.page == self.number_of_pages then
visible_area:offsetWithin(state.page_area, offset.x, offset.y)
else
visible_area = visible_area:shrinkInside(state.page_area, offset.x, offset.y)
end
-- shrink blank area by the height of visible area
blank_area.h = blank_area.h - visible_area.h
state.visible_area = visible_area
end
function ReaderPaging:updateBottomPageState(state, blank_area, offset)
local visible_area = Geom:new{
x = state.page_area.x,
y = state.visible_area.y + state.visible_area.h - blank_area.h,
w = blank_area.w,
h = blank_area.h,
}
if state.page == 1 then
visible_area:offsetWithin(state.page_area, offset.x, offset.y)
else
visible_area = visible_area:shrinkInside(state.page_area, offset.x, offset.y)
end
-- shrink blank area by the height of visible area
blank_area.h = blank_area.h - visible_area.h
state.visible_area = visible_area
end
function ReaderPaging:genPageStatesFromTop(top_page_state, blank_area, offset)
-- Offset should always be greater than 0
-- otherwise if offset is less than 0 the height of blank area will be
-- larger than 0 even if page area is much larger than visible area,
-- which will trigger the drawing of next page leaving part of current
-- page undrawn. This should also be true for generating from bottom.
if offset.y < 0 then offset.y = 0 end
self:updateTopPageState(top_page_state, blank_area, offset)
local page_states = {}
if top_page_state.visible_area.h > 0 then
-- offset does not scroll pass top_page_state
table.insert(page_states, top_page_state)
end
local state
local current_page = top_page_state.page
while blank_area.h > 0 do
blank_area.h = blank_area.h - self.view.page_gap.height
if blank_area.h > 0 then
if current_page == self.number_of_pages then break end
self:_gotoPage(current_page + 1, "scrolling")
current_page = current_page + 1
state = self:getNextPageState(blank_area, Geom:new{})
table.insert(page_states, state)
end
end
return page_states
end
function ReaderPaging:genPageStatesFromBottom(bottom_page_state, blank_area, offset)
-- scroll up offset should always be less than 0
if offset.y > 0 then offset.y = 0 end
-- find out number of pages need to be removed from current view
self:updateBottomPageState(bottom_page_state, blank_area, offset)
local page_states = {}
if bottom_page_state.visible_area.h > 0 then
table.insert(page_states, bottom_page_state)
end
-- fill up current view from bottom to top
local state
local current_page = bottom_page_state.page
while blank_area.h > 0 do
blank_area.h = blank_area.h - self.view.page_gap.height
if blank_area.h > 0 then
if current_page == 1 then break end
self:_gotoPage(current_page - 1, "scrolling")
current_page = current_page - 1
state = self:getPrevPageState(blank_area, Geom:new{})
table.insert(page_states, 1, state)
end
end
return page_states
end
function ReaderPaging:onScrollPanRel(diff)
if diff == 0 then return true end
logger.dbg("pan relative height:", diff)
local offset = Geom:new{x = 0, y = diff}
local blank_area = Geom:new{}
blank_area:setSizeTo(self.view.visible_area)
local new_page_states
if diff > 0 then
-- pan to scroll down
local first_page_state = copyPageState(self.view.page_states[1])
new_page_states = self:genPageStatesFromTop(
first_page_state, blank_area, offset)
elseif diff < 0 then
local last_page_state = copyPageState(
self.view.page_states[#self.view.page_states])
new_page_states = self:genPageStatesFromBottom(
last_page_state, blank_area, offset)
end
if #new_page_states == 0 then
-- if we are already at the top of first page or bottom of the last
-- page, new_page_states will be empty, in this case, nothing to update
return true
end
self.view.page_states = new_page_states
-- update current pageno to the very last part in current view
self:_gotoPage(self.view.page_states[#self.view.page_states].page,
"scrolling")
UIManager:setDirty(self.view.dialog, "partial")
return true
end
function ReaderPaging:onScrollPageRel(page_diff)
if page_diff == 0 then return true end
if page_diff > 0 then
-- page down, last page should be moved to top
local last_page_state = table.remove(self.view.page_states)
local last_visible_area = last_page_state.visible_area
if last_page_state.page == self.number_of_pages and
last_visible_area.y + last_visible_area.h >= last_page_state.page_area.h then
table.insert(self.view.page_states, last_page_state)
self.ui:handleEvent(Event:new("EndOfBook"))
return true
end
local blank_area = Geom:new{}
blank_area:setSizeTo(self.view.visible_area)
local overlap = self.overlap
local offset = Geom:new{
x = 0,
y = last_visible_area.h - overlap
}
self.view.page_states = self:genPageStatesFromTop(last_page_state, blank_area, offset)
elseif page_diff < 0 then
-- page up, first page should be moved to bottom
local blank_area = Geom:new{}
blank_area:setSizeTo(self.view.visible_area)
local overlap = self.overlap
local first_page_state = table.remove(self.view.page_states, 1)
local offset = Geom:new{
x = 0,
y = -first_page_state.visible_area.h + overlap
}
self.view.page_states = self:genPageStatesFromBottom(
first_page_state, blank_area, offset)
end
-- update current pageno to the very last part in current view
self:_gotoPage(self.view.page_states[#self.view.page_states].page, "scrolling")
UIManager:setDirty(self.view.dialog, "partial")
return true
end
function ReaderPaging:onGotoPageRel(diff)
logger.dbg("goto relative page:", diff)
local new_va = self.visible_area:copy()
local x_pan_off, y_pan_off = 0, 0
local right_to_left = self.ui.document.configurable.writing_direction and self.ui.document.configurable.writing_direction > 0
local bottom_to_top = self.ui.zooming.zoom_bottom_to_top
local h_progress = 1 - self.ui.zooming.zoom_overlap_h / 100
local v_progress = 1 - self.ui.zooming.zoom_overlap_v / 100
local old_va = self.visible_area
local old_page = self.current_page
local x, y, w, h = "x", "y", "w", "h"
local x_diff = diff
local y_diff = diff
-- Adjust directions according to settings
if self.ui.zooming.zoom_direction_vertical then -- invert axes
y, x, h, w = x, y, w, h
h_progress, v_progress = v_progress, h_progress
if right_to_left then
x_diff, y_diff = -x_diff, -y_diff
end
if bottom_to_top then
x_diff = -x_diff
end
elseif bottom_to_top then
y_diff = -y_diff
end
if right_to_left then
x_diff = -x_diff
end
if self.zoom_mode ~= "free" then
x_pan_off = Math.roundAwayFromZero(self.visible_area[w] * h_progress * x_diff)
y_pan_off = Math.roundAwayFromZero(self.visible_area[h] * v_progress * y_diff)
end
-- Auxiliary functions to (as much as possible) keep things clear
-- If going backwards (diff < 0) "end" is equivalent to "beginning", "next" to "previous";
-- in column mode, "line" is equivalent to "column".
local function at_end(axis)
-- returns true if we're at the end of line (axis = x) or page (axis = y)
local len, _diff
if axis == x then
len, _diff = w, x_diff
else
len, _diff = h, y_diff
end
return old_va[axis] + old_va[len] + _diff > self.page_area[axis] + self.page_area[len]
or old_va[axis] + _diff < self.page_area[axis]
end
local function goto_end(axis, _diff)
-- updates view area to the end of line (axis = x) or page (axis = y)
local len = axis == x and w or h
_diff = _diff or (axis == x and x_diff or y_diff)
new_va[axis] = _diff > 0
and old_va[axis] + self.page_area[len] - old_va[len]
or self.page_area[axis]
end
local function goto_next_line()
new_va[y] = old_va[y] + y_pan_off
goto_end(x, -x_diff)
end
local function goto_next_page()
local new_page = self.current_page + diff
if new_page > self.number_of_pages then
self.ui:handleEvent(Event:new("EndOfBook"))
goto_end(y)
goto_end(x)
elseif new_page > 0 then
self:_gotoPage(new_page)
goto_end(y, -y_diff)
else
goto_end(x)
end
end
-- Move the view area towards line end
new_va[x] = old_va[x] + x_pan_off
new_va[y] = old_va[y]
local prev_page = self.current_page
-- Handle cases when the view area gets out of page boundaries
if not self.page_area:contains(new_va) then
if not at_end(x) then
goto_end(x)
else
goto_next_line()
if not self.page_area:contains(new_va) then
if not at_end(y) then
goto_end(y)
else
goto_next_page()
end
end
end
end
if self.current_page == prev_page then
-- Page number haven't changed when panning inside a page,
-- but time may: keep the footer updated
self.view.footer:onUpdateFooter(self.view.footer_visible)
end
-- signal panning update
local panned_x, panned_y = math.floor(new_va.x - old_va.x), math.floor(new_va.y - old_va.y)
self.view:PanningUpdate(panned_x, panned_y)
-- Update dim area in ReaderView
if self.show_overlap_enable then
if self.current_page ~= old_page then
self.view.dim_area:clear()
else
-- We're post PanningUpdate, recompute via self.visible_area instead of new_va for accuracy, it'll have been updated via ViewRecalculate
panned_x, panned_y = math.floor(self.visible_area.x - old_va.x), math.floor(self.visible_area.y - old_va.y)
self.view.dim_area.h = self.visible_area.h - math.abs(panned_y)
self.view.dim_area.w = self.visible_area.w - math.abs(panned_x)
if panned_y < 0 then
self.view.dim_area.y = self.visible_area.h - self.view.dim_area.h
else
self.view.dim_area.y = 0
end
if panned_x < 0 then
self.view.dim_area.x = self.visible_area.w - self.view.dim_area.w
else
self.view.dim_area.x = 0
end
end
end
return true
end
function ReaderPaging:onRedrawCurrentPage()
self.ui:handleEvent(Event:new("PageUpdate", self.current_page))
return true
end
-- wrapper for bounds checking
function ReaderPaging:_gotoPage(number, orig_mode)
if number == self.current_page or not number then
-- update footer even if we stay on the same page (like when
-- viewing the bottom part of a page from a top part view)
self.view.footer:onUpdateFooter(self.view.footer_visible)
return true
end
if number > self.number_of_pages then
logger.warn("page number too high: "..number.."!")
number = self.number_of_pages
elseif number < 1 then
logger.warn("page number too low: "..number.."!")
number = 1
end
-- this is an event to allow other controllers to be aware of this change
self.ui:handleEvent(Event:new("PageUpdate", number, orig_mode))
return true
end
function ReaderPaging:onGotoPage(number)
self:_gotoPage(number)
return true
end
function ReaderPaging:onGotoRelativePage(number)
self:_gotoPage(self.current_page + number)
return true
end
function ReaderPaging:onGotoPercentage(percentage)
if percentage < 0 then percentage = 0 end
if percentage > 1 then percentage = 1 end
self:_gotoPage(math.floor(percentage*self.number_of_pages))
return true
end
-- These might need additional work to behave fine in scroll
-- mode, and other zoom modes than Fit page
function ReaderPaging:onGotoNextChapter()
local pageno = self.current_page
local new_page = self.ui.toc:getNextChapter(pageno)
if new_page then
self.ui.link:addCurrentLocationToStack()
self:onGotoPage(new_page)
end
return true
end
function ReaderPaging:onGotoPrevChapter()
local pageno = self.current_page
local new_page = self.ui.toc:getPreviousChapter(pageno)
if new_page then
self.ui.link:addCurrentLocationToStack()
self:onGotoPage(new_page)
end
return true
end
function ReaderPaging:onToggleReflow()
self.view.document.configurable.text_wrap = bit.bxor(self.view.document.configurable.text_wrap, 1)
self.ui:handleEvent(Event:new("RedrawCurrentPage"))
self.ui:handleEvent(Event:new("RestoreZoomMode"))
self.ui:handleEvent(Event:new("InitScrollPageStates"))
end
-- Duplicated in ReaderRolling
function ReaderPaging:onToggleReadingOrder()
self.inverse_reading_order = not self.inverse_reading_order
self:setupTouchZones()
local is_rtl = BD.mirroredUILayout()
if self.inverse_reading_order then
is_rtl = not is_rtl
end
UIManager:show(Notification:new{
text = is_rtl and _("RTL page turning.") or _("LTR page turning."),
})
return true
end
return ReaderPaging