mirror of
https://github.com/koreader/koreader
synced 2024-11-13 19:11:25 +00:00
451 lines
18 KiB
Lua
451 lines
18 KiB
Lua
--[[--
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Font module.
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]]
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local FontList = require("fontlist")
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local Freetype = require("ffi/freetype")
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local Screen = require("device").screen
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local logger = require("logger")
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local util = require("util")
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-- Known regular (and italic) fonts with an available bold font file
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local _bold_font_variant = {}
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_bold_font_variant["NotoSans-Regular.ttf"] = "NotoSans-Bold.ttf"
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_bold_font_variant["NotoSans-Italic.ttf"] = "NotoSans-BoldItalic.ttf"
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_bold_font_variant["NotoSansArabicUI-Regular.ttf"] = "NotoSansArabicUI-Bold.ttf"
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_bold_font_variant["NotoSerif-Regular.ttf"] = "NotoSerif-Bold.ttf"
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_bold_font_variant["NotoSerif-Italic.ttf"] = "NotoSerif-BoldItalic.ttf"
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-- Build the reverse mapping, so we can know a font is bold
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local _regular_font_variant = {}
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for regular, bold in pairs(_bold_font_variant) do
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_regular_font_variant[bold] = regular
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end
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local Font = {
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-- Make these available in the Font object, so other code
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-- can complete them if needed.
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bold_font_variant = _bold_font_variant,
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regular_font_variant = _regular_font_variant,
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-- Allow globally not promoting fonts to their bold variants
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-- (and use thiner and narrower synthetized bold instead).
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use_bold_font_for_bold = G_reader_settings:nilOrTrue("use_bold_font_for_bold"),
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-- Widgets can provide "bold = Font.FORCE_SYNTHETIZED_BOLD" instead
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-- of "bold = true" to explicitely request synthetized bold, which,
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-- with XText, makes a bold string the same width as itself non-bold.
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FORCE_SYNTHETIZED_BOLD = "FORCE_SYNTHETIZED_BOLD",
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fontmap = {
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-- default font for menu contents
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cfont = "NotoSans-Regular.ttf",
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-- default font for title
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--tfont = "NimbusSanL-BoldItal.cff",
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tfont = "NotoSans-Bold.ttf",
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smalltfont = "NotoSans-Bold.ttf",
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x_smalltfont = "NotoSans-Bold.ttf",
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-- default font for footer
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ffont = "NotoSans-Regular.ttf",
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smallffont = "NotoSans-Regular.ttf",
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largeffont = "NotoSans-Regular.ttf",
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-- default font for reading position info
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rifont = "NotoSans-Regular.ttf",
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-- default font for pagination display
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pgfont = "NotoSans-Regular.ttf",
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-- selectmenu: font for item shortcut
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scfont = "DroidSansMono.ttf",
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-- help page: font for displaying keys
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hpkfont = "DroidSansMono.ttf",
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-- font for displaying help messages
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hfont = "NotoSans-Regular.ttf",
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-- font for displaying input content
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-- we have to use mono here for better distance controlling
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infont = "DroidSansMono.ttf",
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-- small mono font for displaying code
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smallinfont = "DroidSansMono.ttf",
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-- font for info messages
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infofont = "NotoSans-Regular.ttf",
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-- small font for info messages
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smallinfofont = "NotoSans-Regular.ttf",
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-- small bold font for info messages
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smallinfofontbold = "NotoSans-Bold.ttf",
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-- extra small font for info messages
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x_smallinfofont = "NotoSans-Regular.ttf",
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-- extra extra small font for info messages
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xx_smallinfofont = "NotoSans-Regular.ttf",
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},
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sizemap = {
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cfont = 24,
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tfont = 26,
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smalltfont = 24,
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x_smalltfont = 22,
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ffont = 20,
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smallffont = 15,
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largeffont = 25,
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pgfont = 20,
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scfont = 20,
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rifont = 16,
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hpkfont = 20,
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hfont = 24,
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infont = 22,
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smallinfont = 16,
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infofont = 24,
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smallinfofont = 22,
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smallinfofontbold = 22,
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x_smallinfofont = 20,
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xx_smallinfofont = 18,
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},
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-- This fallback fonts list should only contain
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-- regular weight (non bold) font files.
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fallbacks = {
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[1] = "NotoSans-Regular.ttf",
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[2] = "NotoSansCJKsc-Regular.otf",
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[3] = "NotoSansArabicUI-Regular.ttf",
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[4] = "NotoSansDevanagariUI-Regular.ttf",
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[5] = "NotoSansBengaliUI-Regular.ttf",
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[6] = "nerdfonts/symbols.ttf",
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[7] = "freefont/FreeSans.ttf",
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[8] = "freefont/FreeSerif.ttf",
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},
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-- Additional fallback fonts are managed by frontend/ui/elements/font_ui_fallbacks.lua
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-- Add any after NotoSansCJKsc (because CJKsc has better symbols, and has 'locl' OTF
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-- features to support all of SC, TC, JA and KO that other CJK fonts may not have.)
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additional_fallback_insert_indice = 3,
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-- Xtext supports up to 15 fallback fonts, but keep some slots free and available for
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-- future additions to our hardcoded fallbacks list above, and to not slow down
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-- rendering with too many fallback fonts.
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additional_fallback_max_nb = 4,
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-- face table
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faces = {},
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}
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if G_reader_settings and G_reader_settings:has("font_ui_fallbacks") then
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local additional_fallbacks = G_reader_settings:readSetting("font_ui_fallbacks")
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for i=#additional_fallbacks, 1, -1 do
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table.insert(Font.fallbacks, Font.additional_fallback_insert_indice, additional_fallbacks[i])
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end
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logger.dbg("updated Font.fallbacks:", Font.fallbacks)
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end
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-- We don't ship a bold variant for some of our fallback fonts.
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-- Allow users themselves to drop a Noto Sans Bold variant of their most used fallbacks,
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-- and we will use them if present.
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-- Match bold font to fallback by name. We do not use FontInfo name match
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-- to allow users more flexibility.
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-- Because the hardcoded fallback fonts' paths are their filenames not actual paths,
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-- we need to match with filenames rather than paths
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local bold_candidates = {} -- key: bold font's name, value: corresponding regular font's path
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for _, fallback_font_path in ipairs(Font.fallbacks) do
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local _, font_name = util.splitFilePathName(fallback_font_path)
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if font_name and not _bold_font_variant[fallback_font_path]
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and not _bold_font_variant[font_name]
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and font_name:find("-Regular") then
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local bold_font_name = font_name:gsub("-Regular", "-Bold", 1, true)
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bold_candidates[bold_font_name] = fallback_font_path
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end
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end
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for _, font_path in ipairs(FontList:getFontList()) do
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local _, bold_font_name = util.splitFilePathName(font_path)
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local fallback_font_path = bold_candidates[bold_font_name]
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if bold_font_name and fallback_font_path then
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Font.bold_font_variant[fallback_font_path] = font_path
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Font.regular_font_variant[font_path] = fallback_font_path
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bold_candidates[bold_font_name] = nil
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end
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if #bold_candidates == 0 then
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break
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end
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end
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bold_candidates = nil -- luacheck: ignore
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-- Helper functions with explicite names around
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-- bold/regular_font_variant tables
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function Font:hasBoldVariant(name)
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return self.bold_font_variant[name] and true or false
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end
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function Font:getBoldVariantName(name)
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return self.bold_font_variant[name]
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end
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function Font:isRealBoldFont(name)
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return self.regular_font_variant[name] and true or false
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end
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function Font:getRegularVariantName(name)
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return self.regular_font_variant[name] or name
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end
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-- Synthetized bold strength can be tuned:
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-- local bold_strength_factor = 1 -- really too bold
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-- local bold_strength_factor = 1/2 -- bold enough
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local bold_strength_factor = 3/8 -- as crengine, lighter
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-- Add some properties to a face object as needed
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local _completeFaceProperties = function(face_obj)
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if not face_obj.embolden_half_strength then
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-- Cache this value in case we use bold, to avoid recomputation
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face_obj.embolden_half_strength = face_obj.ftface:getEmboldenHalfStrength(bold_strength_factor)
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end
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end
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-- Callback to be used by libkoreader-xtext.so to get Freetype
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-- instantiated fallback fonts when needed for shaping text
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-- (Beware: any error in this code won't be noticed when this
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-- is called from the C module...)
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local _getFallbackFont = function(face_obj, num)
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if not num or num == 0 then -- return the main font
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_completeFaceProperties(face_obj)
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return face_obj
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end
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if not face_obj.fallbacks then
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face_obj.fallbacks = {}
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end
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if face_obj.fallbacks[num] ~= nil then -- (false means: no more fallback font)
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return face_obj.fallbacks[num]
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end
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local next_num = #face_obj.fallbacks + 1
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local cur_num = 0
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local realname = face_obj.realname
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if face_obj.is_real_bold then
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-- Get the regular name, to skip it from Font.fallbacks
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realname = Font:getRegularVariantName(realname)
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end
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for index, fontname in pairs(Font.fallbacks) do
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if fontname ~= realname then -- Skip base one if among fallbacks
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-- If main font is a real bold, or if it's not but we want bold,
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-- get the bold variant of the fallback if one exists.
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-- But if one exists, use the regular variant as an additional
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-- fallback, drawn with synthetized bold (often, bold fonts
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-- have less glyphs than their regular counterpart).
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if face_obj.is_real_bold or face_obj.wants_bold == true then
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-- (not if wants_bold==Font.FORCE_SYNTHETIZED_BOLD)
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local bold_variant_name = Font:getBoldVariantName(fontname)
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if bold_variant_name then
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-- There is a bold variant of that fallback font, that we can use
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local fb_face = Font:getFace(bold_variant_name, face_obj.orig_size)
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if fb_face ~= nil then -- valid font
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cur_num = cur_num + 1
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if cur_num == next_num then
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_completeFaceProperties(fb_face)
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face_obj.fallbacks[next_num] = fb_face
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return fb_face
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end
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-- otherwise, go on with the regular variant
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end
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end
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end
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local fb_face = Font:getFace(fontname, face_obj.orig_size)
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if fb_face ~= nil then -- valid font
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cur_num = cur_num + 1
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if cur_num == next_num then
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_completeFaceProperties(fb_face)
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face_obj.fallbacks[next_num] = fb_face
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return fb_face
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end
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end
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end
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end
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-- no more fallback font
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face_obj.fallbacks[next_num] = false
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return false
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end
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--- Gets font face object.
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-- @string font
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-- @int size optional size
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-- @int faceindex optional index of font face in font file
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-- @treturn table @{FontFaceObj}
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function Font:getFace(font, size, faceindex)
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-- default to content font
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if not font then font = self.cfont end
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if not size then size = self.sizemap[font] end
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-- original size before scaling by screen DPI
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local orig_size = size
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size = Screen:scaleBySize(size)
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local realname = self.fontmap[font]
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if not realname then
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realname = font
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end
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-- Avoid emboldening already bold fonts
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local is_real_bold = self:isRealBoldFont(realname)
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-- Make a hash from the realname (many fonts in our fontmap use
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-- the same font file: have them share their glyphs cache)
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local hash = realname..size
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if faceindex then
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hash = hash .. "/" .. faceindex
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end
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local face_obj = self.faces[hash]
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if face_obj then
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-- Font found
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if face_obj.orig_size ~= orig_size then
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-- orig_size has changed (which may happen on small orig_size variations
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-- mapping to a same final size, but more importantly when geometry
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-- or dpi has changed): keep it updated, so code that would re-use
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-- it to fetch another font get the current original font size and
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-- not one from the past
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face_obj.orig_size = orig_size
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end
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else
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-- Build face if not found
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local builtin_font_location = FontList.fontdir.."/"..realname
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local ok, face = pcall(Freetype.newFace, builtin_font_location, size, faceindex)
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-- Not all fonts are bundled on all platforms because they come with the system.
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-- In that case, search through all font folders for the requested font.
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if not ok then
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local fonts = FontList:getFontList()
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local escaped_realname = realname:gsub("[-]", "%%-")
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for _k, _v in ipairs(fonts) do
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if _v:find(escaped_realname) then
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logger.dbg("Found font:", realname, "in", _v)
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ok, face = pcall(Freetype.newFace, _v, size, faceindex)
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if ok then break end
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end
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end
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end
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if not ok then
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logger.err("#! Font ", font, " (", realname, ") not supported: ", face)
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return nil
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end
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--- Freetype font face wrapper object
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-- @table FontFaceObj
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-- @field orig_font font name requested
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-- @field size size of the font face (after scaled by screen size)
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-- @field orig_size raw size of the font face (before scale)
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-- @field ftface font face object from freetype
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-- @field hash hash key for this font face
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face_obj = {
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orig_font = font,
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realname = realname,
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size = size,
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orig_size = orig_size,
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ftface = face,
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hash = hash,
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is_real_bold = is_real_bold,
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}
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self.faces[hash] = face_obj
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-- Callback to be used by libkoreader-xtext.so to get Freetype
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-- instantiated fallback fonts when needed for shaping text
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face_obj.getFallbackFont = function(num)
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return _getFallbackFont(face_obj, num)
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end
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-- Font features, to be given by libkoreader-xtext.so to HarfBuzz.
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-- (Could be tweaked by font if needed. Note that NotoSans does not
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-- have common ligatures, like for "fi" or "fl", so we won't see
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-- them in the UI.)
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-- Use HB defaults, and be sure to enable kerning and ligatures
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-- (which might be part of HB defaults, or not, not sure).
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face_obj.hb_features = { "+kern", "+liga" }
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-- If we'd wanted to disable all features that might be enabled
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-- by HarfBuzz (see harfbuzz/src/hb-ot-shape.cc, quite unclear
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-- what's enabled or not by default):
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-- face_obj.hb_features = {
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-- "-kern", "-mark", "-mkmk", "-curs", "-locl", "-liga",
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-- "-rlig", "-clig", "-ccmp", "-calt", "-rclt", "-rvrn",
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-- "-ltra", "-ltrm", "-rtla", "-rtlm", "-frac", "-numr",
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-- "-dnom", "-rand", "-trak", "-vert", }
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end
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return face_obj
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end
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--- Returns an alternative face instance to be used for measuring
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-- and drawing (in most cases, the one provided untouched)
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--
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-- If 'bold' is true, or if 'face' is a real bold face, we may need to
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-- use an alternative instance of the font, with possibly the associated
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-- real bold font, and/or with tweaks so fallback fonts are rendered
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-- bold too, without affecting the regular 'face'.
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-- (This function should only be used by TextWidget and TextBoxWidget.
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-- Other widgets should not use it, and neither _getFallbackFont()
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-- which will do its own processing.)
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--
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-- @tparam ui.font.FontFaceObj provided face font face
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-- @bool bold whether bold is requested
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-- @treturn ui.font.FontFaceObj face face to use for drawing
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-- @treturn bool bold adjusted bold properties
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function Font:getAdjustedFace(face, bold)
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if face.is_real_bold then
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-- No adjustment needed: main real bold font will ensure
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-- fallback fonts use their associated bold font or
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-- get synthetized bold - whether bold is requested or not
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-- (Set returned bold to true, to force synthetized bold
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-- on fallback fonts with no associated real bold)
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-- (Drop bold=FORCE_SYNTHETIZED_BOLD and use 'true' if
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-- we were given a real bold font.)
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return face, true
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end
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if not bold then
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-- No adjustment needed: regular main font, and regular
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-- fallback fonts untouched.
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return face, false
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end
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-- We have bold requested, and a regular/non-bold font.
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if not self.use_bold_font_for_bold then
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-- If promotion to real bold is not wished, force synth bold
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bold = Font.FORCE_SYNTHETIZED_BOLD
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end
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if bold ~= Font.FORCE_SYNTHETIZED_BOLD then
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-- See if a bold font file exists for that regular font.
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local bold_variant_name = self:getBoldVariantName(face.realname)
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if bold_variant_name then
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face = Font:getFace(bold_variant_name, face.orig_size)
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-- It has is_real_bold=true: no adjustment needed
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return face, true
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end
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end
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-- Only the regular font is available, and bold requested:
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-- we'll have synthetized bold - but _getFallbackFont() should
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-- build a list of fallback fonts either synthetized, or possibly
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-- using the bold variant of a regular fallback font.
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-- We don't want to collide with the regular font face_obj.fallbacks
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-- so let's make a shallow clone of this face_obj, and have it cached.
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-- (Different hash if real bold accepted or not, as the fallback
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-- fonts list may then be different.)
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local hash = face.hash..(bold == Font.FORCE_SYNTHETIZED_BOLD and "synthbold" or "realbold")
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local face_obj = self.faces[hash]
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if face_obj then
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return face_obj, bold
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end
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face_obj = {
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orig_font = face.orig_font,
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realname = face.realname,
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size = face.size,
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orig_size = face.orig_size,
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-- We can keep the same FT object and the same hash in this face_obj
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-- (which is only used to identify cached glyphs, that we don't need
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-- to distinguish as "bold" is appended when synthetized as bold)
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ftface = face.ftface,
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hash = face.hash,
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hb_features = face.hb_features,
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is_real_bold = nil,
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wants_bold = bold, -- true or Font.FORCE_SYNTHETIZED_BOLD, used
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-- to pick the appropritate fallback fonts
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}
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face_obj.getFallbackFont = function(num)
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return _getFallbackFont(face_obj, num)
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end
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self.faces[hash] = face_obj
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return face_obj, bold
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end
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return Font
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