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koreader/frontend/luadefaults.lua
NiLuJe c9ff0071e3
DocSettings: Fix candidates sorting (#9607)
The candidates array had a very very very high chance of being sparse, which effectively broke the logic.
It was mostly harmless since said logic is only here for a long and varied history of backwards compatibility ;).
2022-10-09 19:32:35 +02:00

184 lines
5.3 KiB
Lua

--[[--
Subclass of LuaSettings dedicated to handling the legacy global constants.
]]
local DataStorage = require("datastorage")
local LuaSettings = require("luasettings")
local dump = require("dump")
local ffiutil = require("ffi/util")
local util = require("util")
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local LuaDefaults = LuaSettings:extend{
ro = nil, -- will contain the defaults.lua k/v pairs (const)
rw = nil, -- will only contain non-defaults user-modified k/v pairs
}
--- Opens a settings file.
function LuaDefaults:open(path)
local file_path = path or DataStorage:getDataDir() .. "/defaults.custom.lua"
local new = LuaDefaults:extend{
file = file_path,
}
local ok, stored
-- File being absent and returning an empty table is a use case,
-- so logger.warn() only if there was an existing file
local existing = lfs.attributes(new.file, "mode") == "file"
ok, stored = pcall(dofile, new.file)
if ok and stored then
new.rw = stored
else
if existing then logger.warn("LuaDefaults: Failed reading", new.file, "(probably corrupted).") end
-- Fallback to .old if it exists
ok, stored = pcall(dofile, new.file..".old")
if ok and stored then
if existing then logger.warn("LuaDefaults: read from backup file", new.file..".old") end
new.rw = stored
else
if existing then logger.warn("LuaDefaults: no usable backup file for", new.file, "to read from") end
new.rw = {}
end
end
-- The actual defaults file, on the other hand, is set in stone.
ok, stored = pcall(dofile, "defaults.lua")
if ok and stored then
new.ro = stored
else
error("Failed reading defaults.lua")
end
return new
end
--- Reads a setting, optionally initializing it to a default.
function LuaDefaults:readSetting(key, default)
if not default then
if self:hasBeenCustomized(key) then
return self.rw[key]
else
return self.ro[key]
end
end
if not self:hasBeenCustomized(key) then
self.rw[key] = default
return self.rw[key]
end
if self:hasBeenCustomized(key) then
return self.rw[key]
else
return self.ro[key]
end
end
--- Saves a setting.
function LuaDefaults:saveSetting(key, value)
if util.tableEquals(self.ro[key], value, true) then
-- Only keep actually custom settings in the rw table ;).
return self:delSetting(key)
else
self.rw[key] = value
end
return self
end
--- Deletes a setting.
function LuaDefaults:delSetting(key)
self.rw[key] = nil
return self
end
--- Checks if setting exists.
function LuaDefaults:has(key)
return self.ro[key] ~= nil
end
--- Checks if setting does not exist.
function LuaDefaults:hasNot(key)
return self.ro[key] == nil
end
--- Checks if setting has been customized.
function LuaDefaults:hasBeenCustomized(key)
return self.rw[key] ~= nil
end
--- Checks if setting has NOT been customized.
function LuaDefaults:hasNotBeenCustomized(key)
return self.rw[key] == nil
end
--- Checks if setting is `true` (boolean).
function LuaDefaults:isTrue(key)
if self:hasBeenCustomized(key) then
return self.rw[key] == true
else
return self.ro[key] == true
end
end
--- Checks if setting is `false` (boolean).
function LuaDefaults:isFalse(key)
if self:hasBeenCustomized(key) then
return self.rw[key] == false
else
return self.ro[key] == false
end
end
--- Low-level API for filemanagersetdefaults
function LuaDefaults:getDataTables()
return self.ro, self.rw
end
function LuaDefaults:readDefaultSetting(key)
return self.ro[key]
end
-- NOP unsupported LuaSettings APIs
function LuaDefaults:wrap() end
function LuaDefaults:child() end
function LuaDefaults:initializeExtSettings() end
function LuaDefaults:getSettingForExt() end
function LuaDefaults:saveSettingForExt() end
function LuaDefaults:addTableItem() end
function LuaDefaults:removeTableItem() end
function LuaDefaults:reset() end
--- Writes settings to disk.
function LuaDefaults:flush()
if not self.file then return end
local directory_updated = false
if lfs.attributes(self.file, "mode") == "file" then
-- As an additional safety measure (to the ffiutil.fsync* calls used below),
-- we only backup the file to .old when it has not been modified in the last 60 seconds.
-- This should ensure in the case the fsync calls are not supported
-- that the OS may have itself sync'ed that file content in the meantime.
local mtime = lfs.attributes(self.file, "modification")
if mtime < os.time() - 60 then
os.rename(self.file, self.file .. ".old")
directory_updated = true -- fsync directory content too below
end
end
local f_out = io.open(self.file, "w")
if f_out ~= nil then
f_out:write("-- we can read Lua syntax here!\nreturn ")
f_out:write(dump(self.rw, nil, true))
f_out:write("\n")
ffiutil.fsyncOpenedFile(f_out) -- force flush to the storage device
f_out:close()
end
if directory_updated then
-- Ensure the file renaming is flushed to storage device
ffiutil.fsyncDirectory(self.file)
end
return self
end
return LuaDefaults