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mirror of https://github.com/koreader/koreader synced 2024-11-13 19:11:25 +00:00
koreader/spec/unit/uimanager_spec.lua
NiLuJe e7acec1526 ReaderUI: Saner FM/RD lifecycle
* Ensure that going from one to the other tears down the former and
    its plugins before instantiating the latter and its plugins.

UIManager: Unify Event sending & broadcasting
  * Make the two behave the same way (walk the widget stack from top to
    bottom), and properly handle the window stack shrinking shrinking
    *and* growing.
    Previously, broadcasting happened bottom-to-top and didn't really
    handle the list shrinking/growing, while sending only handled the list
    shrinking by a single element, and hopefully that element being the one
    the event was just sent to.

These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.

Plugins: Allow optimizing Menu refresh with custom menus, too.

Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
2021-05-05 20:37:33 +02:00

420 lines
15 KiB
Lua

describe("UIManager spec", function()
local TimeVal, UIManager
local now, wait_until
local noop = function() end
setup(function()
require("commonrequire")
TimeVal = require("ui/timeval")
UIManager = require("ui/uimanager")
end)
it("should consume due tasks", function()
now = TimeVal:now()
local future = TimeVal:new{ sec = now.sec + 60000, usec = now.usec }
local future2 = TimeVal:new{ sec = future.sec + 5, usec = future.usec}
UIManager:quit()
UIManager._task_queue = {
{ time = TimeVal:new{ sec = now.sec - 10, usec = now.usec }, action = noop, args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = noop, args = {}, argc = 0 },
{ time = now, action = noop, args = {}, argc = 0 },
{ time = future, action = noop, args = {}, argc = 0 },
{ time = future2, action = noop, args = {}, argc = 0 },
}
UIManager:_checkTasks()
assert.are.same(2, #UIManager._task_queue, 2)
assert.are.same(future, UIManager._task_queue[1].time)
assert.are.same(future2, UIManager._task_queue[2].time)
end)
it("should calcualte wait_until properly in checkTasks routine", function()
now = TimeVal:now()
local future = TimeVal:new{ sec = now.sec + 60000, usec = now.usec }
UIManager:quit()
UIManager._task_queue = {
{ time = TimeVal:new{ sec = now.sec - 10, usec = now.usec }, action = noop, args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = noop, args = {}, argc = 0 },
{ time = now, action = noop, args = {}, argc = 0 },
{ time = future, action = noop, args = {}, argc = 0 },
{ time = TimeVal:new{ sec = future.sec + 5, usec = future.usec }, action = noop, args = {}, argc = 0 },
}
wait_until, now = UIManager:_checkTasks()
assert.are.same(future, wait_until)
end)
it("should return nil wait_until properly in checkTasks routine", function()
now = TimeVal:now()
UIManager:quit()
UIManager._task_queue = {
{ time = TimeVal:new{ sec = now.sec - 10, usec = now.usec }, action = noop, args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = noop, args = {}, argc = 0 },
{ time = now, action = noop, args = {}, argc = 0 },
}
wait_until, now = UIManager:_checkTasks()
assert.are.same(nil, wait_until)
end)
it("should insert new task properly in empty task queue", function()
now = TimeVal:now()
UIManager:quit()
UIManager._task_queue = {}
assert.are.same(0, #UIManager._task_queue)
UIManager:scheduleIn(50, 'foo')
assert.are.same(1, #UIManager._task_queue)
assert.are.same('foo', UIManager._task_queue[1].action)
end)
it("should insert new task properly in single task queue", function()
now = TimeVal:now()
local future = TimeVal:new{ sec = now.sec + 10000, usec = now.usec }
UIManager:quit()
UIManager._task_queue = {
{ time = future, action = '1', args = {}, argc = 0 },
}
assert.are.same(1, #UIManager._task_queue)
UIManager:scheduleIn(150, 'quz')
assert.are.same(2, #UIManager._task_queue)
assert.are.same('quz', UIManager._task_queue[1].action)
UIManager:quit()
UIManager._task_queue = {
{ time = now, action = '1', args = {}, argc = 0 },
}
assert.are.same(1, #UIManager._task_queue)
UIManager:scheduleIn(150, 'foo')
assert.are.same(2, #UIManager._task_queue)
assert.are.same('foo', UIManager._task_queue[2].action)
UIManager:scheduleIn(155, 'bar')
assert.are.same(3, #UIManager._task_queue)
assert.are.same('bar', UIManager._task_queue[3].action)
end)
it("should insert new task in ascendant order", function()
now = TimeVal:now()
UIManager:quit()
UIManager._task_queue = {
{ time = TimeVal:new{ sec = now.sec - 10, usec = now.usec }, action = '1', args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = '2', args = {}, argc = 0 },
{ time = now, action = '3', args = {}, argc = 0 },
}
-- insert into the tail slot
UIManager:scheduleIn(10, 'foo')
assert.are.same('foo', UIManager._task_queue[4].action)
-- insert into the second slot
UIManager:schedule(TimeVal:new{ sec = now.sec - 5, usec = now.usec }, 'bar')
assert.are.same('bar', UIManager._task_queue[2].action)
-- insert into the head slot
UIManager:schedule(TimeVal:new{ sec = now.sec - 15, usec = now.usec }, 'baz')
assert.are.same('baz', UIManager._task_queue[1].action)
-- insert into the last second slot
UIManager:scheduleIn(5, 'qux')
assert.are.same('qux', UIManager._task_queue[6].action)
-- insert into the middle slot
UIManager:schedule(TimeVal:new{ sec = now.sec, usec = now.usec - 1 }, 'quux')
assert.are.same('quux', UIManager._task_queue[5].action)
end)
it("should unschedule all the tasks with the same action", function()
now = TimeVal:now()
UIManager:quit()
UIManager._task_queue = {
{ time = TimeVal:new{ sec = now.sec - 15, usec = now.usec }, action = '3', args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec - 10, usec = now.usec }, action = '1', args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 6 }, action = '3', args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = '2', args = {}, argc = 0 },
{ time = now, action = '3', args = {}, argc = 0 },
}
-- insert into the tail slot
UIManager:unschedule('3')
assert.are.same({
{ time = TimeVal:new{ sec = now.sec - 10, usec = now.usec }, action = '1', args = {}, argc = 0 },
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = '2', args = {}, argc = 0 },
}, UIManager._task_queue)
end)
it("should not have race between unschedule and _checkTasks", function()
now = TimeVal:now()
local run_count = 0
local task_to_remove = function()
run_count = run_count + 1
end
UIManager:quit()
UIManager._task_queue = {
{ time = TimeVal:new{ sec = now.sec, usec = now.usec - 5 }, action = task_to_remove, args = {}, argc = 0 },
{
time = TimeVal:new{ sec = now.sec - 10, usec = now.usec },
action = function()
run_count = run_count + 1
UIManager:unschedule(task_to_remove)
end,
args = {},
argc = 0
},
{ time = now, action = task_to_remove, args = {}, argc = 0 },
}
UIManager:_checkTasks()
assert.are.same(2, run_count)
end)
it("should clear _task_queue_dirty bit before looping", function()
UIManager:quit()
assert.is.not_true(UIManager._task_queue_dirty)
UIManager:nextTick(function() UIManager:nextTick(noop) end)
UIManager:_checkTasks()
assert.is_true(UIManager._task_queue_dirty)
end)
describe("modal widgets", function()
it("should insert modal widget on top", function()
-- first modal widget
UIManager:show({
x_prefix_test_number = 1,
modal = true,
handleEvent = function()
return true
end
})
-- regular widget, should go under modal widget
UIManager:show({
x_prefix_test_number = 2,
modal = nil,
handleEvent = function()
return true
end
})
assert.equals(2, UIManager._window_stack[1].widget.x_prefix_test_number)
assert.equals(1, UIManager._window_stack[2].widget.x_prefix_test_number)
end)
it("should insert second modal widget on top of first modal widget", function()
UIManager:show({
x_prefix_test_number = 3,
modal = true,
handleEvent = function()
return true
end
})
assert.equals(2, UIManager._window_stack[1].widget.x_prefix_test_number)
assert.equals(1, UIManager._window_stack[2].widget.x_prefix_test_number)
assert.equals(3, UIManager._window_stack[3].widget.x_prefix_test_number)
end)
end)
it("should check active widgets in order", function()
local call_signals = {false, false, false}
UIManager._window_stack = {
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[1] = true
return true
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[2] = true
return true
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[3] = true
return true
end
}
},
{widget = {handleEvent = function()end}},
}
UIManager:sendEvent("foo")
assert.falsy(call_signals[1])
assert.falsy(call_signals[2])
assert.truthy(call_signals[3])
end)
it("should handle stack change when checking for active widgets", function()
-- senario 1: 2nd widget removes the 3rd widget in the stack
local call_signals = {0, 0, 0}
UIManager._window_stack = {
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[1] = call_signals[1] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[2] = call_signals[2] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[3] = call_signals[3] + 1
table.remove(UIManager._window_stack, 2)
end
}
},
{widget = {handleEvent = function()end}},
}
UIManager:sendEvent("foo")
assert.is.same(call_signals[1], 1)
assert.is.same(call_signals[2], 0)
assert.is.same(call_signals[3], 1)
-- senario 2: top widget removes itself
call_signals = {0, 0, 0}
UIManager._window_stack = {
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[1] = call_signals[1] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[2] = call_signals[2] + 1
end
}
},
{
widget = {
is_always_active = true,
handleEvent = function()
call_signals[3] = call_signals[3] + 1
table.remove(UIManager._window_stack, 3)
end
}
},
}
UIManager:sendEvent("foo")
assert.is.same(1, call_signals[1])
assert.is.same(1, call_signals[2])
assert.is.same(1, call_signals[3])
end)
it("should handle stack change when broadcasting events", function()
UIManager._window_stack = {
{
widget = {
handleEvent = function()
UIManager._window_stack[1] = nil
end
}
},
}
UIManager:broadcastEvent("foo")
assert.is.same(#UIManager._window_stack, 0)
-- Remember that the stack is processed top to bottom!
-- Test making a hole in the middle of the stack.
UIManager._window_stack = {
{
widget = {
handleEvent = function()
assert.truthy(true)
end
}
},
{
widget = {
handleEvent = function()
assert.falsy(true)
end
}
},
{
widget = {
handleEvent = function()
assert.falsy(true)
end
}
},
{
widget = {
handleEvent = function()
table.remove(UIManager._window_stack, #UIManager._window_stack - 2)
table.remove(UIManager._window_stack, #UIManager._window_stack - 2)
table.remove(UIManager._window_stack, #UIManager._window_stack - 1)
end
}
},
{
widget = {
handleEvent = function()
assert.truthy(true)
end
}
},
}
UIManager:broadcastEvent("foo")
assert.is.same(2, #UIManager._window_stack)
-- Test inserting a new widget in the stack
local new_widget = {
widget = {
handleEvent = function()
assert.truthy(true)
end
}
}
UIManager._window_stack = {
{
widget = {
handleEvent = function()
table.insert(UIManager._window_stack, new_widget)
end
}
},
{
widget = {
handleEvent = function()
assert.truthy(true)
end
}
},
}
UIManager:broadcastEvent("foo")
assert.is.same(3, #UIManager._window_stack)
end)
it("should handle stack change when closing widgets", function()
local widget_1 = {handleEvent = function()end}
local widget_2 = {
handleEvent = function()
UIManager:close(widget_1)
end
}
local widget_3 = {handleEvent = function()end}
UIManager._window_stack = {
{widget = widget_1},
{widget = widget_2},
{widget = widget_3},
}
UIManager:close(widget_2)
assert.is.same(1, #UIManager._window_stack)
assert.is.same(widget_3, UIManager._window_stack[1].widget)
end)
end)