mirror of
https://github.com/koreader/koreader
synced 2024-10-31 21:20:20 +00:00
590 lines
25 KiB
Lua
590 lines
25 KiB
Lua
local Device = require("device")
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local Screen = Device.screen
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local Input = require("device").input
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local Event = require("ui/event")
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local util = require("ffi/util")
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local DEBUG = require("dbg")
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local _ = require("gettext")
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-- cf. koreader-base/ffi-cdecl/include/mxcfb-kindle.h (UPDATE_MODE_* applies to Kobo, too)
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local UPDATE_MODE_PARTIAL = 0x0
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local UPDATE_MODE_FULL = 0x1
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-- Kindle waveform update modes
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local WAVEFORM_MODE_INIT = 0x0 -- Screen goes to white (clears)
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local WAVEFORM_MODE_DU = 0x1 -- Grey->white/grey->black
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local WAVEFORM_MODE_GC16 = 0x2 -- High fidelity (flashing)
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local WAVEFORM_MODE_GC4 = WAVEFORM_MODE_GC16 -- For compatibility
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local WAVEFORM_MODE_GC16_FAST = 0x3 -- Medium fidelity
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local WAVEFORM_MODE_A2 = 0x4 -- Faster but even lower fidelity
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local WAVEFORM_MODE_GL16 = 0x5 -- High fidelity from white transition
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local WAVEFORM_MODE_GL16_FAST = 0x6 -- Medium fidelity from white transition
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-- Kindle FW >= 5.3
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local WAVEFORM_MODE_DU4 = 0x7 -- Medium fidelity 4 level of gray direct update
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-- Kindle PW2
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local WAVEFORM_MODE_REAGL = 0x8 -- Ghost compensation waveform
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local WAVEFORM_MODE_REAGLD = 0x9 -- Ghost compensation waveform with dithering
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-- Kindle Basic/Kindle Voyage
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local WAVEFORM_MODE_GL4 = 0xA -- 2-bit from white transition
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-- TODO: Use me in night mode on those devices?
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local WAVEFORM_MODE_GL16_INV = 0xB -- High fidelity for black transition
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-- Kobo waveform update modes
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local NTX_WFM_MODE_INIT = 0x0 -- WAVEFORM_MODE_INIT
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local NTX_WFM_MODE_DU = 0x1 -- WAVEFORM_MODE_DU
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local NTX_WFM_MODE_GC16 = 0x2 -- WAVEFORM_MODE_GC16
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local NTX_WFM_MODE_GC4 = 0x3 -- WAVEFORM_MODE_GC4
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local NTX_WFM_MODE_A2 = 0x4 -- WAVEFORM_MODE_A2
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local NTX_WFM_MODE_GL16 = 0x5 -- WAVEFORM_MODE_GL16
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local NTX_WFM_MODE_GLR16 = 0x6 -- WAVEFORM_MODE_REAGL
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local NTX_WFM_MODE_GLD16 = 0x7 -- WAVEFORM_MODE_REAGLD
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-- Common
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local WAVEFORM_MODE_AUTO = 0x101
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-- there is only one instance of this
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local UIManager = {
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default_refresh_type = UPDATE_MODE_PARTIAL,
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default_waveform_mode = WAVEFORM_MODE_GC16, -- high fidelity waveform
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fast_waveform_mode = WAVEFORM_MODE_A2,
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full_refresh_waveform_mode = WAVEFORM_MODE_GC16,
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partial_refresh_waveform_mode = WAVEFORM_MODE_GC16,
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wait_for_every_marker = false,
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-- force to repaint all the widget is stack, will be reset to false
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-- after each ui loop
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repaint_all = false,
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-- force to do full refresh, will be reset to false
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-- after each ui loop
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full_refresh = false,
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-- force to do partial refresh, will be reset to false
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-- after each ui loop
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partial_refresh = false,
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-- trigger a full refresh when counter reaches FULL_REFRESH_COUNT
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FULL_REFRESH_COUNT = G_reader_settings:readSetting("full_refresh_count") or DRCOUNTMAX,
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refresh_count = 0,
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event_handlers = nil,
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_running = true,
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_window_stack = {},
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_execution_stack = {},
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_dirty = {},
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_zeromqs = {},
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}
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function UIManager:init()
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self.event_handlers = {
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__default__ = function(input_event)
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self:sendEvent(input_event)
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end,
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SaveState = function()
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self:sendEvent(Event:new("FlushSettings"))
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end,
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Power = function(input_event)
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Device:onPowerEvent(input_event)
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end,
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}
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if Device:isKobo() then
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self.event_handlers["Suspend"] = function(input_event)
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self:sendEvent(Event:new("FlushSettings"))
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Device:onPowerEvent(input_event)
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end
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self.event_handlers["Resume"] = function(input_event)
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Device:onPowerEvent(input_event)
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self:sendEvent(Event:new("Resume"))
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end
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self.event_handlers["Light"] = function()
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Device:getPowerDevice():toggleFrontlight()
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end
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self.event_handlers["__default__"] = function(input_event)
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if Device.screen_saver_mode then
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-- Suspension in Kobo can be interrupted by screen updates. We
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-- ignore user touch input here so screen udpate won't be
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-- triggered in suspend mode
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return
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else
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self:sendEvent(input_event)
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end
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end
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if KOBO_LIGHT_ON_START and tonumber(KOBO_LIGHT_ON_START) > -1 then
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Device:getPowerDevice():setIntensity( math.max( math.min(KOBO_LIGHT_ON_START,100) ,0) )
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end
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-- Emulate the stock reader's refresh behavior...
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self.full_refresh_waveform_mode = NTX_WFM_MODE_GC16
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-- Request REAGLD waveform mode on devices that support it (Aura & H2O)
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if Device.model == "Kobo_phoenix" or Device.model == "Kobo_dahlia" then
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self.partial_refresh_waveform_mode = NTX_WFM_MODE_GLD16
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-- Since Kobo doesn't have MXCFB_WAIT_FOR_UPDATE_SUBMISSION, enabling this currently has no effect :).
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self.wait_for_every_marker = true
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-- NOTE: The H2O appears to be the odd duck out... Nickel uses AUTO for PARTIAL updates instead of asking for REAGLD specifically...
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-- If we try to ask for FULL REAGLD updates, like on the Aura and the PW2, we get a black flash!
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-- The driver appears to be using some custom Kobo logic (that they only enable in their producttion build?) altering the behavior of AUTO to favor REAGL modes...
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-- Long story short: do the same as nickel: use AUTO, and hope for the best...
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if Device.model == "Kobo_dahlia" then
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self.partial_refresh_waveform_mode = WAVEFORM_MODE_AUTO
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end
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else
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-- See the note in the Kindle code path later, the stock reader might be using AUTO
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self.partial_refresh_waveform_mode = NTX_WFM_MODE_GL16
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self.wait_for_every_marker = false
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end
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-- Let the driver decide what to do with PARTIAL UI updates...
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self.default_waveform_mode = WAVEFORM_MODE_AUTO
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elseif Device:isKindle() then
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self.event_handlers["IntoSS"] = function()
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self:sendEvent(Event:new("FlushSettings"))
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Device:intoScreenSaver()
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end
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self.event_handlers["OutOfSS"] = function()
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Device:outofScreenSaver()
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self:sendEvent(Event:new("Resume"))
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end
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self.event_handlers["Charging"] = function()
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Device:usbPlugIn()
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end
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self.event_handlers["NotCharging"] = function()
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Device:usbPlugOut()
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self:sendEvent(Event:new("NotCharging"))
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end
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-- Emulate the stock reader's refresh behavior...
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--[[
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NOTE: For ref, on a Touch (debugPaint & a patched strace are your friend!):
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UI: flash: GC16_FAST, non-flash: AUTO (prefers GC16_FAST)
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Reader: When flash: if to/from img: GC16, else GC16_FAST; when non-flash: AUTO (seems to prefer GL16_FAST); Waiting for marker only on flash
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On a PW2:
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UI: flash: GC16_FAST, non-flash: AUTO (prefers GC16_FAST)
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Reader: When flash: if to/from img: GC16, else GC16_FAST; when non-flash: REAGL (w/ UPDATE_MODE_FULL!); Always waits for marker
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Note that the bottom status bar region is refreshed separately, right after the screen, as a PARTIAL, AUTO (GC16_FAST) update, and it's this marker that's waited after...
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Non flash lasts longer (dual timeout: 14pgs / 7mins).
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--]]
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-- We don't really have an easy way to know if we're refreshing the UI, or a page, or if said page contains an image, so go with the highest fidelity option
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-- We spend much more time in the reader than the UI, and our UI isn't very graphic anyway, so we'll follow the reader's behaviour above all
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self.full_refresh_waveform_mode = WAVEFORM_MODE_GC16
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-- Request REAGL waveform mode on devices that support it (PW2, KT2, KV) [FIXME: Is that actually true of the KT2?]
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if Device.model == "KindlePaperWhite2" or Device.model == "KindleBasic" or Device.model == "KindleVoyage" then
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self.partial_refresh_waveform_mode = WAVEFORM_MODE_REAGL
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-- We need to wait for every update marker when using REAGL waveform modes. That mostly means we always use MXCFB_WAIT_FOR_UPDATE_SUBMISSION.
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self.wait_for_every_marker = true
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else
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self.partial_refresh_waveform_mode = WAVEFORM_MODE_GL16_FAST
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-- NOTE: Or we could go back to what KOReader did before fa55acc in koreader-base, which was also to use AUTO ;).
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-- That said, we *should* be making more or less the same decisions as AUTO on our own, if I followed things correctly...
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--self.partial_refresh_waveform_mode = WAVEFORM_MODE_AUTO
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-- Only wait for update markers on FULL updates
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self.wait_for_every_marker = false
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end
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-- Default to GC16_FAST (will be used for PARTIAL UI updates)
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self.default_waveform_mode = WAVEFORM_MODE_GC16_FAST
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end
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end
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-- register & show a widget
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-- modal widget should be always on the top
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function UIManager:show(widget, x, y)
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DEBUG("show widget", widget.id)
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self._running = true
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local window = {x = x or 0, y = y or 0, widget = widget}
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-- put this window on top of the toppest non-modal window
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for i = #self._window_stack, 0, -1 do
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local top_window = self._window_stack[i]
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-- skip modal window
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if not top_window or not top_window.widget.modal then
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table.insert(self._window_stack, i + 1, window)
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break
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end
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end
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-- and schedule it to be painted
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self:setDirty(widget)
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-- tell the widget that it is shown now
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widget:handleEvent(Event:new("Show"))
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-- check if this widget disables double tap gesture
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if widget.disable_double_tap then
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Input.disable_double_tap = true
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end
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end
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-- unregister a widget
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function UIManager:close(widget)
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if not widget then
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DEBUG("widget not exist to be closed")
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return
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end
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DEBUG("close widget", widget.id)
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Input.disable_double_tap = DGESDETECT_DISABLE_DOUBLE_TAP
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local dirty = false
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for i = #self._window_stack, 1, -1 do
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if self._window_stack[i].widget == widget then
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table.remove(self._window_stack, i)
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dirty = true
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elseif self._window_stack[i].widget.disable_double_tap then
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Input.disable_double_tap = true
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end
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end
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if dirty then
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-- schedule remaining widgets to be painted
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for i = 1, #self._window_stack do
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self:setDirty(self._window_stack[i].widget)
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end
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end
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end
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-- schedule an execution task
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function UIManager:schedule(time, action)
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table.insert(self._execution_stack, { time = time, action = action })
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end
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-- schedule task in a certain amount of seconds (fractions allowed) from now
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function UIManager:scheduleIn(seconds, action)
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local when = { util.gettime() }
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local s = math.floor(seconds)
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local usecs = (seconds - s) * 1000000
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when[1] = when[1] + s
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when[2] = when[2] + usecs
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if when[2] > 1000000 then
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when[1] = when[1] + 1
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when[2] = when[2] - 1000000
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end
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self:schedule(when, action)
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end
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-- unschedule an execution task
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-- in order to unschedule anonymous functions, store a reference
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-- for example:
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-- self.anonymousFunction = function() self:regularFunction() end
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-- UIManager:scheduleIn(10, self.anonymousFunction)
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-- UIManager:unschedule(self.anonymousFunction)
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function UIManager:unschedule(action)
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for i = #self._execution_stack, 1, -1 do
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local task = self._execution_stack[i]
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if task.action == action then
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-- remove from table
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table.remove(self._execution_stack, i)
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end
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end
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end
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-- register a widget to be repainted
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function UIManager:setDirty(widget, refresh_type)
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-- "auto": request full refresh
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-- "full": force full refresh
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-- "partial": partial refresh
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if not refresh_type then
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refresh_type = "auto"
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end
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if widget then
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self._dirty[widget] = refresh_type
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end
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end
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function UIManager:insertZMQ(zeromq)
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table.insert(self._zeromqs, zeromq)
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return zeromq
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end
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function UIManager:removeZMQ(zeromq)
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for i = #self._zeromqs, 1, -1 do
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if self._zeromqs[i] == zeromq then
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table.remove(self._zeromqs, i)
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end
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end
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end
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-- set full refresh rate for e-ink screen
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-- and make the refresh rate persistant in global reader settings
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function UIManager:setRefreshRate(rate)
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DEBUG("set screen full refresh rate", rate)
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self.FULL_REFRESH_COUNT = rate
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G_reader_settings:saveSetting("full_refresh_count", rate)
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end
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-- get full refresh rate for e-ink screen
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function UIManager:getRefreshRate(rate)
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return self.FULL_REFRESH_COUNT
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end
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-- signal to quit
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function UIManager:quit()
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DEBUG("quit uimanager")
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self._running = false
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for i = #self._window_stack, 1, -1 do
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table.remove(self._window_stack, i)
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end
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for i = #self._execution_stack, 1, -1 do
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table.remove(self._execution_stack, i)
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end
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for i = #self._zeromqs, 1, -1 do
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self._zeromqs[i]:stop()
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table.remove(self._zeromqs, i)
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end
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end
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-- transmit an event to registered widgets
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function UIManager:sendEvent(event)
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if #self._window_stack == 0 then return end
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-- top level widget has first access to the event
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if self._window_stack[#self._window_stack].widget:handleEvent(event) then
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return
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end
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-- if the event is not consumed, active widgets can access it
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for _, widget in ipairs(self._window_stack) do
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if widget.widget.is_always_active then
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if widget.widget:handleEvent(event) then return end
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end
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if widget.widget.active_widgets then
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for _, active_widget in ipairs(widget.widget.active_widgets) do
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if active_widget:handleEvent(event) then return end
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end
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end
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end
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end
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function UIManager:checkTasks()
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local now = { util.gettime() }
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-- check if we have timed events in our queue and search next one
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local wait_until = nil
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local all_tasks_checked
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repeat
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all_tasks_checked = true
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for i = #self._execution_stack, 1, -1 do
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local task = self._execution_stack[i]
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if not task.time
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or task.time[1] < now[1]
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or task.time[1] == now[1] and task.time[2] < now[2] then
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-- task is pending to be executed right now. do it.
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task.action()
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-- and remove from table
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table.remove(self._execution_stack, i)
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-- start loop again, since new tasks might be on the
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-- queue now
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all_tasks_checked = false
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elseif not wait_until
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or wait_until[1] > task.time[1]
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or wait_until[1] == task.time[1] and wait_until[2] > task.time[2] then
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-- task is to be run in the future _and_ is scheduled
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-- earlier than the tasks we looked at already
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-- so adjust to the currently examined task instead.
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wait_until = task.time
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end
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end
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until all_tasks_checked
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return wait_until
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end
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-- this is the main loop of the UI controller
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-- it is intended to manage input events and delegate
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-- them to dialogs
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function UIManager:run()
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self._running = true
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while self._running do
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local now = { util.gettime() }
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local wait_until = self:checkTasks()
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--DEBUG("---------------------------------------------------")
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--DEBUG("exec stack", self._execution_stack)
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--DEBUG("window stack", self._window_stack)
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--DEBUG("dirty stack", self._dirty)
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--DEBUG("---------------------------------------------------")
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-- stop when we have no window to show
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if #self._window_stack == 0 then
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DEBUG("no dialog left to show")
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self:quit()
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return nil
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end
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-- repaint dirty widgets
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local dirty = false
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local request_full_refresh = false
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local force_full_refresh = false
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local force_partial_refresh = false
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local force_fast_refresh = false
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for _, widget in ipairs(self._window_stack) do
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-- paint if repaint_all is request
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-- paint also if current widget or any widget underneath is dirty
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if self.repaint_all or dirty or self._dirty[widget.widget] then
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widget.widget:paintTo(Screen.bb, widget.x, widget.y)
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if self._dirty[widget.widget] == "auto" then
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request_full_refresh = true
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end
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if self._dirty[widget.widget] == "full" then
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force_full_refresh = true
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end
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if self._dirty[widget.widget] == "partial" then
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force_partial_refresh = true
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end
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if self._dirty[widget.widget] == "fast" then
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force_fast_refresh = true
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end
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-- and remove from list after painting
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self._dirty[widget.widget] = nil
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-- trigger repaint
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dirty = true
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end
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end
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if self.full_refresh then
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dirty = true
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force_full_refresh = true
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end
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if self.partial_refresh then
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dirty = true
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force_partial_refresh = true
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end
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self.repaint_all = false
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self.full_refresh = false
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self.partial_refresh = false
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local refresh_type = self.default_refresh_type
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local waveform_mode = self.default_waveform_mode
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local wait_for_marker = self.wait_for_every_marker
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if dirty then
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if force_partial_refresh or force_fast_refresh then
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refresh_type = UPDATE_MODE_PARTIAL
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elseif force_full_refresh or self.refresh_count == self.FULL_REFRESH_COUNT - 1 then
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refresh_type = UPDATE_MODE_FULL
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end
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-- Handle the waveform mode selection...
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if refresh_type == UPDATE_MODE_FULL then
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waveform_mode = self.full_refresh_waveform_mode
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else
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waveform_mode = self.partial_refresh_waveform_mode
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end
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if force_fast_refresh then
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waveform_mode = self.fast_waveform_mode
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-- FIXME: Should we also avoid doing an MXCFB_WAIT_FOR_UPDATE_SUBMISSION for this update?
|
|
--wait_for_marker = false
|
|
end
|
|
-- If the device is REAGL-aware, we're specifically asking for a REAGL update, and we're doing a PARTIAL *reader* refresh, apply some trickery to match the stock reader's behavior
|
|
-- (On most device, REAGL updates are always FULL, but there's no black flash. On devices where this isn't the case [H2O], we're letting the driver do the job by using AUTO).
|
|
if not force_partial_refresh and not force_fast_refresh and refresh_type == UPDATE_MODE_PARTIAL and (waveform_mode == WAVEFORM_MODE_REAGL or waveform_mode == NTX_WFM_MODE_GLD16) then
|
|
refresh_type = UPDATE_MODE_FULL
|
|
end
|
|
-- On the other hand, if we asked for a PARTIAL *UI* refresh, fall back to the default waveform mode, which is tailored per-device to hopefully be more appropriate in this instance than the one we use in the reader.
|
|
if force_partial_refresh then
|
|
-- NOTE: Using default_waveform_mode might seem counter-intuitive when we have partial_refresh_waveform_mode, but partial_refresh_waveform_mode is mostly there as a means to flag REAGL-aware devices ;).
|
|
-- Here, we're actually interested in handling PARTIAL, regional (be it properly flagged or not) updates, and not the PARTIAL updates from the reader that actually refresh the whole screen (i.e., those between black flashes).
|
|
waveform_mode = self.default_waveform_mode
|
|
end
|
|
if self.update_regions_func then
|
|
local update_regions = self.update_regions_func()
|
|
for _, update_region in ipairs(update_regions) do
|
|
-- in some rare cases update region has 1 pixel offset
|
|
Screen:refresh(refresh_type, waveform_mode, wait_for_marker,
|
|
update_region.x-1, update_region.y-1,
|
|
update_region.w+2, update_region.h+2)
|
|
end
|
|
else
|
|
Screen:refresh(refresh_type, waveform_mode, wait_for_marker)
|
|
end
|
|
-- REAGL refreshes are always FULL (but without a black flash), but we want to keep our black flash timeout working, so don't reset the counter on FULL REAGL refreshes...
|
|
if refresh_type == UPDATE_MODE_FULL and waveform_mode ~= WAVEFORM_MODE_REAGL and waveform_mode ~= NTX_WFM_MODE_GLD16 then
|
|
self.refresh_count = 0
|
|
elseif not force_partial_refresh and not force_full_refresh then
|
|
self.refresh_count = (self.refresh_count + 1)%self.FULL_REFRESH_COUNT
|
|
end
|
|
self.update_regions_func = nil
|
|
end
|
|
|
|
self:checkTasks()
|
|
|
|
-- wait for next event
|
|
-- note that we will skip that if in the meantime we have tasks that are ready to run
|
|
local input_event = nil
|
|
if not wait_until then
|
|
if #self._zeromqs > 0 then
|
|
-- pending message queue, wait 100ms for input
|
|
input_event = Input:waitEvent(1000*100)
|
|
if not input_event or input_event.handler == "onInputError" then
|
|
for _, zeromq in ipairs(self._zeromqs) do
|
|
input_event = zeromq:waitEvent()
|
|
if input_event then break end
|
|
end
|
|
end
|
|
else
|
|
-- no pending task, wait endlessly
|
|
input_event = Input:waitEvent()
|
|
end
|
|
elseif wait_until[1] > now[1]
|
|
or wait_until[1] == now[1] and wait_until[2] > now[2] then
|
|
local wait_for = { s = wait_until[1] - now[1], us = wait_until[2] - now[2] }
|
|
if wait_for.us < 0 then
|
|
wait_for.s = wait_for.s - 1
|
|
wait_for.us = 1000000 + wait_for.us
|
|
end
|
|
-- wait until next task is pending
|
|
input_event = Input:waitEvent(wait_for.us, wait_for.s)
|
|
end
|
|
|
|
-- delegate input_event to handler
|
|
if input_event then
|
|
local handler = self.event_handlers[input_event]
|
|
if handler then
|
|
handler(input_event)
|
|
else
|
|
self.event_handlers["__default__"](input_event)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function UIManager:getRefreshMenuTable()
|
|
local function custom_1() return G_reader_settings:readSetting("refresh_rate_1") or 12 end
|
|
local function custom_2() return G_reader_settings:readSetting("refresh_rate_2") or 22 end
|
|
local function custom_3() return G_reader_settings:readSetting("refresh_rate_3") or 99 end
|
|
local function custom_input(name)
|
|
return {
|
|
title = _("Input page number for a full refresh"),
|
|
type = "number",
|
|
hint = "(1 - 99)",
|
|
callback = function(input)
|
|
local rate = tonumber(input)
|
|
G_reader_settings:saveSetting(name, rate)
|
|
UIManager:setRefreshRate(rate)
|
|
end,
|
|
}
|
|
end
|
|
return {
|
|
text = _("E-ink full refresh rate"),
|
|
sub_item_table = {
|
|
{
|
|
text = _("Every page"),
|
|
checked_func = function() return UIManager:getRefreshRate() == 1 end,
|
|
callback = function() UIManager:setRefreshRate(1) end,
|
|
},
|
|
{
|
|
text = _("Every 6 pages"),
|
|
checked_func = function() return UIManager:getRefreshRate() == 6 end,
|
|
callback = function() UIManager:setRefreshRate(6) end,
|
|
},
|
|
{
|
|
text_func = function() return _("Custom ") .. "1: " .. custom_1() .. _(" pages") end,
|
|
checked_func = function() return UIManager:getRefreshRate() == custom_1() end,
|
|
callback = function() UIManager:setRefreshRate(custom_1()) end,
|
|
hold_input = custom_input("refresh_rate_1")
|
|
},
|
|
{
|
|
text_func = function() return _("Custom ") .. "2: " .. custom_2() .. _(" pages") end,
|
|
checked_func = function() return UIManager:getRefreshRate() == custom_2() end,
|
|
callback = function() UIManager:setRefreshRate(custom_2()) end,
|
|
hold_input = custom_input("refresh_rate_2")
|
|
},
|
|
{
|
|
text_func = function() return _("Custom ") .. "3: " .. custom_3() .. _(" pages") end,
|
|
checked_func = function() return UIManager:getRefreshRate() == custom_3() end,
|
|
callback = function() UIManager:setRefreshRate(custom_3()) end,
|
|
hold_input = custom_input("refresh_rate_3")
|
|
},
|
|
}
|
|
}
|
|
end
|
|
|
|
UIManager:init()
|
|
return UIManager
|
|
|