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7e98b9de4b
Make sure we only send Suspend/Resume events when we *actually* suspend/resume. This is done via the Device `_beforeSuspend`/`_afterResume` methods, and those were called by the *input handlers*, not the PM logic; which means they would fire, while the PM logic could actually take a smarter decision and *not* do what the event just sent implied ;). (i.e., sleep with a cover -> suspend + actual suspend, OK; but if you then resume with a button -> input assumes resume, but PM will actually suspend again!). Existing design issue made more apparent by #9448 ;). Also fixes/generalizes a few corner-cases related to screen_saver_lock handling (e.g., don't allow USBMS during a lock). And deal with the fallout of the main change to the Kobo frontlight ramp behavior ;).
44 lines
1.1 KiB
Lua
44 lines
1.1 KiB
Lua
local BasePowerD = require("device/generic/powerd")
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local base_path = '/sys/devices/platform/imx-i2c.1/i2c-1/1-0049/twl6030_bci/power_supply/twl6030_battery/'
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local SonyPRSTUX_PowerD = BasePowerD:new{
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is_charging = nil,
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fl_min = 0,
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fl_max = 100,
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capacity_file = base_path .. 'capacity',
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status_file = base_path .. 'status'
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}
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function SonyPRSTUX_PowerD:init()
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end
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function SonyPRSTUX_PowerD:frontlightIntensityHW()
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if not self.device:hasFrontlight() then return 0 end
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end
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function SonyPRSTUX_PowerD:setIntensityHW(intensity)
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end
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function SonyPRSTUX_PowerD:getCapacityHW()
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return self:read_int_file(self.capacity_file)
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end
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function SonyPRSTUX_PowerD:isChargingHW()
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return self:read_str_file(self.status_file) == "Charging"
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end
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function SonyPRSTUX_PowerD:beforeSuspend()
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-- Inhibit user input and emit the Suspend event.
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self.device:_beforeSuspend()
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end
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function SonyPRSTUX_PowerD:afterResume()
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self:invalidateCapacityCache()
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-- Restore user input and emit the Resume event.
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self.device:_afterResume()
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end
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return SonyPRSTUX_PowerD
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