mirror of
https://github.com/koreader/koreader
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24424e505e
- Add IconWidget, use it for icons instead of ImageWidget. Specify icons by name only, look for them (with either .svg or .png suffixes) in multiple directories (including koreader/settings/icons/ to allow customizing them). Don't crash when icon name not found, shown a black background warning icon instead. - Don't trust the icons' native sizes: replace scale_for_dpi=true with width/height=DGENERIC_ICON_SIZE, so all icons get the same (tunable) size - except in a few specific use cases. - Top and bottom menu bars: normalize, and have icons properly centered in them, extend vertical line separators up to the edges. - TOC: adjust expand/collapse icons size to items size
164 lines
6.2 KiB
Lua
164 lines
6.2 KiB
Lua
local BD = require("ui/bidi")
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local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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local Device = require("device")
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local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
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local InfoMessage = require("ui/widget/infomessage")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local Menu = require("ui/widget/menu")
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local ReadCollection = require("readcollection")
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local UIManager = require("ui/uimanager")
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local Screen = require("device").screen
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local BaseUtil = require("ffi/util")
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local util = require("util")
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local _ = require("gettext")
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local T = BaseUtil.template
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local FileManagerCollection = InputContainer:extend{
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coll_menu_title = _("Favorites"),
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}
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function FileManagerCollection:init()
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self.ui.menu:registerToMainMenu(self)
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end
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function FileManagerCollection:addToMainMenu(menu_items)
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menu_items.collections = {
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text = self.coll_menu_title,
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callback = function()
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self:onShowColl("favorites")
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end,
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}
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end
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function FileManagerCollection:updateItemTable()
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-- Try to stay on current page.
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local select_number = nil
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if self.coll_menu.page and self.coll_menu.perpage then
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select_number = (self.coll_menu.page - 1) * self.coll_menu.perpage + 1
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end
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self.coll_menu:switchItemTable(self.coll_menu_title,
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ReadCollection:prepareList(self.coll_menu.collection), select_number)
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end
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function FileManagerCollection:onMenuHold(item)
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self.collfile_dialog = nil
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local buttons = {
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{
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{
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text = _("Sort"),
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callback = function()
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UIManager:close(self.collfile_dialog)
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local item_table = {}
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for i=1, #self._manager.coll_menu.item_table do
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table.insert(item_table, {text = self._manager.coll_menu.item_table[i].text, label = self._manager.coll_menu.item_table[i].file})
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end
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local SortWidget = require("ui/widget/sortwidget")
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local sort_item
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sort_item = SortWidget:new{
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title = _("Sort favorites"),
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item_table = item_table,
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callback = function()
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local new_order_table = {}
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for i=1, #sort_item.item_table do
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table.insert(new_order_table, {
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file = sort_item.item_table[i].label,
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order = i
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})
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end
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ReadCollection:writeCollection(new_order_table, self._manager.coll_menu.collection)
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self._manager:updateItemTable()
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end
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}
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UIManager:show(sort_item)
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end,
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},
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{
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text = _("Remove from collection"),
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callback = function()
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ReadCollection:removeItem(item.file, self._manager.coll_menu.collection)
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self._manager:updateItemTable()
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UIManager:close(self.collfile_dialog)
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end,
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},
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},
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{
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{
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text = _("Book information"),
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enabled = FileManagerBookInfo:isSupported(item.file),
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callback = function()
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FileManagerBookInfo:show(item.file)
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UIManager:close(self.collfile_dialog)
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end,
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},
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},
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}
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-- NOTE: Duplicated from frontend/apps/filemanager/filemanager.lua
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if Device:canExecuteScript(item.file) then
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table.insert(buttons, {
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{
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-- @translators This is the script's programming language (e.g., shell or python)
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text = T(_("Execute %1 script"), util.getScriptType(item.file)),
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enabled = true,
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callback = function()
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UIManager:close(self.collfile_dialog)
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local script_is_running_msg = InfoMessage:new{
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-- @translators %1 is the script's programming language (e.g., shell or python), %2 is the filename
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text = T(_("Running %1 script %2…"), util.getScriptType(item.file), BD.filename(BaseUtil.basename(item.file))),
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}
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UIManager:show(script_is_running_msg)
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UIManager:scheduleIn(0.5, function()
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local rv = os.execute(BaseUtil.realpath(item.file))
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UIManager:close(script_is_running_msg)
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if rv == 0 then
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UIManager:show(InfoMessage:new{
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text = _("The script exited successfully."),
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})
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else
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UIManager:show(InfoMessage:new{
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text = T(_("The script returned a non-zero status code: %1!"), bit.rshift(rv, 8)),
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icon = "notice-warning",
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})
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end
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end)
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end,
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}
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})
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end
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self.collfile_dialog = ButtonDialogTitle:new{
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title = item.text:match("([^/]+)$"),
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title_align = "center",
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buttons = buttons,
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}
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UIManager:show(self.collfile_dialog)
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return true
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end
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function FileManagerCollection:onShowColl(collection)
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self.coll_menu = Menu:new{
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ui = self.ui,
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width = Screen:getWidth(),
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height = Screen:getHeight(),
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covers_fullscreen = true, -- hint for UIManager:_repaint()
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is_borderless = true,
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is_popout = false,
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onMenuHold = self.onMenuHold,
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_manager = self,
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collection = collection,
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}
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self:updateItemTable()
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self.coll_menu.close_callback = function()
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-- Close it at next tick so it stays displayed
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-- while a book is opening (avoids a transient
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-- display of the underlying File Browser)
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UIManager:nextTick(function()
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UIManager:close(self.coll_menu)
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end)
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end
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UIManager:show(self.coll_menu)
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return true
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end
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return FileManagerCollection
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