mirror of
https://github.com/koreader/koreader
synced 2024-10-31 21:20:20 +00:00
2e731dd4dd
* generic Device:info() function which returns the model * add Device:canSuspend() and make it true in all devices that have suspend routines and the emulator * also enable fake poweroff/reboot on the emulator * add Device.home_dir * add Device:hasExitOptions() and update menus & comments
395 lines
14 KiB
Lua
395 lines
14 KiB
Lua
--[[--
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Generic device abstraction.
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This module defines stubs for common methods.
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--]]
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local logger = require("logger")
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local _ = require("gettext")
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local function yes() return true end
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local function no() return false end
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local Device = {
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screen_saver_mode = false,
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charging_mode = false,
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survive_screen_saver = false,
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is_cover_closed = false,
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should_restrict_JIT = false,
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model = nil,
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powerd = nil,
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screen = nil,
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screen_dpi_override = nil,
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input = nil,
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home_dir = nil,
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-- For Kobo, wait at least 15 seconds before calling suspend script. Otherwise, suspend might
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-- fail and the battery will be drained while we are in screensaver mode
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suspend_wait_timeout = 15,
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-- hardware feature tests: (these are functions!)
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hasKeyboard = no,
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hasKeys = no,
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hasDPad = no,
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hasExitOptions = yes,
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hasFewKeys = no,
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hasWifiToggle = yes,
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hasWifiManager = no,
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isHapticFeedbackEnabled = no,
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isTouchDevice = no,
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hasFrontlight = no,
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hasLightLevelFallback = no,
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hasNaturalLight = no, -- FL warmth implementation specific to NTX boards (Kobo, Cervantes)
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hasNaturalLightMixer = no, -- Same, but only found on newer boards
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needsTouchScreenProbe = no,
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hasClipboard = yes, -- generic internal clipboard on all devices
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hasEinkScreen = yes,
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canHWDither = no,
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canHWInvert = no,
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canUseCBB = yes, -- The C BB maintains a 1:1 feature parity with the Lua BB, except that is has NO support for BB4, and limited support for BBRGB24
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hasColorScreen = no,
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hasBGRFrameBuffer = no,
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canImportFiles = no,
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canShareText = no,
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canToggleGSensor = no,
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canToggleMassStorage = no,
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canUseWAL = yes, -- requires mmap'ed I/O on the target FS
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canRestart = yes,
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canSuspend = yes,
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canReboot = no,
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canPowerOff = no,
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-- use these only as a last resort. We should abstract the functionality
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-- and have device dependent implementations in the corresponting
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-- device/<devicetype>/device.lua file
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-- (these are functions!)
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isAndroid = no,
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isCervantes = no,
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isKindle = no,
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isKobo = no,
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isPocketBook = no,
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isRemarkable = no,
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isSonyPRSTUX = no,
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isSDL = no,
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isEmulator = no,
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isDesktop = no,
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-- some devices have part of their screen covered by the bezel
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viewport = nil,
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-- enforce portrait orientation on display, no matter how configured at
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-- startup
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isAlwaysPortrait = no,
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-- needs full screen refresh when resumed from screensaver?
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needsScreenRefreshAfterResume = yes,
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-- set to yes on devices whose framebuffer reports 8bit per pixel,
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-- but is actually a color eInk screen with 24bit per pixel.
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-- The refresh is still based on bytes. (This solves issue #4193.)
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has3BytesWideFrameBuffer = no,
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-- set to yes on devices that support over-the-air incremental updates.
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hasOTAUpdates = no,
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canOpenLink = no,
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openLink = no,
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canExternalDictLookup = no,
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}
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function Device:new(o)
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o = o or {}
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setmetatable(o, self)
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self.__index = self
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return o
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end
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-- Inverts PageTurn button mappings
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-- NOTE: For ref. on Kobo, stored by Nickel in the [Reading] section as invertPageTurnButtons=true
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function Device:invertButtons()
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if self:hasKeys() and self.input and self.input.event_map then
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for key, value in pairs(self.input.event_map) do
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if value == "LPgFwd" then
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self.input.event_map[key] = "LPgBack"
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elseif value == "LPgBack" then
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self.input.event_map[key] = "LPgFwd"
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elseif value == "RPgFwd" then
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self.input.event_map[key] = "RPgBack"
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elseif value == "RPgBack" then
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self.input.event_map[key] = "RPgFwd"
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end
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end
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-- NOTE: We currently leave self.input.rotation_map alone,
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-- which will definitely yield fairly stupid mappings in Landscape...
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end
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end
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function Device:init()
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assert(self ~= nil)
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if not self.screen then
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error("screen/framebuffer must be implemented")
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end
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if self.hasMultitouch == nil then
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-- default to assuming multitouch when dealing with a touch device
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self.hasMultitouch = self.isTouchDevice
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end
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self.screen.isColorScreen = self.hasColorScreen
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self.screen.isColorEnabled = function()
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if G_reader_settings:has("color_rendering") then
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return G_reader_settings:isTrue("color_rendering")
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else
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return self.screen.isColorScreen()
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end
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end
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self.screen.isBGRFrameBuffer = self.hasBGRFrameBuffer
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local low_pan_rate = G_reader_settings:readSetting("low_pan_rate")
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if low_pan_rate ~= nil then
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self.screen.low_pan_rate = low_pan_rate
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else
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self.screen.low_pan_rate = self.hasEinkScreen()
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end
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logger.info("initializing for device", self.model)
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logger.info("framebuffer resolution:", self.screen:getSize())
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if not self.input then
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self.input = require("device/input"):new{device = self}
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end
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if not self.powerd then
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self.powerd = require("device/generic/powerd"):new{device = self}
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end
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if self.viewport then
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logger.dbg("setting a viewport:", self.viewport)
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self.screen:setViewport(self.viewport)
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self.input:registerEventAdjustHook(
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self.input.adjustTouchTranslate,
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{x = 0 - self.viewport.x, y = 0 - self.viewport.y})
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end
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-- Handle button mappings shenanigans
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if self:hasKeys() then
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if G_reader_settings:isTrue("input_invert_page_turn_keys") then
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self:invertButtons()
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end
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end
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end
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function Device:setScreenDPI(dpi_override)
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self.screen:setDPI(dpi_override)
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self.input.gesture_detector:init()
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self.screen_dpi_override = dpi_override
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end
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function Device:getPowerDevice()
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return self.powerd
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end
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function Device:rescheduleSuspend()
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local UIManager = require("ui/uimanager")
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UIManager:unschedule(self.suspend)
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UIManager:scheduleIn(self.suspend_wait_timeout, self.suspend)
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end
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-- ONLY used for Kobo and PocketBook devices
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function Device:onPowerEvent(ev)
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if self.screen_saver_mode then
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if ev == "Power" or ev == "Resume" then
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if self.is_cover_closed then
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-- don't let power key press wake up device when the cover is in closed state
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self:rescheduleSuspend()
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else
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logger.dbg("Resuming...")
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local UIManager = require("ui/uimanager")
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UIManager:unschedule(self.suspend)
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local network_manager = require("ui/network/manager")
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if network_manager.wifi_was_on and G_reader_settings:isTrue("auto_restore_wifi") then
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network_manager:restoreWifiAsync()
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network_manager:scheduleConnectivityCheck()
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end
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self:resume()
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-- Restore to previous rotation mode, if need be.
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if self.orig_rotation_mode then
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self.screen:setRotationMode(self.orig_rotation_mode)
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end
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require("ui/screensaver"):close()
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if self:needsScreenRefreshAfterResume() then
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UIManager:scheduleIn(1, function() self.screen:refreshFull() end)
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end
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self.screen_saver_mode = false
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self.powerd:afterResume()
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end
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elseif ev == "Suspend" then
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-- Already in screen saver mode, no need to update UI/state before
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-- suspending the hardware. This usually happens when sleep cover
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-- is closed after the device was sent to suspend state.
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logger.dbg("Already in screen saver mode, suspending...")
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self:rescheduleSuspend()
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end
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-- else we were not in screensaver mode
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elseif ev == "Power" or ev == "Suspend" then
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self.powerd:beforeSuspend()
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local UIManager = require("ui/uimanager")
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logger.dbg("Suspending...")
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-- Mostly always suspend in Portrait/Inverted Portrait mode...
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-- ... except when we just show an InfoMessage or when the screensaver
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-- is disabled, as it plays badly with Landscape mode (c.f., #4098 and #5290)
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local screensaver_type = G_reader_settings:readSetting("screensaver_type")
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if screensaver_type ~= "message" and screensaver_type ~= "disable" then
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self.orig_rotation_mode = self.screen:getRotationMode()
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-- Leave Portrait & Inverted Portrait alone, that works just fine.
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if bit.band(self.orig_rotation_mode, 1) == 1 then
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-- i.e., only switch to Portrait if we're currently in *any* Landscape orientation (odd number)
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self.screen:setRotationMode(0)
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else
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self.orig_rotation_mode = nil
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end
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-- On eInk, if we're using a screensaver mode that shows an image,
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-- flash the screen to white first, to eliminate ghosting.
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if self:hasEinkScreen() and
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screensaver_type == "cover" or screensaver_type == "random_image" or
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screensaver_type == "image_file" then
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if not G_reader_settings:isTrue("screensaver_no_background") then
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self.screen:clear()
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end
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self.screen:refreshFull()
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end
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else
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-- nil it, in case user switched ScreenSaver modes during our lifetime.
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self.orig_rotation_mode = nil
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end
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require("ui/screensaver"):show()
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if self:needsScreenRefreshAfterResume() then
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self.screen:refreshFull()
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end
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self.screen_saver_mode = true
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UIManager:scheduleIn(0.1, function()
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local network_manager = require("ui/network/manager")
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-- NOTE: wifi_was_on does not necessarily mean that WiFi is *currently* on! It means *we* enabled it.
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-- This is critical on Kobos (c.f., #3936), where it might still be on from KSM or Nickel,
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-- without us being aware of it (i.e., wifi_was_on still unset or false),
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-- because suspend will at best fail, and at worst deadlock the system if WiFi is on,
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-- regardless of who enabled it!
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if network_manager.wifi_was_on or network_manager:isWifiOn() then
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network_manager:releaseIP()
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network_manager:turnOffWifi()
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end
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UIManager:scheduleIn(self.suspend_wait_timeout, self.suspend)
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end)
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end
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end
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function Device:info()
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return self.model
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end
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-- Hardware specific method to handle usb plug in event
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function Device:usbPlugIn() end
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-- Hardware specific method to handle usb plug out event
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function Device:usbPlugOut() end
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-- Hardware specific method to suspend the device
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function Device:suspend() end
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-- Hardware specific method to resume the device
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function Device:resume() end
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-- Hardware specific method to power off the device
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function Device:powerOff() end
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-- Hardware specific method to reboot the device
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function Device:reboot() end
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-- Hardware specific method to initialize network manager module
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function Device:initNetworkManager() end
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function Device:supportsScreensaver() return false end
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-- Device specific method to set datetime
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function Device:setDateTime(year, month, day, hour, min, sec) end
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-- Device specific method if any setting needs being saved
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function Device:saveSettings() end
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--[[--
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Device specific method for performing haptic feedback.
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@string type Type of haptic feedback. See <https://developer.android.com/reference/android/view/HapticFeedbackConstants.html>.
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--]]
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function Device:performHapticFeedback(type) end
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-- Device specific method for toggling input events
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function Device:setIgnoreInput(enable) return true end
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-- Device specific method for toggling the GSensor
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function Device:toggleGSensor(toggle) end
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-- Device specific method for set custom light levels
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function Device:setScreenBrightness(level) end
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--[[
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prepare for application shutdown
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--]]
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function Device:exit()
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require("ffi/input"):closeAll()
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self.screen:close()
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end
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function Device:retrieveNetworkInfo()
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local std_out = io.popen("ifconfig | " ..
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"sed -n " ..
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"-e 's/ \\+$//g' " ..
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"-e 's/ \\+/ /g' " ..
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"-e 's/ \\?inet6\\? addr: \\?\\([^ ]\\+\\) .*$/IP: \\1/p' " ..
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"-e 's/Link encap:Ethernet\\(.*\\)/\\1/p'",
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"r")
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if std_out then
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local result = std_out:read("*all")
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std_out:close()
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std_out = io.popen('2>/dev/null iwconfig | grep ESSID | cut -d\\" -f2')
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if std_out then
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local ssid = std_out:read("*all")
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result = result .. "SSID: " .. ssid:gsub("(.-)%s*$", "%1") .. "\n"
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std_out:close()
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end
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if os.execute("ip r | grep -q default") == 0 then
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-- NOTE: No -w flag available in the old busybox build used on Legacy Kindles...
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local pingok
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if self:isKindle() and self:hasKeyboard() then
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pingok = os.execute("ping -q -c 2 `ip r | grep default | tail -n 1 | cut -d ' ' -f 3` > /dev/null")
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else
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pingok = os.execute("ping -q -w 3 -c 2 `ip r | grep default | tail -n 1 | cut -d ' ' -f 3` > /dev/null")
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end
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if pingok == 0 then
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result = result .. "Gateway ping successful"
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else
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result = result .. "Gateway ping FAILED"
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end
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else
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result = result .. "No default gateway to ping"
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end
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return result
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end
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end
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function Device:setTime(hour, min)
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return false
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end
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-- Return an integer value to indicate the brightness of the environment. The value should be in
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-- range [0, 4].
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-- 0: dark.
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-- 1: dim, frontlight is needed.
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-- 2: neutral, turning frontlight on or off does not impact the reading experience.
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-- 3: bright, frontlight is not needed.
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-- 4: dazzling.
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function Device:ambientBrightnessLevel()
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return 0
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end
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return Device
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