mirror of
https://github.com/koreader/koreader
synced 2024-11-08 07:10:27 +00:00
701 lines
30 KiB
Lua
701 lines
30 KiB
Lua
local BD = require("ui/bidi")
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local DocSettings = require("docsettings")
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local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
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local InfoMessage = require("ui/widget/infomessage")
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local Menu = require("ui/widget/menu")
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local UIManager = require("ui/uimanager")
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local filemanagerutil = require("apps/filemanager/filemanagerutil")
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local logger = require("logger")
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local _ = require("gettext")
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local BookInfoManager = require("bookinfomanager")
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-- This is a kind of "base class" for both MosaicMenu and ListMenu.
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-- It implements the common code shared by these, mostly the non-UI
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-- work : the updating of items and the management of backgrouns jobs.
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--
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-- Here are defined the common overriden methods of Menu:
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-- :updateItems(select_number)
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-- :onCloseWidget()
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--
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-- MosaicMenu or ListMenu should implement specific UI methods:
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-- :_recalculateDimen()
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-- :_updateItemsBuildUI()
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-- This last method is called in the middle of :updateItems() , and
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-- should fill self.item_group with some specific UI layout. It may add
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-- not found item to self.items_to_update for us to update() them
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-- regularly.
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-- Store these as local, to be set by some object and re-used by
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-- another object (as we plug the methods below to different objects,
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-- we can't store them in 'self' if we want another one to use it)
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local current_path = nil
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local current_cover_specs = false
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-- Do some collectgarbage() every few drawings
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local NB_DRAWINGS_BETWEEN_COLLECTGARBAGE = 5
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local nb_drawings_since_last_collectgarbage = 0
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-- Simple holder of methods that will replace those
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-- in the real Menu class or instance
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local CoverMenu = {}
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local book_statuses = {"reading", "abandoned", "complete"}
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function CoverMenu:updateCache(file, status, do_create, pages)
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if do_create then -- create new cache entry if absent
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if self.cover_info_cache[file] then return end
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local doc_settings = DocSettings:open(file)
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-- We can get nb of page in the new 'doc_pages' setting, or from the old 'stats.page'
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local doc_pages = doc_settings:readSetting("doc_pages")
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if doc_pages then
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pages = doc_pages
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else
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local stats = doc_settings:readSetting("stats")
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if stats and stats.pages and stats.pages ~= 0 then -- crengine with statistics disabled stores 0
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pages = stats.pages
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end
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end
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local percent_finished = doc_settings:readSetting("percent_finished")
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local summary = doc_settings:readSetting("summary")
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status = summary and summary.status
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local highlight = doc_settings:readSetting("highlight")
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local has_highlight = highlight and next(highlight) and true
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self.cover_info_cache[file] = table.pack(pages, percent_finished, status, has_highlight) -- may be a sparse array
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else
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if self.cover_info_cache and self.cover_info_cache[file] then
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if status then
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self.cover_info_cache[file][3] = status
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else
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self.cover_info_cache[file] = nil
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end
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end
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end
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end
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function CoverMenu:updateItems(select_number)
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-- As done in Menu:updateItems()
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local old_dimen = self.dimen and self.dimen:copy()
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-- self.layout must be updated for focusmanager
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self.layout = {}
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self.item_group:clear()
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-- NOTE: Our various _recalculateDimen overloads appear to have a stronger dependency
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-- on the rest of the widget elements being properly laid-out,
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-- so we have to run it *first*, unlike in Menu.
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-- Otherwise, various layout issues arise (e.g., MosaicMenu's page_info is misaligned).
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self:_recalculateDimen()
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self.page_info:resetLayout()
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self.return_button:resetLayout()
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self.content_group:resetLayout()
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-- default to select the first item
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if not select_number then
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select_number = 1
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end
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-- Reset the list of items not found in db that will need to
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-- be updated by a scheduled action
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self.items_to_update = {}
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-- Cancel any previous (now obsolete) scheduled update
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if self.items_update_action then
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UIManager:unschedule(self.items_update_action)
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self.items_update_action = nil
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end
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-- Force garbage collecting before drawing a new page.
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-- It's not really needed from a memory usage point of view, we did
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-- all the free() where necessary, and koreader memory usage seems
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-- stable when file browsing only (15-25 MB).
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-- But I witnessed some freezes after browsing a lot when koreader's main
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-- process was using 100% cpu (and some slow downs while drawing soon before
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-- the freeze, like the full refresh happening before the final drawing of
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-- new text covers), while still having a small memory usage (20/30 Mb)
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-- that I suspect may be some garbage collecting happening at one point
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-- and getting stuck...
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-- With this, garbage collecting may be more deterministic, and it has
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-- no negative impact on user experience.
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-- But don't do it on every drawing, to not have all of them slow
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-- when memory usage is already high
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nb_drawings_since_last_collectgarbage = nb_drawings_since_last_collectgarbage + 1
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if nb_drawings_since_last_collectgarbage >= NB_DRAWINGS_BETWEEN_COLLECTGARBAGE then
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-- (delay it a bit so this pause is less noticable)
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UIManager:scheduleIn(0.2, function()
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collectgarbage()
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collectgarbage()
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end)
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nb_drawings_since_last_collectgarbage = 0
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end
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-- Specific UI building implementation (defined in some other module)
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self._has_cover_images = false
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self:_updateItemsBuildUI()
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-- Set the local variables with the things we know
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-- These are used only by extractBooksInDirectory(), which should
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-- use the cover_specs set for FileBrowser, and not those from History.
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-- Hopefully, we get self.path=nil when called fro History
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if self.path then
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current_path = self.path
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current_cover_specs = self.cover_specs
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end
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-- As done in Menu:updateItems()
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self:updatePageInfo(select_number)
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if self.show_path then
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self.title_bar:setSubTitle(BD.directory(filemanagerutil.abbreviate(self.path)))
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end
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self.show_parent.dithered = self._has_cover_images
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UIManager:setDirty(self.show_parent, function()
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local refresh_dimen =
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old_dimen and old_dimen:combine(self.dimen)
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or self.dimen
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return "ui", refresh_dimen, self.show_parent.dithered
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end)
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-- As additionally done in FileChooser:updateItems()
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if self.path_items then
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self.path_items[self.path] = (self.page - 1) * self.perpage + (select_number or 1)
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end
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-- Deal with items not found in db
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if #self.items_to_update > 0 then
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-- Prepare for background info extraction job
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local files_to_index = {} -- table of {filepath, cover_specs}
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for i=1, #self.items_to_update do
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table.insert(files_to_index, {
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filepath = self.items_to_update[i].filepath,
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cover_specs = self.items_to_update[i].cover_specs
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})
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end
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-- Launch it at nextTick, so UIManager can render us smoothly
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UIManager:nextTick(function()
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local launched = BookInfoManager:extractInBackground(files_to_index)
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if not launched then -- fork failed (never experienced that, but let's deal with it)
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-- Cancel scheduled update, as it won't get any result
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if self.items_update_action then
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UIManager:unschedule(self.items_update_action)
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self.items_update_action = nil
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end
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UIManager:show(InfoMessage:new{
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text = _("Start-up of background extraction job failed.\nPlease restart KOReader or your device.")
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})
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end
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end)
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-- Scheduled update action
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self.items_update_action = function()
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logger.dbg("Scheduled items update:", #self.items_to_update, "waiting")
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local is_still_extracting = BookInfoManager:isExtractingInBackground()
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local i = 1
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while i <= #self.items_to_update do -- process and clean in-place
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local item = self.items_to_update[i]
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item:update()
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if item.bookinfo_found then
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logger.dbg(" found", item.text)
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self.show_parent.dithered = item._has_cover_image
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local refreshfunc = function()
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if item.refresh_dimen then
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-- MosaicMenuItem may exceed its own dimen in its paintTo
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-- with its "description" hint
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return "ui", item.refresh_dimen, self.show_parent.dithered
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else
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return "ui", item[1].dimen, self.show_parent.dithered
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end
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end
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UIManager:setDirty(self.show_parent, refreshfunc)
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table.remove(self.items_to_update, i)
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else
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logger.dbg(" not yet found", item.text)
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i = i + 1
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end
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end
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if #self.items_to_update > 0 then -- re-schedule myself
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if is_still_extracting then -- we have still chances to get new stuff
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logger.dbg("re-scheduling items update:", #self.items_to_update, "still waiting")
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UIManager:scheduleIn(1, self.items_update_action)
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else
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logger.dbg("Not all items found, but background extraction has stopped, not re-scheduling")
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end
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else
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logger.dbg("items update completed")
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end
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end
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UIManager:scheduleIn(1, self.items_update_action)
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end
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-- (We may not need to do the following if we extend showFileDialog
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-- code in filemanager.lua to check for existence and call a
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-- method: self:getAdditionalButtons() to add our buttons
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-- to its own set.)
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-- We want to add some buttons to the showFileDialog popup. This function
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-- is dynamically created by FileManager:init(), and we don't want
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-- to override this... So, here, when we see the showFileDialog function,
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-- we replace it by ours.
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-- (FileManager may replace file_chooser.showFileDialog after we've been called once, so we need
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-- to replace it again if it is not ours)
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if not self.showFileDialog_ours -- never replaced
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or self.showFileDialog ~= self.showFileDialog_ours then -- it is no more ours
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-- We need to do it at nextTick, once FileManager has instantiated
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-- its FileChooser completely
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UIManager:nextTick(function()
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-- Store original function, so we can call it
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self.showFileDialog_orig = self.showFileDialog
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-- Replace it with ours
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-- This causes luacheck warning: "shadowing upvalue argument 'self' on line 34".
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-- Ignoring it (as done in filemanager.lua for the same showFileDialog)
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self.showFileDialog = function(self, file) -- luacheck: ignore
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-- Call original function: it will create a ButtonDialogTitle
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-- and store it as self.file_dialog, and UIManager:show() it.
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self.showFileDialog_orig(self, file)
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local bookinfo = BookInfoManager:getBookInfo(file)
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if not bookinfo or bookinfo._is_directory then
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-- If no bookinfo (yet) about this file, or it's a directory, let the original dialog be
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return true
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end
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-- Remember some of this original ButtonDialogTitle properties
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local orig_title = self.file_dialog.title
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local orig_title_align = self.file_dialog.title_align
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local orig_buttons = self.file_dialog.buttons
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-- Close original ButtonDialogTitle (it has not yet been painted
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-- on screen, so we won't see it)
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UIManager:close(self.file_dialog)
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-- And clear the rendering stack to avoid inheriting its dirty/refresh queue
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UIManager:clearRenderStack()
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-- Add some new buttons to original buttons set
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table.insert(orig_buttons, {
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{ -- Allow user to ignore some offending cover image
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text = bookinfo.ignore_cover and _("Unignore cover") or _("Ignore cover"),
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enabled = bookinfo.has_cover and true or false,
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callback = function()
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BookInfoManager:setBookInfoProperties(file, {
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["ignore_cover"] = not bookinfo.ignore_cover and 'Y' or false,
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})
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UIManager:close(self.file_dialog)
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self:updateItems()
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end,
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},
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{ -- Allow user to ignore some bad metadata (filename will be used instead)
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text = bookinfo.ignore_meta and _("Unignore metadata") or _("Ignore metadata"),
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enabled = bookinfo.has_meta and true or false,
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callback = function()
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BookInfoManager:setBookInfoProperties(file, {
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["ignore_meta"] = not bookinfo.ignore_meta and 'Y' or false,
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})
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UIManager:close(self.file_dialog)
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self:updateItems()
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end,
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},
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})
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table.insert(orig_buttons, {
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{ -- Allow a new extraction (multiple interruptions, book replaced)...
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text = _("Refresh cached book information"),
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enabled = bookinfo and true or false,
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callback = function()
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-- Wipe the cache
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self:updateCache(file)
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BookInfoManager:deleteBookInfo(file)
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UIManager:close(self.file_dialog)
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self:updateItems()
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end,
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},
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})
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-- Create the new ButtonDialogTitle, and let UIManager show it
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-- (all button callback fudging must be done after this block to stick)
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local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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self.file_dialog = ButtonDialogTitle:new{
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title = orig_title,
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title_align = orig_title_align,
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buttons = orig_buttons,
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}
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-- Fudge the "Reset settings" button callback to also trash the cover_info_cache
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local button = self.file_dialog.button_table:getButtonById("reset")
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local orig_purge_callback = button.callback
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button.callback = function()
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-- Wipe the cache
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self:updateCache(file)
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-- And then purge the sidecar folder as expected
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orig_purge_callback()
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end
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-- Fudge the status change button callbacks to also update the cover_info_cache
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for _, status in ipairs(book_statuses) do
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button = self.file_dialog.button_table:getButtonById(status)
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if not button then break end -- status buttons are not shown
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local orig_status_callback = button.callback
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button.callback = function()
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-- Update the cache
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self:updateCache(file, status)
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-- And then set the status on file as expected
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orig_status_callback()
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end
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end
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-- Replace the "Book information" button callback to use directly our bookinfo
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button = self.file_dialog.button_table:getButtonById("book_information")
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button.callback = function()
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FileManagerBookInfo:show(file, bookinfo)
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UIManager:close(self.file_dialog)
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end
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button = self.file_dialog.button_table:getButtonById("book_cover")
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if not bookinfo.has_cover then
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button:disable()
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end
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button = self.file_dialog.button_table:getButtonById("book_description")
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if bookinfo.description then
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button.callback = function()
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UIManager:close(self.file_dialog)
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FileManagerBookInfo:onShowBookDescription(bookinfo.description)
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end
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else
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button:disable()
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end
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UIManager:show(self.file_dialog)
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return true
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end
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-- Remember our function
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self.showFileDialog_ours = self.showFileDialog
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end)
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end
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Menu.mergeTitleBarIntoLayout(self)
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end
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-- Similar to showFileDialog setup just above, but for History,
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-- which is plugged in main.lua _FileManagerHistory_updateItemTable()
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function CoverMenu:onHistoryMenuHold(item)
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-- Call original function: it will create a ButtonDialog
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-- and store it as self.histfile_dialog, and UIManager:show() it.
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self.onMenuHold_orig(self, item)
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local file = item.file
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local bookinfo = BookInfoManager:getBookInfo(file)
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if not bookinfo then
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-- If no bookinfo (yet) about this file, let the original dialog be
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return true
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end
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-- Remember some of this original ButtonDialogTitle properties
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local orig_title = self.histfile_dialog.title
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local orig_title_align = self.histfile_dialog.title_align
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local orig_buttons = self.histfile_dialog.buttons
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-- Close original ButtonDialog (it has not yet been painted
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-- on screen, so we won't see it)
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UIManager:close(self.histfile_dialog)
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UIManager:clearRenderStack()
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-- Add some new buttons to original buttons set
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table.insert(orig_buttons, {
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{ -- Allow user to ignore some offending cover image
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text = bookinfo.ignore_cover and _("Unignore cover") or _("Ignore cover"),
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enabled = bookinfo.has_cover and true or false,
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callback = function()
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BookInfoManager:setBookInfoProperties(file, {
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["ignore_cover"] = not bookinfo.ignore_cover and 'Y' or false,
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})
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UIManager:close(self.histfile_dialog)
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self:updateItems()
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end,
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},
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{ -- Allow user to ignore some bad metadata (filename will be used instead)
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text = bookinfo.ignore_meta and _("Unignore metadata") or _("Ignore metadata"),
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enabled = bookinfo.has_meta and true or false,
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callback = function()
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BookInfoManager:setBookInfoProperties(file, {
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["ignore_meta"] = not bookinfo.ignore_meta and 'Y' or false,
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})
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UIManager:close(self.histfile_dialog)
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self:updateItems()
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end,
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},
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})
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table.insert(orig_buttons, {
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{ -- Allow a new extraction (multiple interruptions, book replaced)...
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text = _("Refresh cached book information"),
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enabled = bookinfo and true or false,
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callback = function()
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-- Wipe the cache
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self:updateCache(file)
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BookInfoManager:deleteBookInfo(file)
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UIManager:close(self.histfile_dialog)
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self:updateItems()
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end,
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},
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})
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-- Create the new ButtonDialog, and let UIManager show it
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-- (all button callback replacement must be done after this block to stick)
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local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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self.histfile_dialog = ButtonDialogTitle:new{
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title = orig_title,
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title_align = orig_title_align,
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buttons = orig_buttons,
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}
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-- Fudge the "Reset settings" button callback to also trash the cover_info_cache
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local button = self.histfile_dialog.button_table:getButtonById("reset")
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local orig_purge_callback = button.callback
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button.callback = function()
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-- Wipe the cache
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self:updateCache(file)
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-- And then purge the sidecar folder as expected
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orig_purge_callback()
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end
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-- Fudge the status change button callbacks to also update the cover_info_cache
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for _, status in ipairs(book_statuses) do
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button = self.histfile_dialog.button_table:getButtonById(status)
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if not button then break end -- status buttons are not shown
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local orig_status_callback = button.callback
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button.callback = function()
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-- Update the cache
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self:updateCache(file, status)
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-- And then set the status on file as expected
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orig_status_callback()
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end
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end
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-- Replace the "Book information" button callback to use directly our bookinfo
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button = self.histfile_dialog.button_table:getButtonById("book_information")
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local function when_updated_callback()
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self:updateItems()
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end
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button.callback = function()
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FileManagerBookInfo:show(file, bookinfo, when_updated_callback)
|
|
UIManager:close(self.histfile_dialog)
|
|
end
|
|
|
|
button = self.histfile_dialog.button_table:getButtonById("book_cover")
|
|
if not bookinfo.has_cover then
|
|
button:disable()
|
|
end
|
|
|
|
button = self.histfile_dialog.button_table:getButtonById("book_description")
|
|
if bookinfo.description then
|
|
button.callback = function()
|
|
UIManager:close(self.histfile_dialog)
|
|
FileManagerBookInfo:onShowBookDescription(bookinfo.description)
|
|
end
|
|
else
|
|
button:disable()
|
|
end
|
|
|
|
UIManager:show(self.histfile_dialog)
|
|
return true
|
|
end
|
|
|
|
-- Similar to showFileDialog setup just above, but for Collections,
|
|
-- which is plugged in main.lua _FileManagerCollections_updateItemTable()
|
|
function CoverMenu:onCollectionsMenuHold(item)
|
|
-- Call original function: it will create a ButtonDialog
|
|
-- and store it as self.collfile_dialog, and UIManager:show() it.
|
|
self.onMenuHold_orig(self, item)
|
|
local file = item.file
|
|
|
|
local bookinfo = BookInfoManager:getBookInfo(file)
|
|
if not bookinfo then
|
|
-- If no bookinfo (yet) about this file, let the original dialog be
|
|
return true
|
|
end
|
|
|
|
-- Remember some of this original ButtonDialogTitle properties
|
|
local orig_title = self.collfile_dialog.title
|
|
local orig_title_align = self.collfile_dialog.title_align
|
|
local orig_buttons = self.collfile_dialog.buttons
|
|
-- Close original ButtonDialog (it has not yet been painted
|
|
-- on screen, so we won't see it)
|
|
UIManager:close(self.collfile_dialog)
|
|
UIManager:clearRenderStack()
|
|
|
|
-- Add some new buttons to original buttons set
|
|
table.insert(orig_buttons, {
|
|
{ -- Allow user to ignore some offending cover image
|
|
text = bookinfo.ignore_cover and _("Unignore cover") or _("Ignore cover"),
|
|
enabled = bookinfo.has_cover and true or false,
|
|
callback = function()
|
|
BookInfoManager:setBookInfoProperties(file, {
|
|
["ignore_cover"] = not bookinfo.ignore_cover and 'Y' or false,
|
|
})
|
|
UIManager:close(self.collfile_dialog)
|
|
self:updateItems()
|
|
end,
|
|
},
|
|
{ -- Allow user to ignore some bad metadata (filename will be used instead)
|
|
text = bookinfo.ignore_meta and _("Unignore metadata") or _("Ignore metadata"),
|
|
enabled = bookinfo.has_meta and true or false,
|
|
callback = function()
|
|
BookInfoManager:setBookInfoProperties(file, {
|
|
["ignore_meta"] = not bookinfo.ignore_meta and 'Y' or false,
|
|
})
|
|
UIManager:close(self.collfile_dialog)
|
|
self:updateItems()
|
|
end,
|
|
},
|
|
})
|
|
table.insert(orig_buttons, {
|
|
{ -- Allow a new extraction (multiple interruptions, book replaced)...
|
|
text = _("Refresh cached book information"),
|
|
enabled = bookinfo and true or false,
|
|
callback = function()
|
|
-- Wipe the cache
|
|
self:updateCache(file)
|
|
BookInfoManager:deleteBookInfo(file)
|
|
UIManager:close(self.collfile_dialog)
|
|
self:updateItems()
|
|
end,
|
|
},
|
|
})
|
|
|
|
-- Create the new ButtonDialog, and let UIManager show it
|
|
-- (all button callback replacement must be done after this block to stick)
|
|
local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
|
|
self.collfile_dialog = ButtonDialogTitle:new{
|
|
title = orig_title,
|
|
title_align = orig_title_align,
|
|
buttons = orig_buttons,
|
|
}
|
|
|
|
-- Fudge the "Reset settings" button callback to also trash the cover_info_cache
|
|
local button = self.collfile_dialog.button_table:getButtonById("reset")
|
|
local orig_purge_callback = button.callback
|
|
button.callback = function()
|
|
-- Wipe the cache
|
|
self:updateCache(file)
|
|
-- And then purge the sidecar folder as expected
|
|
orig_purge_callback()
|
|
end
|
|
|
|
-- Fudge the status change button callbacks to also update the cover_info_cache
|
|
for _, status in ipairs(book_statuses) do
|
|
button = self.collfile_dialog.button_table:getButtonById(status)
|
|
if not button then break end -- status buttons are not shown
|
|
local orig_status_callback = button.callback
|
|
button.callback = function()
|
|
-- Update the cache
|
|
self:updateCache(file, status)
|
|
-- And then set the status on file as expected
|
|
orig_status_callback()
|
|
end
|
|
end
|
|
|
|
-- Replace the "Book information" button callback to use directly our bookinfo
|
|
button = self.collfile_dialog.button_table:getButtonById("book_information")
|
|
local function when_updated_callback()
|
|
self:updateItems()
|
|
end
|
|
button.callback = function()
|
|
FileManagerBookInfo:show(file, bookinfo, when_updated_callback)
|
|
UIManager:close(self.collfile_dialog)
|
|
end
|
|
|
|
button = self.collfile_dialog.button_table:getButtonById("book_cover")
|
|
if not bookinfo.has_cover then
|
|
button:disable()
|
|
end
|
|
|
|
button = self.collfile_dialog.button_table:getButtonById("book_description")
|
|
if bookinfo.description then
|
|
button.callback = function()
|
|
UIManager:close(self.collfile_dialog)
|
|
FileManagerBookInfo:onShowBookDescription(bookinfo.description)
|
|
end
|
|
else
|
|
button:disable()
|
|
end
|
|
|
|
UIManager:show(self.collfile_dialog)
|
|
return true
|
|
end
|
|
|
|
function CoverMenu:onCloseWidget()
|
|
-- Due to close callback in FileManagerHistory:onShowHist, we may be called
|
|
-- multiple times (witnessed that with print(debug.traceback())
|
|
-- So, avoid doing what follows twice
|
|
if self._covermenu_onclose_done then
|
|
return
|
|
end
|
|
self._covermenu_onclose_done = true
|
|
|
|
-- Stop background job if any (so that full cpu is available to reader)
|
|
logger.dbg("CoverMenu:onCloseWidget: terminating jobs if needed")
|
|
BookInfoManager:terminateBackgroundJobs()
|
|
BookInfoManager:closeDbConnection() -- sqlite connection no more needed
|
|
BookInfoManager:cleanUp() -- clean temporary resources
|
|
|
|
-- Cancel any still scheduled update
|
|
if self.items_update_action then
|
|
logger.dbg("CoverMenu:onCloseWidget: unscheduling items_update_action")
|
|
UIManager:unschedule(self.items_update_action)
|
|
self.items_update_action = nil
|
|
end
|
|
|
|
-- Propagate a call to free() to all our sub-widgets, to release memory used by their _bb
|
|
self.item_group:free()
|
|
|
|
-- Clean any short term cache (used by ListMenu to cache some Doc Settings info)
|
|
self.cover_info_cache = nil
|
|
|
|
-- Force garbage collecting when leaving too
|
|
-- (delay it a bit so this pause is less noticable)
|
|
UIManager:scheduleIn(0.2, function()
|
|
collectgarbage()
|
|
collectgarbage()
|
|
end)
|
|
nb_drawings_since_last_collectgarbage = 0
|
|
|
|
-- Call the object's original onCloseWidget (i.e., Menu's, as none our our expected subclasses currently implement it)
|
|
Menu.onCloseWidget(self)
|
|
end
|
|
|
|
function CoverMenu:tapPlus()
|
|
-- Call original function: it will create a ButtonDialogTitle
|
|
-- and store it as self.file_dialog, and UIManager:show() it.
|
|
CoverMenu._FileManager_tapPlus_orig(self)
|
|
if self.file_dialog.select_mode then return end -- do not change select menu
|
|
|
|
-- Remember some of this original ButtonDialogTitle properties
|
|
local orig_title = self.file_dialog.title
|
|
local orig_title_align = self.file_dialog.title_align
|
|
local orig_buttons = self.file_dialog.buttons
|
|
-- Close original ButtonDialogTitle (it has not yet been painted
|
|
-- on screen, so we won't see it)
|
|
UIManager:close(self.file_dialog)
|
|
UIManager:clearRenderStack()
|
|
|
|
-- Add a new button to original buttons set
|
|
table.insert(orig_buttons, {}) -- separator
|
|
table.insert(orig_buttons, {
|
|
{
|
|
text = _("Extract and cache book information"),
|
|
callback = function()
|
|
UIManager:close(self.file_dialog)
|
|
local Trapper = require("ui/trapper")
|
|
Trapper:wrap(function()
|
|
BookInfoManager:extractBooksInDirectory(current_path, current_cover_specs)
|
|
end)
|
|
end,
|
|
},
|
|
})
|
|
|
|
-- Create the new ButtonDialogTitle, and let UIManager show it
|
|
local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
|
|
self.file_dialog = ButtonDialogTitle:new{
|
|
title = orig_title,
|
|
title_align = orig_title_align,
|
|
buttons = orig_buttons,
|
|
}
|
|
UIManager:show(self.file_dialog)
|
|
return true
|
|
end
|
|
|
|
return CoverMenu
|