mirror of
https://github.com/koreader/koreader
synced 2024-11-04 12:00:25 +00:00
1d18b01cf7
Explicit new options: select_directory, select_file, show_files. With select_directory, show an entry to select current directory (so, removed undocumented hack "hold on .. to select current directory").
145 lines
4.7 KiB
Lua
145 lines
4.7 KiB
Lua
local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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local FileChooser = require("ui/widget/filechooser")
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local Font = require("ui/font")
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local UIManager = require("ui/uimanager")
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local ffiutil = require("ffi/util")
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local lfs = require("libs/libkoreader-lfs")
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local util = require("util")
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local _ = require("gettext")
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local T = ffiutil.template
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local PathChooser = FileChooser:extend{
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title = true, -- or a string
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-- if let to true, a generic title will be set in init()
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no_title = false,
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show_path = true,
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is_popout = false,
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covers_fullscreen = true, -- set it to false if you set is_popout = true
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is_borderless = true,
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-- smaller font to allow displaying our long titles
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tface = Font:getFace("smalltfont"),
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select_directory = true, -- allow selecting directories
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select_file = true, -- allow selecting files
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show_files = true, -- show files, even if select_files=false
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-- (directories are always shown, to allow navigation)
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show_hidden = G_reader_settings:readSetting("show_hidden"),
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detailed_file_info = false, -- show size and last mod time in Select message
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}
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function PathChooser:init()
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if self.title == true then -- default title depending on options
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if self.select_directory and not self.select_file then
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self.title = _("Long-press to select directory")
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elseif not self.select_directory and self.select_file then
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self.title = _("Long-press to select file")
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else
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self.title = _("Long-press to select")
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end
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end
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if not self.show_files then
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self.file_filter = function() return false end -- filter out regular files
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end
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if self.select_directory then
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-- Let FileChooser display "Long press to select current directory"
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self.show_current_dir_for_hold = true
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end
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FileChooser.init(self)
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end
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function PathChooser:onMenuSelect(item)
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local path = item.path
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if path:sub(-2, -1) == "/." then -- with show_current_dir_for_hold
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-- Don't navigate to same directory
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return true
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end
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path = ffiutil.realpath(path)
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if not path then
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-- If starting in a no-more existing directory, allow
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-- not getting stuck in it
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self:changeToPath("/")
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return true
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end
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local attr = lfs.attributes(path)
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if not attr then
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-- Same as above
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self:changeToPath("/")
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return true
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end
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if attr.mode ~= "directory" then
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-- Do nothing if Tap on other than directories
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return true
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end
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-- Let this method check permissions and if we can list
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-- this directory: we should get at least one item: ".."
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local sub_table = self:genItemTableFromPath(path)
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if #sub_table > 0 then
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self:changeToPath(path)
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end
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return true
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end
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function PathChooser:onMenuHold(item)
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local path = item.path
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if path:sub(-2, -1) == "/." then -- with show_current_dir_for_hold
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path = path:sub(1, -3)
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end
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path = ffiutil.realpath(path)
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if not path then
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return true
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end
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local attr = lfs.attributes(path)
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if not attr then
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return true
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end
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if attr.mode == "file" and not self.select_file then
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return true
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end
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if attr.mode == "directory" and not self.select_directory then
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return true
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end
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local title
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if attr.mode == "file" then
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if self.detailed_file_info then
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local filesize = util.getFormattedSize(attr.size)
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local lastmod = os.date("%Y-%m-%d %H:%M", attr.modification)
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title = T(_("Select this file?\n\n%1\n\nFile size: %2 bytes\nLast modified: %3"),
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path, filesize, lastmod)
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else
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title = T(_("Select this file?\n\n%1"), path)
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end
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elseif attr.mode == "directory" then
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title = T(_("Select this directory?\n\n%1"), path)
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else -- just in case we get something else
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title = T(_("Select this path?\n\n%1"), path)
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end
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local onConfirm = self.onConfirm
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self.button_dialog = ButtonDialogTitle:new{
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title = title,
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buttons = {
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{
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{
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text = _("Cancel"),
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callback = function()
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UIManager:close(self.button_dialog)
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end,
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},
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{
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text = _("Select"),
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callback = function()
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if onConfirm then
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onConfirm(path)
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end
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UIManager:close(self.button_dialog)
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UIManager:close(self)
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end,
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},
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},
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},
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}
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UIManager:show(self.button_dialog)
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return true
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end
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return PathChooser
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