mirror of
https://github.com/koreader/koreader
synced 2024-11-16 06:12:56 +00:00
1163 lines
40 KiB
Lua
1163 lines
40 KiB
Lua
local Blitbuffer = require("ffi/blitbuffer")
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local BottomContainer = require("ui/widget/container/bottomcontainer")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local Device = require("device")
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local FocusManager = require("ui/widget/focusmanager")
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local Font = require("ui/font")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local HorizontalSpan = require("ui/widget/horizontalspan")
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local ImageWidget = require("ui/widget/imagewidget")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local KeyboardLayoutDialog = require("ui/widget/keyboardlayoutdialog")
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local Size = require("ui/size")
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local TextWidget = require("ui/widget/textwidget")
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local UIManager = require("ui/uimanager")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local VerticalSpan = require("ui/widget/verticalspan")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local logger = require("logger")
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local time = require("ui/time")
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local util = require("util")
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local Screen = Device.screen
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local keyboard_state = {
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force_current_layout = false, -- Set to true to get/set current layout (instead of default layout)
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}
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local DEFAULT_LABEL_SIZE = 22
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local VirtualKeyPopup
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local VirtualKey = InputContainer:extend{
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key = nil,
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icon = nil,
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label = nil,
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bold = nil,
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keyboard = nil,
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callback = nil,
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-- This is to inhibit the key's own refresh (useful to avoid conflicts on Layer changing keys)
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skiptap = nil,
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skiphold = nil,
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width = nil,
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height = math.max(Screen:getWidth(), Screen:getHeight())*0.33,
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bordersize = 0,
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focused_bordersize = Size.border.default,
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radius = 0,
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face = Font:getFace("infont"),
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}
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-- For caps lock, it's necessary because after setLayout, the new shift key is no longer the same virtual key
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-- thus rendering its preset .ignore_key_release property useless
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local ignore_key_release
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function VirtualKey:init()
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local label_font_size = G_reader_settings:readSetting("keyboard_key_font_size", DEFAULT_LABEL_SIZE)
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self.face = Font:getFace("infont", label_font_size)
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self.bold = G_reader_settings:isTrue("keyboard_key_bold")
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if self.keyboard.symbolmode_keys[self.label] ~= nil then
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self.callback = function () self.keyboard:setLayer("Sym") end
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self.skiptap = true
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elseif self.keyboard.shiftmode_keys[self.label] ~= nil or self.keyboard.shiftmode_keys[self.key] ~= nil then
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-- self.key needed because the shift key's label could be the capslock instead of the shift
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local key = self.key or self.label
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local releasable = key == ""
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self.callback = function()
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self.keyboard.release_shift = releasable
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self.keyboard:setLayer("Shift")
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end
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self.hold_callback = function()
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ignore_key_release = true
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if releasable then self.keyboard.release_shift = false end
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self.keyboard:setLayer("Shift")
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end
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self.skiptap = true
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elseif self.keyboard.utf8mode_keys[self.label] ~= nil then
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self.key_chars = self:genKeyboardLayoutKeyChars()
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self.callback = function ()
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self.keyboard:onSwitchingKeyboardLayout()
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local current = G_reader_settings:readSetting("keyboard_layout")
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local default = G_reader_settings:readSetting("keyboard_layout_default")
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local keyboard_layouts = G_reader_settings:readSetting("keyboard_layouts", {})
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local next_layout = nil
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local layout_index = util.arrayContains(keyboard_layouts, current)
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if layout_index then
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if layout_index == #keyboard_layouts then
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layout_index = 1
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else
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layout_index = layout_index + 1
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end
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else
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if default and current ~= default then
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next_layout = default
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else
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layout_index = 1
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end
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end
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next_layout = next_layout or keyboard_layouts[layout_index] or "en"
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self.keyboard:setKeyboardLayout(next_layout)
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end
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self.hold_callback = function()
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self.keyboard:onSwitchingKeyboardLayout()
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if util.tableSize(self.key_chars) > 5 then -- 2 or more layouts enabled
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self.popup = VirtualKeyPopup:new{
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parent_key = self,
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}
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else
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self.keyboard_layout_dialog = KeyboardLayoutDialog:new{
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parent = self,
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keyboard_state = keyboard_state,
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}
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UIManager:show(self.keyboard_layout_dialog)
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end
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end
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self.hold_cb_is_popup = true
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self.swipe_callback = function(ges)
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self.keyboard:onSwitchingKeyboardLayout()
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local key_function = self.key_chars[ges.direction.."_func"]
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if key_function then
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key_function()
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end
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end
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self.skiptap = true
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elseif self.keyboard.umlautmode_keys[self.label] ~= nil then
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self.callback = function () self.keyboard:setLayer("Äéß") end
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self.skiptap = true
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elseif self.label == "" then
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self.callback = function () self.keyboard:delChar() end
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self.hold_callback = function ()
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self.ignore_key_release = true -- don't have delChar called on release
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self.keyboard:delToStartOfLine()
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end
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--self.skiphold = true
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elseif self.label == "←" then
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self.callback = function() self.keyboard:leftChar() end
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self.hold_callback = function()
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self.ignore_key_release = true
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self.keyboard:goToStartOfLine()
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end
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elseif self.label == "→" then
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self.callback = function() self.keyboard:rightChar() end
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self.hold_callback = function()
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self.ignore_key_release = true
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self.keyboard:goToEndOfLine()
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end
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elseif self.label == "↑" then
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self.callback = function() self.keyboard:upLine() end
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self.hold_callback = function()
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self.ignore_key_release = true
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self.keyboard:scrollUp()
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end
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elseif self.label == "↓" then
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self.callback = function() self.keyboard:downLine() end
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self.hold_callback = function()
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self.ignore_key_release = true
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self.keyboard:scrollDown()
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end
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else
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self.callback = function()
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self.keyboard:addChar(self.key)
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if self.close_after_callback_widget then
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UIManager:close(self.close_after_callback_widget)
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end
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if self.keyboard.shiftmode and not self.keyboard.symbolmode and self.keyboard.release_shift then
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self.keyboard:setLayer("Shift")
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end
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end
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self.hold_callback = function()
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if not self.key_chars then return end
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VirtualKeyPopup:new{
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parent_key = self,
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}
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end
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self.hold_cb_is_popup = true
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self.swipe_callback = function(ges)
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local key_string = self.key_chars[ges.direction] or self.key
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local key_function = self.key_chars[ges.direction.."_func"]
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if not key_function and key_string then
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if type(key_string) == "table" and key_string.key then
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key_string = key_string.key
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end
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self.keyboard:addChar(key_string)
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elseif key_function then
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key_function()
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end
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end
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end
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local label_widget
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if self.icon then
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-- Scale icon to fit other characters height
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-- (use *1.5 as our icons have a bit of white padding)
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local icon_height = math.ceil(self.face.size * 1.5)
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label_widget = ImageWidget:new{
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file = self.icon,
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scale_factor = 0, -- keep icon aspect ratio
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height = icon_height,
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width = self.width - 2*self.bordersize,
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}
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else
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label_widget = TextWidget:new{
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text = self.label,
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face = self.face,
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bold = self.bold or false,
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}
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-- Make long labels fit by decreasing font size
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local max_width = self.width - 2*self.bordersize - 2*Size.padding.small
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while label_widget:getWidth() > max_width do
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local new_size = label_widget.face.orig_size - 1
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label_widget:free()
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if new_size < 8 then break end -- don't go too small
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label_widget = TextWidget:new{
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text = self.label,
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face = Font:getFace(self.face.orig_font, new_size),
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bold = self.bold or false,
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}
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end
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end
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if self.alt_label then
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local OverlapGroup = require("ui/widget/overlapgroup")
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local alt_label_widget = TextWidget:new{
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text = self.alt_label,
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face = Font:getFace(self.face.orig_font, label_font_size - 4),
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bold = self.bold or false,
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fgcolor = Blitbuffer.COLOR_DARK_GRAY,
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padding = 0, -- no additional padding to font line height
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}
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local key_inner_dimen = Geom:new{
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w = self.width - 2*self.bordersize - 2*Size.padding.default,
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h = self.height - 2*self.bordersize - 2*Size.padding.small, -- already some padding via line height
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}
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label_widget = OverlapGroup:new{
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CenterContainer:new{
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dimen = key_inner_dimen,
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label_widget,
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},
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WidgetContainer:new{
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overlap_align = "right",
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dimen = Geom:new{
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w = alt_label_widget:getSize().w,
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h = key_inner_dimen.h,
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},
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alt_label_widget,
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},
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}
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end
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self[1] = FrameContainer:new{
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margin = 0,
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bordersize = self.bordersize,
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background = Blitbuffer.COLOR_WHITE,
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radius = 0,
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padding = 0,
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allow_mirroring = false,
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CenterContainer:new{
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dimen = Geom:new{
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w = self.width - 2*self.bordersize,
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h = self.height - 2*self.bordersize,
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},
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label_widget,
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},
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}
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self.dimen = Geom:new{
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w = self.width,
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h = self.height,
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}
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--self.dimen = self[1]:getSize()
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self.ges_events = {
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TapSelect = {
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GestureRange:new{
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ges = "tap",
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range = self.dimen,
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},
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},
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HoldSelect = {
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GestureRange:new{
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ges = "hold",
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range = self.dimen,
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},
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},
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HoldReleaseKey = {
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GestureRange:new{
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ges = "hold_release",
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range = self.dimen,
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},
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},
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PanReleaseKey = {
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GestureRange:new{
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ges = "pan_release",
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range = self.dimen,
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},
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},
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SwipeKey = {
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GestureRange:new{
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ges = "swipe",
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range = self.dimen,
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},
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},
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}
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if ((self.keyboard.shiftmode_keys[self.label] ~= nil or self.keyboard.shiftmode_keys[self.key]) and self.keyboard.shiftmode) or
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(self.keyboard.umlautmode_keys[self.label] ~= nil and self.keyboard.umlautmode) or
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(self.keyboard.symbolmode_keys[self.label] ~= nil and self.keyboard.symbolmode) then
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self[1].background = Blitbuffer.COLOR_LIGHT_GRAY
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end
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self.flash_keyboard = G_reader_settings:nilOrTrue("flash_keyboard")
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end
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function VirtualKey:genKeyboardLayoutKeyChars()
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local positions = {
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"northeast",
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"north",
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"northwest",
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"west",
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}
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local keyboard_layouts = G_reader_settings:readSetting("keyboard_layouts", {})
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local key_chars = {
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{ label = "🌐",
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},
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east = { label = "⋮", },
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east_func = function ()
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UIManager:close(self.popup)
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self.keyboard_layout_dialog = KeyboardLayoutDialog:new{
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parent = self,
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keyboard_state = keyboard_state,
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}
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UIManager:show(self.keyboard_layout_dialog)
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end,
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}
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for i = 1, #keyboard_layouts do
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key_chars[positions[i]] = string.sub(keyboard_layouts[i], 1, 2)
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key_chars[positions[i] .. "_func"] = function()
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UIManager:close(self.popup)
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self.keyboard:setKeyboardLayout(keyboard_layouts[i])
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end
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end
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return key_chars
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end
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-- NOTE: We currently don't ever set want_flash to true (c.f., our invert method).
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function VirtualKey:update_keyboard(want_flash, want_a2)
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-- NOTE: We use "a2" for the highlights.
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-- We flash the *full* keyboard when we release a hold.
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if want_flash then
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UIManager:setDirty(self.keyboard, function()
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return "flashui", self.keyboard[1][1].dimen -- i.e., keyboard_frame
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end)
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else
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local refresh_type = "ui"
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if want_a2 then
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refresh_type = "a2"
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end
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-- Only repaint the key itself, not the full board...
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UIManager:widgetRepaint(self[1], self[1].dimen.x, self[1].dimen.y)
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logger.dbg("update key", self.key)
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UIManager:setDirty(nil, refresh_type, self[1].dimen)
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-- NOTE: On MTK, we'd have to forcibly stall a bit for the highlights to actually show.
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--[[
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UIManager:forceRePaint()
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UIManager:yieldToEPDC(3000)
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--]]
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end
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end
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function VirtualKey:onFocus()
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self[1].inner_bordersize = self.focused_bordersize
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end
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function VirtualKey:onUnfocus()
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self[1].inner_bordersize = 0
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end
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function VirtualKey:onTapSelect(skip_flash)
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Device:performHapticFeedback("KEYBOARD_TAP")
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-- just in case it's not flipped to false on hold release where it's supposed to
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self.keyboard.ignore_first_hold_release = false
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if self.flash_keyboard and not skip_flash and not self.skiptap then
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self:invert(true)
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UIManager:forceRePaint()
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UIManager:yieldToEPDC()
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self:invert(false)
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if self.callback then
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self.callback()
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end
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UIManager:forceRePaint()
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else
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if self.callback then
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self.callback()
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end
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end
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return true
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end
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function VirtualKey:onHoldSelect()
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Device:performHapticFeedback("LONG_PRESS")
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-- No visual feedback necessary if we're going to show a popup on top of the key ;).
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if self.flash_keyboard and not self.skiphold and not self.hold_cb_is_popup then
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self:invert(true)
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UIManager:forceRePaint()
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UIManager:yieldToEPDC()
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-- NOTE: We do *NOT* set hold to true here,
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-- because some mxcfb drivers apparently like to merge the flash that it would request
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-- with the following key redraw, leading to an unsightly double flash :/.
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self:invert(false)
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if self.hold_callback then
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self.hold_callback()
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end
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UIManager:forceRePaint()
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else
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if self.hold_callback then
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self.hold_callback()
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end
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end
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return true
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end
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function VirtualKey:onSwipeKey(arg, ges)
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if G_reader_settings:isFalse("keyboard_swipes_enabled") then return true end
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Device:performHapticFeedback("KEYBOARD_TAP")
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if self.flash_keyboard then
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self:invert(true)
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UIManager:forceRePaint()
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UIManager:yieldToEPDC()
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self:invert(false)
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if self.swipe_callback then
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self.swipe_callback(ges)
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end
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UIManager:forceRePaint()
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else
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if self.swipe_callback then
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self.swipe_callback(ges)
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end
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end
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return true
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end
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function VirtualKey:onHoldReleaseKey()
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if ignore_key_release then
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ignore_key_release = nil
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return true
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end
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if self.ignore_key_release then
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self.ignore_key_release = nil
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return true
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end
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Device:performHapticFeedback("LONG_PRESS")
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if self.keyboard.ignore_first_hold_release then
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self.keyboard.ignore_first_hold_release = false
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return true
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end
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self:onTapSelect()
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return true
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end
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function VirtualKey:onPanReleaseKey()
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if self.ignore_key_release then
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self.ignore_key_release = nil
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return true
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end
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Device:performHapticFeedback("LONG_PRESS")
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if self.keyboard.ignore_first_hold_release then
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self.keyboard.ignore_first_hold_release = false
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return true
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end
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self:onTapSelect()
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return true
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end
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-- NOTE: We currently don't ever set hold to true (c.f., our onHoldSelect method)
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function VirtualKey:invert(invert, hold)
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if invert then
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self[1].inner_bordersize = self.focused_bordersize
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else
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self[1].inner_bordersize = 0
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end
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self:update_keyboard(hold, true)
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end
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VirtualKeyPopup = FocusManager:extend{
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modal = true,
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disable_double_tap = true,
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inputbox = nil,
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layout = nil, -- array
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}
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function VirtualKeyPopup:onTapClose(arg, ges)
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if ges.pos:notIntersectWith(self[1][1].dimen) then
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UIManager:close(self)
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return true
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end
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return false
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end
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function VirtualKeyPopup:onClose()
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UIManager:close(self)
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return true
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end
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function VirtualKeyPopup:onCloseWidget()
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self:free()
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UIManager:setDirty(nil, function()
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return "ui", self[1][1].dimen -- i.e., keyboard_frame
|
|
end)
|
|
end
|
|
|
|
function VirtualKeyPopup:init()
|
|
local parent_key = self.parent_key
|
|
local key_chars = parent_key.key_chars
|
|
local key_char_orig = key_chars[1]
|
|
local key_char_orig_func = parent_key.callback
|
|
|
|
self.layout = {}
|
|
local rows = {
|
|
extra_key_chars = {
|
|
key_chars[2],
|
|
key_chars[3],
|
|
key_chars[4],
|
|
-- _func equivalent for unnamed extra keys
|
|
key_chars[5],
|
|
key_chars[6],
|
|
key_chars[7],
|
|
},
|
|
top_key_chars = {
|
|
key_chars.northwest,
|
|
key_chars.north,
|
|
key_chars.northeast,
|
|
key_chars.northwest_func,
|
|
key_chars.north_func,
|
|
key_chars.northeast_func,
|
|
},
|
|
middle_key_chars = {
|
|
key_chars.west,
|
|
key_char_orig,
|
|
key_chars.east,
|
|
key_chars.west_func,
|
|
key_char_orig_func,
|
|
key_chars.east_func,
|
|
},
|
|
bottom_key_chars = {
|
|
key_chars.southwest,
|
|
key_chars.south,
|
|
key_chars.southeast,
|
|
key_chars.southwest_func,
|
|
key_chars.south_func,
|
|
key_chars.southeast_func,
|
|
},
|
|
}
|
|
if util.tableSize(rows.extra_key_chars) == 0 then rows.extra_key_chars = nil end
|
|
if util.tableSize(rows.top_key_chars) == 0 then rows.top_key_chars = nil end
|
|
-- we should always have a middle
|
|
if util.tableSize(rows.bottom_key_chars) == 0 then rows.bottom_key_chars = nil end
|
|
|
|
-- to store if a column exists
|
|
local columns = {}
|
|
local blank = {
|
|
HorizontalSpan:new{width = 0},
|
|
HorizontalSpan:new{width = parent_key.width},
|
|
HorizontalSpan:new{width = 0},
|
|
}
|
|
local h_key_padding = {
|
|
HorizontalSpan:new{width = 0},
|
|
HorizontalSpan:new{width = parent_key.keyboard.key_padding},
|
|
HorizontalSpan:new{width = 0},
|
|
}
|
|
local v_key_padding = VerticalSpan:new{width = parent_key.keyboard.key_padding}
|
|
|
|
local vertical_group = VerticalGroup:new{ allow_mirroring = false }
|
|
local horizontal_group_extra = HorizontalGroup:new{ allow_mirroring = false }
|
|
local horizontal_group_top = HorizontalGroup:new{ allow_mirroring = false }
|
|
local horizontal_group_middle = HorizontalGroup:new{ allow_mirroring = false }
|
|
local horizontal_group_bottom = HorizontalGroup:new{ allow_mirroring = false }
|
|
|
|
local function horizontalRow(chars, group)
|
|
local layout_horizontal = {}
|
|
|
|
for i = 1,3 do
|
|
local v = chars[i]
|
|
local v_func = chars[i+3]
|
|
|
|
if v then
|
|
columns[i] = true
|
|
blank[i].width = blank[2].width
|
|
if i == 1 then
|
|
h_key_padding[i].width = h_key_padding[2].width
|
|
end
|
|
|
|
local key = type(v) == "table" and v.key or v
|
|
local label = type(v) == "table" and v.label or key
|
|
local icon = type(v) == "table" and v.icon
|
|
local bold = type(v) == "table" and v.bold
|
|
local virtual_key = VirtualKey:new{
|
|
key = key,
|
|
label = label,
|
|
icon = icon,
|
|
bold = bold,
|
|
keyboard = parent_key.keyboard,
|
|
key_chars = key_chars,
|
|
width = parent_key.width,
|
|
height = parent_key.height,
|
|
close_after_callback_widget = self,
|
|
}
|
|
-- Support any function as a callback.
|
|
if v_func then
|
|
virtual_key.callback = v_func
|
|
end
|
|
-- don't open another popup on hold
|
|
virtual_key.hold_callback = nil
|
|
-- close popup on hold release
|
|
virtual_key.onHoldReleaseKey = function()
|
|
-- NOTE: Check our *parent* key!
|
|
if parent_key.ignore_key_release then
|
|
parent_key.ignore_key_release = nil
|
|
return true
|
|
end
|
|
Device:performHapticFeedback("LONG_PRESS")
|
|
if virtual_key.keyboard.ignore_first_hold_release then
|
|
virtual_key.keyboard.ignore_first_hold_release = false
|
|
return true
|
|
end
|
|
|
|
virtual_key:onTapSelect(true)
|
|
UIManager:close(self)
|
|
return true
|
|
end
|
|
virtual_key.onPanReleaseKey = virtual_key.onHoldReleaseKey
|
|
|
|
if v == key_char_orig then
|
|
virtual_key[1].background = Blitbuffer.COLOR_LIGHT_GRAY
|
|
|
|
-- restore ability to hold/pan release on central key after opening popup
|
|
virtual_key._keyOrigHoldPanHandler = function()
|
|
virtual_key.onHoldReleaseKey = virtual_key._onHoldReleaseKey
|
|
virtual_key.onPanReleaseKey = virtual_key._onPanReleaseKey
|
|
end
|
|
virtual_key._onHoldReleaseKey = virtual_key.onHoldReleaseKey
|
|
virtual_key.onHoldReleaseKey = virtual_key._keyOrigHoldPanHandler
|
|
virtual_key._onPanReleaseKey = virtual_key.onPanReleaseKey
|
|
virtual_key.onPanReleaseKey = virtual_key._keyOrigHoldPanHandler
|
|
end
|
|
|
|
table.insert(group, virtual_key)
|
|
table.insert(layout_horizontal, virtual_key)
|
|
else
|
|
table.insert(group, blank[i])
|
|
end
|
|
table.insert(group, h_key_padding[i])
|
|
end
|
|
table.insert(vertical_group, group)
|
|
table.insert(self.layout, layout_horizontal)
|
|
end
|
|
if rows.extra_key_chars then
|
|
horizontalRow(rows.extra_key_chars, horizontal_group_extra)
|
|
table.insert(vertical_group, v_key_padding)
|
|
end
|
|
if rows.top_key_chars then
|
|
horizontalRow(rows.top_key_chars, horizontal_group_top)
|
|
table.insert(vertical_group, v_key_padding)
|
|
end
|
|
-- always middle row
|
|
horizontalRow(rows.middle_key_chars, horizontal_group_middle)
|
|
if rows.bottom_key_chars then
|
|
table.insert(vertical_group, v_key_padding)
|
|
horizontalRow(rows.bottom_key_chars, horizontal_group_bottom)
|
|
end
|
|
|
|
if not columns[3] then
|
|
h_key_padding[2].width = 0
|
|
end
|
|
|
|
local num_rows = util.tableSize(rows)
|
|
local num_columns = util.tableSize(columns)
|
|
|
|
local keyboard_frame = FrameContainer:new{
|
|
margin = 0,
|
|
bordersize = Size.border.default,
|
|
background = G_reader_settings:nilOrTrue("keyboard_key_border") and Blitbuffer.COLOR_LIGHT_GRAY or Blitbuffer.COLOR_WHITE,
|
|
radius = 0,
|
|
padding = parent_key.keyboard.padding,
|
|
allow_mirroring = false,
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = parent_key.width*num_columns + 2*Size.border.default + (num_columns+1)*parent_key.keyboard.key_padding,
|
|
h = parent_key.height*num_rows + 2*Size.border.default + (num_rows+1)*parent_key.keyboard.key_padding,
|
|
},
|
|
vertical_group,
|
|
}
|
|
}
|
|
keyboard_frame.dimen = keyboard_frame:getSize()
|
|
|
|
self.ges_events.TapClose = {
|
|
GestureRange:new{
|
|
ges = "tap",
|
|
}
|
|
}
|
|
self.tap_interval_override = time.ms(G_reader_settings:readSetting("ges_tap_interval_on_keyboard_ms", 0))
|
|
|
|
if Device:hasKeys() then
|
|
self.key_events.Close = { { Device.input.group.Back } }
|
|
end
|
|
|
|
local offset_x = 2*keyboard_frame.bordersize + keyboard_frame.padding + parent_key.keyboard.key_padding
|
|
if columns[1] then
|
|
offset_x = offset_x + parent_key.width + parent_key.keyboard.key_padding
|
|
end
|
|
|
|
local offset_y = 2*keyboard_frame.bordersize + keyboard_frame.padding + parent_key.keyboard.key_padding
|
|
if rows.extra_key_chars then
|
|
offset_y = offset_y + parent_key.height + parent_key.keyboard.key_padding
|
|
end
|
|
if rows.top_key_chars then
|
|
offset_y = offset_y + parent_key.height + parent_key.keyboard.key_padding
|
|
end
|
|
|
|
local position_container = WidgetContainer:new{
|
|
dimen = {
|
|
x = parent_key.dimen.x - offset_x,
|
|
y = parent_key.dimen.y - offset_y,
|
|
h = Screen:getSize().h,
|
|
w = Screen:getSize().w,
|
|
},
|
|
keyboard_frame,
|
|
}
|
|
if position_container.dimen.x < 0 then
|
|
position_container.dimen.x = 0
|
|
-- We effectively move the popup, which means the key underneath our finger may no longer *exactly* be parent_key.
|
|
-- Make sure we won't close the popup right away, as that would risk being a *different* key, in order to make that less confusing.
|
|
parent_key.ignore_key_release = true
|
|
elseif position_container.dimen.x + keyboard_frame.dimen.w > Screen:getWidth() then
|
|
position_container.dimen.x = Screen:getWidth() - keyboard_frame.dimen.w
|
|
parent_key.ignore_key_release = true
|
|
end
|
|
if position_container.dimen.y < 0 then
|
|
position_container.dimen.y = 0
|
|
parent_key.ignore_key_release = true
|
|
elseif position_container.dimen.y + keyboard_frame.dimen.h > Screen:getHeight() then
|
|
position_container.dimen.y = Screen:getHeight() - keyboard_frame.dimen.h
|
|
parent_key.ignore_key_release = true
|
|
end
|
|
|
|
self[1] = position_container
|
|
|
|
UIManager:show(self)
|
|
-- Ensure the post-paint refresh will be able to grab updated coordinates from keyboard_frame by using a refresh function
|
|
UIManager:setDirty(self, function()
|
|
return "ui", keyboard_frame.dimen
|
|
end)
|
|
end
|
|
|
|
local VirtualKeyboard = FocusManager:extend{
|
|
name = "VirtualKeyboard",
|
|
visible = nil,
|
|
lock_visibility = false,
|
|
covers_footer = true,
|
|
modal = true,
|
|
disable_double_tap = true,
|
|
inputbox = nil,
|
|
KEYS = nil, -- table to store layouts
|
|
shiftmode_keys = nil, -- table
|
|
symbolmode_keys = nil, -- table
|
|
utf8mode_keys = nil, -- table
|
|
umlautmode_keys = nil, -- table
|
|
keyboard_layer = 2,
|
|
shiftmode = false,
|
|
symbolmode = false,
|
|
umlautmode = false,
|
|
layout = nil, -- array
|
|
|
|
height = nil,
|
|
default_label_size = DEFAULT_LABEL_SIZE,
|
|
bordersize = Size.border.default,
|
|
padding = 0,
|
|
key_padding = Size.padding.small,
|
|
|
|
lang_to_keyboard_layout = {
|
|
ar = "ar_keyboard",
|
|
bg_BG = "bg_keyboard",
|
|
bn = "bn_keyboard",
|
|
de = "de_keyboard",
|
|
el = "el_keyboard",
|
|
en = "en_keyboard",
|
|
es = "es_keyboard",
|
|
fa = "fa_keyboard",
|
|
fr = "fr_keyboard",
|
|
he = "he_keyboard",
|
|
ja = "ja_keyboard",
|
|
ka = "ka_keyboard",
|
|
ko_KR = "ko_KR_keyboard",
|
|
pl = "pl_keyboard",
|
|
pt_BR = "pt_keyboard",
|
|
ro = "ro_keyboard",
|
|
ru = "ru_keyboard",
|
|
sk = "sk_keyboard",
|
|
th = "th_keyboard",
|
|
tr = "tr_keyboard",
|
|
uk = "uk_keyboard",
|
|
vi = "vi_keyboard",
|
|
zh = "zh_keyboard",
|
|
zh_CN = "zh_CN_keyboard",
|
|
},
|
|
|
|
lang_has_submenu = {
|
|
ja = true,
|
|
zh = true,
|
|
zh_CN = true,
|
|
},
|
|
}
|
|
|
|
function VirtualKeyboard:init()
|
|
if self.uwrap_func then
|
|
self.uwrap_func()
|
|
self.uwrap_func = nil
|
|
end
|
|
local lang = self:getKeyboardLayout()
|
|
local keyboard_layout = self.lang_to_keyboard_layout[lang] or self.lang_to_keyboard_layout["en"]
|
|
local keyboard = require("ui/data/keyboardlayouts/" .. keyboard_layout)
|
|
self.KEYS = keyboard.keys or {}
|
|
self.shiftmode_keys = keyboard.shiftmode_keys or {}
|
|
self.symbolmode_keys = keyboard.symbolmode_keys or {}
|
|
self.utf8mode_keys = keyboard.utf8mode_keys or {}
|
|
self.umlautmode_keys = keyboard.umlautmode_keys or {}
|
|
self.width = Screen:getWidth()
|
|
local keys_height = G_reader_settings:isTrue("keyboard_key_compact") and 48 or 64
|
|
self.height = Screen:scaleBySize(keys_height * #self.KEYS)
|
|
self.min_layer = keyboard.min_layer
|
|
self.max_layer = keyboard.max_layer
|
|
self:initLayer(self.keyboard_layer)
|
|
self.tap_interval_override = time.ms(G_reader_settings:readSetting("ges_tap_interval_on_keyboard_ms", 0))
|
|
if Device:hasKeys() then
|
|
self.key_events.Close = { { "Back" } }
|
|
end
|
|
if keyboard.wrapInputBox then
|
|
self.uwrap_func = keyboard.wrapInputBox(self.inputbox) or self.uwrap_func
|
|
end
|
|
if Device:hasDPad() then
|
|
-- hadDPad() would have FocusManager handle arrow keys strokes to navigate
|
|
-- and activate this VirtualKeyboard's touch keys (needed on non-touch Kindle).
|
|
-- If we have a keyboard, we'd prefer arrow keys (and Enter, and Del) to be
|
|
-- handled by InputText to navigate the cursor inside the text box, and to
|
|
-- add newline and delete chars. And if we are a touch device, we don't
|
|
-- need focus manager to help us navigate keys and fields.
|
|
-- So, disable all key_event handled by FocusManager
|
|
if Device:isTouchDevice() then
|
|
-- Remove all FocusManager key event handlers.
|
|
for k, _ in pairs(self.builtin_key_events) do
|
|
self.key_events[k] = nil
|
|
end
|
|
for k, _ in pairs(self.extra_key_events) do
|
|
self.key_events[k] = nil
|
|
end
|
|
elseif Device:hasKeyboard() then
|
|
-- Use physical keyboard for most characters
|
|
-- For special characters not available in physical keyboard
|
|
-- Use arrow and Press keys to select in VirtualKeyboard
|
|
for k, seq in pairs(self.extra_key_events) do
|
|
if self:_isTextKeyWithoutModifier(seq) then
|
|
self.key_events[k] = nil
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function VirtualKeyboard:_isTextKeyWithoutModifier(seq)
|
|
for _, oneseq in ipairs(seq) do
|
|
if #oneseq ~= 1 then -- has modifier key combination
|
|
return false
|
|
end
|
|
if #oneseq[1] ~= 1 then -- not simple text key, like Home, End
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:getKeyboardLayout()
|
|
if G_reader_settings:isFalse("keyboard_remember_layout") and not keyboard_state.force_current_layout then
|
|
local lang = G_reader_settings:readSetting("keyboard_layout_default")
|
|
or G_reader_settings:readSetting("keyboard_layout", "en")
|
|
G_reader_settings:saveSetting("keyboard_layout", lang)
|
|
end
|
|
return G_reader_settings:readSetting("keyboard_layout") or G_reader_settings:readSetting("language")
|
|
end
|
|
|
|
function VirtualKeyboard:setKeyboardLayout(layout)
|
|
keyboard_state.force_current_layout = true
|
|
local prev_keyboard_height = self.dimen and self.dimen.h
|
|
G_reader_settings:saveSetting("keyboard_layout", layout)
|
|
self:init()
|
|
if prev_keyboard_height and self.dimen.h ~= prev_keyboard_height then
|
|
self:_refresh(true, true)
|
|
-- Keyboard height change: notify parent (InputDialog)
|
|
if self.inputbox and self.inputbox.parent and self.inputbox.parent.onKeyboardHeightChanged then
|
|
self.inputbox.parent:onKeyboardHeightChanged()
|
|
end
|
|
else
|
|
self:_refresh(true)
|
|
end
|
|
keyboard_state.force_current_layout = false
|
|
end
|
|
|
|
function VirtualKeyboard:onClose()
|
|
UIManager:close(self)
|
|
if self.inputbox and Device:hasDPad() then
|
|
-- let input text handle Back event to unfocus
|
|
-- otherwise, another extra Back event needed
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:_refresh(want_flash, fullscreen)
|
|
local refresh_type = "ui"
|
|
if want_flash then
|
|
refresh_type = "flashui"
|
|
end
|
|
if fullscreen then
|
|
UIManager:setDirty("all", refresh_type)
|
|
return
|
|
end
|
|
UIManager:setDirty(self, function()
|
|
return refresh_type, self[1][1].dimen -- i.e., keyboard_frame
|
|
end)
|
|
end
|
|
|
|
function VirtualKeyboard:onShow()
|
|
self:_refresh(true)
|
|
self.visible = true
|
|
Device:startTextInput()
|
|
return true
|
|
end
|
|
|
|
function VirtualKeyboard:onCloseWidget()
|
|
self:_refresh(true)
|
|
self.visible = false
|
|
-- NOTE: This effectively stops SDL text input when a keyboard is hidden (... but navigational stuff still works).
|
|
-- If you instead wanted it to be enabled as long as an input dialog is displayed, regardless of VK's state,
|
|
-- this could be moved to InputDialog's onShow/onCloseWidget handlers (but, it would allow input on unfocused fields).
|
|
-- NOTE: But something more complex, possibly based on an in-class ref count would have to be implemented in order to be able to deal
|
|
-- with multiple InputDialogs being shown and closed in asymmetric fashion... Ugh.
|
|
Device:stopTextInput()
|
|
end
|
|
|
|
function VirtualKeyboard:lockVisibility(toggle)
|
|
self.lock_visibility = toggle
|
|
end
|
|
|
|
function VirtualKeyboard:setVisibility(toggle)
|
|
if self.lock_visibility then
|
|
return
|
|
end
|
|
|
|
if toggle then
|
|
UIManager:show(self)
|
|
else
|
|
self:onClose()
|
|
end
|
|
end
|
|
|
|
function VirtualKeyboard:isVisible()
|
|
return self.visible
|
|
end
|
|
|
|
function VirtualKeyboard:showKeyboard(ignore_first_hold_release)
|
|
if not self:isVisible() then
|
|
self.ignore_first_hold_release = ignore_first_hold_release
|
|
self:setVisibility(true)
|
|
end
|
|
end
|
|
|
|
function VirtualKeyboard:hideKeyboard()
|
|
if self:isVisible() then
|
|
self:setVisibility(false)
|
|
end
|
|
end
|
|
|
|
function VirtualKeyboard:initLayer(layer)
|
|
local function VKLayer(b1, b2, b3)
|
|
local function boolnum(bool)
|
|
return bool and 1 or 0
|
|
end
|
|
return 2 - boolnum(b1) + 2 * boolnum(b2) + 4 * boolnum(b3)
|
|
end
|
|
|
|
if layer then
|
|
-- to be sure layer is selected properly
|
|
layer = math.max(layer, self.min_layer)
|
|
layer = math.min(layer, self.max_layer)
|
|
self.keyboard_layer = layer
|
|
-- fill the layer modes
|
|
self.shiftmode = (layer == 1 or layer == 3 or layer == 5 or layer == 7 or layer == 9 or layer == 11)
|
|
self.symbolmode = (layer == 3 or layer == 4 or layer == 7 or layer == 8 or layer == 11 or layer == 12)
|
|
self.umlautmode = (layer == 5 or layer == 6 or layer == 7 or layer == 8)
|
|
else -- or, without input parameter, restore layer from current layer modes
|
|
self.keyboard_layer = VKLayer(self.shiftmode, self.symbolmode, self.umlautmode)
|
|
end
|
|
self:addKeys()
|
|
end
|
|
|
|
function VirtualKeyboard:addKeys()
|
|
self:free() -- free previous keys' TextWidgets
|
|
self.layout = {}
|
|
local base_key_width = math.floor((self.width - (#self.KEYS[1] + 1)*self.key_padding - 2*self.padding)/#self.KEYS[1])
|
|
local base_key_height = math.floor((self.height - (#self.KEYS + 1)*self.key_padding - 2*self.padding)/#self.KEYS)
|
|
local h_key_padding = HorizontalSpan:new{width = self.key_padding}
|
|
local v_key_padding = VerticalSpan:new{width = self.key_padding}
|
|
local vertical_group = VerticalGroup:new{ allow_mirroring = false }
|
|
for i = 1, #self.KEYS do
|
|
local horizontal_group = HorizontalGroup:new{ allow_mirroring = false }
|
|
local layout_horizontal = {}
|
|
for j = 1, #self.KEYS[i] do
|
|
local key
|
|
local key_chars = self.KEYS[i][j][self.keyboard_layer]
|
|
local label
|
|
local alt_label
|
|
local width_factor
|
|
if type(key_chars) == "table" then
|
|
key = key_chars[1]
|
|
label = key_chars.label
|
|
alt_label = key_chars.alt_label
|
|
width_factor = key_chars.width
|
|
else
|
|
key = key_chars
|
|
key_chars = nil
|
|
end
|
|
width_factor = width_factor or self.KEYS[i][j].width or self.KEYS[i].width or 1.0
|
|
local key_width = math.floor((base_key_width + self.key_padding) * width_factor)
|
|
- self.key_padding
|
|
local key_height = base_key_height
|
|
label = label or self.KEYS[i][j].label or key
|
|
if label == "" and self.shiftmode and (not self.release_shift or self.symbolmode) then
|
|
key = label
|
|
label = "" -- capslock symbol
|
|
end
|
|
local virtual_key = VirtualKey:new{
|
|
key = key,
|
|
key_chars = key_chars,
|
|
icon = self.KEYS[i][j].icon,
|
|
label = label,
|
|
alt_label = alt_label,
|
|
bold = self.KEYS[i][j].bold,
|
|
keyboard = self,
|
|
width = key_width,
|
|
height = key_height,
|
|
}
|
|
if not virtual_key.key_chars then
|
|
virtual_key.swipe_callback = nil
|
|
end
|
|
table.insert(horizontal_group, virtual_key)
|
|
table.insert(layout_horizontal, virtual_key)
|
|
if j ~= #self.KEYS[i] then
|
|
table.insert(horizontal_group, h_key_padding)
|
|
end
|
|
end
|
|
table.insert(vertical_group, horizontal_group)
|
|
table.insert(self.layout, layout_horizontal)
|
|
if i ~= #self.KEYS then
|
|
table.insert(vertical_group, v_key_padding)
|
|
end
|
|
end
|
|
|
|
local keyboard_frame = FrameContainer:new{
|
|
margin = 0,
|
|
bordersize = Size.border.default,
|
|
background = G_reader_settings:nilOrTrue("keyboard_key_border") and Blitbuffer.COLOR_LIGHT_GRAY or Blitbuffer.COLOR_WHITE,
|
|
radius = 0,
|
|
padding = self.padding,
|
|
allow_mirroring = false,
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.width - 2*Size.border.default - 2*self.padding,
|
|
h = self.height - 2*Size.border.default - 2*self.padding,
|
|
},
|
|
vertical_group,
|
|
}
|
|
}
|
|
self[1] = BottomContainer:new{
|
|
dimen = Screen:getSize(),
|
|
keyboard_frame,
|
|
}
|
|
-- Beware, this won't be updated post-paint, so the coordinates will stay at (0, 0)
|
|
-- (i.e., only the size is accurate, not the position).
|
|
self.dimen = keyboard_frame:getSize()
|
|
end
|
|
|
|
function VirtualKeyboard:setLayer(key)
|
|
if key == "Shift" then
|
|
self.shiftmode = not self.shiftmode
|
|
elseif key == "Sym" or key == "ABC" then
|
|
self.symbolmode = not self.symbolmode
|
|
elseif key == "Äéß" then
|
|
self.umlautmode = not self.umlautmode
|
|
end
|
|
self:initLayer()
|
|
self:_refresh(false)
|
|
end
|
|
|
|
function VirtualKeyboard:addChar(key)
|
|
logger.dbg("add char", key)
|
|
self.inputbox:addChars(key)
|
|
end
|
|
|
|
function VirtualKeyboard:delChar()
|
|
logger.dbg("delete char")
|
|
self.inputbox:delChar()
|
|
end
|
|
|
|
function VirtualKeyboard:delToStartOfLine()
|
|
logger.dbg("delete to start of line")
|
|
self.inputbox:delToStartOfLine()
|
|
end
|
|
|
|
function VirtualKeyboard:leftChar()
|
|
self.inputbox:leftChar()
|
|
end
|
|
|
|
function VirtualKeyboard:rightChar()
|
|
self.inputbox:rightChar()
|
|
end
|
|
|
|
function VirtualKeyboard:goToStartOfLine()
|
|
self.inputbox:goToStartOfLine()
|
|
end
|
|
|
|
-- Some keyboard with intermediate state (ie. zh) may need to be notified
|
|
function VirtualKeyboard:onSwitchingKeyboardLayout()
|
|
if self.inputbox.onSwitchingKeyboardLayout then self.inputbox:onSwitchingKeyboardLayout() end
|
|
end
|
|
|
|
function VirtualKeyboard:goToEndOfLine()
|
|
self.inputbox:goToEndOfLine()
|
|
end
|
|
|
|
function VirtualKeyboard:upLine()
|
|
self.inputbox:upLine()
|
|
end
|
|
|
|
function VirtualKeyboard:scrollUp()
|
|
self.inputbox:scrollUp()
|
|
end
|
|
|
|
function VirtualKeyboard:downLine()
|
|
self.inputbox:downLine()
|
|
end
|
|
|
|
function VirtualKeyboard:scrollDown()
|
|
self.inputbox:scrollDown()
|
|
end
|
|
|
|
function VirtualKeyboard:clear()
|
|
logger.dbg("clear input")
|
|
self.inputbox:clear()
|
|
end
|
|
|
|
return VirtualKeyboard
|