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koreader/einkfb.c

323 lines
9.2 KiB
C

/*
KindlePDFViewer: eink framebuffer access
Copyright (C) 2011 Hans-Werner Hilse <hilse@web.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <fcntl.h>
//#include <stdio.h>
#include "einkfb.h"
static int openFrameBuffer(lua_State *L) {
const char *fb_device = luaL_checkstring(L, 1);
FBInfo *fb = (FBInfo*) lua_newuserdata(L, sizeof(FBInfo));
uint8_t *fb_map_address = NULL;
luaL_getmetatable(L, "einkfb");
fb->buf = (BlitBuffer*) lua_newuserdata(L, sizeof(BlitBuffer));
luaL_getmetatable(L, "blitbuffer");
lua_setmetatable(L, -2);
lua_setfield(L, -2, "bb");
lua_setmetatable(L, -2);
#ifndef EMULATE_READER
/* open framebuffer */
fb->fd = open(fb_device, O_RDWR);
if (fb->fd == -1) {
return luaL_error(L, "cannot open framebuffer %s",
fb_device);
}
/* initialize data structures */
memset(&fb->finfo, 0, sizeof(fb->finfo));
memset(&fb->vinfo, 0, sizeof(fb->vinfo));
/* Get fixed screen information */
if (ioctl(fb->fd, FBIOGET_FSCREENINFO, &fb->finfo)) {
return luaL_error(L, "cannot get screen info");
}
if (fb->finfo.type != FB_TYPE_PACKED_PIXELS) {
return luaL_error(L, "video type %x not supported",
fb->finfo.type);
}
if (ioctl(fb->fd, FBIOGET_VSCREENINFO, &fb->vinfo)) {
return luaL_error(L, "cannot get variable screen info");
}
if (!fb->vinfo.grayscale) {
return luaL_error(L, "only grayscale is supported but framebuffer says it isn't");
}
if (fb->vinfo.xres <= 0 || fb->vinfo.yres <= 0) {
return luaL_error(L, "invalid resolution %dx%d.\n",
fb->vinfo.xres, fb->vinfo.yres);
}
/* mmap the framebuffer */
fb->buf->pitch = fb->finfo.line_length;
fb_map_address = mmap(0, fb->finfo.smem_len,
PROT_READ | PROT_WRITE, MAP_SHARED, fb->fd, 0);
if(fb_map_address == MAP_FAILED) {
return luaL_error(L, "cannot mmap framebuffer");
}
if (fb->vinfo.bits_per_pixel != 4) {
/* for 8bpp K4, we create a shadow 4bpp blitbuffer
* K4 uses 16 scale 8bpp framebuffer, so we still cheat it as 4bpp */
fb->buf->pitch = fb->buf->pitch / 2;
fb->buf->data = (uint8_t *)calloc(fb->buf->pitch * fb->vinfo.yres, sizeof(uint8_t));
if (!fb->buf->data) {
return luaL_error(L, "failed to allocate memory for framebuffer's shadow blitbuffer!");
}
fb->buf->allocated = 1;
fb->real_buf = (BlitBuffer *)malloc(sizeof(BlitBuffer));
if (!fb->buf->data) {
return luaL_error(L, "failed to allocate memory for framebuffer's blitbuffer!");
}
fb->real_buf->pitch = fb->finfo.line_length;
fb->real_buf->w = fb->vinfo.xres;
fb->real_buf->h = fb->vinfo.yres;
fb->real_buf->allocated = 0;
fb->real_buf->data = fb_map_address;
} else {
/* for K2, K3 and DXG, we map framebuffer to fb->buf->data directly */
fb->real_buf = NULL;
fb->buf->data = fb_map_address;
fb->buf->allocated = 0;
}
#else
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
return luaL_error(L, "cannot initialize SDL.");
}
if(!(fb->screen = SDL_SetVideoMode(EMULATE_READER_W, EMULATE_READER_H, 32, SDL_HWSURFACE))) {
return luaL_error(L, "can't get video surface %dx%d for 32bpp.",
EMULATE_READER_W, EMULATE_READER_H);
}
fb->vinfo.xres = EMULATE_READER_W;
fb->vinfo.yres = EMULATE_READER_H;
fb->buf->pitch = (EMULATE_READER_W + 1) / 2;
fb->buf->data = calloc(fb->buf->pitch * EMULATE_READER_H, sizeof(char));
if(fb->buf->data == NULL) {
return luaL_error(L, "cannot get framebuffer emu memory");
}
#endif
fb->buf->w = fb->vinfo.xres;
fb->buf->h = fb->vinfo.yres;
memset(fb->buf->data, 0, fb->buf->pitch * fb->buf->h);
return 1;
}
static int getSize(lua_State *L) {
FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
lua_pushinteger(L, fb->vinfo.xres);
lua_pushinteger(L, fb->vinfo.yres);
return 2;
}
static int closeFrameBuffer(lua_State *L) {
FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
// should be save if called twice
if(fb->buf != NULL && fb->buf->data != NULL) {
#ifndef EMULATE_READER
if (fb->vinfo.bits_per_pixel != 4) {
munmap(fb->real_buf->data, fb->finfo.smem_len);
free(fb->buf->data);
} else {
munmap(fb->buf->data, fb->finfo.smem_len);
}
close(fb->fd);
#else
free(fb->buf->data);
#endif
fb->buf->data = NULL;
// the blitbuffer in fb->buf should be freed
// by the Lua GC when our object is garbage
// collected sice it is visible as an entry
// in the fb table
}
return 0;
}
static int einkUpdate(lua_State *L) {
FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
// for Kindle e-ink display
int fxtype = luaL_optint(L, 2, 0);
#ifndef EMULATE_READER
int i = 0, j = 0, h = 0, w = 0, pitch = 0;
uint8_t *fb_buf = NULL;
/* copy bitmap from 4bpp shadow blitbuffer to framebuffer */
if (fb->vinfo.bits_per_pixel != 4) {
fb_buf = fb->buf->data;
h = fb->buf->h;
w = fb->buf->w;
pitch = fb->buf->pitch;
for (i = (h-1); i > 0; i--) {
for (j = (w-1)/2; j > 0; j--) {
fb->real_buf->data[i*w + j*2] = fb_buf[i*pitch + j];
fb->real_buf->data[i*w + j*2] &= 0xF0;
fb->real_buf->data[i*w + j*2] |= fb_buf[i*pitch + j]>>4 & 0x0F;
fb->real_buf->data[i*w + j*2 + 1] = fb_buf[i*pitch + j];
fb->real_buf->data[i*w + j*2 + 1] &= 0x0F;
fb->real_buf->data[i*w + j*2 + 1] |= fb_buf[i*pitch + j]<<4 & 0xF0;
}
}
}
update_area_t myarea;
myarea.x1 = luaL_optint(L, 3, 0);
myarea.y1 = luaL_optint(L, 4, 0);
myarea.x2 = myarea.x1 + luaL_optint(L, 5, fb->vinfo.xres);
myarea.y2 = myarea.y1 + luaL_optint(L, 6, fb->vinfo.yres);
myarea.buffer = NULL;
myarea.which_fx = fxtype ? fx_update_partial : fx_update_full;
ioctl(fb->fd, FBIO_EINK_UPDATE_DISPLAY_AREA, &myarea);
#else
// for now, we only do fullscreen blits in emulation mode
if (fxtype == 0) {
// simmulate a full screen update in eink screen
if(SDL_MUSTLOCK(fb->screen) && (SDL_LockSurface(fb->screen) < 0)) {
return luaL_error(L, "can't lock surface.");
}
SDL_FillRect(fb->screen, NULL, 0x000000);
if(SDL_MUSTLOCK(fb->screen)) SDL_UnlockSurface(fb->screen);
SDL_Flip(fb->screen);
}
if(SDL_MUSTLOCK(fb->screen) && (SDL_LockSurface(fb->screen) < 0)) {
return luaL_error(L, "can't lock surface.");
}
int x1 = luaL_optint(L, 3, 0);
int y1 = luaL_optint(L, 4, 0);
int w = luaL_optint(L, 5, fb->vinfo.xres);
int h = luaL_optint(L, 6, fb->vinfo.yres);
int x, y;
for(y = y1; y < y1+h; y++) {
uint32_t *sfptr = (uint32_t*)(fb->screen->pixels + y*fb->screen->pitch);
for(x = x1; x < x1+w; x+=2) {
uint8_t value = fb->buf->data[y*fb->buf->pitch + x/2];
sfptr[x] = SDL_MapRGB(fb->screen->format,
255 - (value & 0xF0),
255 - (value & 0xF0),
255 - (value & 0xF0));
sfptr[x+1] = SDL_MapRGB(fb->screen->format,
255 - ((value & 0x0F) << 4),
255 - ((value & 0x0F) << 4),
255 - ((value & 0x0F) << 4));
}
}
if(SDL_MUSTLOCK(fb->screen)) SDL_UnlockSurface(fb->screen);
SDL_Flip(fb->screen);
#endif
return 0;
}
/* NOTICE!!! You must close and reopen framebuffer after called this method.
* Otherwise, screen resolution will not be updated! */
static int einkSetOrientation(lua_State *L) {
#ifndef EMULATE_READER
FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
int mode = luaL_optint(L, 2, 0);
if (mode < 0 || mode > 3) {
return luaL_error(L, "Wrong rotation mode %d given!", mode);
}
/* ioctl has a different definition for rotation mode.
* 1
* +--------------+
* | +----------+ |
* | | | |
* | | Freedom! | |
* | | | |
* | | | |
* 3 | | | | 2
* | | | |
* | | | |
* | +----------+ |
* | |
* | |
* +--------------+
* 0
* */
if (mode == 1)
mode = 2;
else if (mode == 2)
mode = 1;
ioctl(fb->fd, FBIO_EINK_SET_DISPLAY_ORIENTATION, mode);
#endif
return 0;
}
static int einkGetOrientation(lua_State *L) {
int mode = 0;
#ifndef EMULATE_READER
FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
ioctl(fb->fd, FBIO_EINK_GET_DISPLAY_ORIENTATION, &mode);
/* adjust ioctl's rotate mode definition to KPV's
* refer to screen.lua */
if (mode == 2)
mode = 1;
else if (mode == 1)
mode = 2;
#endif
lua_pushinteger(L, mode);
return 1;
}
static const struct luaL_Reg einkfb_func[] = {
{"open", openFrameBuffer},
{NULL, NULL}
};
static const struct luaL_Reg einkfb_meth[] = {
{"close", closeFrameBuffer},
{"__gc", closeFrameBuffer},
{"refresh", einkUpdate},
{"getOrientation", einkGetOrientation},
{"setOrientation", einkSetOrientation},
{"getSize", getSize},
{NULL, NULL}
};
int luaopen_einkfb(lua_State *L) {
luaL_newmetatable(L, "einkfb");
lua_pushstring(L, "__index");
lua_pushvalue(L, -2);
lua_settable(L, -3);
luaL_register(L, NULL, einkfb_meth);
luaL_register(L, "einkfb", einkfb_func);
return 1;
}