mirror of
https://github.com/koreader/koreader
synced 2024-11-13 19:11:25 +00:00
3066c86e38
This is a major overhaul of the hardware abstraction layer. A few notes: General platform distinction happens in frontend/device.lua which will delegate everything else to frontend/device/<platform_name>/device.lua which should extend frontend/device/generic/device.lua Screen handling is implemented in frontend/device/screen.lua which includes the *functionality* to support device specifics. Actually setting up the device specific functionality, however, is done in the device specific setup code in the relevant device.lua file. The same goes for input handling.
73 lines
2.1 KiB
Lua
73 lines
2.1 KiB
Lua
local InputContainer = require("ui/widget/container/inputcontainer")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local TextWidget = require("ui/widget/textwidget")
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local Font = require("ui/font")
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local Geom = require("ui/geometry")
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local Device = require("device")
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local UIManager = require("ui/uimanager")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local Input = require("device").input
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local Screen = require("device").screen
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local Blitbuffer = require("ffi/blitbuffer")
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--[[
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Widget that displays a tiny notification on top of screen
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--]]
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local Notification = InputContainer:new{
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face = Font:getFace("infofont", 20),
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text = "Null Message",
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timeout = nil,
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margin = 5,
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padding = 5,
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}
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function Notification:init()
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if Device:hasKeys() then
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self.key_events = {
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AnyKeyPressed = { { Input.group.Any }, seqtext = "any key", doc = "close dialog" }
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}
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end
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-- we construct the actual content here because self.text is only available now
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local text_widget = TextWidget:new{
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text = self.text,
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face = self.face
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}
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local widget_size = text_widget:getSize()
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self[1] = CenterContainer:new{
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dimen = Geom:new{
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w = Screen:getWidth(),
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h = Screen:getHeight()/10,
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},
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FrameContainer:new{
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background = Blitbuffer.COLOR_WHITE,
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radius = 0,
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margin = self.margin,
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padding = self.padding,
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CenterContainer:new{
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dimen = Geom:new{
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w = widget_size.w,
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h = widget_size.h
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},
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text_widget,
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}
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}
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}
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end
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function Notification:onShow()
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-- triggered by the UIManager after we got successfully shown (not yet painted)
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if self.timeout then
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UIManager:scheduleIn(self.timeout, function() UIManager:close(self) end)
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end
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return true
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end
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function Notification:onAnyKeyPressed()
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-- triggered by our defined key events
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UIManager:close(self)
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return true
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end
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return Notification
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