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mirror of https://github.com/koreader/koreader synced 2024-11-16 06:12:56 +00:00
koreader/frontend/ui/widget/configdialog.lua
poire-z 1c49f817fd
Fix ConfigDialog's ButtonProgress Fine tune updating presets (#6433)
Witnessed with "L/R Margins": tapping on a button
sets the value to the preset table, by reference.
Tapping the -/+ fine tuning buttons was updating
these tables in-place, in effect modifying the presets.
2020-07-25 23:15:31 +02:00

1388 lines
59 KiB
Lua

local Button = require("ui/widget/button")
local ButtonProgressWidget = require("ui/widget/buttonprogresswidget")
local Blitbuffer = require("ffi/blitbuffer")
local BottomContainer = require("ui/widget/container/bottomcontainer")
local CenterContainer = require("ui/widget/container/centercontainer")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local Event = require("ui/event")
local FixedTextWidget = require("ui/widget/fixedtextwidget")
local FocusManager = require("ui/widget/focusmanager")
local Font = require("ui/font")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local HorizontalSpan = require("ui/widget/horizontalspan")
local IconButton = require("ui/widget/iconbutton")
local ImageWidget = require("ui/widget/imagewidget")
local InputContainer = require("ui/widget/container/inputcontainer")
local LineWidget = require("ui/widget/linewidget")
local RightContainer = require("ui/widget/container/rightcontainer")
local Size = require("ui/size")
local TextWidget = require("ui/widget/textwidget")
local ToggleSwitch = require("ui/widget/toggleswitch")
local UIManager = require("ui/uimanager")
local UnderlineContainer = require("ui/widget/container/underlinecontainer")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local dump = require("dump")
local logger = require("logger")
local _ = require("gettext")
local Screen = Device.screen
local T = require("ffi/util").template
local OptionTextItem = InputContainer:new{}
function OptionTextItem:init()
local text_widget = self[1]
self.underline_container = UnderlineContainer:new{
text_widget,
padding = self.underline_padding, -- vertical padding between text and underline
color = self.color,
}
self[1] = FrameContainer:new{
padding = 0,
padding_left = self.padding_left,
padding_right = self.padding_right,
bordersize = 0,
self.underline_container,
}
self.dimen = self[1]:getSize()
-- we need this table per-instance, so we declare it here
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Select Option Item",
},
HoldSelect = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Option Item",
},
}
end
end
function OptionTextItem:onFocus()
self.underline_container.color = Blitbuffer.COLOR_BLACK
end
function OptionTextItem:onUnfocus()
self.underline_container.color = Blitbuffer.COLOR_WHITE
end
function OptionTextItem:onTapSelect()
if not self.enabled then return true end
for _, item in pairs(self.items) do
item.underline_container.color = Blitbuffer.COLOR_WHITE
end
self.underline_container.color = Blitbuffer.COLOR_BLACK
self.config:onConfigChoose(self.values, self.name,
self.event, self.args,
self.events, self.current_item)
UIManager:setDirty(self.config, function()
return "fast", self[1].dimen
end)
return true
end
function OptionTextItem:onHoldSelect()
self.config:onMakeDefault(self.name, self.name_text,
self.values or self.args,
self.values or self.item_text,
self.current_item)
return true
end
local OptionIconItem = InputContainer:new{}
function OptionIconItem:init()
self.underline_container = UnderlineContainer:new{
self.icon,
padding = self.underline_padding,
color = self.color,
}
self[1] = FrameContainer:new{
padding = 0,
padding_left = self.padding_left,
padding_right = self.padding_right,
bordersize = 0,
self.underline_container,
}
self.dimen = self[1]:getSize()
-- we need this table per-instance, so we declare it here
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Select Option Item",
},
HoldSelect = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Option Item",
},
}
end
end
function OptionIconItem:onFocus()
self.icon.invert = true
end
function OptionIconItem:onUnfocus()
self.icon.invert = false
end
function OptionIconItem:onTapSelect()
if not self.enabled then return true end
for _, item in pairs(self.items) do
--item[1][1].invert = false
item.underline_container.color = Blitbuffer.COLOR_WHITE
end
--self[1][1].invert = true
self.underline_container.color = Blitbuffer.COLOR_BLACK
self.config:onConfigChoose(self.values, self.name,
self.event, self.args,
self.events, self.current_item)
UIManager:setDirty(self.config, function()
return "fast", self[1].dimen
end)
return true
end
function OptionIconItem:onHoldSelect()
self.config:onMakeDefault(self.name, self.name_text,
self.values, self.values, self.current_item)
return true
end
local ConfigOption = CenterContainer:new{}
function ConfigOption:init()
-- make default styles
local default_name_font_size = 20
local default_item_font_size = 16 -- font size for letters, toggles and buttonprogress
local default_items_spacing = 40 -- spacing between letters (font sizes) and icons
local default_option_height = 50 -- height of each line
-- The next ones are already scaleBySize()'d:
local default_option_vpadding = Size.padding.large -- vertical padding at top and bottom
local default_option_hpadding = Size.padding.fullscreen
-- horizontal padding at left and right, and between name and option items
local padding_small = Size.padding.small -- internal padding for options names (left)
local padding_button = Size.padding.button -- padding for underline below letters and icons
--- @todo Restore setting when there are more advanced settings.
--local show_advanced = G_reader_settings:readSetting("show_advanced") or false
local show_advanced = true
-- Get the width needed by the longest option name shown on the left
local max_option_name_width = 0
for c = 1, #self.options do
-- Ignore names of options that won't be shown
local show_default = not self.options[c].advanced or show_advanced
local show = self.options[c].show
-- Prefer show_func over show if there's one
if self.options[c].show_func then
show = self.options[c].show_func()
end
if show ~= false and show_default then
local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont"
local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size
local text = self.options[c].name_text
local face = Font:getFace(name_font_face, name_font_size)
local txt_width = 0
if text ~= nil then
local tmp = TextWidget:new{
text = text,
face = face,
}
txt_width = tmp:getWidth()
end
max_option_name_width = math.max(max_option_name_width, txt_width)
end
end
-- Have option names take min 25% and max 50% of screen width
-- They will carry the left default_option_hpadding, but the in-between
-- one (and the right one) will be carried by the option items.
-- (Both these variables are between 0 and 1 and represent a % of screen width)
local default_name_align_right = (max_option_name_width + default_option_hpadding + 2*padding_small) / Screen:getWidth()
default_name_align_right = math.max(default_name_align_right, 0.25)
default_name_align_right = math.min(default_name_align_right, 0.5)
local default_item_align_center = 1 - default_name_align_right
-- fill vertical group of config tab
local vertical_group = VerticalGroup:new{}
table.insert(vertical_group, VerticalSpan:new{
width = default_option_vpadding,
})
for c = 1, #self.options do
local show_default = not self.options[c].advanced or show_advanced
local show = self.options[c].show
-- Prefer show_func over show if there's one
if self.options[c].show_func then
show = self.options[c].show_func()
end
if show ~= false and show_default then
local name_align = self.options[c].name_align_right and self.options[c].name_align_right or default_name_align_right
local item_align = self.options[c].item_align_center and self.options[c].item_align_center or default_item_align_center
local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont"
local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size
local item_font_face = self.options[c].item_font_face and self.options[c].item_font_face or "cfont"
local item_font_size = self.options[c].item_font_size and self.options[c].item_font_size or default_item_font_size
local option_height = Screen:scaleBySize(self.options[c].height and self.options[c].height or
default_option_height + (self.options[c].height or 30) * ((self.options[c].row_count or 1) -1))
local item_spacing_width = Screen:scaleBySize(self.options[c].spacing and self.options[c].spacing or default_items_spacing)
local enabled = true
if item_align == 1.0 then
name_align = 0
end
if name_align + item_align > 1 then
name_align = 0.5
item_align = 0.5
end
if self.options[c].enabled_func then
enabled = self.options[c].enabled_func(self.config.configurable, self.config.document)
end
local horizontal_group = HorizontalGroup:new{}
-- Deal with the name on the left
if self.options[c].name_text then
-- the horizontal padding on the left will be ensured by the RightContainer
local name_widget_width = math.floor(name_align * Screen:getWidth())
-- We don't remove default_option_hpadding from name_text_max_width
-- to give more to text and avoid truncation: as it is right aligned,
-- the text can grow on the left, padding_small is enough.
local name_text_max_width = name_widget_width - 2*padding_small
local text = self.options[c].name_text
local face = Font:getFace(name_font_face, name_font_size)
local option_name_container = RightContainer:new{
dimen = Geom:new{ w = name_widget_width, h = option_height},
}
local option_name = Button:new{
text = text,
max_width = name_text_max_width,
bordersize = 0,
face = face,
enabled = enabled,
allow_hold_when_disabled = self.options[c].name_text_hold_callback ~= nil,
padding = padding_small,
text_font_face = name_font_face,
text_font_size = name_font_size,
text_font_bold = false,
hold_callback = function()
if self.options[c].name_text_hold_callback then
self.options[c].name_text_hold_callback(self.config.configurable, self.options[c],
self.config.config_options.prefix)
end
end,
}
table.insert(option_name_container, option_name)
table.insert(horizontal_group, option_name_container)
end
-- Deal with the option widget on the right
-- The horizontal padding between name and this option widget, and
-- the one on the right, are ensured by this CenterContainer
local option_widget_outer_width = math.floor(item_align * Screen:getWidth())
local option_widget_width = option_widget_outer_width - 2*default_option_hpadding
local option_items_container = CenterContainer:new{
dimen = Geom:new{
w = option_widget_outer_width,
h = option_height
}
}
local option_items_group = HorizontalGroup:new{}
local option_items_fixed = false
local option_items = {}
if type(self.options[c].item_font_size) == "table" then
option_items_group.align = "bottom"
option_items_fixed = true
end
-- Find out currently selected and default items indexes
local current_item = nil
local default_item = self.options[c].default_pos
local function value_diff(val1, val2, name)
if type(val1) ~= type(val2) then
logger.dbg("different data types in option")
end
if type(val1) == "number" then
return math.abs(val1 - val2)
elseif type(val1) == "string" then
return val1 == val2 and 0 or 1
end
end
if self.options[c].name then
if self.options[c].values then
-- check if current value is stored in configurable or calculated in runtime
local val = self.options[c].current_func and self.options[c].current_func()
or self.config.configurable[self.options[c].name]
local min_diff
if type(val) == "table" then
min_diff = value_diff(val[1], self.options[c].values[1][1])
else
min_diff = value_diff(val, self.options[c].values[1])
end
local diff
for index, val_ in pairs(self.options[c].values) do
if type(val) == "table" then
diff = value_diff(val[1], val_[1])
else
diff = value_diff(val, val_)
end
if val == val_ then
current_item = index
break
end
if diff <= min_diff then
min_diff = diff
current_item = index
end
end
-- If we want to have the ⋮ toggle selected when the value
-- is different from the predefined values:
-- if diff ~= 0 and self.options[c].alternate ~= false and self.options[c].more_options_param then
-- current_item = #self.options[c].values + 1
-- end
elseif self.options[c].args then
-- check if current arg is stored in configurable or calculated in runtime
local arg = self.options[c].current_func and self.options[c].current_func()
or self.config.configurable[self.options[c].name]
for idx, arg_ in pairs(self.options[c].args) do
if arg_ == arg then
current_item = idx
break
end
end
end
local default_option_name = self.config.config_options.prefix.."_"..self.options[c].name
local default_value = G_reader_settings:readSetting(default_option_name)
if default_value and self.options[c].values then
local val = default_value
local min_diff
if type(val) == "table" then
min_diff = value_diff(val[1], self.options[c].values[1][1])
else
min_diff = value_diff(val, self.options[c].values[1])
end
local diff
for index, val_ in pairs(self.options[c].values) do
if type(val) == "table" then
diff = value_diff(val[1], val_[1])
else
diff = value_diff(val, val_)
end
if val == val_ then
default_item = index
break
end
if diff <= min_diff then
min_diff = diff
default_item = index
end
end
end
end
-- Deal with the various kind of config widgets
-- Plain letters (ex: font sizes)
if self.options[c].item_text then
local items_count = #self.options[c].item_text
local items_width = 0
for d = 1, #self.options[c].item_text do
local item = OptionTextItem:new{
TextWidget:new{
text = self.options[c].item_text[d],
face = Font:getFace(item_font_face,
option_items_fixed and item_font_size[d]
or item_font_size),
}
}
items_width = items_width + item:getSize().w
end
local max_item_spacing = (option_widget_width - items_width) / items_count
local width = math.min(max_item_spacing, item_spacing_width)
if max_item_spacing < item_spacing_width / 2 then
width = item_spacing_width / 2
end
local horizontal_half_padding = width / 2
local max_item_text_width = (option_widget_width - items_count * width) / items_count
for d = 1, #self.options[c].item_text do
local option_item
if option_items_fixed then
option_item = OptionTextItem:new{
FixedTextWidget:new{
text = self.options[c].item_text[d],
face = Font:getFace(item_font_face, item_font_size[d]),
fgcolor = enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
},
underline_padding = padding_button,
padding_left = d > 1 and horizontal_half_padding,
padding_right = d < #self.options[c].item_text and horizontal_half_padding,
color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
else
local text = self.options[c].item_text[d]
local face = Font:getFace(item_font_face, item_font_size)
option_item = OptionTextItem:new{
TextWidget:new{
text = text,
max_width = max_item_text_width,
face = face,
fgcolor = enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
},
underline_padding = -padding_button,
padding_left = d > 1 and horizontal_half_padding,
padding_right = d < #self.options[c].item_text and horizontal_half_padding,
color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
end
option_items[d] = option_item
option_item.items = option_items
option_item.name = self.options[c].name
option_item.name_text = self.options[c].name_text
option_item.item_text = self.options[c].item_text
option_item.values = self.options[c].values
option_item.args = self.options[c].args
option_item.event = self.options[c].event
option_item.current_item = d
option_item.config = self.config
option_item.document = self.document
table.insert(option_items_group, option_item)
end
end
-- Icons (ex: columns, text align, with PDF)
if self.options[c].item_icons then
local items_count = #self.options[c].item_icons
local first_item = OptionIconItem:new{
icon = ImageWidget:new{
file = self.options[c].item_icons[1]
}
}
local max_item_spacing = (option_widget_width -
first_item:getSize().w * items_count) / items_count
local horizontal_half_padding = math.min(max_item_spacing, item_spacing_width) / 2
for d = 1, #self.options[c].item_icons do
local option_item = OptionIconItem:new{
icon = ImageWidget:new{
file = self.options[c].item_icons[d],
dim = not enabled,
},
underline_padding = -padding_button,
padding_left = d > 1 and horizontal_half_padding,
padding_right = d < #self.options[c].item_icons and horizontal_half_padding,
color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
option_items[d] = option_item
option_item.items = option_items
option_item.name = self.options[c].name
option_item.name_text = self.options[c].name_text
option_item.values = self.options[c].values
option_item.args = self.options[c].args
option_item.event = self.options[c].event
option_item.current_item = d
option_item.config = self.config
table.insert(option_items_group, option_item)
end
end
-- Toggles (ex: mostly everything else)
if self.options[c].toggle then
local max_toggle_width = option_widget_width
local toggle_width = self.options[c].width and Screen:scaleBySize(self.options[c].width)
or max_toggle_width
local row_count = self.options[c].row_count or 1
local toggle_height = Screen:scaleBySize(self.options[c].height
or 30 * row_count)
if self.options[c].more_options then
table.insert(self.options[c].toggle, "")
table.insert(self.options[c].args, "")
self.options[c].more_options = false
end
local switch = ToggleSwitch:new{
width = math.min(max_toggle_width, toggle_width),
height = toggle_height,
font_face = item_font_face,
font_size = item_font_size,
name = self.options[c].name,
name_text = self.options[c].name_text,
toggle = self.options[c].toggle,
alternate = self.options[c].alternate,
values = self.options[c].values,
args = self.options[c].args,
event = self.options[c].event,
events = self.options[c].events,
delay_repaint = self.options[c].delay_repaint,
config = self.config,
enabled = enabled,
row_count = row_count,
callback = function(arg)
if self.options[c].toggle[arg] == "" then
if self.options[c].show_true_value_func and not self.options[c].more_options_param.show_true_value_func then
self.options[c].more_options_param.show_true_value_func = self.options[c].show_true_value_func
end
self.config:onConfigMoreChoose(self.options[c].values, self.options[c].name,
self.options[c].event, arg, self.options[c].name_text, self.options[c].delay_repaint, self.options[c].more_options_param)
end
end
}
local position = current_item
switch:setPosition(position)
table.insert(option_items_group, switch)
end
-- Progress bar (ex: contrast)
if self.options[c].buttonprogress then
local max_buttonprogress_width = option_widget_width
local buttonprogress_width = self.options[c].width and Screen:scaleBySize(self.options[c].width)
or max_buttonprogress_width
local switch
switch = ButtonProgressWidget:new{
width = math.min(max_buttonprogress_width, buttonprogress_width),
height = option_height,
padding = 0,
thin_grey_style = true,
font_face = item_font_face,
font_size = item_font_size,
name = self.options[c].name,
num_buttons = #self.options[c].values,
position = self.options[c].default_pos,
callback = function(arg)
if arg == "-" or arg == "+" then
self.config:onConfigFineTuneChoose(self.options[c].values, self.options[c].name,
self.options[c].event, self.options[c].args, self.options[c].events, arg, self.options[c].delay_repaint)
elseif arg == "" then
self.config:onConfigMoreChoose(self.options[c].values, self.options[c].name,
self.options[c].event, arg, self.options[c].name_text, self.options[c].delay_repaint, self.options[c].more_options_param)
else
self.config:onConfigChoose(self.options[c].values, self.options[c].name,
self.options[c].event, self.options[c].args, self.options[c].events, arg, self.options[c].delay_repaint)
end
UIManager:setDirty(self.config, function()
return "fast", switch.dimen
end)
end,
hold_callback = function(arg)
if arg == "-" or arg == "+" then
self.config:onMakeFineTuneDefault(self.options[c].name, self.options[c].name_text, self.options[c].values,
self.options[c].labels or self.options[c].args, arg)
elseif arg ~= "" then
self.config:onMakeDefault(self.options[c].name, self.options[c].name_text, self.options[c].values,
self.options[c].labels or self.options[c].args, arg)
end
end,
show_parrent = self.config,
enabled = enabled,
fine_tune = self.options[c].fine_tune,
more_options = self.options[c].more_options,
more_options_param = self.options[c].more_options_param,
}
switch:setPosition(current_item, default_item)
table.insert(option_items_group, switch)
end
-- Add it to our CenterContainer
table.insert(option_items_container, option_items_group)
--add line of item to the second last place in the focusmanager so the menubar stay at the bottom
table.insert(self.config.layout, #self.config.layout,self:_itemGroupToLayoutLine(option_items_group))
table.insert(horizontal_group, option_items_container)
table.insert(vertical_group, horizontal_group)
end -- if show ~= false
end -- for c = 1, #self.options
table.insert(vertical_group, VerticalSpan:new{ width = default_option_vpadding })
self[1] = vertical_group
self.dimen = vertical_group:getSize()
end
function ConfigOption:_itemGroupToLayoutLine(option_items_group)
local layout_line = {}
-- Insert items (skpping item_spacing without a .name attribute),
-- skipping indices at the beginning of the line in the layout
-- to align it with the current selected tab
local j = self.config.panel_index
for i, v in ipairs(option_items_group) do
if v.name then
layout_line[j] = v
j = j + 1
end
end
return layout_line
end
local ConfigPanel = FrameContainer:new{
background = Blitbuffer.COLOR_WHITE,
bordersize = 0,
}
function ConfigPanel:init()
local config_options = self.config_dialog.config_options
local default_option = config_options.default_options and config_options.default_options
or config_options[1].options
local panel = ConfigOption:new{
options = self.index and config_options[self.index].options or default_option,
config = self.config_dialog,
document = self.document,
}
self.dimen = panel:getSize()
table.insert(self, panel)
end
local MenuBar = FrameContainer:new{
bordersize = 0,
padding = 0,
background = Blitbuffer.COLOR_WHITE,
}
function MenuBar:init()
local icon_sep_width = Size.padding.button
local line_thickness = Size.line.thick
local config_options = self.config_dialog.config_options
local menu_items = {}
local icon_width = Screen:scaleBySize(40)
local icon_height = icon_width
local icons_width = (icon_width + 2*icon_sep_width) * #config_options
local icons_height = icon_height
for c = 1, #config_options do
local menu_icon = IconButton:new{
show_parent = self.config_dialog,
icon_file = config_options[c].icon,
width = icon_width,
height = icon_height,
scale_for_dpi = false,
callback = function()
self.config_dialog:handleEvent(Event:new("ShowConfigPanel", c))
end,
}
menu_items[c] = menu_icon
end
table.insert(self.config_dialog.layout,menu_items) --for the focusmanager
local available_width = Screen:getWidth() - icons_width
-- local padding = math.floor(available_width / #menu_items / 2) -- all for padding
-- local padding = math.floor(available_width / #menu_items / 2 / 2) -- half padding, half spacing ?
local padding = math.min(math.floor(available_width / #menu_items / 2), Screen:scaleBySize(20)) -- as in TouchMenuBar
if padding > 0 then
for c = 1, #menu_items do
menu_items[c].padding_left = padding
menu_items[c].padding_right = padding
menu_items[c]:update()
end
available_width = available_width - 2*padding*#menu_items
end
local spacing_width = math.ceil(available_width / (#menu_items+1))
local icon_sep_black = LineWidget:new{
background = Blitbuffer.COLOR_BLACK,
dimen = Geom:new{
w = icon_sep_width,
h = icons_height,
}
}
local icon_sep_white = LineWidget:new{
background = Blitbuffer.COLOR_WHITE,
dimen = Geom:new{
w = icon_sep_width,
h = icons_height,
}
}
local spacing = HorizontalSpan:new{
width = spacing_width,
}
local spacing_line = LineWidget:new{
dimen = Geom:new{
w = spacing_width,
h = line_thickness,
}
}
local sep_line = LineWidget:new{
dimen = Geom:new{
w = icon_sep_width,
h = line_thickness,
}
}
local menu_bar = HorizontalGroup:new{}
local line_bar = HorizontalGroup:new{}
for c = 1, #menu_items do
table.insert(menu_bar, spacing)
table.insert(line_bar, spacing_line)
if c == self.panel_index then
table.insert(menu_bar, icon_sep_black)
table.insert(line_bar, sep_line)
table.insert(menu_bar, menu_items[c])
table.insert(line_bar, LineWidget:new{
background = Blitbuffer.COLOR_WHITE,
dimen = Geom:new{
w = menu_items[c]:getSize().w,
h = line_thickness,
}
})
table.insert(menu_bar, icon_sep_black)
table.insert(line_bar, sep_line)
else
table.insert(menu_bar, icon_sep_white)
table.insert(line_bar, sep_line)
table.insert(menu_bar, menu_items[c])
table.insert(line_bar, LineWidget:new{
dimen = Geom:new{
w = menu_items[c]:getSize().w,
h = line_thickness,
}
})
table.insert(menu_bar, icon_sep_white)
table.insert(line_bar, sep_line)
end
end
table.insert(menu_bar, spacing)
table.insert(line_bar, spacing_line)
self.dimen = Geom:new{ w = Screen:getWidth(), h = icons_height}
local vertical_menu = VerticalGroup:new{
line_bar,
menu_bar,
}
table.insert(self, vertical_menu)
end
--[[
Widget that displays config menubar and config panel
+----------------+
| |
| |
| |
| |
| |
+----------------+
| |
| Config Panel |
| |
+----------------+
| Menu Bar |
+----------------+
--]]
local ConfigDialog = FocusManager:new{
--is_borderless = false,
panel_index = 1,
is_fresh = true,
}
function ConfigDialog:init()
------------------------------------------
-- start to set up widget layout ---------
------------------------------------------
self:update()
------------------------------------------
-- start to set up input event callback --
------------------------------------------
if Device:isTouchDevice() then
self.ges_events.TapCloseMenu = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
self.ges_events.SwipeCloseMenu = {
GestureRange:new{
ges = "swipe",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
end
if Device:hasKeys() then
-- set up keyboard events
local close_keys = Device:hasFewKeys() and { "Back", "Left" } or "Back"
self.key_events.Close = { { close_keys }, doc = "close config menu" }
end
if Device:hasDPad() then
self.key_events.Select = { {"Press"}, doc = "select current menu item" }
end
end
function ConfigDialog:updateConfigPanel(index)
end
function ConfigDialog:update()
self.layout = {}
self.config_menubar = MenuBar:new{
config_dialog = self,
panel_index = self.panel_index,
}
self.config_panel = ConfigPanel:new{
index = self.panel_index,
config_dialog = self,
}
self.dialog_frame = FrameContainer:new{
background = Blitbuffer.COLOR_WHITE,
VerticalGroup:new{
self.config_panel,
self.config_menubar,
},
}
-- Reset the focusmanager cursor
self.selected.y=#self.layout
self.selected.x=self.panel_index
self[1] = BottomContainer:new{
dimen = Screen:getSize(),
self.dialog_frame,
}
end
function ConfigDialog:onCloseWidget()
-- NOTE: As much as we would like to flash here, don't, because of adverse interactions with touchmenu that might lead to a double flash...
UIManager:setDirty(nil, function()
return "partial", self.dialog_frame.dimen
end)
end
function ConfigDialog:onShowConfigPanel(index)
self.panel_index = index
local old_dimen = self.dialog_frame.dimen and self.dialog_frame.dimen:copy()
local old_layout_h = self.layout and #self.layout
self:update()
-- NOTE: Keep that one as UI to avoid delay when both this and the topmenu are shown.
-- Plus, this is also called for each tab anyway, so that wouldn't have been great.
-- NOTE: And we also only need to repaint what's behind us when switching to a smaller dialog...
-- This is trickier than in touchmenu, because dimen appear to fluctuate before/after painting...
-- So we've settled instead for the amount of lines in the panel, as line-height is constant.
-- NOTE: line/widget-height is actually not constant (e.g. the font size widget on the emulator),
-- so do it only when the new nb of widgets is strictly greater than the previous one.
local keep_bg = old_layout_h and #self.layout > old_layout_h
UIManager:setDirty((self.is_fresh or keep_bg) and self or "all", function()
local refresh_dimen =
old_dimen and old_dimen:combine(self.dialog_frame.dimen)
or self.dialog_frame.dimen
self.is_fresh = false
return "ui", refresh_dimen
end)
return true
end
function ConfigDialog:onConfigChoice(option_name, option_value)
self.configurable[option_name] = option_value
self.ui:handleEvent(Event:new("StartActivityIndicator"))
return true
end
function ConfigDialog:onConfigEvent(option_event, option_arg, refresh_callback)
self.ui:handleEvent(Event:new(option_event, option_arg, refresh_callback))
return true
end
function ConfigDialog:onConfigEvents(option_events, arg_index)
for i=1, #option_events do
option_events[i].args = option_events[i].args or {}
self.ui:handleEvent(Event:new(option_events[i].event, option_events[i].args[arg_index]))
end
return true
end
function ConfigDialog:onConfigChoose(values, name, event, args, events, position, delay_repaint)
UIManager:tickAfterNext(function()
-- Repainting may be delayed depending on options
local refresh_dialog_func = function()
self.skip_paint = nil
if self.config_options.needs_redraw_on_change then
-- Some Kopt document event handlers just save their setting,
-- and need a full repaint for kopt to load these settings,
-- notice the change, and redraw the document
UIManager:setDirty("all", "partial")
else
-- CreDocument event handlers do their own refresh:
-- we can just redraw our frame
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
end
local refresh_callback = nil
if type(delay_repaint) == "number" then -- timeout
UIManager:scheduleIn(delay_repaint, refresh_dialog_func)
self.skip_paint = true
elseif delay_repaint then -- anything but nil or false: provide a callback
-- This needs the config option to have an "event" key
-- The event handler is responsible for calling this callback when
-- it considers it appropriate
refresh_callback = refresh_dialog_func
self.skip_paint = true
end
if values then
self:onConfigChoice(name, values[position])
end
if event then
args = args or {}
self:onConfigEvent(event, args[position], refresh_callback)
end
if events then
self:onConfigEvents(events, position)
end
-- Even if each toggle refreshes itself when toggled, we still
-- need to update and repaint the whole config panel, as other
-- toggles may have their state (enabled/disabled) modified
-- after this toggle update.
self:update()
if not delay_repaint then -- immediate refresh
refresh_dialog_func()
end
end)
end
-- Tweaked variant used with the fine_tune variant of buttonprogress (direction can only be "-" or "+")
function ConfigDialog:onConfigFineTuneChoose(values, name, event, args, events, direction, delay_repaint)
UIManager:tickAfterNext(function()
-- Repainting may be delayed depending on options
local refresh_dialog_func = function()
self.skip_paint = nil
if self.config_options.needs_redraw_on_change then
-- Some Kopt document event handlers just save their setting,
-- and need a full repaint for kopt to load these settings,
-- notice the change, and redraw the document
UIManager:setDirty("all", "partial")
else
-- CreDocument event handlers do their own refresh:
-- we can just redraw our frame
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
end
local refresh_callback = nil
if type(delay_repaint) == "number" then -- timeout
UIManager:scheduleIn(delay_repaint, refresh_dialog_func)
self.skip_paint = true
elseif delay_repaint then -- anything but nil or false: provide a callback
-- This needs the config option to have an "event" key
-- The event handler is responsible for calling this callback when
-- it considers it appropriate
refresh_callback = refresh_dialog_func
self.skip_paint = true
end
if values then
local value
if direction == "-" then
value = self.configurable[name] or values[1]
if type(value) == "table" then
-- Don't update directly this table: it might be a reference
-- to one of the original preset values tables
local updated = {}
for i=1, #value do
local v = value[i] - 1
if v < 0 then
v = 0
end
table.insert(updated, v)
end
value = updated
else
value = value - 1
if value < 0 then
value = 0
end
end
else
value = self.configurable[name] or values[#values]
if type(value) == "table" then
local updated = {}
for i=1, #value do
table.insert(updated, value[i] + 1)
end
value = updated
else
value = value + 1
end
end
self:onConfigChoice(name, value)
end
if event then
args = args or {}
local arg
if direction == "-" then
arg = self.configurable[name] or args[1]
if not values then
arg = arg - 1
if arg < 0 then
arg = 0
end
end
else
arg = self.configurable[name] or args[#args]
if not values then
arg = arg + 1
end
end
self:onConfigEvent(event, arg, refresh_callback)
end
if events then
self:onConfigEvents(events, direction)
end
-- Even if each toggle refreshes itself when toggled, we still
-- need to update and repaint the whole config panel, as other
-- toggles may have their state (enabled/disabled) modified
-- after this toggle update.
self:update()
if not delay_repaint then -- immediate refresh
refresh_dialog_func()
end
end)
end
-- Tweaked variant used with the more options variant of buttonprogress and fine tune with numpicker
-- events are not supported
function ConfigDialog:onConfigMoreChoose(values, name, event, args, name_text, delay_repaint, more_options_param)
if not more_options_param then
more_options_param = {}
end
UIManager:tickAfterNext(function()
-- Repainting may be delayed depending on options
local refresh_dialog_func = function()
self.skip_paint = nil
if self.config_options.needs_redraw_on_change then
-- Some Kopt document event handlers just save their setting,
-- and need a full repaint for kopt to load these settings,
-- notice the change, and redraw the document
UIManager:setDirty("all", "partial")
else
-- CreDocument event handlers do their own refresh:
-- we can just redraw our frame
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
end
local refresh_callback = nil
if type(delay_repaint) == "number" then -- timeout
UIManager:scheduleIn(delay_repaint, refresh_dialog_func)
self.skip_paint = true
elseif delay_repaint then -- anything but nil or false: provide a callback
-- This needs the config option to have an "event" key
-- The event handler is responsible for calling this callback when
-- it considers it appropriate
refresh_callback = refresh_dialog_func
self.skip_paint = true
end
if values and event then
if more_options_param.name then
name = more_options_param.name
end
if more_options_param.name_text then
name_text = more_options_param.name_text
end
if more_options_param.event then
event = more_options_param.event
end
local widget
if more_options_param.left_min then -- DoubleSpingWidget
local DoubleSpinWidget = require("ui/widget/doublespinwidget")
-- (No support for value_table - add it if needed)
local curr_values = self.configurable[name]
widget = DoubleSpinWidget:new{
width = math.floor(Screen:getWidth() * 0.6),
left_text = more_options_param.left_text,
right_text = more_options_param.right_text,
left_value = curr_values[1],
left_min = more_options_param.left_min,
left_max = more_options_param.left_max,
left_step = more_options_param.left_step,
left_hold_step = more_options_param.left_hold_step,
right_value = curr_values[2],
right_min = more_options_param.right_min,
right_max = more_options_param.right_max,
right_step = more_options_param.right_step,
right_hold_step = more_options_param.right_hold_step,
title_text = name_text or _("Set values"),
info_text = more_options_param.info_text,
keep_shown_on_apply = true,
callback = function(left_value, right_value)
if widget:hasMoved() and not self._dialog_closed then
-- If it has been moved, assume the user wants more
-- space and close bottom dialog
self._dialog_closed = true
self:closeDialog()
end
local value_tables = { left_value, right_value }
self:onConfigChoice(name, value_tables)
if event then
args = args or {}
self:onConfigEvent(event, value_tables, refresh_callback)
self:update()
end
end,
extra_text = _("Set as default"),
extra_callback = function(left_value, right_value)
local value_tables = { left_value, right_value }
local values_string
if more_options_param.show_true_value_func then
values_string = more_options_param.show_true_value_func(value_tables)
else
values_string = T("%1, %2", left_value, right_value)
end
UIManager:show(ConfirmBox:new{
text = T(_("Set default %1 to %2?"), (name_text or ""), values_string),
ok_text = T(_("Set as default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(name, value_tables)
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end,
}
else -- SpinWidget with single value
local SpinWidget = require("ui/widget/spinwidget")
local value_hold_step = 0
if more_options_param.value_hold_step then
value_hold_step = more_options_param.value_hold_step
elseif values and #values > 1 then
value_hold_step = values[2] - values[1]
end
local curr_items = self.configurable[name]
local value_index = nil
if more_options_param.value_table then
if more_options_param.args_table then
for k,v in pairs(more_options_param.args_table) do
if v == curr_items then
value_index = k
break
end
end
else
value_index = curr_items
end
end
widget = SpinWidget:new{
width = math.floor(Screen:getWidth() * 0.6),
value = curr_items,
value_index = value_index,
value_table = more_options_param.value_table,
value_min = more_options_param.value_min or values[1],
value_step = more_options_param.value_step or 1,
value_hold_step = value_hold_step,
value_max = more_options_param.value_max or values[#values],
precision = more_options_param.precision or "%02d",
keep_shown_on_apply = true,
extra_text = _("Set as default"),
extra_callback = function(spin)
local value_string
if more_options_param.show_true_value_func then
value_string = more_options_param.show_true_value_func(spin.value)
else
value_string = spin.value
end
UIManager:show(ConfirmBox:new{
text = T(_("Set default %1 to %2?"), (name_text or ""), value_string),
ok_text = T(_("Set as default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
if more_options_param.value_table then
if more_options_param.args_table then
G_reader_settings:saveSetting(name, more_options_param.args_table[spin.value_index])
else
G_reader_settings:saveSetting(name, spin.value_index)
end
else
G_reader_settings:saveSetting(name, spin.value)
end
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end,
title_text = name_text or _("Set value"),
info_text = more_options_param.info_text,
callback = function(spin)
if widget:hasMoved() and not self._dialog_closed then
-- If it has been moved, assume the user wants more
-- space and close bottom dialog
self._dialog_closed = true
self:closeDialog()
end
if more_options_param.value_table then
if more_options_param.args_table then
self:onConfigChoice(name, more_options_param.args_table[spin.value_index])
else
self:onConfigChoice(name, spin.value_index)
end
else
self:onConfigChoice(name, spin.value)
end
if event then
args = args or {}
if more_options_param.value_table then
if more_options_param.args_table then
self:onConfigEvent(event, more_options_param.args_table[spin.value_index], refresh_callback)
else
self:onConfigEvent(event, spin.value_index, refresh_callback)
end
else
self:onConfigEvent(event, spin.value, refresh_callback)
end
self:update()
end
end
}
end
UIManager:show(widget)
end
if not delay_repaint then -- immediate refresh
refresh_dialog_func()
end
end)
end
function ConfigDialog:onMakeDefault(name, name_text, values, labels, position)
local display_value = labels[position]
if name == "font_fine_tune" then
return
-- known table value, make it pretty
elseif name == "h_page_margins" then
display_value = T(_([[
left: %1
right: %2
]]),
display_value[1], display_value[2])
end
-- generic fallback to support table values
if type(display_value) == "table" then
display_value = dump(display_value)
end
UIManager:show(ConfirmBox:new{
text = T(
_("Set default %1 to %2?"),
(name_text or ""),
display_value
),
ok_text = T(_("Set as default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(name, values[position])
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end
-- Tweaked variant used with the fine_tune variant of buttonprogress (direction can only be "-" or "+")
-- NOTE: This sets the defaults to the *current* value, as the -/+ buttons have no fixed value ;).
function ConfigDialog:onMakeFineTuneDefault(name, name_text, values, labels, direction)
local current_value = self.configurable[name] or direction == "-" and labels[1] or labels[#labels]
local display_value
-- known table value, make it pretty
if name == "h_page_margins" then
display_value = T(_([[
left: %1
right: %2
]]),
current_value[1], current_value[2])
elseif type(current_value) == "table" then
display_value = dump(current_value)
else
display_value = current_value
end
UIManager:show(ConfirmBox:new{
text = T(
_("Set default %1 to %2?"),
(name_text or ""),
display_value
),
ok_text = T(_("Set as default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(name, current_value)
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end
function ConfigDialog:closeDialog()
UIManager:close(self)
if self.close_callback then
self.close_callback()
end
return true
end
function ConfigDialog:onTapCloseMenu(arg, ges_ev)
if ges_ev.pos:notIntersectWith(self.dialog_frame.dimen) then
self:closeDialog()
return true
end
end
function ConfigDialog:onSwipeCloseMenu(arg, ges_ev)
local range = {
x = DTAP_ZONE_CONFIG.x * Screen:getWidth(),
y = DTAP_ZONE_CONFIG.y * Screen:getHeight(),
w = DTAP_ZONE_CONFIG.w * Screen:getWidth(),
h = DTAP_ZONE_CONFIG.h * Screen:getHeight(),
}
if ges_ev.direction == "south" and (ges_ev.pos:intersectWith(self.dialog_frame.dimen)
or ges_ev.pos:intersectWith(range)) then
self:closeDialog()
return true
end
end
function ConfigDialog:onClose()
self:closeDialog()
return true
end
function ConfigDialog:onSelect()
self:getFocusItem():handleEvent(Event:new("TapSelect"))
return true
end
return ConfigDialog