local BD = require("ui/bidi") local ButtonDialog = require("ui/widget/buttondialog") local Device = require("device") local Event = require("ui/event") local InfoMessage = require("ui/widget/infomessage") local InputContainer = require("ui/widget/container/inputcontainer") local MultiConfirmBox = require("ui/widget/multiconfirmbox") local Notification = require("ui/widget/notification") local TimeVal = require("ui/timeval") local Translator = require("ui/translator") local UIManager = require("ui/uimanager") local logger = require("logger") local util = require("util") local ffiUtil = require("ffi/util") local _ = require("gettext") local C_ = _.pgettext local T = require("ffi/util").template local Screen = Device.screen local ReaderHighlight = InputContainer:new{ } local function inside_box(pos, box) if pos then local x, y = pos.x, pos.y if box.x <= x and box.y <= y and box.x + box.w >= x and box.y + box.h >= y then return true end end end local function cleanupSelectedText(text) -- Trim spaces and new lines at start and end text = text:gsub("^[\n%s]*", "") text = text:gsub("[\n%s]*$", "") -- Trim spaces around newlines text = text:gsub("%s*\n%s*", "\n") -- Trim consecutive spaces (that would probably have collapsed -- in rendered CreDocuments) text = text:gsub("%s%s+", " ") return text end function ReaderHighlight:init() self._highlight_buttons = { -- highlight and add_note are for the document itself, -- so we put them first. ["01_highlight"] = function(_self) return { text = _("Highlight"), callback = function() _self:saveHighlight() _self:onClose() end, enabled = _self.hold_pos ~= nil, } end, ["02_add_note"] = function(_self) return { text = _("Add Note"), callback = function() _self:addNote() _self:onClose() end, enabled = _self.hold_pos ~= nil, } end, -- copy and search are internal functions that don't depend on anything, -- hence the second line. ["03_copy"] = function(_self) return { text = C_("Text", "Copy"), enabled = Device:hasClipboard(), callback = function() Device.input.setClipboardText(cleanupSelectedText(_self.selected_text.text)) end, } end, ["04_search"] = function(_self) return { text = _("Search"), callback = function() _self:onHighlightSearch() -- We don't call _self:onClose(), crengine will highlight -- search matches on the current page, and self:clear() -- would redraw and remove crengine native highlights end, } end, -- then information lookup functions, putting on the left those that -- depend on an internet connection. ["05_wikipedia"] = function(_self) return { text = _("Wikipedia"), callback = function() UIManager:scheduleIn(0.1, function() _self:lookupWikipedia() -- We don't call _self:onClose(), we need the highlight -- to still be there, as we may Highlight it from the -- dict lookup widget. end) end, } end, ["06_dictionary"] = function(_self) return { text = _("Dictionary"), callback = function() _self:onHighlightDictLookup() -- We don't call _self:onClose(), same reason as above end, } end, ["07_translate"] = function(_self) return { text = _("Translate"), callback = function() _self:translate(_self.selected_text) -- We don't call _self:onClose(), so one can still see -- the highlighted text when moving the translated -- text window, and also if NetworkMgr:promptWifiOn() -- is needed, so the user can just tap again on this -- button and does not need to select the text again. end, } end, } -- Text export functions if applicable. if not self.ui.document.info.has_pages then self:addToHighlightDialog("08_view_html", function(_self) return { text = _("View HTML"), callback = function() _self:viewSelectionHTML() end, } end) end if Device:canShareText() then self:addToHighlightDialog("09_share_text", function(_self) return { text = _("Share Text"), callback = function() local text = cleanupSelectedText(_self.selected_text.text) -- call self:onClose() before calling the android framework _self:onClose() Device.doShareText(text) end, } end) end -- Links self:addToHighlightDialog("10_follow_link", function(_self) return { text = _("Follow Link"), show_in_highlight_dialog_func = function() return _self.selected_link ~= nil end, callback = function() local link = _self.selected_link.link or _self.selected_link _self.ui.link:onGotoLink(link) _self:onClose() end, } end) self.ui:registerPostInitCallback(function() self.ui.menu:registerToMainMenu(self) end) end function ReaderHighlight:setupTouchZones() -- deligate gesture listener to readerui self.ges_events = {} self.onGesture = nil if not Device:isTouchDevice() then return end local hold_pan_rate = G_reader_settings:readSetting("hold_pan_rate") if not hold_pan_rate then hold_pan_rate = Screen.low_pan_rate and 5.0 or 30.0 end self.ui:registerTouchZones({ { id = "readerhighlight_tap", ges = "tap", screen_zone = { ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1, }, overrides = { -- Tap on existing highlights have priority over -- everything but tap on links (as links can be -- part of some highlighted text) "tap_top_left_corner", "tap_top_right_corner", "tap_left_bottom_corner", "tap_right_bottom_corner", "readerfooter_tap", "readerconfigmenu_ext_tap", "readerconfigmenu_tap", "readermenu_ext_tap", "readermenu_tap", "tap_forward", "tap_backward", }, handler = function(ges) return self:onTap(nil, ges) end }, { id = "readerhighlight_hold", ges = "hold", screen_zone = { ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1, }, overrides = { "readerfooter_hold", }, handler = function(ges) return self:onHold(nil, ges) end }, { id = "readerhighlight_hold_release", ges = "hold_release", screen_zone = { ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1, }, handler = function() return self:onHoldRelease() end }, { id = "readerhighlight_hold_pan", ges = "hold_pan", rate = hold_pan_rate, screen_zone = { ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1, }, handler = function(ges) return self:onHoldPan(nil, ges) end }, }) end function ReaderHighlight:onReaderReady() self:setupTouchZones() end function ReaderHighlight:addToMainMenu(menu_items) -- insert table to main reader menu menu_items.highlight_options = { text = _("Highlighting"), sub_item_table = self:genHighlightDrawerMenu(), } if self.document.info.has_pages then menu_items.panel_zoom_options = { text = _("Panel zoom (manga/comic)"), sub_item_table = self:genPanelZoomMenu(), } end menu_items.translation_settings = Translator:genSettingsMenu() end local highlight_style = { lighten = _("Lighten"), underscore = _("Underline"), invert = _("Invert"), } function ReaderHighlight:genPanelZoomMenu() return { { text = _("Allow panel zoom"), checked_func = function() return self.panel_zoom_enabled end, callback = function() self:onTogglePanelZoomSetting() end, hold_callback = function() local ext = util.getFileNameSuffix(self.ui.document.file) local curr_val = G_reader_settings:getSettingForExt("panel_zoom_enabled", ext) G_reader_settings:saveSettingForExt("panel_zoom_enabled", not curr_val, ext) end, separator = true, }, { text = _("Fall back to text selection"), checked_func = function() return self.panel_zoom_fallback_to_text_selection end, callback = function() self:onToggleFallbackTextSelection() end, hold_callback = function() local ext = util.getFileNameSuffix(self.ui.document.file) G_reader_settings:saveSettingForExt("panel_zoom_fallback_to_text_selection", self.panel_zoom_fallback_to_text_selection, ext) end, separator = true, }, } end function ReaderHighlight:genHighlightDrawerMenu() local get_highlight_style = function(style) return { text = highlight_style[style], checked_func = function() return self.view.highlight.saved_drawer == style end, enabled_func = function() return not self.view.highlight.disabled end, callback = function() self.view.highlight.saved_drawer = style end } end return { { text = _("Allow highlighting"), checked_func = function() return not self.view.highlight.disabled end, callback = function() self.view.highlight.disabled = not self.view.highlight.disabled end, hold_callback = function(touchmenu_instance) self:toggleDefault() end, separator = true, }, get_highlight_style("lighten"), get_highlight_style("underscore"), get_highlight_style("invert"), } end -- Returns a unique id, that can be provided on delayed call to :clear(id) -- to ensure current highlight has not already been cleared, and that we -- are not going to clear a new highlight function ReaderHighlight:getClearId() self.clear_id = TimeVal.now() -- can act as a unique id return self.clear_id end function ReaderHighlight:clear(clear_id) if clear_id then -- should be provided by delayed call to clear() if clear_id ~= self.clear_id then -- if clear_id is no more valid, highlight has already been -- cleared since this clear_id was given return end end self.clear_id = nil -- invalidate id if self.ui.document.info.has_pages then self.view.highlight.temp = {} else self.ui.document:clearSelection() end if self.restore_page_mode_func then self.restore_page_mode_func() self.restore_page_mode_func = nil end self.selected_text_start_xpointer = nil if self.hold_pos then self.hold_pos = nil self.selected_text = nil UIManager:setDirty(self.dialog, "ui") return true end end function ReaderHighlight:onClearHighlight() self:clear() return true end function ReaderHighlight:onTap(_, ges) -- We only actually need to clear if we have something to clear in the first place. -- (We mainly want to avoid CRe's clearSelection, -- which may incur a redraw as it invalidates the cache, c.f., #6854) -- ReaderHighlight:clear can only return true if self.hold_pos was set anyway. local cleared = self.hold_pos and self:clear() -- We only care about potential taps on existing highlights, not on taps that closed a highlight menu. if not cleared and ges then if self.ui.document.info.has_pages then return self:onTapPageSavedHighlight(ges) else return self:onTapXPointerSavedHighlight(ges) end end end function ReaderHighlight:onTapPageSavedHighlight(ges) local pages = self.view:getCurrentPageList() local pos = self.view:screenToPageTransform(ges.pos) for key, page in pairs(pages) do local items = self.view.highlight.saved[page] if items then for i = 1, #items do local pos0, pos1 = items[i].pos0, items[i].pos1 local boxes = self.ui.document:getPageBoxesFromPositions(page, pos0, pos1) if boxes then for index, box in pairs(boxes) do if inside_box(pos, box) then logger.dbg("Tap on highlight") return self:onShowHighlightDialog(page, i) end end end end end end end function ReaderHighlight:onTapXPointerSavedHighlight(ges) -- Getting screen boxes is done for each tap on screen (changing pages, -- showing menu...). We might want to cache these boxes per page (and -- clear that cache when page layout change or highlights are added -- or removed). local cur_view_top, cur_view_bottom local pos = self.view:screenToPageTransform(ges.pos) -- NOTE: By now, pos.page is set, but if a highlight spans across multiple pages, -- it's stored under the hash of its *starting* point, -- so we can't just check the current page, hence the giant hashwalk of death... -- We can't even limit the walk to page <= pos.page, -- because pos.page isn't super accurate in continuous mode -- (it's the page number for what's it the topleft corner of the screen, -- i.e., often a bit earlier)... for page, items in pairs(self.view.highlight.saved) do if items then for i = 1, #items do local item = items[i] local pos0, pos1 = item.pos0, item.pos1 -- document:getScreenBoxesFromPositions() is expensive, so we -- first check this item is on current page if not cur_view_top then -- Even in page mode, it's safer to use pos and ui.dimen.h -- than pages' xpointers pos, even if ui.dimen.h is a bit -- larger than pages' heights cur_view_top = self.ui.document:getCurrentPos() if self.view.view_mode == "page" and self.ui.document:getVisiblePageCount() > 1 then cur_view_bottom = cur_view_top + 2 * self.ui.dimen.h else cur_view_bottom = cur_view_top + self.ui.dimen.h end end local spos0 = self.ui.document:getPosFromXPointer(pos0) local spos1 = self.ui.document:getPosFromXPointer(pos1) local start_pos = math.min(spos0, spos1) local end_pos = math.max(spos0, spos1) if start_pos <= cur_view_bottom and end_pos >= cur_view_top then local boxes = self.ui.document:getScreenBoxesFromPositions(pos0, pos1, true) -- get_segments=true if boxes then for index, box in pairs(boxes) do if inside_box(pos, box) then logger.dbg("Tap on highlight") return self:onShowHighlightDialog(page, i) end end end end end end end end function ReaderHighlight:updateHighlight(page, index, side, direction, move_by_char) if self.ui.document.info.has_pages then -- we do this only if it's epub file return end local highlight = self.view.highlight.saved[page][index] local highlight_time = highlight.datetime local highlight_beginning = highlight.pos0 local highlight_end = highlight.pos1 if side == 0 then -- we move pos0 local updated_highlight_beginning if direction == 1 then -- move highlight to the right if move_by_char then updated_highlight_beginning = self.ui.document:getNextVisibleChar(highlight_beginning) else updated_highlight_beginning = self.ui.document:getNextVisibleWordStart(highlight_beginning) end else -- move highlight to the left if move_by_char then updated_highlight_beginning = self.ui.document:getPrevVisibleChar(highlight_beginning) else updated_highlight_beginning = self.ui.document:getPrevVisibleWordStart(highlight_beginning) end end if updated_highlight_beginning then local order = self.ui.document:compareXPointers(updated_highlight_beginning, highlight_end) if order and order > 0 then -- only if beginning did not go past end self.view.highlight.saved[page][index].pos0 = updated_highlight_beginning end end else -- we move pos1 local updated_highlight_end if direction == 1 then -- move highlight to the right if move_by_char then updated_highlight_end = self.ui.document:getNextVisibleChar(highlight_end) else updated_highlight_end = self.ui.document:getNextVisibleWordEnd(highlight_end) end else -- move highlight to the left if move_by_char then updated_highlight_end = self.ui.document:getPrevVisibleChar(highlight_end) else updated_highlight_end = self.ui.document:getPrevVisibleWordEnd(highlight_end) end end if updated_highlight_end then local order = self.ui.document:compareXPointers(highlight_beginning, updated_highlight_end) if order and order > 0 then -- only if end did not go back past beginning self.view.highlight.saved[page][index].pos1 = updated_highlight_end end end end local new_beginning = self.view.highlight.saved[page][index].pos0 local new_end = self.view.highlight.saved[page][index].pos1 local new_text = self.ui.document:getTextFromXPointers(new_beginning, new_end) local new_chapter = self.ui.toc:getTocTitleByPage(new_beginning) self.view.highlight.saved[page][index].text = cleanupSelectedText(new_text) self.view.highlight.saved[page][index].chapter = new_chapter local new_highlight = self.view.highlight.saved[page][index] self.ui.bookmark:updateBookmark({ page = highlight_beginning, datetime = highlight_time, updated_highlight = new_highlight }, true) if side == 0 then -- Ensure we show the page with the new beginning of highlight if not self.ui.document:isXPointerInCurrentPage(new_beginning) then self.ui:handleEvent(Event:new("GotoXPointer", new_beginning)) end else -- Ensure we show the page with the new end of highlight if not self.ui.document:isXPointerInCurrentPage(new_end) then if self.view.view_mode == "page" then self.ui:handleEvent(Event:new("GotoXPointer", new_end)) else -- Not easy to get the y that would show the whole line -- containing new_end. So, we scroll so that new_end -- is at 2/3 of the screen. local end_y = self.ui.document:getPosFromXPointer(new_end) local top_y = end_y - math.floor(Screen:getHeight() * 2/3) self.ui.rolling:_gotoPos(top_y) end end end UIManager:setDirty(self.dialog, "ui") end function ReaderHighlight:onShowHighlightDialog(page, index) local buttons = { { { text = _("Delete"), callback = function() self:deleteHighlight(page, index) -- other part outside of the dialog may be dirty UIManager:close(self.edit_highlight_dialog, "ui") self.edit_highlight_dialog = nil end, }, { text = _("Edit"), callback = function() self:editHighlight(page, index) UIManager:close(self.edit_highlight_dialog) self.edit_highlight_dialog = nil end, }, { text = _("…"), callback = function() self.selected_text = self.view.highlight.saved[page][index] self:onShowHighlightMenu() UIManager:close(self.edit_highlight_dialog) self.edit_highlight_dialog = nil end, }, } } if not self.ui.document.info.has_pages then local start_prev = "◁⇱" local start_next = "⇱▷" local end_prev = "◁⇲" local end_next = "⇲▷" if BD.mirroredUILayout() then -- Sadly, there's only north west & south east arrow to corner, -- north east and south west do not exist in Unicode. start_prev, start_next = BD.ltr(start_next), BD.ltr(start_prev) end_prev, end_next = BD.ltr(end_next), BD.ltr(end_prev) end table.insert(buttons, { { text = start_prev, callback = function() self:updateHighlight(page, index, 0, -1, false) end, hold_callback = function() self:updateHighlight(page, index, 0, -1, true) return true end }, { text = start_next, callback = function() self:updateHighlight(page, index, 0, 1, false) end, hold_callback = function() self:updateHighlight(page, index, 0, 1, true) return true end }, { text = end_prev, callback = function() self:updateHighlight(page, index, 1, -1, false) end, hold_callback = function() self:updateHighlight(page, index, 1, -1, true) end }, { text = end_next, callback = function() self:updateHighlight(page, index, 1, 1, false) end, hold_callback = function() self:updateHighlight(page, index, 1, 1, true) end } }) end self.edit_highlight_dialog = ButtonDialog:new{ buttons = buttons } UIManager:show(self.edit_highlight_dialog) return true end function ReaderHighlight:addToHighlightDialog(idx, fn_button) -- fn_button is a function that takes the ReaderHighlight instance -- as argument, and returns a table describing the button to be added. self._highlight_buttons[idx] = fn_button end function ReaderHighlight:removeFromHighlightDialog(idx) local button = self._highlight_buttons[idx] self._highlight_buttons[idx] = nil return button end function ReaderHighlight:onShowHighlightMenu() local highlight_buttons = {{}} local columns = 2 for idx, fn_button in ffiUtil.orderedPairs(self._highlight_buttons) do local button = fn_button(self) if not button.show_in_highlight_dialog_func or button.show_in_highlight_dialog_func() then if #highlight_buttons[#highlight_buttons] >= columns then table.insert(highlight_buttons, {}) end table.insert(highlight_buttons[#highlight_buttons], button) logger.dbg("ReaderHighlight", idx..": line "..#highlight_buttons..", col "..#highlight_buttons[#highlight_buttons]) end end self.highlight_dialog = ButtonDialog:new{ buttons = highlight_buttons, tap_close_callback = function() self:handleEvent(Event:new("Tap")) end, } UIManager:show(self.highlight_dialog) end function ReaderHighlight:_resetHoldTimer(clear) if clear then self.hold_last_tv = nil else self.hold_last_tv = TimeVal.now() end end function ReaderHighlight:onTogglePanelZoomSetting(arg, ges) if not self.document.info.has_pages then return end self.panel_zoom_enabled = not self.panel_zoom_enabled end function ReaderHighlight:onToggleFallbackTextSelection(arg, ges) if not self.document.info.has_pages then return end self.panel_zoom_fallback_to_text_selection = not self.panel_zoom_fallback_to_text_selection end function ReaderHighlight:onPanelZoom(arg, ges) self:clear() local hold_pos = self.view:screenToPageTransform(ges.pos) if not hold_pos then return false end -- outside page boundary local rect = self.ui.document:getPanelFromPage(hold_pos.page, hold_pos) if not rect then return false end -- panel not found, return local image = self.ui.document:getPagePart(hold_pos.page, rect, 0) if image then local ImageViewer = require("ui/widget/imageviewer") local imgviewer = ImageViewer:new{ image = image, with_title_bar = false, fullscreen = true, } UIManager:show(imgviewer) return true end return false end function ReaderHighlight:onHold(arg, ges) if self.document.info.has_pages and self.panel_zoom_enabled then local res = self:onPanelZoom(arg, ges) if res or not self.panel_zoom_fallback_to_text_selection then return res end end -- disable hold gesture if highlighting is disabled if self.view.highlight.disabled then return false end self:clear() -- clear previous highlight (delayed clear may not have done it yet) self.hold_ges_pos = ges.pos -- remember hold original gesture position self.hold_pos = self.view:screenToPageTransform(ges.pos) logger.dbg("hold position in page", self.hold_pos) if not self.hold_pos then logger.dbg("not inside page area") return false end -- check if we were holding on an image -- we provide want_frames=true, so we get a list of images for -- animated GIFs (supported by ImageViewer) local image = self.ui.document:getImageFromPosition(self.hold_pos, true) if image then logger.dbg("hold on image") local ImageViewer = require("ui/widget/imageviewer") local imgviewer = ImageViewer:new{ image = image, -- title_text = _("Document embedded image"), -- No title, more room for image with_title_bar = false, fullscreen = true, } UIManager:show(imgviewer) return true end -- otherwise, we must be holding on text local ok, word = pcall(self.ui.document.getWordFromPosition, self.ui.document, self.hold_pos) if ok and word then logger.dbg("selected word:", word) self.selected_word = word local link = self.ui.link:getLinkFromGes(ges) self.selected_link = nil if link then logger.dbg("link:", link) self.selected_link = link end if self.ui.document.info.has_pages then local boxes = {} table.insert(boxes, self.selected_word.sbox) self.view.highlight.temp[self.hold_pos.page] = boxes -- Unfortunately, getWordFromPosition() may not return good coordinates, -- so refresh the whole page UIManager:setDirty(self.dialog, "ui") else -- With crengine, getWordFromPosition() does return good coordinates UIManager:setDirty(self.dialog, "ui", self.selected_word.sbox) end self:_resetHoldTimer() if word.pos0 then -- Remember original highlight start position, so we can show -- a marker when back from across-pages text selection, which -- is handled in onHoldPan() self.selected_text_start_xpointer = word.pos0 end return true end return false end function ReaderHighlight:onHoldPan(_, ges) if self.hold_pos == nil then logger.dbg("no previous hold position") self:_resetHoldTimer(true) return true end local page_area = self.view:getScreenPageArea(self.hold_pos.page) if ges.pos:notIntersectWith(page_area) then logger.dbg("not inside page area", ges, page_area) self:_resetHoldTimer() return true end self.holdpan_pos = self.view:screenToPageTransform(ges.pos) logger.dbg("holdpan position in page", self.holdpan_pos) if not self.ui.document.info.has_pages and self.selected_text_start_xpointer then -- With CreDocuments, allow text selection across multiple pages -- by (temporarily) switching to scroll mode when panning to the -- top left or bottom right corners. local mirrored_reading = BD.mirroredUILayout() if self.ui.rolling and self.ui.rolling.inverse_reading_order then mirrored_reading = not mirrored_reading end local is_in_prev_page_corner, is_in_next_page_corner if mirrored_reading then -- Note: this might not be really usable, as crengine native selection -- is not adapted to RTL text -- top right corner is_in_prev_page_corner = self.holdpan_pos.y < 1/8*Screen:getHeight() and self.holdpan_pos.x > 7/8*Screen:getWidth() -- bottom left corner is_in_next_page_corner = self.holdpan_pos.y > 7/8*Screen:getHeight() and self.holdpan_pos.x < 1/8*Screen:getWidth() else -- default in LTR UI with no inverse_reading_order -- top left corner is_in_prev_page_corner = self.holdpan_pos.y < 1/8*Screen:getHeight() and self.holdpan_pos.x < 1/8*Screen:getWidth() -- bottom right corner is_in_next_page_corner = self.holdpan_pos.y > 7/8*Screen:getHeight() and self.holdpan_pos.x > 7/8*Screen:getWidth() end if is_in_prev_page_corner or is_in_next_page_corner then self:_resetHoldTimer() if self.was_in_some_corner then -- Do nothing, wait for the user to move his finger out of that corner return true end self.was_in_some_corner = true if self.ui.document:getVisiblePageCount() == 1 then -- single page mode -- We'll adjust hold_pos.y after the mode switch and the scroll -- so it's accurate in the new screen coordinates local orig_y = self.ui.document:getScreenPositionFromXPointer(self.selected_text_start_xpointer) if self.view.view_mode ~= "scroll" then -- Switch from page mode to scroll mode local restore_page_mode_xpointer = self.ui.document:getXPointer() -- top of current page self.restore_page_mode_func = function() self.ui:handleEvent(Event:new("SetViewMode", "page")) self.ui.rolling:onGotoXPointer(restore_page_mode_xpointer, self.selected_text_start_xpointer) end self.ui:handleEvent(Event:new("SetViewMode", "scroll")) end -- (using rolling:onGotoViewRel(1/3) has some strange side effects) local scroll_distance = math.floor(Screen:getHeight() * 1/3) local move_y = is_in_next_page_corner and scroll_distance or -scroll_distance self.ui.rolling:_gotoPos(self.ui.document:getCurrentPos() + move_y) local new_y = self.ui.document:getScreenPositionFromXPointer(self.selected_text_start_xpointer) self.hold_pos.y = self.hold_pos.y - orig_y + new_y UIManager:setDirty(self.dialog, "ui") return true else -- two pages mode -- We don't switch to scroll mode: we just turn 1 page to -- allow continuing the selection. -- Unlike in 1-page mode, we have a limitation here: we can't adjust -- the selection to further than current page and prev/next one. -- So don't handle another corner if we already handled one: -- Note that this feature won't work well with the RTL UI or -- if inverse_reading_order as crengine currently always displays -- the first page on the left and the second on the right in -- dual page mode. if self.restore_page_mode_func then return true end -- Also, we are not able to move hold_pos.x out of screen, -- so if we started on the right page, ignore top left corner, -- and if we started on the left page, ignore bottom right corner. local screen_half_width = math.floor(Screen:getWidth() * 0.5) if self.hold_pos.x >= screen_half_width and is_in_prev_page_corner then return true elseif self.hold_pos.x <= screen_half_width and is_in_next_page_corner then return true end -- To be able to browse half-page when 2 visible pages as 1 page number, -- we must work with internal page numbers local cur_page = self.ui.document:getCurrentPage(true) local restore_page_mode_xpointer = self.ui.document:getXPointer() -- top of current page self.ui.document.no_page_sync = true -- avoid CreDocument:drawCurrentViewByPage() to resync page self.restore_page_mode_func = function() self.ui.document.no_page_sync = nil self.ui.rolling:onGotoXPointer(restore_page_mode_xpointer, self.selected_text_start_xpointer) end if is_in_next_page_corner then -- bottom right corner in LTR UI self.ui.rolling:_gotoPage(cur_page + 1, true, true) -- no odd left page enforcement self.hold_pos.x = self.hold_pos.x - screen_half_width else -- top left corner in RTL UI self.ui.rolling:_gotoPage(cur_page - 1, true, true) -- no odd left page enforcement self.hold_pos.x = self.hold_pos.x + screen_half_width end UIManager:setDirty(self.dialog, "ui") return true end else self.was_in_some_corner = nil end end local old_text = self.selected_text and self.selected_text.text self.selected_text = self.ui.document:getTextFromPositions(self.hold_pos, self.holdpan_pos) if self.selected_text and self.selected_text.pos0 then if not self.selected_text_start_xpointer then -- This should have been set in onHold(), where we would get -- a precise pos0 on the first word selected. -- Do it here too in case onHold() missed it, but it could be -- less precise (getTextFromPositions() does order pos0 and pos1, -- so it's not certain pos0 is where we started from; we get -- the ones from the first pan, and if it is not small enough -- and spans quite some height, the marker could point away -- from the start position) self.selected_text_start_xpointer = self.selected_text.pos0 end end if self.selected_text and old_text and old_text == self.selected_text.text then -- no modification return end self:_resetHoldTimer() -- selection updated logger.dbg("selected text:", self.selected_text) if self.selected_text then self.view.highlight.temp[self.hold_pos.page] = self.selected_text.sboxes -- remove selected word if hold moves out of word box if not self.selected_text.sboxes or #self.selected_text.sboxes == 0 then self.selected_word = nil elseif self.selected_word and not self.selected_word.sbox:contains(self.selected_text.sboxes[1]) or #self.selected_text.sboxes > 1 then self.selected_word = nil end end UIManager:setDirty(self.dialog, "ui") end local info_message_ocr_text = _([[ No OCR results or no language data. KOReader has a build-in OCR engine for recognizing words in scanned PDF and DjVu documents. In order to use OCR in scanned pages, you need to install tesseract trained data for your document language. You can download language data files for version 3.04 from https://tesseract-ocr.github.io/tessdoc/Data-Files Copy the language data files for Tesseract 3.04 (e.g., eng.traineddata for English and spa.traineddata for Spanish) into koreader/data/tessdata]]) function ReaderHighlight:lookup(selected_word, selected_link) -- if we extracted text directly if selected_word.word then local word_box = self.view:pageToScreenTransform(self.hold_pos.page, selected_word.sbox) self.ui:handleEvent(Event:new("LookupWord", selected_word.word, false, word_box, self, selected_link)) -- or we will do OCR elseif selected_word.sbox and self.hold_pos then local word = self.ui.document:getOCRWord(self.hold_pos.page, selected_word) logger.dbg("OCRed word:", word) if word and word ~= "" then local word_box = self.view:pageToScreenTransform(self.hold_pos.page, selected_word.sbox) self.ui:handleEvent(Event:new("LookupWord", word, false, word_box, self, selected_link)) else UIManager:show(InfoMessage:new{ text = info_message_ocr_text, }) end end end function ReaderHighlight:viewSelectionHTML(debug_view) if self.ui.document.info.has_pages then return end if self.selected_text and self.selected_text.pos0 and self.selected_text.pos1 then -- For available flags, see the "#define WRITENODEEX_*" in crengine/src/lvtinydom.cpp -- Start with valid and classic displayed HTML (with only block nodes indented), -- including styles found in
, linked CSS files content, and misc info. local html_flags = 0x6830 if not debug_view then debug_view = 0 end if debug_view == 1 then -- Each node on a line, with markers and numbers of skipped chars and siblings shown, -- with possibly invalid HTML (text nodes not escaped) html_flags = 0x6B5A elseif debug_view == 2 then -- Additionally see rendering methods of each node html_flags = 0x6F5A elseif debug_view == 3 then -- Or additionally see unicode codepoint of each char html_flags = 0x6B5E end local html, css_files = self.ui.document:getHTMLFromXPointers(self.selected_text.pos0, self.selected_text.pos1, html_flags, true) if html then -- Make some invisible chars visible if debug_view >= 1 then html = html:gsub("\xC2\xA0", "␣") -- no break space: open box html = html:gsub("\xC2\xAD", "⋅") -- soft hyphen: dot operator (smaller than middle dot ·) -- Prettify inlined CSS (from , put in an internal --