require "ui/geometry" -- Synchronization events (SYN.code). SYN_REPORT = 0 SYN_CONFIG = 1 SYN_MT_REPORT = 2 -- For multi-touch events (ABS.code). ABS_MT_SLOT = 47 ABS_MT_POSITION_X = 53 ABS_MT_POSITION_Y = 54 ABS_MT_TRACKING_ID = 57 ABS_MT_PRESSURE = 58 GestureRange = { ges = nil, range = nil, } function GestureRange:new(o) local o = o or {} setmetatable(o, self) self.__index = self return o end function GestureRange:match(gs) if gs.ges ~= self.ges then return false end if self.range:contains(gs.pos) then DEBUG(self, gs) return true end return false end GestureDetector = { ev_stack = {}, cur_ev = {}, } --[[ MT_TRACK_ID: 0 MT_X: 310 MT_Y: 174 SYN REPORT MT_TRACK_ID: -1 SYN REPORT MT_TRACK_ID: 0 MT_X: 222 MT_Y: 207 SYN REPORT MT_TRACK_ID: -1 SYN REPORT --]] function GestureDetector:feedEvent(ev) if ev.type == EV_SYN then if ev.code == SYN_REPORT then -- end of one event or release touch? if self.cur_ev.id == -1 then -- touch release? return self:guessGesture() else table.insert(self.ev_stack, self.cur_ev) self.cur_ev = {} --DEBUG(self.ev_stack) end end elseif ev.type == EV_ABS then if ev.code == ABS_MT_SLOT then elseif ev.code == ABS_MT_TRACKING_ID then self.cur_ev.id = ev.value elseif ev.code == ABS_MT_POSITION_X then self.cur_ev.x = ev.value elseif ev.code == ABS_MT_POSITION_Y then self.cur_ev.y = ev.value end end end function GestureDetector:guessGesture() local is_recognized = false local result = {ges = "tap", pos = Geom:new{w=0, h=0}} for k,ev in ipairs(self.ev_stack) do --@TODO do real recognization here (houqp) is_recognized = true if ev.x then result.pos.x = ev.x end if ev.y then result.pos.y = ev.y end end if is_recognized then self.ev_stack = {} return result else DEBUG("Unknown gesture!!", self.ev_stack) self.ev_stack = {} end end