local Button = require("ui/widget/button") local ButtonProgressWidget = require("ui/widget/buttonprogresswidget") local Blitbuffer = require("ffi/blitbuffer") local BottomContainer = require("ui/widget/container/bottomcontainer") local CenterContainer = require("ui/widget/container/centercontainer") local ConfirmBox = require("ui/widget/confirmbox") local Device = require("device") local Event = require("ui/event") local FixedTextWidget = require("ui/widget/fixedtextwidget") local FocusManager = require("ui/widget/focusmanager") local Font = require("ui/font") local FrameContainer = require("ui/widget/container/framecontainer") local Geom = require("ui/geometry") local GestureRange = require("ui/gesturerange") local HorizontalGroup = require("ui/widget/horizontalgroup") local HorizontalSpan = require("ui/widget/horizontalspan") local IconButton = require("ui/widget/iconbutton") local ImageWidget = require("ui/widget/imagewidget") local InputContainer = require("ui/widget/container/inputcontainer") local LineWidget = require("ui/widget/linewidget") local RightContainer = require("ui/widget/container/rightcontainer") local Size = require("ui/size") local TextWidget = require("ui/widget/textwidget") local ToggleSwitch = require("ui/widget/toggleswitch") local UIManager = require("ui/uimanager") local UnderlineContainer = require("ui/widget/container/underlinecontainer") local VerticalGroup = require("ui/widget/verticalgroup") local VerticalSpan = require("ui/widget/verticalspan") local dump = require("dump") local logger = require("logger") local _ = require("gettext") local Screen = Device.screen local T = require("ffi/util").template local OptionTextItem = InputContainer:new{} function OptionTextItem:init() local text_widget = self[1] self.underline_container = UnderlineContainer:new{ text_widget, padding = self.underline_padding, -- vertical padding between text and underline color = self.color, } self[1] = FrameContainer:new{ padding = 0, padding_left = self.padding_left, padding_right = self.padding_right, bordersize = 0, self.underline_container, } self.dimen = self[1]:getSize() -- we need this table per-instance, so we declare it here if Device:isTouchDevice() then self.ges_events = { TapSelect = { GestureRange:new{ ges = "tap", range = self.dimen, }, doc = "Select Option Item", }, HoldSelect = { GestureRange:new{ ges = "hold", range = self.dimen, }, doc = "Hold Option Item", }, } end end function OptionTextItem:onFocus() self.underline_container.color = Blitbuffer.COLOR_BLACK end function OptionTextItem:onUnfocus() self.underline_container.color = Blitbuffer.COLOR_WHITE end function OptionTextItem:onTapSelect() if not self.enabled then return true end for _, item in pairs(self.items) do item.underline_container.color = Blitbuffer.COLOR_WHITE end self.underline_container.color = Blitbuffer.COLOR_BLACK self.config:onConfigChoose(self.values, self.name, self.event, self.args, self.events, self.current_item) UIManager:setDirty(self.config, function() return "fast", self[1].dimen end) return true end function OptionTextItem:onHoldSelect() self.config:onMakeDefault(self.name, self.name_text, self.values or self.args, self.values or self.item_text, self.current_item) return true end local OptionIconItem = InputContainer:new{} function OptionIconItem:init() self.underline_container = UnderlineContainer:new{ self.icon, padding = self.underline_padding, color = self.color, } self[1] = FrameContainer:new{ padding = 0, padding_left = self.padding_left, padding_right = self.padding_right, bordersize = 0, self.underline_container, } self.dimen = self[1]:getSize() -- we need this table per-instance, so we declare it here if Device:isTouchDevice() then self.ges_events = { TapSelect = { GestureRange:new{ ges = "tap", range = self.dimen, }, doc = "Select Option Item", }, HoldSelect = { GestureRange:new{ ges = "hold", range = self.dimen, }, doc = "Hold Option Item", }, } end end function OptionIconItem:onFocus() self.icon.invert = true end function OptionIconItem:onUnfocus() self.icon.invert = false end function OptionIconItem:onTapSelect() if not self.enabled then return true end for _, item in pairs(self.items) do --item[1][1].invert = false item.underline_container.color = Blitbuffer.COLOR_WHITE end --self[1][1].invert = true self.underline_container.color = Blitbuffer.COLOR_BLACK self.config:onConfigChoose(self.values, self.name, self.event, self.args, self.events, self.current_item) UIManager:setDirty(self.config, function() return "fast", self[1].dimen end) return true end function OptionIconItem:onHoldSelect() self.config:onMakeDefault(self.name, self.name_text, self.values, self.values, self.current_item) return true end local ConfigOption = CenterContainer:new{} function ConfigOption:init() -- make default styles local default_name_font_size = 20 local default_item_font_size = 16 -- font size for letters, toggles and buttonprogress local default_items_spacing = 40 -- spacing between letters (font sizes) and icons local default_option_height = 50 -- height of each line -- The next ones are already scaleBySize()'d: local default_option_vpadding = Size.padding.large -- vertical padding at top and bottom local default_option_hpadding = Size.padding.fullscreen -- horizontal padding at left and right, and between name and option items local padding_small = Size.padding.small -- internal padding for options names (left) local padding_button = Size.padding.button -- padding for underline below letters and icons --- @todo Restore setting when there are more advanced settings. --local show_advanced = G_reader_settings:readSetting("show_advanced") or false local show_advanced = true -- Get the width needed by the longest option name shown on the left local max_option_name_width = 0 for c = 1, #self.options do -- Ignore names of options that won't be shown local show_default = not self.options[c].advanced or show_advanced local show = self.options[c].show -- Prefer show_func over show if there's one if self.options[c].show_func then show = self.options[c].show_func() end if show ~= false and show_default then local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont" local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size local text = self.options[c].name_text local face = Font:getFace(name_font_face, name_font_size) local txt_width = 0 if text ~= nil then local tmp = TextWidget:new{ text = text, face = face, } txt_width = tmp:getWidth() end max_option_name_width = math.max(max_option_name_width, txt_width) end end -- Have option names take min 25% and max 50% of screen width -- They will carry the left default_option_hpadding, but the in-between -- one (and the right one) will be carried by the option items. -- (Both these variables are between 0 and 1 and represent a % of screen width) local default_name_align_right = (max_option_name_width + default_option_hpadding + 2*padding_small) / Screen:getWidth() default_name_align_right = math.max(default_name_align_right, 0.25) default_name_align_right = math.min(default_name_align_right, 0.5) local default_item_align_center = 1 - default_name_align_right -- fill vertical group of config tab local vertical_group = VerticalGroup:new{} table.insert(vertical_group, VerticalSpan:new{ width = default_option_vpadding, }) for c = 1, #self.options do local show_default = not self.options[c].advanced or show_advanced local show = self.options[c].show -- Prefer show_func over show if there's one if self.options[c].show_func then show = self.options[c].show_func() end if show ~= false and show_default then local name_align = self.options[c].name_align_right and self.options[c].name_align_right or default_name_align_right local item_align = self.options[c].item_align_center and self.options[c].item_align_center or default_item_align_center local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont" local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size local item_font_face = self.options[c].item_font_face and self.options[c].item_font_face or "cfont" local item_font_size = self.options[c].item_font_size and self.options[c].item_font_size or default_item_font_size local option_height = Screen:scaleBySize(self.options[c].height and self.options[c].height or default_option_height + (self.options[c].height or 30) * ((self.options[c].row_count or 1) -1)) local item_spacing_width = Screen:scaleBySize(self.options[c].spacing and self.options[c].spacing or default_items_spacing) local enabled = true if item_align == 1.0 then name_align = 0 end if name_align + item_align > 1 then name_align = 0.5 item_align = 0.5 end if self.options[c].enabled_func then enabled = self.options[c].enabled_func(self.config.configurable, self.config.document) end local horizontal_group = HorizontalGroup:new{} -- Deal with the name on the left if self.options[c].name_text then -- the horizontal padding on the left will be ensured by the RightContainer local name_widget_width = math.floor(name_align * Screen:getWidth()) -- We don't remove default_option_hpadding from name_text_max_width -- to give more to text and avoid truncation: as it is right aligned, -- the text can grow on the left, padding_small is enough. local name_text_max_width = name_widget_width - 2*padding_small local text = self.options[c].name_text local face = Font:getFace(name_font_face, name_font_size) local option_name_container = RightContainer:new{ dimen = Geom:new{ w = name_widget_width, h = option_height}, } local option_name = Button:new{ text = text, max_width = name_text_max_width, bordersize = 0, face = face, enabled = enabled, padding = padding_small, text_font_face = name_font_face, text_font_size = name_font_size, text_font_bold = false, hold_callback = function() if self.options[c].name_text_hold_callback then self.options[c].name_text_hold_callback(self.config.configurable, self.options[c], self.config.config_options.prefix) end end, } table.insert(option_name_container, option_name) table.insert(horizontal_group, option_name_container) end -- Deal with the option widget on the right -- The horizontal padding between name and this option widget, and -- the one on the right, are ensured by this CenterContainer local option_widget_outer_width = math.floor(item_align * Screen:getWidth()) local option_widget_width = option_widget_outer_width - 2*default_option_hpadding local option_items_container = CenterContainer:new{ dimen = Geom:new{ w = option_widget_outer_width, h = option_height } } local option_items_group = HorizontalGroup:new{} local option_items_fixed = false local option_items = {} if type(self.options[c].item_font_size) == "table" then option_items_group.align = "bottom" option_items_fixed = true end -- Find out currently selected and default items indexes local current_item = nil local default_item = self.options[c].default_pos local function value_diff(val1, val2, name) if type(val1) ~= type(val2) then logger.dbg("different data types in option") end if type(val1) == "number" then return math.abs(val1 - val2) elseif type(val1) == "string" then return val1 == val2 and 0 or 1 end end if self.options[c].name then if self.options[c].values then -- check if current value is stored in configurable or calculated in runtime local val = self.options[c].current_func and self.options[c].current_func() or self.config.configurable[self.options[c].name] local min_diff if type(val) == "table" then min_diff = value_diff(val[1], self.options[c].values[1][1]) else min_diff = value_diff(val, self.options[c].values[1]) end local diff for index, val_ in pairs(self.options[c].values) do if type(val) == "table" then diff = value_diff(val[1], val_[1]) else diff = value_diff(val, val_) end if val == val_ then current_item = index break end if diff <= min_diff then min_diff = diff current_item = index end end elseif self.options[c].args then -- check if current arg is stored in configurable or calculated in runtime local arg = self.options[c].current_func and self.options[c].current_func() or self.config.configurable[self.options[c].name] for idx, arg_ in pairs(self.options[c].args) do if arg_ == arg then current_item = idx break end end end local default_option_name = self.config.config_options.prefix.."_"..self.options[c].name local default_value = G_reader_settings:readSetting(default_option_name) if default_value and self.options[c].values then local val = default_value local min_diff if type(val) == "table" then min_diff = value_diff(val[1], self.options[c].values[1][1]) else min_diff = value_diff(val, self.options[c].values[1]) end local diff for index, val_ in pairs(self.options[c].values) do if type(val) == "table" then diff = value_diff(val[1], val_[1]) else diff = value_diff(val, val_) end if val == val_ then default_item = index break end if diff <= min_diff then min_diff = diff default_item = index end end end end -- Deal with the various kind of config widgets -- Plain letters (ex: font sizes) if self.options[c].item_text then local items_count = #self.options[c].item_text local items_width = 0 for d = 1, #self.options[c].item_text do local item = OptionTextItem:new{ TextWidget:new{ text = self.options[c].item_text[d], face = Font:getFace(item_font_face, option_items_fixed and item_font_size[d] or item_font_size), } } items_width = items_width + item:getSize().w end local max_item_spacing = (option_widget_width - items_width) / items_count local width = math.min(max_item_spacing, item_spacing_width) if max_item_spacing < item_spacing_width / 2 then width = item_spacing_width / 2 end local horizontal_half_padding = width / 2 local max_item_text_width = (option_widget_width - items_count * width) / items_count for d = 1, #self.options[c].item_text do local option_item if option_items_fixed then option_item = OptionTextItem:new{ FixedTextWidget:new{ text = self.options[c].item_text[d], face = Font:getFace(item_font_face, item_font_size[d]), fgcolor = enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY, }, underline_padding = padding_button, padding_left = d > 1 and horizontal_half_padding, padding_right = d < #self.options[c].item_text and horizontal_half_padding, color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE, enabled = enabled, } else local text = self.options[c].item_text[d] local face = Font:getFace(item_font_face, item_font_size) option_item = OptionTextItem:new{ TextWidget:new{ text = text, max_width = max_item_text_width, face = face, fgcolor = enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY, }, underline_padding = -padding_button, padding_left = d > 1 and horizontal_half_padding, padding_right = d < #self.options[c].item_text and horizontal_half_padding, color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE, enabled = enabled, } end option_items[d] = option_item option_item.items = option_items option_item.name = self.options[c].name option_item.name_text = self.options[c].name_text option_item.item_text = self.options[c].item_text option_item.values = self.options[c].values option_item.args = self.options[c].args option_item.event = self.options[c].event option_item.current_item = d option_item.config = self.config option_item.document = self.document table.insert(option_items_group, option_item) end end -- Icons (ex: columns, text align, with PDF) if self.options[c].item_icons then local items_count = #self.options[c].item_icons local first_item = OptionIconItem:new{ icon = ImageWidget:new{ file = self.options[c].item_icons[1] } } local max_item_spacing = (option_widget_width - first_item:getSize().w * items_count) / items_count local horizontal_half_padding = math.min(max_item_spacing, item_spacing_width) / 2 for d = 1, #self.options[c].item_icons do local option_item = OptionIconItem:new{ icon = ImageWidget:new{ file = self.options[c].item_icons[d], dim = not enabled, }, underline_padding = -padding_button, padding_left = d > 1 and horizontal_half_padding, padding_right = d < #self.options[c].item_icons and horizontal_half_padding, color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE, enabled = enabled, } option_items[d] = option_item option_item.items = option_items option_item.name = self.options[c].name option_item.name_text = self.options[c].name_text option_item.values = self.options[c].values option_item.args = self.options[c].args option_item.event = self.options[c].event option_item.current_item = d option_item.config = self.config table.insert(option_items_group, option_item) end end -- Toggles (ex: mostly everything else) if self.options[c].toggle then local max_toggle_width = option_widget_width local toggle_width = self.options[c].width and Screen:scaleBySize(self.options[c].width) or max_toggle_width local row_count = self.options[c].row_count or 1 local toggle_height = Screen:scaleBySize(self.options[c].height or 30 * row_count) if self.options[c].more_options then table.insert(self.options[c].toggle, "⋮") table.insert(self.options[c].args, "⋮") self.options[c].more_options = false end local switch = ToggleSwitch:new{ width = math.min(max_toggle_width, toggle_width), height = toggle_height, font_face = item_font_face, font_size = item_font_size, name = self.options[c].name, name_text = self.options[c].name_text, toggle = self.options[c].toggle, alternate = self.options[c].alternate, values = self.options[c].values, args = self.options[c].args, event = self.options[c].event, events = self.options[c].events, delay_repaint = self.options[c].delay_repaint, config = self.config, enabled = enabled, row_count = row_count, callback = function(arg) if self.options[c].toggle[arg] == "⋮" then self.config:onConfigMoreChoose(self.options[c].values, self.options[c].name, self.options[c].event, arg, self.options[c].name_text, self.options[c].delay_repaint, self.options[c].more_options_param) end end } local position = current_item switch:setPosition(position) table.insert(option_items_group, switch) end -- Progress bar (ex: contrast) if self.options[c].buttonprogress then local max_buttonprogress_width = option_widget_width local buttonprogress_width = self.options[c].width and Screen:scaleBySize(self.options[c].width) or max_buttonprogress_width local switch switch = ButtonProgressWidget:new{ width = math.min(max_buttonprogress_width, buttonprogress_width), height = option_height, padding = 0, thin_grey_style = true, font_face = item_font_face, font_size = item_font_size, name = self.options[c].name, num_buttons = #self.options[c].values, position = self.options[c].default_pos, callback = function(arg) if arg == "-" or arg == "+" then self.config:onConfigFineTuneChoose(self.options[c].values, self.options[c].name, self.options[c].event, self.options[c].args, self.options[c].events, arg, self.options[c].delay_repaint) elseif arg == "⋮" then self.config:onConfigMoreChoose(self.options[c].values, self.options[c].name, self.options[c].event, arg, self.options[c].name_text, self.options[c].delay_repaint, self.options[c].more_options_param) else self.config:onConfigChoose(self.options[c].values, self.options[c].name, self.options[c].event, self.options[c].args, self.options[c].events, arg, self.options[c].delay_repaint) end UIManager:setDirty(self.config, function() return "fast", switch.dimen end) end, hold_callback = function(arg) if arg == "-" or arg == "+" then self.config:onMakeFineTuneDefault(self.options[c].name, self.options[c].name_text, self.options[c].values, self.options[c].labels or self.options[c].args, arg) elseif arg ~= "⋮" then self.config:onMakeDefault(self.options[c].name, self.options[c].name_text, self.options[c].values, self.options[c].labels or self.options[c].args, arg) end end, show_parrent = self.config, enabled = enabled, fine_tune = self.options[c].fine_tune, more_options = self.options[c].more_options, more_options_param = self.options[c].more_options_param, } switch:setPosition(current_item, default_item) table.insert(option_items_group, switch) end -- Add it to our CenterContainer table.insert(option_items_container, option_items_group) --add line of item to the second last place in the focusmanager so the menubar stay at the bottom table.insert(self.config.layout, #self.config.layout,self:_itemGroupToLayoutLine(option_items_group)) table.insert(horizontal_group, option_items_container) table.insert(vertical_group, horizontal_group) end -- if show ~= false end -- for c = 1, #self.options table.insert(vertical_group, VerticalSpan:new{ width = default_option_vpadding }) self[1] = vertical_group self.dimen = vertical_group:getSize() end function ConfigOption:_itemGroupToLayoutLine(option_items_group) local layout_line = {} -- Insert items (skpping item_spacing without a .name attribute), -- skipping indices at the beginning of the line in the layout -- to align it with the current selected tab local j = self.config.panel_index for i, v in ipairs(option_items_group) do if v.name then layout_line[j] = v j = j + 1 end end return layout_line end local ConfigPanel = FrameContainer:new{ background = Blitbuffer.COLOR_WHITE, bordersize = 0, } function ConfigPanel:init() local config_options = self.config_dialog.config_options local default_option = config_options.default_options and config_options.default_options or config_options[1].options local panel = ConfigOption:new{ options = self.index and config_options[self.index].options or default_option, config = self.config_dialog, document = self.document, } self.dimen = panel:getSize() table.insert(self, panel) end local MenuBar = FrameContainer:new{ bordersize = 0, padding = 0, background = Blitbuffer.COLOR_WHITE, } function MenuBar:init() local icon_sep_width = Size.padding.button local line_thickness = Size.line.thick local config_options = self.config_dialog.config_options local menu_items = {} local icon_width = Screen:scaleBySize(40) local icon_height = icon_width local icons_width = (icon_width + 2*icon_sep_width) * #config_options local icons_height = icon_height for c = 1, #config_options do local menu_icon = IconButton:new{ show_parent = self.config_dialog, icon_file = config_options[c].icon, width = icon_width, height = icon_height, scale_for_dpi = false, callback = function() self.config_dialog:handleEvent(Event:new("ShowConfigPanel", c)) end, } menu_items[c] = menu_icon end table.insert(self.config_dialog.layout,menu_items) --for the focusmanager local available_width = Screen:getWidth() - icons_width -- local padding = math.floor(available_width / #menu_items / 2) -- all for padding -- local padding = math.floor(available_width / #menu_items / 2 / 2) -- half padding, half spacing ? local padding = math.min(math.floor(available_width / #menu_items / 2), Screen:scaleBySize(20)) -- as in TouchMenuBar if padding > 0 then for c = 1, #menu_items do menu_items[c].padding_left = padding menu_items[c].padding_right = padding menu_items[c]:update() end available_width = available_width - 2*padding*#menu_items end local spacing_width = math.ceil(available_width / (#menu_items+1)) local icon_sep_black = LineWidget:new{ background = Blitbuffer.COLOR_BLACK, dimen = Geom:new{ w = icon_sep_width, h = icons_height, } } local icon_sep_white = LineWidget:new{ background = Blitbuffer.COLOR_WHITE, dimen = Geom:new{ w = icon_sep_width, h = icons_height, } } local spacing = HorizontalSpan:new{ width = spacing_width, } local spacing_line = LineWidget:new{ dimen = Geom:new{ w = spacing_width, h = line_thickness, } } local sep_line = LineWidget:new{ dimen = Geom:new{ w = icon_sep_width, h = line_thickness, } } local menu_bar = HorizontalGroup:new{} local line_bar = HorizontalGroup:new{} for c = 1, #menu_items do table.insert(menu_bar, spacing) table.insert(line_bar, spacing_line) if c == self.panel_index then table.insert(menu_bar, icon_sep_black) table.insert(line_bar, sep_line) table.insert(menu_bar, menu_items[c]) table.insert(line_bar, LineWidget:new{ background = Blitbuffer.COLOR_WHITE, dimen = Geom:new{ w = menu_items[c]:getSize().w, h = line_thickness, } }) table.insert(menu_bar, icon_sep_black) table.insert(line_bar, sep_line) else table.insert(menu_bar, icon_sep_white) table.insert(line_bar, sep_line) table.insert(menu_bar, menu_items[c]) table.insert(line_bar, LineWidget:new{ dimen = Geom:new{ w = menu_items[c]:getSize().w, h = line_thickness, } }) table.insert(menu_bar, icon_sep_white) table.insert(line_bar, sep_line) end end table.insert(menu_bar, spacing) table.insert(line_bar, spacing_line) self.dimen = Geom:new{ w = Screen:getWidth(), h = icons_height} local vertical_menu = VerticalGroup:new{ line_bar, menu_bar, } table.insert(self, vertical_menu) end --[[ Widget that displays config menubar and config panel +----------------+ | | | | | | | | | | +----------------+ | | | Config Panel | | | +----------------+ | Menu Bar | +----------------+ --]] local ConfigDialog = FocusManager:new{ --is_borderless = false, panel_index = 1, is_fresh = true, } function ConfigDialog:init() ------------------------------------------ -- start to set up widget layout --------- ------------------------------------------ self:update() ------------------------------------------ -- start to set up input event callback -- ------------------------------------------ if Device:isTouchDevice() then self.ges_events.TapCloseMenu = { GestureRange:new{ ges = "tap", range = Geom:new{ x = 0, y = 0, w = Screen:getWidth(), h = Screen:getHeight(), } } } self.ges_events.SwipeCloseMenu = { GestureRange:new{ ges = "swipe", range = Geom:new{ x = 0, y = 0, w = Screen:getWidth(), h = Screen:getHeight(), } } } end if Device:hasKeys() then -- set up keyboard events self.key_events.Close = { {"Back"}, doc = "close config menu" } end if Device:hasDPad() then self.key_events.Select = { {"Press"}, doc = "select current menu item" } end end function ConfigDialog:updateConfigPanel(index) end function ConfigDialog:update() self.layout = {} self.config_menubar = MenuBar:new{ config_dialog = self, panel_index = self.panel_index, } self.config_panel = ConfigPanel:new{ index = self.panel_index, config_dialog = self, } self.dialog_frame = FrameContainer:new{ background = Blitbuffer.COLOR_WHITE, VerticalGroup:new{ self.config_panel, self.config_menubar, }, } -- Reset the focusmanager cursor self.selected.y=#self.layout self.selected.x=self.panel_index self[1] = BottomContainer:new{ dimen = Screen:getSize(), self.dialog_frame, } end function ConfigDialog:onCloseWidget() -- NOTE: As much as we would like to flash here, don't, because of adverse interactions with touchmenu that might lead to a double flash... UIManager:setDirty(nil, function() return "partial", self.dialog_frame.dimen end) end function ConfigDialog:onShowConfigPanel(index) self.panel_index = index local old_dimen = self.dialog_frame.dimen and self.dialog_frame.dimen:copy() local old_layout_h = self.layout and #self.layout self:update() -- NOTE: Keep that one as UI to avoid delay when both this and the topmenu are shown. -- Plus, this is also called for each tab anyway, so that wouldn't have been great. -- NOTE: And we also only need to repaint what's behind us when switching to a smaller dialog... -- This is trickier than in touchmenu, because dimen appear to fluctuate before/after painting... -- So we've settled instead for the amount of lines in the panel, as line-height is constant. local keep_bg = old_layout_h and #self.layout >= old_layout_h UIManager:setDirty((self.is_fresh or keep_bg) and self or "all", function() local refresh_dimen = old_dimen and old_dimen:combine(self.dialog_frame.dimen) or self.dialog_frame.dimen self.is_fresh = false return "ui", refresh_dimen end) return true end function ConfigDialog:onConfigChoice(option_name, option_value) self.configurable[option_name] = option_value self.ui:handleEvent(Event:new("StartActivityIndicator")) return true end function ConfigDialog:onConfigEvent(option_event, option_arg, refresh_callback) self.ui:handleEvent(Event:new(option_event, option_arg, refresh_callback)) return true end function ConfigDialog:onConfigEvents(option_events, arg_index) for i=1, #option_events do option_events[i].args = option_events[i].args or {} self.ui:handleEvent(Event:new(option_events[i].event, option_events[i].args[arg_index])) end return true end function ConfigDialog:onConfigChoose(values, name, event, args, events, position, delay_repaint) UIManager:tickAfterNext(function() -- Repainting may be delayed depending on options local refresh_dialog_func = function() self.skip_paint = nil if self.config_options.needs_redraw_on_change then -- Some Kopt document event handlers just save their setting, -- and need a full repaint for kopt to load these settings, -- notice the change, and redraw the document UIManager:setDirty("all", "partial") else -- CreDocument event handlers do their own refresh: -- we can just redraw our frame UIManager:setDirty(self, function() return "ui", self.dialog_frame.dimen end) end end local refresh_callback = nil if type(delay_repaint) == "number" then -- timeout UIManager:scheduleIn(delay_repaint, refresh_dialog_func) self.skip_paint = true elseif delay_repaint then -- anything but nil or false: provide a callback -- This needs the config option to have an "event" key -- The event handler is responsible for calling this callback when -- it considers it appropriate refresh_callback = refresh_dialog_func self.skip_paint = true end if values then self:onConfigChoice(name, values[position]) end if event then args = args or {} self:onConfigEvent(event, args[position], refresh_callback) end if events then self:onConfigEvents(events, position) end -- Even if each toggle refreshes itself when toggled, we still -- need to update and repaint the whole config panel, as other -- toggles may have their state (enabled/disabled) modified -- after this toggle update. self:update() if not delay_repaint then -- immediate refresh refresh_dialog_func() end end) end -- Tweaked variant used with the fine_tune variant of buttonprogress (direction can only be "-" or "+") function ConfigDialog:onConfigFineTuneChoose(values, name, event, args, events, direction, delay_repaint) UIManager:tickAfterNext(function() -- Repainting may be delayed depending on options local refresh_dialog_func = function() self.skip_paint = nil if self.config_options.needs_redraw_on_change then -- Some Kopt document event handlers just save their setting, -- and need a full repaint for kopt to load these settings, -- notice the change, and redraw the document UIManager:setDirty("all", "partial") else -- CreDocument event handlers do their own refresh: -- we can just redraw our frame UIManager:setDirty(self, function() return "ui", self.dialog_frame.dimen end) end end local refresh_callback = nil if type(delay_repaint) == "number" then -- timeout UIManager:scheduleIn(delay_repaint, refresh_dialog_func) self.skip_paint = true elseif delay_repaint then -- anything but nil or false: provide a callback -- This needs the config option to have an "event" key -- The event handler is responsible for calling this callback when -- it considers it appropriate refresh_callback = refresh_dialog_func self.skip_paint = true end if values then local value if direction == "-" then value = self.configurable[name] or values[1] if type(value) == "table" then for i=1, #value do value[i] = value[i] - 1 if value[i] < 0 then value[i] = 0 end end else value = value - 1 if value < 0 then value = 0 end end else value = self.configurable[name] or values[#values] if type(value) == "table" then for i=1, #value do value[i] = value[i] + 1 end else value = value + 1 end end self:onConfigChoice(name, value) end if event then args = args or {} local arg if direction == "-" then arg = self.configurable[name] or args[1] if not values then arg = arg - 1 if arg < 0 then arg = 0 end end else arg = self.configurable[name] or args[#args] if not values then arg = arg + 1 end end self:onConfigEvent(event, arg, refresh_callback) end if events then self:onConfigEvents(events, direction) end -- Even if each toggle refreshes itself when toggled, we still -- need to update and repaint the whole config panel, as other -- toggles may have their state (enabled/disabled) modified -- after this toggle update. self:update() if not delay_repaint then -- immediate refresh refresh_dialog_func() end end) end -- Tweaked variant used with the more options variant of buttonprogress and fine tune with numpicker -- events are not supported function ConfigDialog:onConfigMoreChoose(values, name, event, args, name_text, delay_repaint, more_options_param) if not more_options_param then more_options_param = {} end UIManager:tickAfterNext(function() -- Repainting may be delayed depending on options local refresh_dialog_func = function() self.skip_paint = nil if self.config_options.needs_redraw_on_change then -- Some Kopt document event handlers just save their setting, -- and need a full repaint for kopt to load these settings, -- notice the change, and redraw the document UIManager:setDirty("all", "partial") else -- CreDocument event handlers do their own refresh: -- we can just redraw our frame UIManager:setDirty(self, function() return "ui", self.dialog_frame.dimen end) end end local refresh_callback = nil if type(delay_repaint) == "number" then -- timeout UIManager:scheduleIn(delay_repaint, refresh_dialog_func) self.skip_paint = true elseif delay_repaint then -- anything but nil or false: provide a callback -- This needs the config option to have an "event" key -- The event handler is responsible for calling this callback when -- it considers it appropriate refresh_callback = refresh_dialog_func self.skip_paint = true end local value_hold_step = 0 if more_options_param.value_hold_step then value_hold_step = more_options_param.value_hold_step elseif values and #values >1 then value_hold_step = values[2] - values[1] end if values and event then if more_options_param.name then name = more_options_param.name end if more_options_param.name_text then name_text = more_options_param.name_text end if more_options_param.event then event = more_options_param.event end local SpinWidget = require("ui/widget/spinwidget") local curr_items = self.configurable[name] local value_index = nil if more_options_param.value_table then if more_options_param.args_table then for k,v in pairs(more_options_param.args_table) do if v == curr_items then value_index = k break end end else value_index = curr_items end end local items = SpinWidget:new{ width = Screen:getWidth() * 0.6, value = curr_items, value_index = value_index, value_table = more_options_param.value_table, value_min = more_options_param.value_min or values[1], value_step = more_options_param.value_step or 1, value_hold_step = value_hold_step, value_max = more_options_param.value_max or values[#values], precision = more_options_param.precision or "%02d", ok_text = _("Apply"), extra_text = _("Set default"), extra_callback = function(spin) UIManager:show(ConfirmBox:new{ text = T(_("Set default %1 to %2?"), (name_text or ""), spin.value), ok_text = T(_("Set default")), ok_callback = function() name = self.config_options.prefix.."_"..name if more_options_param.value_table then if more_options_param.args_table then G_reader_settings:saveSetting(name, more_options_param.args_table[spin.value_index]) else G_reader_settings:saveSetting(name, spin.value_index) end else G_reader_settings:saveSetting(name, spin.value) end self:update() UIManager:setDirty(self, function() return "ui", self.dialog_frame.dimen end) end, }) end, title_text = name_text or _("Set value"), callback = function(spin) if more_options_param.value_table then if more_options_param.args_table then self:onConfigChoice(name, more_options_param.args_table[spin.value_index]) else self:onConfigChoice(name, spin.value_index) end else self:onConfigChoice(name, spin.value) end if event then args = args or {} if more_options_param.value_table then if more_options_param.args_table then self:onConfigEvent(event, more_options_param.args_table[spin.value_index], refresh_callback) else self:onConfigEvent(event, spin.value_index, refresh_callback) end else self:onConfigEvent(event, spin.value, refresh_callback) end self:update() end end } UIManager:show(items) end if not delay_repaint then -- immediate refresh refresh_dialog_func() end end) end function ConfigDialog:onMakeDefault(name, name_text, values, labels, position) local display_value = labels[position] if name == "font_fine_tune" then return -- known table value, make it pretty elseif name == "h_page_margins" then display_value = T(_([[ left: %1 right: %2 ]]), display_value[1], display_value[2]) end -- generic fallback to support table values if type(display_value) == "table" then display_value = dump(display_value) end UIManager:show(ConfirmBox:new{ text = T( _("Set default %1 to %2?"), (name_text or ""), display_value ), ok_text = T(_("Set default")), ok_callback = function() name = self.config_options.prefix.."_"..name G_reader_settings:saveSetting(name, values[position]) self:update() UIManager:setDirty(self, function() return "ui", self.dialog_frame.dimen end) end, }) end -- Tweaked variant used with the fine_tune variant of buttonprogress (direction can only be "-" or "+") -- NOTE: This sets the defaults to the *current* value, as the -/+ buttons have no fixed value ;). function ConfigDialog:onMakeFineTuneDefault(name, name_text, values, labels, direction) local current_value = self.configurable[name] or direction == "-" and labels[1] or labels[#labels] local display_value -- known table value, make it pretty if name == "h_page_margins" then display_value = T(_([[ left: %1 right: %2 ]]), current_value[1], current_value[2]) elseif type(current_value) == "table" then display_value = dump(current_value) else display_value = current_value end UIManager:show(ConfirmBox:new{ text = T( _("Set default %1 to %2?"), (name_text or ""), display_value ), ok_text = T(_("Set default")), ok_callback = function() name = self.config_options.prefix.."_"..name G_reader_settings:saveSetting(name, current_value) self:update() UIManager:setDirty(self, function() return "ui", self.dialog_frame.dimen end) end, }) end function ConfigDialog:closeDialog() UIManager:close(self) if self.close_callback then self.close_callback() end return true end function ConfigDialog:onTapCloseMenu(arg, ges_ev) if ges_ev.pos:notIntersectWith(self.dialog_frame.dimen) then self:closeDialog() return true end end function ConfigDialog:onSwipeCloseMenu(arg, ges_ev) local range = { x = DTAP_ZONE_CONFIG.x * Screen:getWidth(), y = DTAP_ZONE_CONFIG.y * Screen:getHeight(), w = DTAP_ZONE_CONFIG.w * Screen:getWidth(), h = DTAP_ZONE_CONFIG.h * Screen:getHeight(), } if ges_ev.direction == "south" and (ges_ev.pos:intersectWith(self.dialog_frame.dimen) or ges_ev.pos:intersectWith(range)) then self:closeDialog() return true end end function ConfigDialog:onClose() self:closeDialog() return true end function ConfigDialog:onSelect() self:getFocusItem():handleEvent(Event:new("TapSelect")) return true end return ConfigDialog