local BD = require("ui/bidi") local Blitbuffer = require("ffi/blitbuffer") local Button = require("ui/widget/button") local CenterContainer = require("ui/widget/container/centercontainer") local ConfirmBox = require("ui/widget/confirmbox") local Device = require("device") local Event = require("ui/event") local Font = require("ui/font") local GestureRange = require("ui/gesturerange") local Geom = require("ui/geometry") local InfoMessage = require("ui/widget/infomessage") local InputContainer = require("ui/widget/container/inputcontainer") local Menu = require("ui/widget/menu") local Size = require("ui/size") local TextWidget = require("ui/widget/textwidget") local UIManager = require("ui/uimanager") local logger = require("logger") local _ = require("gettext") local N_ = _.ngettext local Screen = Device.screen local T = require("ffi/util").template local ReaderToc = InputContainer:extend{ toc = nil, toc_depth = nil, ticks = nil, ticks_flattened = nil, ticks_flattened_filtered = nil, collapsed_toc = nil, -- table collapse_depth = 2, expanded_nodes = nil, -- table toc_menu_title = _("Table of contents"), alt_toc_menu_title = _("Table of contents *"), toc_items_per_page_default = 14, } function ReaderToc:init() self:registerKeyEvents() if G_reader_settings:hasNot("toc_items_per_page") then -- The TOC items per page and items' font size can now be -- configured. Previously, the ones set for the file browser -- were used. Initialize them from these ones. local items_per_page = G_reader_settings:readSetting("items_per_page") or self.toc_items_per_page_default G_reader_settings:saveSetting("toc_items_per_page", items_per_page) local items_font_size = G_reader_settings:readSetting("items_font_size") if items_font_size and items_font_size ~= Menu.getItemFontSize(items_per_page) then -- Keep the user items font size if it's not the default for items_per_page G_reader_settings:saveSetting("toc_items_font_size", items_font_size) end end self:resetToc() self.ui.menu:registerToMainMenu(self) -- NOP our own gesture handling self.ges_events = nil end function ReaderToc:onGesture() end function ReaderToc:registerKeyEvents() if Device:hasKeyboard() then self.key_events.ShowToc = { { "T" } } end end ReaderToc.onPhysicalKeyboardConnected = ReaderToc.registerKeyEvents function ReaderToc:onReadSettings(config) self.toc_ticks_ignored_levels = config:readSetting("toc_ticks_ignored_levels") or {} self.toc_chapter_navigation_bind_to_ticks = config:readSetting("toc_chapter_navigation_bind_to_ticks") self.toc_chapter_title_bind_to_ticks = config:readSetting("toc_chapter_title_bind_to_ticks") end function ReaderToc:onSaveSettings() self.ui.doc_settings:saveSetting("toc_ticks_ignored_levels", self.toc_ticks_ignored_levels) self.ui.doc_settings:saveSetting("toc_chapter_navigation_bind_to_ticks", self.toc_chapter_navigation_bind_to_ticks) self.ui.doc_settings:saveSetting("toc_chapter_title_bind_to_ticks", self.toc_chapter_title_bind_to_ticks) end function ReaderToc:cleanUpTocTitle(title, replace_empty) title = title:gsub("\13", "") if replace_empty and title:match("^%s*$") then title = "\u{2013}" -- En-Dash end return title end function ReaderToc:onSetDimensions(dimen) self.dimen = dimen end function ReaderToc:resetToc() self.toc = nil self.toc_depth = nil self.ticks = nil self.ticks_flattened = nil self.ticks_flattened_filtered = nil self.collapsed_toc = {} self.collapse_depth = 2 self.expanded_nodes = {} end function ReaderToc:onUpdateToc() self:resetToc() self.ui:handleEvent(Event:new("TocReset")) return true end -- Be sure to update the ToC after a CRE rerendering function ReaderToc:onDocumentRerendered() self:onUpdateToc() end function ReaderToc:onPageUpdate(pageno) if UIManager.FULL_REFRESH_COUNT == -1 or G_reader_settings:isTrue("refresh_on_chapter_boundaries") then local flash_on_second = G_reader_settings:nilOrFalse("no_refresh_on_second_chapter_page") local paging_forward, paging_backward if flash_on_second then if self.pageno then if pageno > self.pageno then paging_forward = true elseif pageno < self.pageno then paging_backward = true end end end if paging_backward and self:isChapterEnd(pageno) then UIManager:setDirty(nil, "full") elseif self:isChapterStart(pageno) then UIManager:setDirty(nil, "full") elseif paging_forward and self:isChapterSecondPage(pageno) then UIManager:setDirty(nil, "full") end end self.pageno = pageno end function ReaderToc:onPosUpdate(pos, pageno) if pageno then self.pageno = pageno end end function ReaderToc:fillToc() if self.toc then return end if self.ui.document:canHaveAlternativeToc() then if self.ui.doc_settings:isTrue("alternative_toc") then -- (if the document has a cache, the previously built alternative -- TOC was saved and has been reloaded, and this will be avoided) if not self.ui.document:isTocAlternativeToc() then self:resetToc() self.ui.document:buildAlternativeToc() end end end self.toc = self.ui.document:getToc() self:validateAndFixToc() end function ReaderToc:validateAndFixToc() -- Our code expects (rightfully) the TOC items to be ordered and to have -- increasing page numbers, but we may occasionally not get that from the -- engines (usually, because of bugs or duplicated IDs in the document). local toc = self.toc local first = 1 local last = #toc -- For testing: shuffle a bit a valid TOC and make it randomely invalid -- for i = first, last do -- toc[i].page = toc[i].page + math.random(10) - 5 -- end -- Do a cheap quick scan first logger.dbg("validateAndFixToc(): quick scan") local has_bogus local cur_page = 0 local max_depth = 0 for i = first, last do local page = toc[i].page if page < cur_page then has_bogus = true break end cur_page = page -- Use this loop to compute max_depth here (if has_bogus, -- we will recompute it in the loop below) if toc[i].depth > max_depth then max_depth = toc[i].depth end end if not has_bogus then -- no TOC items, or all are valid logger.dbg("validateAndFixToc(): TOC is fine") self.toc_depth = max_depth return end logger.dbg("validateAndFixToc(): TOC needs fixing") -- Bad ordering previously noticed: try to fix the wrong items' page -- by setting it to the previous or next good item page. max_depth = 0 -- recompute this local nb_bogus = 0 local nb_fixed_pages = 0 -- We fix only one bogus item per loop, taking the option that -- changes the least nb of items. -- Sample cases, *N* being the page noticed as bogus: -- 1 4 57 *6* 9 13 24 best to reset 57 to 4 (or 6, or 5) -- 1 4 57 *6* 79 84 96 best to reset 6 to 57 (or 79 or 68) -- 1 4 55 56 57 *6* 7 8 9 10 best to reset 55,56,57 to 4 -- 1 4 55 56 57 *6* 7 60 62 best to reset 6,7 to 57 -- (These cases are met in the following code with cur_page=57 and page=6) cur_page = 0 for i = first, last do if toc[i].depth > max_depth then max_depth = toc[i].depth end local page = toc[i].fixed_page or toc[i].page if page >= cur_page then cur_page = page else -- Bogus page (or bogus previous page) nb_bogus = nb_bogus + 1 -- See how many pages we'd need fixing on either side local nb_prev = 0 local nb_prev_main = 0 for j = i-1, first, -1 do local ppage = toc[j].fixed_page or toc[j].page if ppage <= page then break else nb_prev = nb_prev + 1 if self.ui.document:getPageFlow(ppage) == 0 then nb_prev_main = nb_prev_main + 1 end end end local nb_next = 0 local nb_next_main = 0 for j = i, last do local npage = toc[j].fixed_page or toc[j].page if npage >= cur_page then break else nb_next = nb_next + 1 if self.ui.document:getPageFlow(npage) == 0 then nb_next_main = nb_next_main + 1 end end end logger.dbg("BOGUS TOC:", i, page, "<", i-1, cur_page, "-", nb_prev, nb_next) -- Note: by comparing only the entries that belong to the main (linear) flow -- we give priority to moving non-linear bogus entries if nb_prev_main <= nb_next_main then -- less changes when fixing previous pages local fixed_page if i-nb_prev-1 >= 1 then fixed_page = toc[i-nb_prev-1].fixed_page or toc[i-nb_prev-1].page else fixed_page = 1 end for j = i-1, i-nb_prev, -1 do toc[j].fixed_page = fixed_page logger.dbg(" fix prev", j, toc[j].page, "=>", fixed_page) end else local fixed_page = cur_page -- (might be better to use next one, but not safer) for j = i, i+nb_next-1 do toc[j].fixed_page = fixed_page logger.dbg(" fix next", j, toc[j].page, "=>", fixed_page) end end cur_page = toc[i].fixed_page or toc[i].page end end if nb_bogus > 0 then for i = first, last do if toc[i].fixed_page and toc[i].fixed_page ~= toc[i].page then toc[i].orig_page = toc[i].page -- keep the original one, for display only toc[i].page = toc[i].fixed_page nb_fixed_pages = nb_fixed_pages + 1 end end end logger.info(string.format("TOC had %d bogus page numbers: fixed %d items to keep them ordered.", nb_bogus, nb_fixed_pages)) self.toc_depth = max_depth end function ReaderToc:getTocIndexByPage(pn_or_xp, skip_ignored_ticks) self:fillToc() if #self.toc == 0 then return end local pageno = pn_or_xp if type(pn_or_xp) == "string" then return self:getAccurateTocIndexByXPointer(pn_or_xp, skip_ignored_ticks) end local prev_index = 1 for _k,_v in ipairs(self.toc) do if not skip_ignored_ticks or not self.toc_ticks_ignored_levels[_v.depth] then if _v.page == pageno then -- Return the first chapter seen on the current page prev_index = _k break end if _v.page > pageno then -- Return last chapter seen on a previous page break end prev_index = _k end end return prev_index end function ReaderToc:getAccurateTocIndexByXPointer(xptr, skip_ignored_ticks) local pageno = self.ui.document:getPageFromXPointer(xptr) -- get toc entry(index) on for the current page -- we don't get infinite loop, because the this call is not -- with xpointer, but with page local index = self:getTocIndexByPage(pageno, skip_ignored_ticks) if not index or not self.toc[index] then return end local initial_comparison = self.ui.document:compareXPointers(self.toc[index].xpointer, xptr) if initial_comparison and initial_comparison < 0 then local i = index - 1 while self.toc[i] do if not skip_ignored_ticks or not self.toc_ticks_ignored_levels[self.toc[i].depth] then local toc_xptr = self.toc[i].xpointer local cmp = self.ui.document:compareXPointers(toc_xptr, xptr) if cmp and cmp >= 0 then -- toc_xptr is before xptr(xptr >= toc_xptr) return i end end i = i - 1 end else local prev_index = index local i = index + 1 while self.toc[i] do if not skip_ignored_ticks or not self.toc_ticks_ignored_levels[self.toc[i].depth] then local toc_xptr = self.toc[i].xpointer local cmp = self.ui.document:compareXPointers(toc_xptr, xptr) if cmp and cmp < 0 then -- toc_xptr is after xptr(xptr < toc_xptr) return prev_index end prev_index = i end i = i + 1 end end return index end function ReaderToc:getTocTitleByPage(pn_or_xp) local index = self:getTocIndexByPage(pn_or_xp, self.toc_chapter_title_bind_to_ticks) if index then return self:cleanUpTocTitle(self.toc[index].title) else return "" end end function ReaderToc:getTocTitleOfCurrentPage() if self.pageno then return self:getTocTitleByPage(self.pageno) end end function ReaderToc:getMaxDepth() if self.toc_depth then return self.toc_depth end -- Not cached yet, compute it self:fillToc() local max_depth = 0 for _, v in ipairs(self.toc) do if v.depth > max_depth then max_depth = v.depth end end self.toc_depth = max_depth return self.toc_depth end --[[ The ToC ticks is a list of page numbers in ascending order of ToC nodes at a particular depth level. A positive level returns nodes at that depth level (top-level is 1, depth always matches level. Higher values mean deeper nesting.) A negative level does the same, but computes the depth level in reverse (i.e., -1 is the most deeply nested one). Omitting the level argument returns the full hierarchical table. --]] function ReaderToc:getTocTicks(level) -- Handle negative levels if level and level < 0 then level = self:getMaxDepth() + level + 1 end if level then if self.ticks and self.ticks[level] then return self.ticks[level] end else if self.ticks then return self.ticks end end -- Build ToC ticks if not found self:fillToc() self.ticks = {} if #self.toc > 0 then -- Start by building a simple hierarchical ToC tick table for _, v in ipairs(self.toc) do if not self.ticks[v.depth] then self.ticks[v.depth] = {} end table.insert(self.ticks[v.depth], v.page) end -- Normally the ticks are already sorted, but in rare cases, -- ToC nodes may be not in ascending order for k, _ in ipairs(self.ticks) do table.sort(self.ticks[k]) end end if level then return self.ticks[level] else return self.ticks end end --[[ Returns a flattened list of ToC ticks, without duplicates ]] function ReaderToc:getTocTicksFlattened(for_chapter_navigation) local wants_filtered_ticks = true if not next(self.toc_ticks_ignored_levels) then -- No ignored level: no need to keep an additional list of filtered ticks wants_filtered_ticks = false elseif for_chapter_navigation then if not self.toc_chapter_navigation_bind_to_ticks then wants_filtered_ticks = false end end if wants_filtered_ticks then if self.ticks_flattened_filtered then return self.ticks_flattened_filtered end else if self.ticks_flattened then return self.ticks_flattened end end -- It hasn't been cached yet, compute it. local ticks = self:getTocTicks() local ticks_flattened = {} -- Keep track of what we add to avoid duplicates (c.f., https://stackoverflow.com/a/20067270) local hash = {} for depth, v in ipairs(ticks) do if not wants_filtered_ticks or not self.toc_ticks_ignored_levels[depth] then for _, page in ipairs(v) do if not hash[page] then table.insert(ticks_flattened, page) hash[page] = true end end end end -- And finally, sort it again table.sort(ticks_flattened) -- Store it in the relevant slot if wants_filtered_ticks then self.ticks_flattened_filtered = ticks_flattened else self.ticks_flattened = ticks_flattened end return ticks_flattened end function ReaderToc:getNextChapter(cur_pageno) local ticks = self:getTocTicksFlattened(true) local next_chapter = nil for _, page in ipairs(ticks) do if page > cur_pageno then next_chapter = page break end end return next_chapter end function ReaderToc:getPreviousChapter(cur_pageno) local ticks = self:getTocTicksFlattened(true) local previous_chapter = nil for _, page in ipairs(ticks) do if page >= cur_pageno then break end previous_chapter = page end return previous_chapter end function ReaderToc:isChapterStart(cur_pageno) local ticks = self:getTocTicksFlattened(true) local _start = false for _, page in ipairs(ticks) do if page == cur_pageno then _start = true break end end return _start end function ReaderToc:isChapterSecondPage(cur_pageno) local ticks = self:getTocTicksFlattened(true) local _second = false for _, page in ipairs(ticks) do if page + 1 == cur_pageno then _second = true break end end return _second end function ReaderToc:isChapterEnd(cur_pageno) local ticks = self:getTocTicksFlattened(true) local _end = false for _, page in ipairs(ticks) do if page - 1 == cur_pageno then _end = true break end end return _end end function ReaderToc:getChapterPageCount(pageno) if self.ui.document:hasHiddenFlows() then -- Count pages until new chapter, starting by going backwards to the beginning of the current chapter if necessary local page_count = 1 if not self:isChapterStart(pageno) then local test_page = self.ui.document:getPrevPage(pageno) while test_page > 0 do page_count = page_count + 1 if self:isChapterStart(test_page) then break end test_page = self.ui.document:getPrevPage(test_page) end end -- Then forward local test_page = self.ui.document:getNextPage(pageno) while test_page > 0 do page_count = page_count + 1 if self:isChapterStart(test_page) then return page_count - 1 end test_page = self.ui.document:getNextPage(test_page) end else local next_chapter = self:getNextChapter(pageno) or self.ui.document:getPageCount() + 1 local previous_chapter = self:isChapterStart(pageno) and pageno or self:getPreviousChapter(pageno) or 1 local page_count = next_chapter - previous_chapter return page_count end end function ReaderToc:getChapterPagesLeft(pageno) if self.ui.document:hasHiddenFlows() then -- Count pages until new chapter local pages_left = 0 local test_page = self.ui.document:getNextPage(pageno) while test_page > 0 do pages_left = pages_left + 1 if self:isChapterStart(test_page) then return pages_left - 1 end test_page = self.ui.document:getNextPage(test_page) end else local next_chapter = self:getNextChapter(pageno) if next_chapter then next_chapter = next_chapter - pageno - 1 end return next_chapter end end function ReaderToc:getChapterPagesDone(pageno) if self:isChapterStart(pageno) then return 0 end if self.ui.document:hasHiddenFlows() then -- Count pages until chapter start local pages_done = 0 local test_page = self.ui.document:getPrevPage(pageno) while test_page > 0 do pages_done = pages_done + 1 if self:isChapterStart(test_page) then return pages_done end test_page = self.ui.document:getPrevPage(test_page) end else local previous_chapter = self:getPreviousChapter(pageno) if previous_chapter then previous_chapter = pageno - previous_chapter end return previous_chapter end end function ReaderToc:updateCurrentNode() if #self.collapsed_toc > 0 and self.pageno then for i, v in ipairs(self.collapsed_toc) do if v.page >= self.pageno then if v.page == self.pageno then -- Use first TOC item on current page (which may have others) self.collapsed_toc.current = i else -- Use previous TOC item (if any), which is on a previous page self.collapsed_toc.current = i > 1 and i - 1 or 1 end return end end self.collapsed_toc.current = #self.collapsed_toc end end function ReaderToc:expandParentNode(index) if index then local nodes_to_expand = {} local depth = self.toc[index].depth for i = index - 1, 1, -1 do if depth > self.toc[i].depth then depth = self.toc[i].depth table.insert(nodes_to_expand, i) end if depth == 1 then break end end for i = #nodes_to_expand, 1, -1 do self:expandToc(nodes_to_expand[i]) end end end function ReaderToc:onShowToc() if self.view:shouldInvertBiDiLayoutMirroring() then BD.invert() end local items_per_page = G_reader_settings:readSetting("toc_items_per_page") or self.toc_items_per_page_default local items_font_size = G_reader_settings:readSetting("toc_items_font_size") or Menu.getItemFontSize(items_per_page) local items_with_dots = G_reader_settings:nilOrTrue("toc_items_with_dots") self:fillToc() -- build menu items if #self.toc > 0 and not self.toc[1].text then -- Have the width of 4 spaces be the unit of indentation local tmp = TextWidget:new{ text = " ", face = Font:getFace("smallinfofont", items_font_size), } local toc_indent = tmp:getSize().w tmp:free() local has_hidden_flows = self.ui.document:hasHiddenFlows() for k, v in ipairs(self.toc) do v.index = k v.indent = toc_indent * (v.depth-1) v.text = self:cleanUpTocTitle(v.title, true) v.bidi_wrap_func = BD.auto v.mandatory = v.page if has_hidden_flows then local flow = self.ui.document:getPageFlow(v.page) if v.orig_page then -- bogus page fixed: show original page number -- This is an ugly piece of code, which can result in an ugly TOC, -- but it shouldn't be needed very often, only when bogus page numbers -- are fixed, and then showing everything gets complicated local orig_flow = self.ui.document:getPageFlow(v.orig_page) if flow == 0 and orig_flow == flow then v.mandatory = T("(%1) %2", self.ui.document:getPageNumberInFlow(v.orig_page), self.ui.document:getPageNumberInFlow(v.page)) elseif flow == 0 and orig_flow ~= flow then v.mandatory = T("[%1]%2", self.ui.document:getPageNumberInFlow(v.orig_page), self.ui.document:getPageFlow(v.orig_page)) elseif flow > 0 and orig_flow == flow then v.mandatory = T("[(%1) %2]%3", self.ui.document:getPageNumberInFlow(v.orig_page), self.ui.document:getPageNumberInFlow(v.page), self.ui.document:getPageFlow(v.page)) else v.mandatory = T("([%1]%2) [%3]%4", self.ui.document:getPageNumberInFlow(v.orig_page), self.ui.document:getPageFlow(v.orig_page), self.ui.document:getPageNumberInFlow(v.page), self.ui.document:getPageFlow(v.page)) end else -- Plain numbers for the linear entries, -- for non-linear entries we use the same syntax as in the Go to dialog if flow == 0 then v.mandatory = self.ui.document:getPageNumberInFlow(v.page) else v.mandatory = T("[%1]%2", self.ui.document:getPageNumberInFlow(v.page), self.ui.document:getPageFlow(v.page)) end end elseif v.orig_page then -- bogus page fixed: show original page number v.mandatory = T("(%1) %2", v.orig_page, v.page) end if self.ui.pagemap and self.ui.pagemap:wantsPageLabels() then v.mandatory = self.ui.pagemap:getXPointerPageLabel(v.xpointer) end end end -- Estimate expand/collapse icon size -- *2/5 to acount for Menu top title and bottom icons, and add some space between consecutive icons local icon_size = math.floor(Screen:getHeight() / items_per_page * 2/5) local button_width = icon_size * 2 self.expand_button = Button:new{ icon = "control.expand", icon_rotation_angle = BD.mirroredUILayout() and 180 or 0, width = button_width, icon_width = icon_size, icon_height = icon_size, bordersize = 0, show_parent = self, callback = function(index) self:expandToc(index) end, onTapSelectButton = function() end, -- pass through taps to onMenuSelect } self.collapse_button = Button:new{ icon = "control.collapse", width = button_width, icon_width = icon_size, icon_height = icon_size, bordersize = 0, show_parent = self, callback = function(index) self:collapseToc(index) end, onTapSelectButton = function() end, -- pass through taps to onMenuSelect } -- update collapsible state if #self.toc > 0 and #self.collapsed_toc == 0 then local depth = 0 for i = #self.toc, 1, -1 do local v = self.toc[i] -- node v has child node(s) if v.depth < depth then v.state = self.expand_button:new{} end if v.depth < self.collapse_depth then table.insert(self.collapsed_toc, 1, v) end depth = v.depth end end local can_collapse = self:getMaxDepth() > 1 -- NOTE: If the ToC actually has multiple depth levels, we request smaller padding between items, -- because we inflate the state Button's width on the left, mainly to give it a larger tap zone. -- This yields *slightly* better alignment between state & mandatory (in terms of effective margins). local button_size = self.expand_button:getSize() local toc_menu = Menu:new{ title = _("Table of Contents"), item_table = self.collapsed_toc, state_w = can_collapse and button_size.w or 0, ui = self.ui, is_borderless = true, is_popout = false, width = Screen:getWidth(), height = Screen:getHeight(), single_line = true, align_baselines = true, with_dots = items_with_dots, items_per_page = items_per_page, items_font_size = items_font_size, items_padding = can_collapse and math.floor(Size.padding.fullscreen / 2) or nil, -- c.f., note above. Menu's default is twice that. line_color = Blitbuffer.COLOR_WHITE, on_close_ges = { GestureRange:new{ ges = "two_finger_swipe", range = Geom:new{ x = 0, y = 0, w = Screen:getWidth(), h = Screen:getHeight(), }, direction = BD.flipDirectionIfMirroredUILayout("west") } } } local menu_container = CenterContainer:new{ dimen = Screen:getSize(), covers_fullscreen = true, -- hint for UIManager:_repaint() toc_menu, } function toc_menu:onMenuSelect(item, pos) -- if toc item has expand/collapse state and tap select on the left side -- the state switch action is triggered, otherwise goto the linked page local do_toggle_state = false if item.state and pos and pos.x then if BD.mirroredUILayout() then do_toggle_state = pos.x > 0.7 else do_toggle_state = pos.x < 0.3 end end if do_toggle_state then item.state.callback(item.index) else toc_menu:close_callback() self.ui.link:addCurrentLocationToStack() if item.xpointer then self.ui:handleEvent(Event:new("GotoXPointer", item.xpointer, item.xpointer)) else self.ui:handleEvent(Event:new("GotoPage", item.page)) end end end function toc_menu:onMenuHold(item) if not Device:isTouchDevice() and (item.state and item.state.callback) then -- non touch to expand toc item.state.callback(item.index) else -- Match the items' width local infomessage = InfoMessage:new{ width = Screen:getWidth() - (Size.padding.fullscreen * (can_collapse and 4 or 3)), alignment = "center", show_icon = false, text = item.text, face = Font:getFace("infofont", self.items_font_size), } UIManager:show(infomessage) end return true end toc_menu.close_callback = function() UIManager:close(menu_container) BD.resetInvert() end toc_menu.show_parent = menu_container self.toc_menu = toc_menu self:updateCurrentNode() -- auto expand the parent node of current page local idx = self:getTocIndexByPage(self.pageno) if idx then self:expandParentNode(idx) -- Also do it for other toc items on current page idx = idx + 1 while self.toc[idx] and self.toc[idx].page == self.pageno do self:expandParentNode(idx) idx = idx + 1 end end -- auto goto page of the current toc entry self.toc_menu:switchItemTable(nil, self.collapsed_toc, self.collapsed_toc.current or -1) UIManager:show(menu_container) return true end -- expand TOC node of index in raw toc table function ReaderToc:expandToc(index) if self.expanded_nodes[index] == true then return end self.expanded_nodes[index] = true local cur_node = self.toc[index] local cur_depth = cur_node.depth local collapsed_index = nil for i, v in ipairs(self.collapsed_toc) do if v.page == cur_node.page and v.depth == cur_depth and v.text == cur_node.text then collapsed_index = i break end end -- either the toc entry of index has no child nodes -- or it's parent nodes are not expanded yet if not collapsed_index then return end for i = index + 1, #self.toc do local v = self.toc[i] if v.depth == cur_depth + 1 then collapsed_index = collapsed_index + 1 table.insert(self.collapsed_toc, collapsed_index, v) elseif v.depth <= cur_depth then break end end -- change state of current node to expanded if cur_node.state then cur_node.state:free() end cur_node.state = self.collapse_button:new{} self:updateCurrentNode() self.toc_menu:switchItemTable(nil, self.collapsed_toc, -1) end -- collapse TOC node of index in raw toc table function ReaderToc:collapseToc(index) if self.expanded_nodes[index] == true then self.expanded_nodes[index] = nil end local cur_node = self.toc[index] local cur_depth = cur_node.depth local i = 1 local is_child_node = false while i <= #self.collapsed_toc do local v = self.collapsed_toc[i] if v.page > cur_node.page and v.depth <= cur_depth then is_child_node = false end if is_child_node then if v.state then v.state:free() v.state = self.expand_button:new{} if self.expanded_nodes[v.index] == true then self.expanded_nodes[v.index] = nil end end table.remove(self.collapsed_toc, i) else i = i + 1 end if v.page == cur_node.page and v.depth == cur_depth and v.text == cur_node.text then is_child_node = true end end -- change state of current node to collapsed cur_node.state:free() cur_node.state = self.expand_button:new{} self:updateCurrentNode() self.toc_menu:switchItemTable(nil, self.collapsed_toc, -1) end function ReaderToc:addToMainMenu(menu_items) -- insert table to main reader menu menu_items.table_of_contents = { text_func = function() return self.ui.document:isTocAlternativeToc() and self.alt_toc_menu_title or self.toc_menu_title end, callback = function() self:onShowToc() end, } -- ToC (and other navigation) settings menu_items.navi_settings = { text = _("Settings"), } -- Alternative ToC (only available with CRE documents) if self.ui.document:canHaveAlternativeToc() then menu_items.toc_alt_toc = { text = _("Alternative table of contents"), help_text = _([[ An alternative table of contents can be built from document headings