--[[ Copyright (C) 2011 Hans-Werner Hilse This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ]]-- --[[ Codes for rotation modes: 1 for no rotation, 2 for landscape with bottom on the right side of screen, etc. 2 +--------------+ | +----------+ | | | | | | | Freedom! | | | | | | | | | | 3 | | | | 1 | | | | | | | | | +----------+ | | | | | +--------------+ 0 --]] Screen = { cur_rotation_mode = 0, -- these two variabls are used to help switching from framework to reader native_rotation_mode = nil, kpv_rotation_mode = nil, saved_bb = nil, fb = einkfb.open("/dev/fb0") } -- @orien: 1 for clockwise rotate, -1 for anti-clockwise -- Remember to reread screen resolution after this function call function Screen:screenRotate(orien) if orien == "clockwise" then orien = -1 elseif orien == "anticlockwise" then orien = 1 else return end self.cur_rotation_mode = (self.cur_rotation_mode + orien) % 4 -- you have to reopen framebuffer after rotate self.fb:setOrientation(self.cur_rotation_mode) self.fb:close() self.fb = einkfb.open("/dev/fb0") Input.rotation = self.cur_rotation_mode end function Screen:getSize() local w, h = self.fb:getSize() return Geom:new{w = w, h = h} end function Screen:getWidth() local w, _ = self.fb:getSize() return w end function Screen:getHeight() local _, h = self.fb:getSize() return h end function Screen:getPitch() return self.fb:getPitch() end function Screen:updateRotationMode() -- in EMU mode, you will always get 0 from getOrientation() self.cur_rotation_mode = self.fb:getOrientation() end function Screen:setRotationMode(mode) self.fb:setOrientation(Screen.native_rotation_mode) end function Screen:saveCurrentBB() local width, height = self:getWidth(), self:getHeight() if not self.saved_bb then self.saved_bb = Blitbuffer.new(width, height, self:getPitch()) end if self.saved_bb:getWidth() ~= width then self.saved_bb:free() self.saved_bb = Blitbuffer.new(width, height, self:getPitch()) end self.saved_bb:blitFullFrom(self.fb.bb) end function Screen:restoreFromSavedBB() self:restoreFromBB(self.saved_bb) end function Screen:getCurrentScreenBB() local bb = Blitbuffer.new(self:getWidth(), self:getHeight()) bb:blitFullFrom(self.fb.bb) return bb end function Screen:restoreFromBB(bb) if bb then self.fb.bb:blitFullFrom(bb) else DEBUG("Got nil bb in restoreFromSavedBB!") end end