ReaderPanning = InputContainer:new{ key_events = { -- these will all generate the same event, just with different arguments MoveUp = { {"Up"}, doc = "move visible area up", event = "Panning", args = {0, -1} }, MoveDown = { {"Down"}, doc = "move visible area down", event = "Panning", args = {0, 1} }, MoveLeft = { {"Left"}, doc = "move visible area left", event = "Panning", args = {-1, 0} }, MoveRight = { {"Right"}, doc = "move visible area right", event = "Panning", args = {1, 0} }, }, -- defaults panning_steps = { normal = 50, alt = 25, shift = 10, altshift = 5 }, } function ReaderPanning:onSetDimensions(dimensions) self.dimen = dimensions end function ReaderPanning:onPanning(args, key) local dx, dy = unpack(args) DEBUG("key =", key) -- for now, bounds checking/calculation is done in the view self.view:PanningUpdate( dx * self.panning_steps.normal * self.dimen.w / 100, dy * self.panning_steps.normal * self.dimen.h / 100) return true end