ToggleSwitch = InputContainer:new{} function ToggleSwitch:init() self.n_pos = #self.toggle if self.n_pos ~= 2 and self.n_pos ~= 3 then -- currently only support options with two or three items. error("items number not supported") end self.position = nil local label_font_face = "cfont" local label_font_size = 16 self.toggle_frame = FrameContainer:new{background = 0, color = 7, radius = 7, bordersize = 1, padding = 2,} self.toggle_content = HorizontalGroup:new{} self.left_label = ToggleLabel:new{ align = "center", color = 0, text = self.toggle[self.n_pos], face = Font:getFace(label_font_face, label_font_size), } self.left_button = FrameContainer:new{ background = 0, color = 7, margin = 0, radius = 5, bordersize = 1, padding = 2, self.left_label, } self.middle_label = ToggleLabel:new{ align = "center", color = 0, text = self.n_pos > 2 and self.toggle[2] or "", face = Font:getFace(label_font_face, label_font_size), } self.middle_button = FrameContainer:new{ background = 0, color = 7, margin = 0, radius = 5, bordersize = 1, padding = 2, self.middle_label, } self.right_label = ToggleLabel:new{ align = "center", color = 0, text = self.toggle[1], face = Font:getFace(label_font_face, label_font_size), } self.right_button = FrameContainer:new{ background = 0, color = 7, margin = 0, radius = 5, bordersize = 1, padding = 2, self.right_label, } table.insert(self.toggle_content, self.left_button) table.insert(self.toggle_content, self.middle_button) table.insert(self.toggle_content, self.right_button) self.toggle_frame[1] = self.toggle_content self[1] = self.toggle_frame self.dimen = Geom:new(self.toggle_frame:getSize()) if Device:isTouchDevice() then self.ges_events = { TapSelect = { GestureRange:new{ ges = "tap", range = self.dimen, }, doc = "Toggle switch", }, } end end function ToggleSwitch:update() local left_pos = self.position == 1 local right_pos = self.position == self.n_pos local middle_pos = not left_pos and not right_pos self.left_label.color = right_pos and 15 or 0 self.left_button.color = left_pos and 7 or 0 self.left_button.background = left_pos and 7 or 0 self.middle_label.color = middle_pos and 15 or 0 self.middle_button.color = middle_pos and 0 or 0 self.middle_button.background = middle_pos and 0 or 0 self.right_label.color = left_pos and 15 or 0 self.right_button.color = right_pos and 7 or 0 self.right_button.background = right_pos and 7 or 0 end function ToggleSwitch:setPosition(position) self.position = position self:update() end function ToggleSwitch:togglePosition(position) if self.n_pos == 2 and self.alternate ~= false then self.position = (self.position+1)%self.n_pos self.position = self.position == 0 and self.n_pos or self.position else self.position = position end self:update() end function ToggleSwitch:onTapSelect(arg, gev) local position = math.ceil( (gev.pos.x - self.dimen.x) / self.dimen.w * self.n_pos ) --DEBUG("toggle position:", position) self:togglePosition(position) local option_value = nil local option_arg = nil if self.values then self.values = self.values or {} option_value = self.values[self.position] self.config:onConfigChoice(self.name, option_value) end if self.event then self.args = self.args or {} option_arg = self.args[self.position] self.config:onConfigEvent(self.event, option_arg) end if self.events then for i=1,#self.events do self.events[i].args = self.events[i].args or {} option_arg = self.events[i].args[self.position] self.config:onConfigEvent(self.events[i].event, option_arg) end end UIManager.repaint_all = true end