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Commit Graph

30 Commits

Author SHA1 Message Date
SomeGuy
81575ae24f
Global long press on K4, 'ScreenKB' + 'Press' (this time for real) (#11884)
discussed #11834

then merged #11872, then reverted #11881
2024-05-25 11:11:53 +02:00
Frans de Jonge
20d8a5c313
FocusManager: enable more keyboard shortcuts by default (#11871) 2024-05-23 07:36:51 +02:00
François Gannaz
11083022b0
Minor code quality improvements (#10905) 2023-10-12 14:52:11 +02:00
NiLuJe
925fd647dc InputContainer/FocusManager: Simplify key_events clearing on unplug
Thanks to @poire-z for the idea, it's indeed much nicer this way ;).
2022-11-02 03:48:39 +01:00
NiLuJe
b523c2e8b9 InputContainer: Fall cleanup ;).
Get rid of the doc & seqtext fields, as they are not actually used (nor
are they particularly useful, the event handler's name should be pretty
self-explanatory).

Also, tweak the key_events documentation to highlight the quirks of the
API, especially as far as array nesting is involved...

Random drive-by cleanup of the declarations of key_events & ges_events
to re-use the existing instance object (now that we know they're sane
;p) for tables with a single member (less GC pressure).
2022-10-29 22:55:20 +02:00
Borys Lykah
9b2201a438
Initial hotpluggable keyboard handling (#9540)
* Added a new plugin external-keyboard. It listens to USB events. When keyboard is plugged in or plugged out, it updates device and input configuration accordingly.
* Added new fake events UsbDevicePlugIn and UsbDevicePlugOut that are emitted when a device is connected to a book reader that plays the role of USB host. The usage of the existing events UsbPlugIn and UsbPlugOut has not changed - they are used when a reader is connected to a host. The koreader-base has a related PR for those events.
* Did a small refactoring of initialization for the modules FocusManager and InputText. They check device keyboard capabilities on their when the module is first loaded and store it. Some of the initialization code has been extracted into functions, so that we can re-initialize them when keyboard is (dis)connected.
* Initial implementation centered around text input, and tested with USB keyboards on devices with OTG support.
* Said OTG shenanigans are so far supported on devices with debugfs & the chipidea driver, or sunxi devices.
2022-10-29 22:46:35 +02:00
NiLuJe
fadee1f5dc
Clarify our OOP semantics across the codebase (#9586)
Basically:

* Use `extend` for class definitions
* Use `new` for object instantiations

That includes some minor code cleanups along the way:

* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
  * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
2022-10-06 02:14:48 +02:00
Philip Chan
d6ff983243
Show TitleBar left and right buttons on non-touch devices (#9041)
Titlebar button navigation in menu, including ListMenu and MosaicMenu in FileManager, History, Favourites and Shortcuts.
Hide show password checkbox in non-touch devices
2022-05-06 10:44:25 +02:00
Philip Chan
4f849c23ab
Non-touch: highlight support (#8877)
readerhighlight: non-touch support
focusmanager: fix same type container share same selected field
radiobuttonwidget: non touch support
sortwidget: non touch support
openwithdialog: fix layout contains textinput, checkboxes added to layout twice
2022-03-12 12:16:50 +01:00
Philip Chan
107156c0a8
[feat] Non-touch improvements (#8859)
FocusManager: fix round x use y layout
FocusManager: add tab and shift tab focus navigation support
FocusManager: handle Press key by default
FocusManager: make sure selected in instance level
FocusManager: add hold event support
FocusManager: Half move instead of edge move
FocusManager: add keymap override support
FocusManager: refocusWidget will delegate to parent FocusManager
Focusmanager: refocusWidget can execute on next tick
inputtext: can move out of focus on back
inputtext: fix cannot exit for non-touch device
inputtext: fix cannot input text with kindle dx physical keyboard
fontlightwidget: add non-touch support
datetimewidget: add non-touch support
datetimewidget: fix set date failed in kindle DX, fix datetimewidget month range to 1~23 by default
datetimewidget: make hour max value to 23
multiinputdialog: add non-touch support
checkbox: focusable and focus style
virtualkeyboard: no need to press two back to unfocus inputtext
virtualkeyboard: collect FocusManager event key names to let VirtualKeyboard disable them
openwithdialog: add non-touch support
inputdialog: can close via back button
enable all InputDialog and MultiInputDialog can be close by back
keyboardlayoutdialog: non-touch support
readertoc: non touch device can expand/collapse in toc
bookstatuswidget: non touch support
keyvaluepage: non-touch support
calendarview: non-touch support
2022-03-04 21:20:00 +01:00
Philip Chan
978aa2006a
FocusManager:focusTopLeftWidget(): only if hasDPad (#8737)
Focusing (highlighting/inverting) widgets should not
happen on touch devices withoud DPad.
2022-01-28 22:55:26 +01:00
Philip Chan
3af268dd7a
Non-Touch: improve bottom menu usability (#8712)
- FocusManager: allow managing sub widgets by merging their
  "layout" in the main one; make "press" support simpler by
  handling it as a fake tap event at the center of the
  focused widget.
- Setup gestures on non-touch devices for new focus manager.
- ToggleSwitch: use child layout.
- ButtonProgressWidget: use child layout.
- SpinWidget and DoubleSpinWidget: add keyboard navigation.
2022-01-25 01:32:46 +01:00
Frans de Jonge
060ee98048
[feat] FocusManager: wrap around horizontally (#6315)
There doesn't seem to be a reason not to, but it could be limited to `Device:hasFewKeys()` if desired.

Cf. <https://github.com/koreader/koreader/pull/6312#issuecomment-650207697>.
2020-06-27 08:43:28 +02:00
Frans de Jonge
4a65cc666b
[UX] Implement hasFewKeys prototype (#6195)
This is a quick exploration into how the new Device:hasFewKeys() method could work to make things more usable on very limited devices.

In the reader, the right is repurposed to open the menu. Left in turn closes it.

The same principle is applied to ButtonDialog. This means you can select anything in principle, but once you go right you can't go back.

References <https://github.com/koreader/koreader/issues/4029>.
2020-06-04 13:26:18 +02:00
NiLuJe
8189945be9
A few graphics fixes after #4541 (#4554)
* Various FocusManager related tweaks to limit its usage to devices with a DPad, and prevent initial button highlights in Dialogs on devices where it makes no sense (i.e., those without a DPad. And even on DPad devices, I'm not even sure how we'd go about making one of those pop up anyway, because no Touch ;)!).
* One mysterious fix to text-only Buttons so that the flash_ui highlight always works, and always honors `FrameContainer`'s pill shape. (Before that, an unhighlight on a text button with a callback that didn't repaint anything [say, the find first/find last buttons in the Reader's search bar when you're already on the first/last match] would do a square black highlight, and a white pill-shaped unhighlight (leaving the black corners visible)).
The workaround makes *absolutely* no sense to me (as `self[1] -> self.frame`, AFAICT), but it works, and ensures all highlights/unhighlights are pill-shaped, so at least we're not doing maths for rounded corners for nothing ;).
2019-02-08 00:56:32 +01:00
NiLuJe
5871132c25
UI Behavior tweaks (#3983)
* Switch all initial highlights to "fast" update

i.e., everything that does an invert
Plus a few other things that refresh small UI elements onTap
Re #3130

* Tweak refreshtype for a number of widgets:
  * Fix iconbutton dimen
  * Make touchmenu flash on close & initial menu popup. Full-screen on close.
  * Use flashing updates when opening/closing dictionary popup. Full-screen on close.
  * Switch FileManager to partial.
    It's mostly text, and we want flash promotion there.
  * Make configdialog & menu flash on exit
  * Make FLWidget flash on close
  * virtualkeyboard: flash on layout change & popup.
  * Potentially not that great workaround to ensure we actually see the
highlights in the FM's chevrons
  * Flash when closing BookStatus Widget
  * Optimize away a quirk of the dual "fast" update in touchmenu

* Promote updates to flashing slightly more agressively.

* Document what each refreshtype actually does.

With a few guidelines on their optimal usecases.

* Switch remaining scheduleIn(0.0) to nextTick()

* Tighter scheduling timers

Shaving a hundred ms off UI callbacks...

* Cache FFI C Library namespace

* Ask MuPDF to convert pixmaps to BGR on Kobo

Fix #3949

* Mention koxtoolchain in the README

re #3972

* Kindle: Handle *all* fonts via EXT_FONT_DIR instead of bind mounts insanity

* Make black flashes in UI elements user-configurable

(All or nothing).

* Jot down some random KOA2 sysfs path
2018-06-02 12:10:55 -04:00
onde2rock
e502bf04d3 [feat, UX] Support the virtualKeyboard on non touch-device (#3796)
* [VirtualKeyboard] Add support for keynaviguation

Also rename the variable "layout" to "keyboard_layout" because conflict
with the layout from the focusmanager

* Make the goto dialog compatible with key naviguation

My solution is to change the order of the widget. The last one will the
virtualkeybard so it catch all the keybinding, and below it, make the
dialog "is_always_active = true" so it can receive touch event.

* Correctly show the virtual keyboard on dpad devices

* change the order to call the virtualKeyboard so it end up on top

* Handle the multi input dialog

* Support reopening the virtualKeyboard by the Press key

* add check focusmanager

* Fix https://github.com/koreader/koreader/issues/3797

* MultiInputDialog : Now work on non touch-device

* Set the virtualkeyboard to be a modal widget

* Fix the layout in multiinputwidget

* Fix for the various combination of
hasKeys,hasDpad,isTouchDevice

* [Focusmanager] Better handling of malformed layout
2018-03-30 12:46:36 +02:00
onde2rock
1b91470899 [FocusManager] More intuitive key navigation + spec (#3774)
FocusManager now finds the closest widget on the right or left on inner horizontal border.

See : https://github.com/koreader/koreader/pull/3765#issuecomment-373944897
2018-03-21 12:21:48 +01:00
onde2rock
5fcb804d47 Allow opening hold menu on non touch devices (#3765)
Emulate the hold touch behavior on non touch device by clicking the right key
ButtonTable: do not add vertical separator to the layout because the focus
manager can't traverse them. Add check to make disabled button non-clickable.
2018-03-18 11:42:35 +01:00
onde2rock
e8aab49ee9 Kindle4NT improvements (#3745)
* [device][kindle4] add fake event to kindle4

* modify focusmanager to allow for more complex layout

The focusmanager now naviguate the layout by avoiding nil value
instead of relying on table lenght. It should be completely backward
compatible

* add Dpad naviguation to the touchmenu

* fix crash because virtualkeyboard on non touch device

the kindle4NT has no keyboard nor touch, the fix open the virtual
keyboard so koreader dont crash but it's not useable

* Enable device with keys to use the touchmenu

* Don't get stuck in reader progress statistics plugin

* [underlinecontainer] Fix and remove unused function

References #1898.
2018-03-14 22:16:38 +01:00
poire-z
e6fcea6e26 Fix crash with keyboard navigation of onHold buttontables (#3307)
* Fix crash with keyboard navigation of onHold buttontables

Would crash when encountering a separator or when the number
of buttons in a row changes.

* Reset previous selected item on new buttontable
2017-10-07 12:11:00 +02:00
Qingping Hou
a62e7ee34c feat: add keyboard support for button table 2015-09-13 01:10:09 -07:00
Qingping Hou
8c14613085 fix: support self.selected override for FocusManager 2015-09-13 01:10:09 -07:00
Hans-Werner Hilse
82c26b1f18 adapt widgets to new refresh/repaint API 2014-11-30 00:17:50 +00:00
nicolua
8a2c55330b has been tested on k3g
(after ioctl to ffi.C.ioctl in framebuffer_linux.lua)
2014-05-30 18:09:38 +03:00
nicolua
90d9c3ddb1 menu on k3 2014-05-30 17:11:46 +03:00
chrox
92219a1f1e cleanup: expand tab to 4 spaces 2014-03-13 21:52:43 +08:00
HW
2154e7e852 Further refactoring
This should finish the work to make all globals to local variables.
That allows LuaJIT to properly compile things by interning the
references to the relevant parts (rather than looking up globals
all the time which stops a trace).
2013-10-22 17:11:31 +02:00
HW
ef111b99c6 Refactored to use strictly locals 2013-10-18 22:38:07 +02:00
Qingping Hou
10d980ed87 rearranged source tree 2013-03-13 01:18:53 +08:00