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Commit Graph

21 Commits

Author SHA1 Message Date
Hans-Werner Hilse
3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00
Hans-Werner Hilse
5982e24d57 unify color specification
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.
2014-10-24 13:48:42 +02:00
Hans-Werner Hilse
7b1777e095 adapt widgets and text rendering to new font rendering
no background for text rendering anymore
2014-10-04 15:54:03 +02:00
Hans-Werner Hilse
adbcdddb56 undo wrong use of addblitFrom()
rendertext.lua did use addblitFrom() for rendering text - i.e. blitting
the letters to a BlitBuffer. However, it used intensity=1.0, which is
the same as doing a (faster, more efficient) blitFrom(). So use that
instead.

What was probably intented here is a different kind of blitting - using
the bitbuffer of the glyph as a mask.
2014-09-28 21:11:03 +02:00
chrox
56fa8a45b7 remove rescaleByDPI since it's not reversible
alternatively we store the original size before scaling by screen DPI
and use that value when needed.
2014-08-20 09:41:01 +08:00
chrox
92219a1f1e cleanup: expand tab to 4 spaces 2014-03-13 21:52:43 +08:00
chrox
24ed02bbee add bold property for text rendering 2014-01-22 17:26:14 +08:00
Paulo Matias
9072a30cb5 Avoid off-limits dictionary title and make font size adjustable 2014-01-10 01:12:51 -02:00
chrox
63d574c3b5 less verbose on fallback text rendering 2013-10-25 20:10:15 +08:00
chrox
4cfdce6105 fix several local calls of Math.round 2013-10-23 22:37:55 +08:00
HW
09cd5c4104 Make DEBUG a require()d local 2013-10-22 20:51:29 +02:00
HW
ef111b99c6 Refactored to use strictly locals 2013-10-18 22:38:07 +02:00
chrox
3f3e434157 rescale font size when fallbacks to fallback fonts
and make FreeSerif font the default font instead of DroidSansFallback

This patch should fix #272.
2013-10-16 12:22:53 +08:00
HW
25faf7e1a4 fixed bugs in implementation of utf8Chars() 2013-09-03 16:54:06 +02:00
HW
61c232e0e9 add a UTF8 character iterator
this speeds up font rendering since LuaJIT doesn't have to use
the interpreter for string.gsub(), which was used before
2013-09-03 16:24:49 +02:00
chrox
bbfa6428aa add glyph fallbacks
if glyph is not found in specified fontface, fallback fonts are checked
on by one until a glyph is found.
2013-06-16 15:33:50 +08:00
chrox
01f045e7f9 add standalone glyph cache
I found it will be especially helpful to cache glyph separately
so that glyph caches won't be washed out by a single page cache.
2013-03-25 16:26:57 +08:00
chrox
26e2435fc6 render text with background and foreground 'color' 2013-03-16 19:46:37 +08:00
Qingping Hou
e3b567b2b1 fix kerning for Utf8Text family methods from tigran123
refer to master pullrequest #386 and #383, related
commits are (all in master(kpv) tree):
cb25029ddd
c7b4cf71f8
379cba7b68
2012-10-09 16:08:34 -04:00
HW
60ccd7441e fixed menu info displaying, replaced debug() by DEBUG()
the replacement of debug() was necessary to be able to access the lua library "debug" (for backtraces etc.)
2012-05-28 18:59:16 +02:00
HW
9e531fc2db file reorganisation
all lua frontend files are now in the frontend/ directory.
all old code is cleaned up.
2012-05-19 01:10:57 +02:00