Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
It appears the fancy split settings from #6885 were not being honored at all.
Also:
* Made sure "pagewidth" is actually the default zoom mode again, "full" had sneaked in as the default state of the zoom type toggle).
* Display human-readable values in the "Make as default" popup, instead of the raw, meaningless numerical setting.
* Disable zoom options when reflow is enabled, and restore 'em properly when it's disabled.
Fix#7461, #7228, #7192
- Move zoom options from top menu to bottom config
- Add option to manually define zoom (relative to
page width) and overlap (in percent)
- Add options to zoom to columns or rows, possibly
with overlap. Add panning direction options when
page forward in these modes
* Fix HW dithered partial refreshes sometimes behaving as if the refreshed
content had moved a few pixels to the side...
Probably a kernel issue with the alignment fixup in the EPDC?
* Get rid of the legacy coordinates fixup
It shouldn't be necessary anymore.
And I'd rather fix the root cause, anyway.
* Bump base
(https://github.com/koreader/koreader-base/pull/1116)
* Missed a few DIVs in #6224
* Fix the "Enable debug logging" checkbox so that it properly disables "Enable verbose debug logging" when it gets disabled
* Avoid asking ImageWidget for alpha-blending when it's not useful
* Make ImageWidget's alpha-blending code-path double-check that alpha-blending actually is needed, and avoid it if possible
* In the same vein, only do alpha-blending in textboxwidget when absolutely necessary
* Prefer color constants over the gray() method, ensuring that they're part of the eInk palette
Depends on https://github.com/koreader/koreader-base/pull/853Fix#4774
Touch zone decouples screen size from gesture event registration.
The win here is each individual widget does not need to update
gesture range on screen rotate/resize anymore.
Another advantage is we now have a centralized ordered array to handle
all registered touch event listeners, makes it much easier to resolve
gesture range conflicts between multiple widgets.
This patch also includes the following changes:
* migrate readerpaging to use readerui's touch zone
* migrate readerfooter to use readerui's touch zone
* move inverse read direction setting to touch menu's setting tab
* moved kobolight widget from readerview into readerui
* various dead code cleanups and comments
More closely matches native behavior on REAGL devices.
Closing those widgets should still trigger a partial refresh though,
because we usually get back to the reader, and text, so we want REAGL
;).
This is a larger clean-up of the refresh situation.
The general shift is that refreshes are now mainly triggered by
the (top-level) widgets when they get shown or closed via UIManager.
All refreshes for the widgets when they are in use were handled by
themselves before. This adds the case of showing/closing.
It is the desired result of not having UIManager:show()/:close()
do (full screen) refreshes on its own.
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.