Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
* Ensure that going from one to the other tears down the former and
its plugins before instantiating the latter and its plugins.
UIManager: Unify Event sending & broadcasting
* Make the two behave the same way (walk the widget stack from top to
bottom), and properly handle the window stack shrinking shrinking
*and* growing.
Previously, broadcasting happened bottom-to-top and didn't really
handle the list shrinking/growing, while sending only handled the list
shrinking by a single element, and hopefully that element being the one
the event was just sent to.
These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.
Plugins: Allow optimizing Menu refresh with custom menus, too.
Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
- Add IconWidget, use it for icons instead of ImageWidget.
Specify icons by name only, look for them (with either
.svg or .png suffixes) in multiple directories (including
koreader/settings/icons/ to allow customizing them).
Don't crash when icon name not found, shown a black
background warning icon instead.
- Don't trust the icons' native sizes: replace
scale_for_dpi=true with width/height=DGENERIC_ICON_SIZE,
so all icons get the same (tunable) size - except in
a few specific use cases.
- Top and bottom menu bars: normalize, and have icons
properly centered in them, extend vertical line
separators up to the edges.
- TOC: adjust expand/collapse icons size to items size
* Allow running Shell/Python scripts from the FM
* Show an InfoMessage before/after running the script
Since we're blocking the UI ;).
* Allow running scripts from the favorites menu, too.