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Commit Graph

750 Commits

Author SHA1 Message Date
Hans-Werner Hilse
c28d973941 fix: load input driver before configuring it 2015-01-09 15:46:33 +00:00
Hans-Werner Hilse
0b5545f125 rump implementation for PocketBook devices, to be extended. 2015-01-09 14:10:25 +00:00
Michael Hall
9a66805b5a Handle Kobo Touch Key 2014-12-26 11:45:09 +00:00
Hans-Werner Hilse
3d73ff5ae7 only open frontlight device on Kobo devices that actually have light 2014-12-02 11:18:19 +01:00
Hans-Werner Hilse
173de615db Revert "smaller viewport for Kobo H2O (bezel overlaps bottom)"
This reverts commit fc36d6db37.
2014-11-27 16:01:00 +00:00
Hans-Werner Hilse
fc36d6db37 smaller viewport for Kobo H2O (bezel overlaps bottom) 2014-11-27 15:46:03 +00:00
Hans-Werner Hilse
dacb59f6b2 move debug function handover, set viewport for Kobo Mini
in order to have debugging facilities in framebuffer:init(), we hand
over the debug function as soon as we can.

Also, set a viewport for Kobo Mini. Hopefully, it fits most people -
I can only test on my unit.
2014-11-27 15:46:03 +00:00
Hans-Werner Hilse
4a497cfcfb fix initialization order on Kobos
notably, this will set up input offsets for viewport stuff after the
input rotation has been set up.
2014-11-27 15:46:02 +00:00
chrox
ac6a34ee3d fix crash on special offered Kindle 2014-11-27 22:01:57 +08:00
Hans-Werner Hilse
895b98d5be add debugging output for device initialisation 2014-11-27 10:34:16 +00:00
Hans-Werner Hilse
677871cbf7 allow emulator to specify a viewport
This allows for Viewport debugging. It is configured via an environment
variable, EMULATE_READER_VIEWPORT. It works with Lua table syntax, e.g.:
EMULATE_READER_VIEWPORT="{x=10,w=550,y=5,h=790}"
2014-11-27 10:15:44 +00:00
Hans-Werner Hilse
bf7ea7af6d add device names as comments
we use mostly code names internally, but it is probably a good idea
to annotate the actual device names.
2014-11-27 10:14:24 +00:00
Hans-Werner Hilse
c6d342f305 fix usage of old refresh API
standby/screensaver/USB was affected.
2014-11-26 08:25:18 +00:00
Hans-Werner Hilse
7da6dd28a5 handle Android app events in frontend/device code
Events have been passed to the frontend/device (or /input) code before.
Some of them have been handled in the FFI/input code, however. That
seems to be highly critical with regard to timing, though, so we just
let it enqueue the event for our code to process later. That way, a
mutex that locks the input event queue can be freed faster.
2014-11-24 21:09:28 +00:00
Hans-Werner Hilse
2775ade5d6 fix device:init() bug on Android platform 2014-11-24 08:52:01 +00:00
Hans-Werner Hilse
39d061fd3a pass device object to input FFI module
this is needed (for now) on Android, since the FFI module triggers
screen updates.
2014-11-23 12:15:19 +00:00
Hans-Werner Hilse
57a27f8f24 provide debug function to framebuffer ffi implementation 2014-11-23 12:13:34 +00:00
Hans-Werner Hilse
63af71188a refactor refresh
Lots of the device-related distinction wandered into
base/ffi/framebuffer_<driver>. This eases the refresh logic in
UI manager, which basically only decides what kind of refresh
to trigger. The device specific configuration in the framebuffer
driver decides how to realize that whish.

screen.lua is gone, in its place is now the framebuffer driver.
The device abstraction decides what framebuffer driver to load.
2014-11-23 12:13:32 +00:00
chrox
8384eba810 consider also the screen size when scaling by DPI 2014-11-20 18:02:50 +08:00
NiLuJe
f6753085ef Detect another KT2 model 2014-11-18 10:32:47 +01:00
Hans-Werner Hilse
bcf0a9923c (really?) fix refresh viewport calculations
This adds more documentation about the viewport offset calculations
for refreshing rotated viewports.

The old behaviour also was (still) buggy, even after the latest round
of fixes. Now, the offsets when rotated are hopefully calculated correct.
2014-11-17 10:04:36 +01:00
Andrey Golovizin
f785b29f34 Fix the viewport on Kobo Aura (phoenix). 2014-11-16 09:53:52 +01:00
Hans-Werner Hilse
e8d576f99f fix bug in viewport offset calculation for refreshes
The calculation did not correctly calculate the offset in rotated
modes when the rotation was 90 or 270 degrees. Under these circumstances,
getWidth() and getHeight() did return rotated values for the framebuffer,
while Device.viewport did return not rotated values.
2014-11-15 22:01:04 +01:00
Hans-Werner Hilse
50cdbf133f fix refresh with rotation and viewport 2014-11-12 09:32:09 +01:00
Hans-Werner Hilse
c5afa17399 make fake_events device a private feature of the Kindle device initialization
This is highly Kindle-specific, so we keep it there for now
2014-11-11 20:17:46 +01:00
Hans-Werner Hilse
6e40d5a9ad Fix refresh in rotated (landscape) mode when using viewport
Rotation wasn't applied to the underlying framebuffer's blitbuffer,
so refresh coordinates were cut off the wrong way.
2014-11-11 17:43:58 +01:00
Hans-Werner Hilse
5e5b2bd18d calculate proper refresh coordinates when using viewport
The viewport offset used by refresh() was not properly adapted when
the screen was rotated.
2014-11-11 15:53:26 +01:00
chrox
b6432c0305 fix missing fake events for Kindle devices
This should fix #1120.
2014-11-11 13:17:13 +08:00
NiLuJe
6b21057c35 Do FULL updates when going in/out of ScreenSaver.
Sounds a good idea in general, and helps in particular on REAGL-aware
devices.
2014-11-10 16:51:31 +01:00
WS64
67c4bb365d Center screen for Kobo Aura
Why was it 
viewport = Geom:new{x=6, y=12, w=752, h=1012},?
viewport = Geom:new{x=0, y=0, w=752, h=1012}, looks way better!
2014-11-10 13:48:46 +01:00
Qingping Hou
b32f42d6eb Merge pull request #1111 from Frenzie/master
Remove KOBO_LIGHT_OFF_ON_SUSPEND option and move workaround to kobolight.lua
2014-11-09 17:49:17 -05:00
Hans-Werner Hilse
d91dccae80 fix night mode setting
implement bezel cleaning with proper background color
2014-11-09 18:03:33 +01:00
Hans-Werner Hilse
7c9d7e64b3 fix rotation: viewport, not framebuffer
Rotation was always referring to the framebuffer's blitbuffer,
which in the case of devices with a viewport was not identical.
2014-11-09 17:37:50 +01:00
Frans de Jonge
c4f1687c22 Remove KOBO_LIGHT_OFF_ON_SUSPEND option and move workaround to ffi/kobolight.ua 2014-11-09 16:37:15 +01:00
NiLuJe
5dd9e917b7 Kill a FIXME :) 2014-11-08 15:50:57 +01:00
NiLuJe
52e21416e6 Detect more KV variants 2014-11-08 15:50:57 +01:00
NiLuJe
3e9f2b06a3 Fix Wario battery/charger detection
Not sure how we didn't catch that one sooner... ;p
2014-11-08 15:50:57 +01:00
NiLuJe
cd7e9c3257 First stab at revamping the wait for marker stuff
WIP, untested, can probably simplified some more.
Good news is, it should be smarter, and thus provide a smoother user
experience :).
Relies on the relevant changes in base.
2014-11-08 15:50:57 +01:00
NiLuJe
d488ca43fa Some potentially fun stuff TODO :) 2014-11-08 15:50:56 +01:00
NiLuJe
a9d1c860fd Sigh. 2014-11-08 15:50:56 +01:00
NiLuJe
df965eb534 Dry-coded skeleton detection of the KT2 & KV
FIXME!
Needs actual confirmation from people with the HW!!
Once that's done, some device checks will probably need to be
udated in the codebase to take those new devices into account ;).
2014-11-08 15:50:56 +01:00
Frans de Jonge
8cd80288a0 Implement UIManager:unschedule(action). Fixes #1007. 2014-11-06 12:59:00 +01:00
Frans de Jonge
011c5b6544 Fix Kobo resume in new hardware abstraction. 2014-11-06 10:33:48 +01:00
chrox
a5cff2c42b add user defined event map
This should fix #1016.

Usage for #1016:
Create a file named "custom.event.map.lua" in the koreader directory
with the following content:

return {
    [102] = "LPgFwd",
}
2014-11-06 15:02:06 +08:00
HW
f0fba63f67 Merge pull request #1082 from chrox/cover_50
screenshot to PNG files by default
2014-11-05 11:44:55 +01:00
chrox
ae1dd3b380 screenshot to PNG files by default 2014-11-05 16:58:09 +08:00
Qingping Hou
8927f901da fix(input): use elseif conditional logic in adjustTouchSwitchXY 2014-11-05 02:54:04 -05:00
Hans-Werner Hilse
64601ffe3b add wrapper for FFI input.open() 2014-11-04 09:56:04 +01:00
Hans-Werner Hilse
3eae0cdcb7 Bugfixes: test leftovers, wrong paths 2014-11-03 10:08:55 +01:00
Hans-Werner Hilse
3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00