Allow TextBoxWidget new text direction/lang parameters to be
set on upper widgets, and propagate them all the way to it
(ScrollTextWidget, InputText, InputDialog, TextViewer).
Use specific non-default ones in some specific cases:
- Force LTR text direction when showing HTML and CSS, and
configuration files (in some plugins).
- Use Wikipedia server language and text direction when
showing an article.
- Use auto with Dictionary results, as we don't know the
dictionary language, and they may contain mixed content.
- Force LTR when showing some paths (still needs more of them)
TextEditor plugin: add 2 new options "Auto paragraph direction"
and "Force paragraph direction LTR".
Footnotes popup: grab HTML direction, and forward it
to MuPDF for proper display.
Use some HorizontalSpan for padding between key and value,
instead of prepending a space to the value text (which
won't work as expected if value text is RTL, as it would
be put on the right side of screen).
This adds a new separate Romanian keyboard layout, with popup support.
- Functional buttons are translated.
- Pages 5&6 contain 3 groups of characters (I tried my best to group them logically):
- On the left: traditional Romanian cyrillic pre-1850s
- On the middle latinised forms from 1850s onwards
- On the right modern diacritics from 1900s to today
- Pages 7&8 add only large double quotes and section/paragraph mark.
- Popups are only avalable for most common diacritics. Swipe up for circumflex, swipe down for breve.
I can really call this the most complete though-the-ages Romanian keyboard. :)
The japanese keyboard being taller than the others, when
switching to/from it from/to another layout:
- re-init InputDialog for proper sizing and positionning
- refresh the whole screen, to remove any trace of
a previous taller keyboard
Also add calls to :free() here and there to free keyboard
keys' TextWidgets' XText C objects without waiting for GC.
The korean keyboard wraps InputText and overrides some
of its methods to process input in some specific way.
When switching to another keyboard layout, the original
methods need to be restored.
* Switch the last few remaining icons to true glyphs
(Del/Backspace & Enter).
Also, allow a glyph to be rendered in (fake) bold, and use it for Enter.
* Update fonts
Pickup the tweaked nerdfonts for the backspace symbol
Follow-up to #5583.
* Add separate Cyrillic/Russian keyboard
* And remove that from English
* Update French keyboard (is easy)
* Remove yahzhert, that was just a double of QWERTY
* Update Spanish keyboard
* Reduce Japanese to 4 layers and add globe
* Reduce Korean to 4 layers
* Reduce Greek to 8 layers
- height_adjust: if true, reduce height to a multiple of
line_height (for nicer centering)
- height_overflow_show_ellipsis: if height overflow, append
ellipsis to last shown line
(Implemented in both use_xtext and legacy code path.)
Use them in Menu.lua to clean up/shorten the code used for multiline
menu items by delegating the work to TextBoxWidget, or using
TextWidget when we end up needing only a single line.
Alternative code to size, split lines and draw text with
the help of the xtext Lua C module.
Enabled by default (can be disabled via an added menu
item in "Developer options").
New properties can be specified by calling widgets, only
used when xtext is used:
- lang: use specified language instead of the UI language
- para_direction_rtl: true/false to override the default
direction for the UI language
- auto_para_direction: detect direction of each paragraph
in text
- alignment_strict: prevent the inversion of the specified
alignment= that is done when a paragraph direction is
set or detected as RTL.
Also: fix possible memory leak (present even when not using xtext)
by calling :free() in onCloseWidget() like it's done in ImageWidget.
Alternative code to size and draw text with the help
of the xtext Lua C module.
Enabled by default (can be disabled via an added menu
item in "Developer options").
New properties can be specified by calling widgets, only
used when xtext is used:
- lang: use specified language instead of the UI language
- para_direction_rtl: true/false to override the default
direction for the UI language
- auto_para_direction: detect direction of each paragraph
in text
* Unify battery meters look'n feel
Switch to proper (vertical) battery icons (one per 10% steps).
Fix#5535
* Bump fonts (https://github.com/koreader/koreader-fonts/pull/7)
Because we need the new symbols from nerdfonts ;).
(used by bookmarks list and classic file browser)
When text is too long or line too tall:
first: we try to decrease the number of lines (eg from 3 to 2 and from 2 to 1 line)
second: when 1 line is too tall, we try to decrease font size (-1)
And at the end we try to add or remove chars to better fit text.
Lots of code was doing some renderText calls to get the size
of some text string, and truncate it to some width if needed,
with or without an added ellipsis, before instantiating
a TextWidget with that tweaked text string.
This PR fixes/adds some properties and methods to TextWidget
so all that can be done by it. It makes the calling code
simpler, as they don't need to use RenderText directly.
(Additionally, when we go at using Harfbuzz for text rendering,
we'll just have to update or replace textwidget.lua without
the need to update any higher level code.)
Also:
- RenderText: removed the space added by truncateTextByWidth
after the ellipsis, as it doesn't feel needed, and break
right alignment of the ellipsis with other texts.
- KeyValuePage: fix some subtle size and alignment issues.
- NumberPickerWidget: fix font size (provided font size was
not used)
* Changed File Browser text
KOReader looks nicer than KOReader File Browser,
* Remove the "page x of x" if only one page
Removes it from the bottom of the file browser
* Remove the "page x of x" if only one page
Removes it from the top menu, if there is only one page, why show page 1 of 1
* Renamed ~ to Home
Since the file browser can be considered "Home"
* Added 12 hour time option
Also tweaked the charging icon, ⚡ looks nicer than +, tweaked seperator between time and battery, - instead of @
* Don't break `doc_pages` updates when it's completely disabled. (c.f., the commit's comment, doing it on every page turn seems a bit overkill, but I get that it's probably done that way because it was easier ;)).
* Detect the empty footerTextGenerator properly in `_updateFooterText` (it's `""`, not `nil`).
* Abort `_updateFooterText` early when the footer is invisible (and has been for a while/ever, i.e., when not requesting a repaint, like a mode switch would).
* Never send `SetBottomPageMargin` events twice.
* Minor tweaks to touchmenu & configdialog to avoid useless repaints (don't redraw the reader/fm unless we absolutely need to).
* Make sure we show the progress bar alone instead of nothing when disabling the last enabled mode in the menu.
Tap any part of screen to toggle bottom buttons visibility.
Swipe south to quickly close it (as long as image is scaled
to fit, and there's no need for panning).