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Commit Graph

7 Commits

Author SHA1 Message Date
anarcat
14063249ab Propose installing SDL on Linux (#3753)
"hardware abstraction" didn't mean anything for me when I tried the emulator at first on Debian. In #2621, it was proposed to suggest installing SDL.
2018-03-14 17:00:01 +01:00
Qingping Hou
9bd2d42834 build: enforce luacheck in travis build 2016-02-09 23:01:52 -08:00
Qingping Hou
5a3b9c6856 style: make staick-check happier 2016-01-31 15:08:24 -08:00
chrox
a60544b1ad Koreader Ubuntu-touch port
Currently only tested on Ubuntu-touch emulator with framework
ubuntu-sdk-14.10 for armhf.
The ubuntu-touch port is binary compatible with the Kobo port
major changes in this PR are:
1. rename the emulator device to sdl device since both the emulator
and the ubuntu-touch target use libsdl to handle input/output.
2. ubuntu-touch app has no write access to the installation dir so
all write-outs should be in a seperate dir definded in `datastorage`.
2015-10-03 14:48:51 +08:00
NiLuJe
c9d941215b lfs.attributes() basically does a stat()
Rename these variables accordingly, that kills my itch to close() random
fds ^^
2015-04-27 13:10:16 +02:00
Hans-Werner Hilse
0b5545f125 rump implementation for PocketBook devices, to be extended. 2015-01-09 14:10:25 +00:00
Hans-Werner Hilse
3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00