Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
* UIManager: Support more specialized update modes for corner-cases:
* A2, which we'll use for the VirtualKeyboards keys (they'd... inadvertently switched to UI with the highlight refactor).
* NO_MERGE variants of ui & partial (for sunxi). Use `[ui]` in ReaderHighlight's popup, because of a Sage kernel bug that could otherwise make it translucent, sometimes completely so (*sigh*).
* UIManager: Assorted code cleanups & simplifications.
* Logger & dbg: Unify logging style, and code cleanups.
* SDL: Unbreak suspend/resume outside of the emulator (fix#9567).
* NetworkMgr: Cache the network status, and allow it to be queried. (Used by AutoSuspend to avoid repeatedly poking the system when computing the standby schedule delay).
* OneTimeMigration: Don't forget about `NETWORK_PROXY` & `STARDICT_DATA_DIR` when migrating `defaults.persistent.lua` (fix#9573)
* WakeupMgr: Workaround an apparent limitation of the RTC found on i.MX5 Kobo devices, where setting a wakealarm further than UINT16_MAX seconds in the future would apparently overflow and wraparound... (fix#8039, many thanks to @yfede for the extensive deep-dive and for actually accurately pinpointing the issue!).
* Kobo: Handle standby transitions at full CPU clock speeds, in order to limit the latency hit.
* UIManager: Properly quit on reboot & exit. This ensures our exit code is preserved, as we exit on our own terms (instead of being killed by the init system). This is important on platforms where exit codes are semantically meaningful (e.g., Kobo).
* UIManager: Speaking of reboot & exit, make sure the Screensaver shows in all circumstances (e.g., autoshutdown, re: #9542)), and that there aren't any extraneous refreshes triggered. (Additionally, fix a minor regression since #9448 about tracking this very transient state on Kobo & Cervantes).
* Kindle: ID the upcoming Scribe.
* Bump base (https://github.com/koreader/koreader-base/pull/1524)
* This removes support for the following deprecated constants: `DTAP_ZONE_FLIPPING`, `DTAP_ZONE_BOOKMARK`, `DCREREADER_CONFIG_DEFAULT_FONT_GAMMA`
* The "Advanced settings" panel now highlights modified values in bold (think about:config in Firefox ;)).
* LuaData: Isolate global table lookup shenanigans, and fix a few issues in unused-in-prod codepaths.
* CodeStyle: Require module locals for Lua/C modules, too.
* ScreenSaver: Actually garbage collect our widget on close (ScreenSaver itself is not an instantiated object).
* DateTimeWidget: Code cleanups to ensure child widgets can be GC'ed.
* AutoSuspend: Use the canSuspend devcap check instead of reinventing the wheel.
* Device & UIManager: Cleanup canSuspend devcap check related stuff to avoid boilerplate code.
(It also now defaults to no, and is explicitly set by device implementations where supported).
* AutoSuspend: Re-engage suspend/shutdown timers when fully charged.
This restores the existing behavior pre #9036
(c.f., https://github.com/koreader/koreader/pull/9258#issuecomment-1167672356)
* SDL: Unbreak the fake suspend behavior so that it actually works.
Tweak the default screensaver message to remind users that Power is bound to F2.
(Fix#9262)
* AutoSuspend: Re-engage suspend/shutdown timers on unplug.
This matters on Kobo, because the unexpected wakeup guard might have stopped the suspend timer.
This was originally designed for finer-grainbed control (specifically,
to correct by the amount of time spent in standby), but the final fix
only ever sets this to 0.
Simplify and rename (consumeInputEarlyAfterPM) to avoid useless computations.
* GestureDetector: Downgrade probeClockSource log messages to debug
We're seeing a bit more of 'em between autostandby and inhibitInput now,
and the whole thing was implemented long enough ago that it's no longer
critical to see this in random non-debug logs ;).
* Input: Reset gesture state in inhibitInput
Should prevent bogus gestures when re-enabling the handlers if we were
called in the middle of gesture detection.
Long story short: the LeaveStandby event is sent via `tickAfterNext`, so if we tear down the plugin right after calling it (in this case, that means that the very input event that wakes the device up from suspend is one that kills ReaderUI or FileManager), what's in UIManager's task queue isn't the actual function, but the anonymous nextTick wrapper constructed by `tickAfterNext` (c.f.,
https://github.com/koreader/koreader/issues/9112#issuecomment-1133999385).
Tweak `UIManager:tickAfterNext` to return a reference to said wrapper, so that we can store it and unschedule that one, too, in `AutoSuspend:onCloseWidget`.
Fix#9112 (many thanks to [@boredhominid](https://github.com/boredhominid) for his help in finding a repro for this ;)).
Re: #8638, as the extra debugging facilities (i.e., ebb81b9845) added during testing might help pinpoint the root issue for that one, too.
Also includes a minor simplification to `UIManager:_checkTasks`, and various other task queue related codepaths (e.g., `WakeupMgr`) ;).
* Disable all non power management related input during suspend. (This prevents wonky touch events from being tripped when closing a sleep cover on an already-in-suspend device, among other things).
* Kobo: Use our WakeupMgr instance, not the class.
* WakupMgr: split `removeTask` in two:
* `removeTask`, which *only* takes a queue index as input, and only removes a single task. Greatly simplifies the function (i.e., it's just a `table.remove`).
* `removeTasks`, which takes an epoch or a cb ref, and removes *every* task that matches.
* Both of these will also *always* re-schedule the next task (if any) on exit, since we can have multiple WakeupMgr tasks queued, but we can only have a single RTC wake alarm set ;).
* `wakeupAction` now takes a `proximity` argument, which it passes on to its `validateWakeupAlarmByProximity` call, allowing call sites to avoir having to duplicate that call themselves when they want to use a custom proximity window.
* `wakeupAction` now re-schedules the next task (if any) on exit.
* Simplify `Kobo:checkUnexpectedWakeup`, by removing the duplicate `WakerupMgr:validateWakeupAlarmByProximity` call, now that we can pass a proximity window to `WakeuoMgr:wakeupAction`.
* The various network activity timeouts are now halved when autostandby is enabled.
* Autostandby: get rid of the dummy deadline_guard task, as it's no longer necessary since #9009.
* UIManager: The previous change allows us to simplify `getNextTaskTimes` into a simpler `getNextTaskTime` variant, getting rid of a table & a loop.
* ReaderFooter & ReaderHeader: Make sure we only perform a single refresh when exiting standby.
* Kobo: Rewrite sysfs writes to use ANSI C via FFI instead of stdio via Lua, as it obscured some common error cases (e.g., EBUSY on /sys/power/state).
* Kobo: Simplify `suspend`, now that we have sane error handling in sysfs writes.
* Kobo.powerd: Change `isCharging` & `isAuxCharging` behavior to match the behavior of the NTX ioctl (i.e., Charging == Plugged-in). This has the added benefit of making the AutoSuspend checks behave sensibly in the "fully-charged but still plugged in" scenario (because being plugged in is enough to break PM on `!canPowerSaveWhileCharging` devices).
* AutoSuspend: Disable our `AllowStandby` handler when auto standby is disabled, so as to not interfere with other modules using `UIManager:allowStandby` (fix#9038).
* PowerD: Allow platforms to implement `isCharged`, indicating that the battery is full while still plugged in to a power source (battery icon becomes a power plug icon).
* Kobo.powerd: Implement `isCharged`, and kill charging LEDs once battery is full.
* Kindle.powerd: Implement `isCharged` on post-Wario devices. (`isCharging` is still true in that state, as it ought to).
* Make sure AutoStandby cohabitates nicely with AutoSuspend (regression since #8985), specifically:
* Disable standby during suspend.
* Ensure that leaving standby restores the scheduled suspend properly, with the appropriate remaining amount of time based on the last user input.
* Handle devices with an auxiliary battery better when scheduling suspend (assume it's only charging when the aux battery is charging, not the ereader's).
* Tweak debug logging to be able to remote debug corner-cases more easily without requiring code changes.
* Fix erroneous behavior when awoken from standby by something that doesn't trigger an InputEvent Event (e.g., rtc alarm, gyro, or random bullshit).
Instead of UIManager possibly staled _now, which could have
no effect after a long ReaderRolling re-rendering.
Also lower the delay after such ReaderRolling re-rendering,
so we can change settings quicker when comparing renderings.
Allows the device to go into standby (if available in `/sys/power/state`) to save power.
Adds an entry in the device menu to tune the timeout for standby.
(Shows total standby- and suspend-time in system statistics.)
* The first few capacity reads after connecting to the cover may fail
* The PowerCover may trigger spurious move/add usb_plug uevent,
which translate into Charging events for us.
Instead of blindly lighting up the charging LED on those,
check if the device is actually charging, first.
We should always unschedule suspend before scheduling it again (i.e.,
use rescheduleSuspend ;)).
Fix#8097 (many thanks to @Mel-kior for the detailed repro!)
The hyphenation of a word can be changed from its default
by long pressing for 3 seconds and selecting 'Hyphenate'.
These overrides are stored in a per-language file, i.e:
koreader/settings/user-German.hyph.
That seems like a rather terrible idea to beign with, and that that may actually have fatal consequences.
Re #7738
Co-authored-by: Frans de Jonge <fransdejonge@gmail.com>
Add a new reader module: ReaderScrolling, that exposes
some Scrolling options to the menu (which are to be used
by and implemented in ReaderPaging and ReaderRolling
themselves) and implement some inertial scrolling logic
used by both of them.
Default to "Classic scrolling" which is the expected
behaviour on phones and tablets.
The old CreDocument buggy behaviour is available as
"Turbo scrolling" for both Paging and Rolling documents.
Added a "On release scrolling" option that might be
useful on eInk to avoid dynamic pan/scrolling.
Try to avoid bad interactions between pan and swipe,
cancelling unwanted panning if we ended up doing a
swipe or multiswipe.
* Ensure that going from one to the other tears down the former and
its plugins before instantiating the latter and its plugins.
UIManager: Unify Event sending & broadcasting
* Make the two behave the same way (walk the widget stack from top to
bottom), and properly handle the window stack shrinking shrinking
*and* growing.
Previously, broadcasting happened bottom-to-top and didn't really
handle the list shrinking/growing, while sending only handled the list
shrinking by a single element, and hopefully that element being the one
the event was just sent to.
These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.
Plugins: Allow optimizing Menu refresh with custom menus, too.
Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
* Input: Don't create a new TimeVal object for input frame timestamps, just promote our existing table by assigning it the `TimeVal` metatable.
* TimeVal: Export (const) `zero` & `huge` TimeVal objects, because they're common enough in our codebase. (NOTE: not actually const, that's a Lua 5.4 feature ;p).
* GestureDetector: Explain the behavior of the `last_tevs` & `first_tevs` tables, and why one needs a new object and not the other.
* Speaking of, simplify the copy method for `first_tevs`, because it doesn't need to create a new TimeVal object, we can just reference the original, it's unique and re-assigned for each frame.
* CalibreMetadata: Get rid of the now useless NULL-hunt: here, this was basically looking for `rapidjson.null` to replace them with... `rapidjson.null` :?. IIRC, that's a remnant of a quirk of the previous JSON parser (possibly even the previous, *previous* JSON parser ^^).
* CalibreSearch: Update the actually relevant NULL-hunt to make it explicit: replace JSON NULLs with Lua nils, instead of relying on an implementation detail of Lua-RapidJSON, because that detail just changed data type ;).
* UIManager: Make sure tasks scheduled during the final ZMQ callback are honored. e.g., the Calibre "Disconnect" handler. This happened to mostly work purely by chance before the event loop rework.
* Calibre: Restore a proper receiveCallback handler after receiving a book, in order not to break the "Disconnect" handler's state (and, well, get a working Disconnect handler, period ^^).
* Calibre: Unbreak metadata cache when it's initialized by a search (regression since #7159).
* Calibre: Handle UTC <-> local time conversions when checking the cache's timestamp against the Calibre metadata timestamp.
* Bump base (Unbreak CRe on Android, update RapidJSON)
Requires https://github.com/koreader/koreader-base/pull/1344 & https://github.com/koreader/koreader-base/pull/1346 (fix#7485)
Assorted input fixes:
* Actually handle errors in the "there's a callback timer" input polling loop.
* Don't break timerfd when the clock probe was inconclusive.
Not directly related, but noticed because of duplicate onInputEvent handlers:
* HookContainer: Fix deregistration to actually deregister properly. "Regression" extant since its inception in #2933 (!).
* Made sure the three plugins (basically the trio of AutoThingies ;p) that were using HookContainer actually unschedule their task on teardown.
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
* Port delay computations to TimeVal
* Fixed delay computations to handle time warps (large and negative deltas).
* Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
* Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
* Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
* The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
a clock source that is *NOT* MONOTONIC.
AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
* Use the <linux/input.h> FFI module instead of re-declaring every constant
* Fixed (verbose) debug logging of input events to actually translate said constants properly.
* Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
* Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
* Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
* Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
* Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
* New methods:
* Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
* Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
* Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
* Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
because very few time has passed.
The only code left that does live syscalls does it because it's actually necessary for accuracy,
and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
* Fix it so that settings are actually honored.
* Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.
* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix#2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix#4418).
* flash_ui: Yield to the kernel between the HL and the UNHL/CB to let the EPDC do its thing in peace.
* UIManager: Handle nils in task scheduling arguments.
* SkimTo: Use the same, thicker chapter nav icons as ReaderSearch (fix#7326).
* SkimTo: The bookmark toggle button doesn't require a vsync flag.
* Simplify flash_ui handling (by handling the unhighlight pre-callback, c.f., #7262 for more details).
* UIManager: Handle translucent window-level widgets (and those wrapped in a translucent MovableContainer) properly in setDirty directly, making sure what's *underneath* them gets repainted to avoid alpha layering glitches. (This was previously handled via localized hacks).
* Update UIManager's documentation, and format it properly for ldoc parsing, making the HTML docs more useful.
* ReaderView: Reinitialize the various page areas when opening a new document, to prevent poisoning from the previous document.
* Event: Handle nils in an event's arguments.
* CheckButton/RadioButton: Switch to simple inversion to handle highlighting
* CheckButton: Make the highlight span the inner frame's width, instead of just the text's width, if possible.
* AlphaContainer: Fix & simplify, given the UIManager alpha handling.
* MovableContainer: When translucent, cache the canvas bb used for composition.
* Avoid spurious refreshes in a few widgets using various dummy *TextWidgets in order to first compute a text height.
* KeyValuePage: Avoid floats in size computations.
Namely, the Terminal plug-in and its chain of InputDialog on top of each other (via the "Save" button, which opens a whole new fs InputDialog to set the filename, while keeping the file's fs InputDialog open).
* DictQuickLookup: Preserve alpha when switching dict, and scrolling
inside a dict.
* Start moving the NumberPicker alpha hack to Button itself
This makes handling flash_ui easier and saner, avoiding flickering.
* Handle the transparency hack entirely from within Button
* Murder the now unnecessary NumberPicker update_callback hack
* Tweak comments
* And the Button handling made that redundant, too
* Squish debug print
* More comment tweaks
* Reset transparency on scrolling instead of rpeserving it
* Reset alpha when switching dictionaries
* Simplify the pre/post callbakc transparency state handling
And explain why we need to care.
* Give a named reference to ButtonDialog's MovableContainer, so the Button
alpha hack behaves with it
* Document the "self.movable" convention
* Amend that comment a bit
e.g., we don't care much about MultiConfirmBox'w MpvableContainer, as
any button action will close it.
* And make SkimTo's MovableContainer accessible so that Button can grok
that it's translucent
* QuickDictLookup, ImageViewer, NumberPicker: Smarter `update` that will re-use most of the widget's layout instead of re-instantiating all the things.
* SpinWidget/DoubleSpinWidget: The NumberPicker change above renders a hack to preserve alpha on these widgets almost unnecessary. Also fixed said hack to also apply to the center, value button.
* Button: Don't re-instantiate the frame in setText/setIcon when unnecessary (e.g., no change at all, or no layout change).
* Button: Add a refresh method that repaints and refreshes a *specific* Button (provided it's been painted once) all on its lonesome.
* ConfigDialog: Free everything that's going to be re-instatiated on update
* A few more post #7118 fixes:
* SkimTo: Always flag the chapter nav buttons as vsync
* Button: Fix the highlight on rounded buttons when vsync is enabled (e.g., it's now entirely visible, instead of showing a weird inverted corner glitch).
* Some more heuristic tweaks in Menu/TouchMenu/Button/IconButton
* ButtonTable: fix the annoying rounding issue I'd noticed in #7054 ;).
* Enable dithering in TextBoxWidget (e.g., in the Wikipedia full view). This involved moving the HW dithering align fixup to base, where it always ought to have been ;).
* Switch a few widgets that were using "partial" on close to "ui", or, more rarely, "flashui". The intent being to limit "partial" purely to the Reader, because it has a latency cost when mixed with other refreshes, which happens often enough in UI ;).
* Minor documentation tweaks around UIManager's `setDirty` to reflect that change.
* ReaderFooter: Force a footer repaint on resume if it is visible (otherwise, just update it).
* ReaderBookmark: In the same vein, don't repaint an invisible footer on bookmark count changes.
Make Notification have toast=true, and UIManager deal
specifically with such widget:
a "toast" widget gets closed by any event, and let
the event be handled by a lower widget.
This should allow us to not wait or tap to get rid
of a notification, and just go on with what we're
doing.
Also make them have a default timeout of 2s,
used with all existing ones.
* Wherever possible, do an actual dumb invert on the Screen BB instead of repainting the widget, *then* inverting it (which is what the "invert" flag does).
* Instead of playing with nextTick/tickAfterNext delays, explicitly fence stuff with forceRePaint
* And, in the few cases where said Mk. 7 quirk kicks in, make the fences more marked by using a well-placed WAIT_FOR_UPDATE_COMPLETE
* Fix an issue in Button where show/hide & enable/disable where actually all toggles, which meant that duplicate calls or timing issues would do the wrong thing. (This broke dimming some icons, and mistakenly dropped the background from FM chevrons, for example).
* Speaking of, fix Button's hide/show to actually restore the background properly (there was a stupid typo in the variable name)
* Still in Button, fix the insanity of the double repaint on rounded buttons. Turns out it made sense, after all (and was related to said missing background, and bad interaction with invert & text with no background).
* KeyValuePage suffered from a similar issue with broken highlights (all black) because of missing backgrounds.
* In ConfigDialog, only instanciate IconButtons once (because every tab switch causes a full instantiation; and the initial display implies a full instanciation and an initial tab switch). Otherwise, both instances linger, and catch taps, and as such, double highlights.
* ConfigDialog: Restore the "don't repaint ReaderUI" when switching between similarly sized tabs (re #6131). I never could reproduce that on eInk, and I can't now on the emulator, so I'm assuming @poire-z fixed it during the swap to SVG icons.
* KeyValuePage: Only instanciate Buttons once (again, this is a widget that goes through a full init every page). Again, caused highlight/dimming issues because buttons were stacked.
* Menu: Ditto.
* TouchMenu: Now home of the gnarliest unhilight heuristics, because of the sheer amount of different things that can happen (and/or thanks to stuff not flagged covers_fullscreen properly ;p).
* Bump base
https://github.com/koreader/koreader-base/pull/1280https://github.com/koreader/koreader-base/pull/1282https://github.com/koreader/koreader-base/pull/1283https://github.com/koreader/koreader-base/pull/1284
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/284https://github.com/koreader/android-luajit-launcher/pull/285https://github.com/koreader/android-luajit-launcher/pull/286https://github.com/koreader/android-luajit-launcher/pull/287
Rework b66d0be3 and 6205f260 by making that simpler
to comprehend:
- If interruption or search result window is shown in
less than 3 secondes: no specific tweak, a tap outside
will dismiss everything instantaneously.
- If done after 3 seconds: show the interruption or result
window, and discard input for a few 100ms.
- UIManager:discardEvents(): increase a bit default delays.