* Kobo: Drop a bunch of if ladder crap and switch to auto-detection of input devices via fbink_input
* Kindle: Drop an even larger bundle of crap to do the same ;p. (re: #11392)
* ExternalKeyboard: Switch to fbink_input to whitelist keyboards instead of the manual parsing of caps via its FindKeyboard class
* Input: Extended open/close wrappers to handle logging & tracking of dupe open/close calls.
* Support the Clara B&W, Clara Colour & Libra Colour
* Enable HW dithering on *all* the Kobo MTK devices
* Enforce 32bpp instead of 8bpp for Kobo devices with a color panel (the driver doesn't actually support 8bpp anyway)
* Enable standby support on MTK (whenever possible, i.e., not when plugged in, as that is horribly, horribly broken).
* Enforce the dedicated "color" waveform mode for image content in ScreenSaver, ImageViewer & Reader.
* Fix charging LED support on MTK
* Tweak the frontlight ramp on MTK + LM3630 so that it actually ramps smoothly
Can be used to inspect the state of the objects in
a running KOReader.
It can also be used to execute actions (like the ones
available to associate to a gesture) with HTTP requests
from a remote computer/devices/gadgets.
The TCP server side is provided either with a new
ZeroMQ StreamMessageQueueServer (thanks bneo99),
or with a LuaSocket based SimpleTCPServer.
Minor UIManager tweak to avoid uneeded inputevent
when such a ZeroMQ module is running.
* UIManager: Init a full Geom on region-less refreshes in _refresh
* Never call refreshFull with no arguments
I got rid of the low-level nil guards, because UIManager itself guarantees that it can never happen
* Bump base (https://github.com/koreader/koreader-base/pull/1718) (fix#11303)
* Kindle: Re-enable HW dithering on the Scribe
Now that the underlying issue is fixed in base ;).
They'll be disabled again when the widget in question is dismissed.
This exposes a couple of semi-obvious but edge-casey footguns to the user, but a hardened implementation is way uglier. See PR for details.
They were only sent when said action was triggered manually.
Note that this is perfectly harmless, since, currently,
nothing actually responds to those events ;).
Makes more sense this way.
Re: #10828
Also clarify the UIManager "no dialogs left" message, and drop the
return value, as it's meaningless, we just want to break & return.
Make sure we only send Suspend/Resume events when we *actually* suspend/resume. This is done via the Device `_beforeSuspend`/`_afterResume` methods, and those were called by the *input handlers*, not the PM logic; which means they would fire, while the PM logic could actually take a smarter decision and *not* do what the event just sent implied ;).
(i.e., sleep with a cover -> suspend + actual suspend, OK; but if you then resume with a button -> input assumes resume, but PM will actually suspend again!).
Existing design issue made more apparent by #9448 ;).
Also fixes/generalizes a few corner-cases related to screen_saver_lock handling (e.g., don't allow USBMS during a lock).
And deal with the fallout of the main change to the Kobo frontlight ramp behavior ;).
Instead of firing on(Enter|Leave)Standby Events, and having every other piece of code that might care about that handle re-scheduling their stuff themselves; simply make the standby implementation (i.e., AutoSuspend's) shift the whole task queue by the amount of time spent in standby to re-sync everything automatically.
(This is necessary in the first place because Linux, as the task queue ticks in CLOCK_MONOTONIC, which does *not* tick during suspend/standby; while we expect most of the tasks scheduled to actually reflect real world clock delays).
Use both a whitelist for targeted widget repaints, a blacklist for no repaint at all, and a fallback for a full in-order ReaderUI repaint when unsure.
Use a similar approach in ReaderHeader (i.e., prevent explicit refreshes while ReaderMenu is open).
Re #9979, re #9768
Apparently, toggling the rtc interrupt doesn't quite work on some boards? (fix#10031)
(Drive-by tweak to UIManager: Less confusing logging when quit gets tripped both via quit
and _gated_quit (i.e., on poweroff))
Abort earlier if the nearest link is too far, instead of computing stuff and creating an object we'll never actually use.
Includes minor logging tweaks to vaguely related codepaths ;p.
* Added a new plugin external-keyboard. It listens to USB events. When keyboard is plugged in or plugged out, it updates device and input configuration accordingly.
* Added new fake events UsbDevicePlugIn and UsbDevicePlugOut that are emitted when a device is connected to a book reader that plays the role of USB host. The usage of the existing events UsbPlugIn and UsbPlugOut has not changed - they are used when a reader is connected to a host. The koreader-base has a related PR for those events.
* Did a small refactoring of initialization for the modules FocusManager and InputText. They check device keyboard capabilities on their when the module is first loaded and store it. Some of the initialization code has been extracted into functions, so that we can re-initialize them when keyboard is (dis)connected.
* Initial implementation centered around text input, and tested with USB keyboards on devices with OTG support.
* Said OTG shenanigans are so far supported on devices with debugfs & the chipidea driver, or sunxi devices.
If you've ever enabled the main loop debugging, you'll know that
actually dumping the full window stack was *hilarious*.
Just print table counts, it's often good enough to debug what's
happening in the exceedingly rare cases you need this ;).
Also, it'll actually be readable, unlike the previous insanity ^^.
* Iterate over varargs directly via select if possible
* Use table.pack otherwise (https://github.com/koreader/koreader-base/pull/1535).
* This allows us to simplify a few Logger calls, as logger now handles nil values.
The ultimate goal is for toast widgets (i.e., Notification when flagged as such) to:
* Not stop event propagation
* Close themselves when the event was emitted by user input.
Instead of doing event filtering in UIManager, we simply overload the onGesture & onKey* handlers in Notification to do just that, and just make sure UIManager will *send* those events to toasts, but without affecting the usual semantics of top widget selection and event propagation (which is as simple as just calling handleEvent on them unchecked ;p).
Thanks to @poire-z for the brainstorming in https://github.com/koreader/koreader/issues/9594 ;).
This also happens to fix a bug in which we might have looped on the top widget twice, because of an array vs. hash mishap ;).
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
* UIManager: Support more specialized update modes for corner-cases:
* A2, which we'll use for the VirtualKeyboards keys (they'd... inadvertently switched to UI with the highlight refactor).
* NO_MERGE variants of ui & partial (for sunxi). Use `[ui]` in ReaderHighlight's popup, because of a Sage kernel bug that could otherwise make it translucent, sometimes completely so (*sigh*).
* UIManager: Assorted code cleanups & simplifications.
* Logger & dbg: Unify logging style, and code cleanups.
* SDL: Unbreak suspend/resume outside of the emulator (fix#9567).
* NetworkMgr: Cache the network status, and allow it to be queried. (Used by AutoSuspend to avoid repeatedly poking the system when computing the standby schedule delay).
* OneTimeMigration: Don't forget about `NETWORK_PROXY` & `STARDICT_DATA_DIR` when migrating `defaults.persistent.lua` (fix#9573)
* WakeupMgr: Workaround an apparent limitation of the RTC found on i.MX5 Kobo devices, where setting a wakealarm further than UINT16_MAX seconds in the future would apparently overflow and wraparound... (fix#8039, many thanks to @yfede for the extensive deep-dive and for actually accurately pinpointing the issue!).
* Kobo: Handle standby transitions at full CPU clock speeds, in order to limit the latency hit.
* UIManager: Properly quit on reboot & exit. This ensures our exit code is preserved, as we exit on our own terms (instead of being killed by the init system). This is important on platforms where exit codes are semantically meaningful (e.g., Kobo).
* UIManager: Speaking of reboot & exit, make sure the Screensaver shows in all circumstances (e.g., autoshutdown, re: #9542)), and that there aren't any extraneous refreshes triggered. (Additionally, fix a minor regression since #9448 about tracking this very transient state on Kobo & Cervantes).
* Kindle: ID the upcoming Scribe.
* Bump base (https://github.com/koreader/koreader-base/pull/1524)
* This removes support for the following deprecated constants: `DTAP_ZONE_FLIPPING`, `DTAP_ZONE_BOOKMARK`, `DCREREADER_CONFIG_DEFAULT_FONT_GAMMA`
* The "Advanced settings" panel now highlights modified values in bold (think about:config in Firefox ;)).
* LuaData: Isolate global table lookup shenanigans, and fix a few issues in unused-in-prod codepaths.
* CodeStyle: Require module locals for Lua/C modules, too.
* ScreenSaver: Actually garbage collect our widget on close (ScreenSaver itself is not an instantiated object).
* DateTimeWidget: Code cleanups to ensure child widgets can be GC'ed.
* AutoSuspend: Use the canSuspend devcap check instead of reinventing the wheel.
* Device & UIManager: Cleanup canSuspend devcap check related stuff to avoid boilerplate code.
(It also now defaults to no, and is explicitly set by device implementations where supported).
* AutoSuspend: Re-engage suspend/shutdown timers when fully charged.
This restores the existing behavior pre #9036
(c.f., https://github.com/koreader/koreader/pull/9258#issuecomment-1167672356)
* SDL: Unbreak the fake suspend behavior so that it actually works.
Tweak the default screensaver message to remind users that Power is bound to F2.
(Fix#9262)
* AutoSuspend: Re-engage suspend/shutdown timers on unplug.
This matters on Kobo, because the unexpected wakeup guard might have stopped the suspend timer.
This was originally designed for finer-grainbed control (specifically,
to correct by the amount of time spent in standby), but the final fix
only ever sets this to 0.
Simplify and rename (consumeInputEarlyAfterPM) to avoid useless computations.
* GestureDetector: Downgrade probeClockSource log messages to debug
We're seeing a bit more of 'em between autostandby and inhibitInput now,
and the whole thing was implemented long enough ago that it's no longer
critical to see this in random non-debug logs ;).
* Input: Reset gesture state in inhibitInput
Should prevent bogus gestures when re-enabling the handlers if we were
called in the middle of gesture detection.
Long story short: the LeaveStandby event is sent via `tickAfterNext`, so if we tear down the plugin right after calling it (in this case, that means that the very input event that wakes the device up from suspend is one that kills ReaderUI or FileManager), what's in UIManager's task queue isn't the actual function, but the anonymous nextTick wrapper constructed by `tickAfterNext` (c.f.,
https://github.com/koreader/koreader/issues/9112#issuecomment-1133999385).
Tweak `UIManager:tickAfterNext` to return a reference to said wrapper, so that we can store it and unschedule that one, too, in `AutoSuspend:onCloseWidget`.
Fix#9112 (many thanks to [@boredhominid](https://github.com/boredhominid) for his help in finding a repro for this ;)).
Re: #8638, as the extra debugging facilities (i.e., ebb81b9845) added during testing might help pinpoint the root issue for that one, too.
Also includes a minor simplification to `UIManager:_checkTasks`, and various other task queue related codepaths (e.g., `WakeupMgr`) ;).
* Disable all non power management related input during suspend. (This prevents wonky touch events from being tripped when closing a sleep cover on an already-in-suspend device, among other things).
* Kobo: Use our WakeupMgr instance, not the class.
* WakupMgr: split `removeTask` in two:
* `removeTask`, which *only* takes a queue index as input, and only removes a single task. Greatly simplifies the function (i.e., it's just a `table.remove`).
* `removeTasks`, which takes an epoch or a cb ref, and removes *every* task that matches.
* Both of these will also *always* re-schedule the next task (if any) on exit, since we can have multiple WakeupMgr tasks queued, but we can only have a single RTC wake alarm set ;).
* `wakeupAction` now takes a `proximity` argument, which it passes on to its `validateWakeupAlarmByProximity` call, allowing call sites to avoir having to duplicate that call themselves when they want to use a custom proximity window.
* `wakeupAction` now re-schedules the next task (if any) on exit.
* Simplify `Kobo:checkUnexpectedWakeup`, by removing the duplicate `WakerupMgr:validateWakeupAlarmByProximity` call, now that we can pass a proximity window to `WakeuoMgr:wakeupAction`.
* The various network activity timeouts are now halved when autostandby is enabled.
* Autostandby: get rid of the dummy deadline_guard task, as it's no longer necessary since #9009.
* UIManager: The previous change allows us to simplify `getNextTaskTimes` into a simpler `getNextTaskTime` variant, getting rid of a table & a loop.
* ReaderFooter & ReaderHeader: Make sure we only perform a single refresh when exiting standby.
* Kobo: Rewrite sysfs writes to use ANSI C via FFI instead of stdio via Lua, as it obscured some common error cases (e.g., EBUSY on /sys/power/state).
* Kobo: Simplify `suspend`, now that we have sane error handling in sysfs writes.
* Kobo.powerd: Change `isCharging` & `isAuxCharging` behavior to match the behavior of the NTX ioctl (i.e., Charging == Plugged-in). This has the added benefit of making the AutoSuspend checks behave sensibly in the "fully-charged but still plugged in" scenario (because being plugged in is enough to break PM on `!canPowerSaveWhileCharging` devices).
* AutoSuspend: Disable our `AllowStandby` handler when auto standby is disabled, so as to not interfere with other modules using `UIManager:allowStandby` (fix#9038).
* PowerD: Allow platforms to implement `isCharged`, indicating that the battery is full while still plugged in to a power source (battery icon becomes a power plug icon).
* Kobo.powerd: Implement `isCharged`, and kill charging LEDs once battery is full.
* Kindle.powerd: Implement `isCharged` on post-Wario devices. (`isCharging` is still true in that state, as it ought to).
* Make sure AutoStandby cohabitates nicely with AutoSuspend (regression since #8985), specifically:
* Disable standby during suspend.
* Ensure that leaving standby restores the scheduled suspend properly, with the appropriate remaining amount of time based on the last user input.
* Handle devices with an auxiliary battery better when scheduling suspend (assume it's only charging when the aux battery is charging, not the ereader's).
* Tweak debug logging to be able to remote debug corner-cases more easily without requiring code changes.
* Fix erroneous behavior when awoken from standby by something that doesn't trigger an InputEvent Event (e.g., rtc alarm, gyro, or random bullshit).
Instead of UIManager possibly staled _now, which could have
no effect after a long ReaderRolling re-rendering.
Also lower the delay after such ReaderRolling re-rendering,
so we can change settings quicker when comparing renderings.