* Ensure that going from one to the other tears down the former and
its plugins before instantiating the latter and its plugins.
UIManager: Unify Event sending & broadcasting
* Make the two behave the same way (walk the widget stack from top to
bottom), and properly handle the window stack shrinking shrinking
*and* growing.
Previously, broadcasting happened bottom-to-top and didn't really
handle the list shrinking/growing, while sending only handled the list
shrinking by a single element, and hopefully that element being the one
the event was just sent to.
These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.
Plugins: Allow optimizing Menu refresh with custom menus, too.
Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
There have been a couple of these this month, and keeping stuff that should only ever run once piling up in their respective module was getting ugly, especially when it's usually simple stuff (settings, files).
So, move everything to a dedicated module, run by reader.lua on startup, and that will actually only do things once, when necessary.
* Change 'Find a file' to 'File search' for consistency
There is 'File search' in the Gesture manager already.
There is 'Fulltext search' in the readermenu.
Some help text added.
* Add a new socketutil module with a few helper functions that allow us to:
* Always use a sane User-Agent (previously, only Wikipedia did so)
* Set timeouts in an almost sane manner. Doing it explicitly prevents an interaction with KOSync that does crazy stuff I don't even want to try to understand.
* Unified said timeouts based on the request's intended usage (except for Wikipedia, which already had meaningful timeout values).
* Stopped using LuaSec directly, LuaSocket defers to LuaSec sanely on its own. Everything now transparently supports HTTPS without code duplication.
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix#2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix#4418).
* OPDS: Don't save an empty username.
That causes LuaSockets to try Basic auth, which is useless (and may or may not be problematic for some servers).
* Attempt to explicitly request non-compressed content.
Some servers may still refuse to obey, though.
They're breaking RFC2616 (a.k.a. HTTP/1.1) by doing so, though, meh.
* Let LuaSocket do its job.
It already handles setting up the Host header, as well as Basic authentication if both username & password are set.
Remember, it's life +70 in US & EU, life +50 is Canada.
(It's actually slightly more complex than that, and some periods of
time/countries may use a far longer term. IANAL).