Move as much of the state tracking as possible inside VirtualKeyboard itself.
InputDialog unfortunately needs an internal tracking of this state because it needs to know about it *before* the VK is shown, so we have to keep a bit of duplication in there, although we do try much harder to keep everything in sync (at least at function call edges), and to keep the damage contained to, essentially, the toggle button's handler.
(Followup to #10803 & #10850)
* Notification: Drop the fencing from #10083; it never actually helped, and had subtle side-effects we could do without.
* VirtualKeyBoard: Flash on close, otherwise, some of the fast refresh glitches may be burned into the working buffer until a flash. Making sure we flash ourselves prevent it from sticking around on the page ;).
* util: Move `writeToSysfs` to base (i.e., `ffi/util`), as we need it there (and it actually makes more sense there anyway ;p).
* Bump base for https://github.com/koreader/koreader-base/pull/1645, which is where the actual workaround (hopefully) lives.
Re #8414, #9806, #10558
Re: https://github.com/koreader/koreader/issues/9806#issuecomment-1416827447
Depends on https://github.com/koreader/koreader-base/pull/1576
Includes assorted cosmetics tweaks related to duplicate `setDirty` calls when instantiating widgets that already have an `onShow` handler doing it. (I left widgets doing it in `update` instead of `init` alone, on the assumption that callers *may* be relying on that behavior when updating widgets at runtime. This might actually never matter, and it certainly didn't for ScreenSaverWidget, which is why I removed it from there ;p).
Get rid of the doc & seqtext fields, as they are not actually used (nor
are they particularly useful, the event handler's name should be pretty
self-explanatory).
Also, tweak the key_events documentation to highlight the quirks of the
API, especially as far as array nesting is involved...
Random drive-by cleanup of the declarations of key_events & ges_events
to re-use the existing instance object (now that we know they're sane
;p) for tables with a single member (less GC pressure).
This PR adds support for a Thai keyboard. Layout mostly copied from my phone, with difference in diacritics placements: phone has only one key for all of them, while here we have a couple more. Swipe in different directions needed for inputing them.
Basically:
* Use `extend` for class definitions
* Use `new` for object instantiations
That includes some minor code cleanups along the way:
* Updated `Widget`'s docs to make the semantics clearer.
* Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283)
* Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass).
* Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events.
* Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier.
* Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references.
* ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak).
* Terminal: Make sure the shell is killed on plugin teardown.
* InputText: Fix Home/End/Del physical keys to behave sensibly.
* InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...).
* OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of.
* ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed!
* Kobo: Minor code cleanups.
* UIManager: Support more specialized update modes for corner-cases:
* A2, which we'll use for the VirtualKeyboards keys (they'd... inadvertently switched to UI with the highlight refactor).
* NO_MERGE variants of ui & partial (for sunxi). Use `[ui]` in ReaderHighlight's popup, because of a Sage kernel bug that could otherwise make it translucent, sometimes completely so (*sigh*).
* UIManager: Assorted code cleanups & simplifications.
* Logger & dbg: Unify logging style, and code cleanups.
* SDL: Unbreak suspend/resume outside of the emulator (fix#9567).
* NetworkMgr: Cache the network status, and allow it to be queried. (Used by AutoSuspend to avoid repeatedly poking the system when computing the standby schedule delay).
* OneTimeMigration: Don't forget about `NETWORK_PROXY` & `STARDICT_DATA_DIR` when migrating `defaults.persistent.lua` (fix#9573)
* WakeupMgr: Workaround an apparent limitation of the RTC found on i.MX5 Kobo devices, where setting a wakealarm further than UINT16_MAX seconds in the future would apparently overflow and wraparound... (fix#8039, many thanks to @yfede for the extensive deep-dive and for actually accurately pinpointing the issue!).
* Kobo: Handle standby transitions at full CPU clock speeds, in order to limit the latency hit.
* UIManager: Properly quit on reboot & exit. This ensures our exit code is preserved, as we exit on our own terms (instead of being killed by the init system). This is important on platforms where exit codes are semantically meaningful (e.g., Kobo).
* UIManager: Speaking of reboot & exit, make sure the Screensaver shows in all circumstances (e.g., autoshutdown, re: #9542)), and that there aren't any extraneous refreshes triggered. (Additionally, fix a minor regression since #9448 about tracking this very transient state on Kobo & Cervantes).
* Kindle: ID the upcoming Scribe.
* Bump base (https://github.com/koreader/koreader-base/pull/1524)
FocusManager: fix round x use y layout
FocusManager: add tab and shift tab focus navigation support
FocusManager: handle Press key by default
FocusManager: make sure selected in instance level
FocusManager: add hold event support
FocusManager: Half move instead of edge move
FocusManager: add keymap override support
FocusManager: refocusWidget will delegate to parent FocusManager
Focusmanager: refocusWidget can execute on next tick
inputtext: can move out of focus on back
inputtext: fix cannot exit for non-touch device
inputtext: fix cannot input text with kindle dx physical keyboard
fontlightwidget: add non-touch support
datetimewidget: add non-touch support
datetimewidget: fix set date failed in kindle DX, fix datetimewidget month range to 1~23 by default
datetimewidget: make hour max value to 23
multiinputdialog: add non-touch support
checkbox: focusable and focus style
virtualkeyboard: no need to press two back to unfocus inputtext
virtualkeyboard: collect FocusManager event key names to let VirtualKeyboard disable them
openwithdialog: add non-touch support
inputdialog: can close via back button
enable all InputDialog and MultiInputDialog can be close by back
keyboardlayoutdialog: non-touch support
readertoc: non touch device can expand/collapse in toc
bookstatuswidget: non touch support
keyvaluepage: non-touch support
calendarview: non-touch support
New real terminal emulator, replacing the old plugin.
The emulator is basically a vt52 terminal (enriched with
some ANSI-sequences, as ash, vi and mksh don't behave well
on a vt52 term).
So far working: ash, mksh, bash, nano, vi, busybox, watch...
The input supports: tab-completion; cursor movement;
backspace; start of line, end of line (long press);
page up, page down (long press).
User scripts may be placed in the koterm.koplugin/scripts/
folder, aliases can be put in the file aliases and startup
command in the file profile.user in that folder.
- FocusManager: allow managing sub widgets by merging their
"layout" in the main one; make "press" support simpler by
handling it as a fake tap event at the center of the
focused widget.
- Setup gestures on non-touch devices for new focus manager.
- ToggleSwitch: use child layout.
- ButtonProgressWidget: use child layout.
- SpinWidget and DoubleSpinWidget: add keyboard navigation.
A layout might want to make some specific feature configurable, so
create an addToMainMenu-like system for allowing layouts to add their
own configuration sub-menu to the keyboard configuration menu.
Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
- ButtonTable, ButtonDialog, ButtonDialogTitle
- ConfirmBox, MultiConfirmBox, SkimToWidget
- KeyboardLayoutDialog (and initially move the dialog
down to show the title in landscape mode)
- InputText's Clipboard dialog
Also: Notification: truncate long text
Store list of layouts in settings file as array of enabled
layouts only (up to 4 elements). Optimize code.
Allows sorting of the abbreviations in the globe popup:
just check layouts in the desired order (the first checked
will be northeast).
Requires onetime migration to clean up the settings.
- New way to hide the VirtualKeyboard: to hide the keyboard
tap any point of the screen outside the inputbox and above
the keyboard; to show the keyboard tap the inputbox.
(Removed hacky "holding the arrow-down key" which is no
longer needed).
- InputDialog windows are movable/translucent by default
- Redesign of the Clipboard dialog
The hyphenation of a word can be changed from its default
by long pressing for 3 seconds and selecting 'Hyphenate'.
These overrides are stored in a per-language file, i.e:
koreader/settings/user-German.hyph.
Don't close the popup on the first hold_release, ensuring it won't
immediately close on a *different* key if the finger hasn't moved.
If the finger *did* move, that's a quick swipe, and that's unaffected by
this tweak.
That seems like a rather terrible idea to beign with, and that that may actually have fatal consequences.
Re #7738
Co-authored-by: Frans de Jonge <fransdejonge@gmail.com>
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
* Port delay computations to TimeVal
* Fixed delay computations to handle time warps (large and negative deltas).
* Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
* Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
* Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
* The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
a clock source that is *NOT* MONOTONIC.
AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
* Use the <linux/input.h> FFI module instead of re-declaring every constant
* Fixed (verbose) debug logging of input events to actually translate said constants properly.
* Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
* Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
* Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
* Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
* Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
* New methods:
* Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
* Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
* Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
* Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
because very few time has passed.
The only code left that does live syscalls does it because it's actually necessary for accuracy,
and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
* Fix it so that settings are actually honored.
* Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.
* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix#2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix#4418).
* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).
* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.
* Flag a the dictionary switch buttons as vsync
(They trigger a partial repaint of the dictionary content).
* Flag the ReaderSearch buttons as vsync
They very obviously trigger a partial repaint, much like SkimTo ;p.
Follow up to b90f6db8: allow specifying an other
value for tap interval when the keyboard is shown
(a good value for tap interval on reader and UI
elements might be too long on the keyboard, and
prevent typing fast).