Revert 9971eb85 and make multi-lines strings more readable.
(Multiline translatable strings extraction has been fixed
in koreader-misc tralua_xgettext.py.)
- Remove duplicated "Show footnote popup". Have the same setting
applied for Tap or 'Swipe to follow nearest link'.
- Make some menu items enabled or disabled depending on if they would
have some effect with the current state of other menu items, as
some kind of visual self-documentation of these dependancies.
- Add menu item to set the footnote popup font size, relative to
the book font size.
- SpinWidget: allow for showing some informative text
Small fixes to widths computation for a more balanced layout.
Decreased min width of names (on the left) from 33% to 25%, to
allow more room for toggles on the right.
(May make things a little bit too stretched out with english,
but should help with other languages that use longer words to
name things than english.)
Also ignore disabled option names in the names width calculation
(noticable on the PDF right most config menu, where toggles were
uneededly too small)
When no height= provided, and the InfoMessage would overflow
screen height when some long message is provided, decrease the
font size until the widget fit.
* Enforce a known rotation on startup, to make sure we handle touch input coordinates properly.
* Proper FrontLight warmth support (thanks to @cairnsh & @pazos in #4291)!
* Fix the PageTurn buttons mapping to match Nickel's defaults
* Properly remap PageTurn buttons depending on the current rotation.
* Actually enable the Mk.7 screen refresh codepath on *all* Mk.7 devices (I'd messed up the device check...).
* Full accelerometer handling (includes a touch of refactoring regarding orientation handling in general).
* Fix insidiously broken USBMS behavior in Nickel after we exit on FW >4.8.
Fix#4291Fix#3002
Split https/http code-path (as socket.http can adjust the Authorization/Host headers automatically)
Warn the user when the protocol differs from http/https
When Wifi is connected, the message "Connected." stays on the screen
waiting for the user feedback. The change sets reasonable timeout
for info message to disappear
The font size items (Aa Aa ... Aa) and the align & column
items (for PDF) had a non-tapable spacing between them,
which could make hitting an item difficult.
This replaces this spacing by padding on each side of the item,
so a tap in between will always catch one item, for easier
selection.
- ReaderConfig does not need to call again self:initGesListener() on
screen rotation/resize, as it uses the TouchZone infrastructure
that deals itself with rotation. So, it was adding new gestures
that were overriding tap on footer and preventing it from working.
- ReaderFooter: fix refresh area (which was too small when toggling
from hidden to visible)
- ReaderToc: fix crash when showing TOC in scroll mode after rotation
- Menu: fix crash when no onReturn defined (could happen when tap on
bottom left corner when showing an empty TOC)
When a link is covered by the footnote widget, we highlight it
again when closing the footnote, and schedule an unhighlight
0.5s later.
When we tap on another footnote link, this was happening too
but the unhighlight unhighlighted all, including the new
footnote link.
This disable the former when the latter happens.
Adds new options to the Links> submenu, for now only
available and used with CRE documents.
- Allow larger tap area around links
- Ignore external links
- Show footnotes in popup
- Show more links as footnotes
(This last item is mostly for testing and loosening the
footnote detection algorithm, and see how it would behave
with glossary-like links and inter glossary terms links.)
Fix distance computation from gesture position to link by
using segments.
Code for detecting if a link is a footnote is in cre.cpp, and
tweakable a bit with flags in ReaderLink:showAsFoonotePopup().
Footnotes HTML content is displayed by a new FootnoteWidget,
which uses MuPDF for its rendering.
From it, swipe south or tap outside to close, swipe to the left
to follow the original link and jump to the footnote location
in the book.
Also fix tap on highlights after the recent change to use segments
for displaying: use segments also when checking taps.
Manager supports separate gestures for the file manager and the reader. Gestures from the manager have a higher priority than built-in gestures.
Settings available in Gear -> Device -> Gesture manager
Mostly all that have a close button at top right, that may
be hard to reach or hit for some people: TOC, Bookmarks, History,
KeyValuePage (Book information, Statistics...), Book status...
Added full refresh on diagonal swipe where it was missing.
CoverMenu: removed onSwipe override, as it had become the same as
Menu a few months ago.
* Don't optimize away a touchmenu unhighlight when we need it
Fix#4234
(Regression after #4189, which, incidentally, gave us a neat way to
handle the issue, which was theoretically present well before that ;)).
* Bump base
Pickup latest changes, just because we can ;).
(OpenSSH bump)
TouchMenu: added options to menu items with the following defaults:
keep_menu_open = false
hold_keep_menu_open = true
So, default for Tap callback is to close menu, and for Hold callback
to keep menu open.
In both cases, provide the TouchMenu instance as the 1st argument to
the callback functions (instead of a refresh_menu_func I added in #3941)
so the callback can do more things, like closing, refreshing,
changing menu items text and re-ordering...
ReaderZooming: show symbol for default (like it was done for
ReaderFont, ReaderHyphenation...)
TextEditor plugin: update the previously opened files list in real
time, so the menu can be kept open and used as the TextEditor main
interface.
SSH plugin: keep menu open and update the Start/Stop state in real time
ReadTimer plugin: tried to do what feels right (but I don't use it)
Also remove forgotten cp in the move/paste file code
- css tweaks: use correct CSS "hyphens:" instead of "hyphenate:"
- screenshoter: more logical order of lines (no change in what it does)
- textviewer: make diagonal swipe really trigger a full refresh
- textwidget: more adequate text length to help with centering
- toggleswitch: fix sizing & centering with correct calculations
(this reduces a bit the size of switches, and may cause a new
truncation in some translations)
Feature of ScrollTextWidget, only used for now by TextEditor.
Pan is like Swipe, but wait a bit at end of gesture to release:
the line on which Pan was started will be moved to where Pan is
released.
May conflict with MovableContainer (so not enabled for DictQuickLookup,
where it could have been nice - but it would work only with text
dictionaries, not with HTML ones, as ScrollHtmlWidget can't really
do that).
Don't consider sidecar file when sorting by access time.
Rename 'sort by title' to 'sort by filename':
This is in accordance with the actual function of the code, which
uses filename rather than title as specified in file metadata.
This plugin mostly sets up a "Text editor>" submenu, that allows
browsing files, creating a new file, and managing a history of
previously opened file for easier re-opening.
It restore previous scroll and cursor positions on re-opening.
Additional "Check lua" syntax button is added when editing
a .lua file, and prevent saving if errors.
The text editing is mainly provided by the enhanced InputDialog.
InputDialog: added a few more options, the main one being
'save_callback', which will add a Save and Close buttons
and manage saving/discarding/exiting.
If "fullscreen" and "add_nav_bar", will add a show/hide keyboard
button to it.
Moved the preset buttons setup code in their own InputDialog
methods for clarity of the main init code.
Buttons are now enabled/disabled depending on context for feedback
(eg: Save is disabled as long as text has not been modified).
Added util.checkLuaSyntax(lua_string), might be useful elsewhere.
Explicit new options: select_directory, select_file, show_files.
With select_directory, show an entry to select current directory
(so, removed undocumented hack "hold on .. to select current
directory").
Some problem somewhere with [[...]] strings starting with a
leading newline. Should probably be allowed, but for now
fix the few such cases to allow them being translated.
InputText: checks whether provided content can be given
back unaltered, which may not be the case after it is
splitted to UTF8 chars if the text is binary content.
Prevent editing text if that is the case.
Adds InputText and InputDialog :isEditable() and :isEdited()
methods.
Also accounts for the scrollbar width when measuring text
to prevent it from being displayed when not needed.
Also ensure a minimal size of the scrollbar thumb so it is
rendered when huge text with many lines is displayed.
Virtual keyboard: Hold on Backspace: delete from cursor
to start of line instead of clearing all text content.
* Make findcalibre actually useful
By setting SEARCH_LIBRARY_PATH when a Calibre tree is found, so that
book paths can properly be constructed.
Users should still very much set it themselves, but at least everything
works as intended when not, instead of mysteriously half-breaking later.
Drop the SetDefaults bits, it appeared to have been added to fix no-ops
detected by Luacheck, and it's actually non-functional, because
SetDefaults doesn't handle saving variables it did not itself assign.
So this was just causing the "Do you want to save new defaults" popup to
show up on exit, but it couldn't actually do anything useful (like, say,
save the new SEARCH_LIBRARY_PATH value).
fix#4082
* Better comments about the state of NaturalLight on the Clara, and how this might translate to the H2O²r2.
re #4015
* Make ScrolltextWidget refresh as "partial" only on actual Scroll events
Moving the cursor should stay "ui", or things gets annoying really fast
;).
re #4084
* Bump base to pickup ZMQ fixes (fix#4086)
InputText, ScrollTextWidget, TextBoxWidget:
- proper line scrolling when moving cursor or inserting/deleting text
to behave like most text editors do
- fix cursor navigation, optimize refreshes when moving only the cursor,
don't recreate the textwidget when moving cursor up/down
- optimize refresh areas, stick to "ui" to avoid a "partial" black
flash every 6 appended or deleted chars
InputText:
- fix issue when toggling Show password multiple times
- new option: InputText.cursor_at_end (default: true)
- if no InputText.height provided, measure the text widget height
that we would start with, and use a ScrollTextWidget with that
fixed height, so widget does not overflow container if we extend
the text and increase the number of lines
- as we are using "ui" refreshes while text editing, allows refreshing
the InputText with a diagonal swipe on it (actually, refresh the
whole screen, which allows refreshing the keyboard too if needed)
ScrollTextWidget:
- properly align scrollbar with its TextBoxWidget
TextBoxWidget:
- some cleanup (added new properties to avoid many method calls), added
proxy methods for upper widgets to get them
- reordered/renamed/refactored the *CharPos* methods for easier reading
(sorry for the diff that won't help reviewing, but that was needed)
InputDialog:
- new options:
allow_newline = false, -- allow entering new lines
cursor_at_end = true, -- starts with cursor at end of text, ready to append
fullscreen = false, -- adjust to full screen minus keyboard
condensed = false, -- true will prevent adding air and balance between elements
add_scroll_buttons = false, -- add scroll Up/Down buttons to first row of buttons
add_nav_bar = false, -- append a row of page navigation buttons
- find the most adequate text height, when none provided or fullscreen, to
not overflow screen (and not be stuck with Cancel/Save buttons hidden)
- had to disable the use of a MovableContainer (many issues like becoming
transparent when a PathChooser comes in front, Hold to paste from
clipboard, moving the InputDialog under the keyboard and getting stuck...)
GestureRange: fix possible crash (when event processed after widget
destruction ?)
LoginDialog: fix some ui stack increase and possible crash when switching
focus many times.