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Commit Graph

158 Commits

Author SHA1 Message Date
Hans-Werner Hilse
63af71188a refactor refresh
Lots of the device-related distinction wandered into
base/ffi/framebuffer_<driver>. This eases the refresh logic in
UI manager, which basically only decides what kind of refresh
to trigger. The device specific configuration in the framebuffer
driver decides how to realize that whish.

screen.lua is gone, in its place is now the framebuffer driver.
The device abstraction decides what framebuffer driver to load.
2014-11-23 12:13:32 +00:00
chrox
8384eba810 consider also the screen size when scaling by DPI 2014-11-20 18:02:50 +08:00
Andrey Golovizin
f785b29f34 Fix the viewport on Kobo Aura (phoenix). 2014-11-16 09:53:52 +01:00
WS64
67c4bb365d Center screen for Kobo Aura
Why was it 
viewport = Geom:new{x=6, y=12, w=752, h=1012},?
viewport = Geom:new{x=0, y=0, w=752, h=1012}, looks way better!
2014-11-10 13:48:46 +01:00
Frans de Jonge
c4f1687c22 Remove KOBO_LIGHT_OFF_ON_SUSPEND option and move workaround to ffi/kobolight.ua 2014-11-09 16:37:15 +01:00
Frans de Jonge
011c5b6544 Fix Kobo resume in new hardware abstraction. 2014-11-06 10:33:48 +01:00
Qingping Hou
8927f901da fix(input): use elseif conditional logic in adjustTouchSwitchXY 2014-11-05 02:54:04 -05:00
Hans-Werner Hilse
3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00