* Allow doing away with CacheItem
Now that we have working FFI finalizers on BBs, it's mostly useless overhead.
We only keep it for DocCache, because it's slightly larger, and memory pressure might put us in a do or die situation where waiting for the GC might mean an OOM kill.
* Expose's LRU slot-only mode
And use it for CatalogCache, which doesn't care about storage space
* Make GlyphCache slots only (storage space is insignificant here, it was
always going to be evicted by running out of slots).
* More informative warning when we chop the cache in half
Ought to be faster than our naive array-based approach.
Especially for the glyph cache, which has a solid amount of elements,
and is mostly cache hits.
(There are few things worse for performance in Lua than
table.remove @ !tail and table.insert @ !tail, which this was full of :/).
DocCache: New module that's now an actual Cache instance instead of a
weird hack. Replaces "Cache" (the instance) as used across Document &
co.
Only Cache instance with on-disk persistence.
ImageCache: Update to new Cache.
GlyphCache: Update to new Cache.
Also, actually free glyph bbs on eviction.