ReaderLink: make all links be a table (they were a table for PDF,
but a string for CRE) for clearer code. Also have location_stack
store them as tables, with additional properties.
Get original position of link source (and verify it is valid)
so we can show a marker there.
Also:
Hold on "Go back to previous location" to clear location stack.
Resists "Swipe to go back" when previous locations stack has just
become empty, and show a notification.
Fix wrong links with Swipe to follow nearest link on PDF documents.
This makes Go to, Skim to and TOC page selection work in
scroll mode, and page given to other module more accurate
(previously, we were one action lagging).
This gives the page position to these modules even in scroll mode.
Also, in readerrolling: don't query battery/charging status
when crengine does not need it (used only when it shows its top
progress bar).
394be8a (#2855) and 2b3b310 (#3183) introduced side effects (scroll mode
crashing and TOC being reset and rebuild). This reverts parts of them
not yet reverted.
Avoid unnecessary work in ReaderView:onSetViewMode() and
ReaderRolling:updatePos() that would result in TOC being reset
and rebuilt (which can take time on books with huge TOC) during
reader setup.
We can input relative page number now in the reader goto dialog.
Goto "+4" will page forward 4 pages and goto "-4" will page
backward 4 pages.
This implements #1437.
The 'KOSync' plugin will synchronize furthest reading progress
across different koreader devices after users registering their
devices.
The synchronizing service is open-sourced as the project
[koreader/koreader-sync-server](https://github.com/koreader/koreader-sync-server).
which currently just sets free the limitation of panning gestures
emitting rate. This should fix#1039 when unchecking the
"E-ink optimization" in the "Screen settings".
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.