Decide baseline vertical position according to font metrics, instead
of the hardcoded 0.7 (in textwidget, which made the text a little
bit up in its box), and 0.75 (in toggleswitch, which made the text a
little bit down in its box). This usually gives a value around 0.72
or 0.73 with our ui fonts, which looks about right.
ReaderFooter: add bottom padding, now that our text goes a few pixels lower
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.