Instead of piggybacking on InputContainer's onInput trickery for hold_input & tap_input.
Also, don't flag the buttons from that InputDialog as vsync, because that was stupid ;).
Fix#7357
* Menu/KeyValuePage/ReaderGoTo: Unify the dialogs. (Generally, "Enter page number" as title, and "Go to page" as OK button).
* Allow *tapping* on pagination buttons, too. Added spacers around the text to accommodate for that.
* Disable input handlers when <= 1 pages, while still printing the label in black.
* Always display both the label and the chevrons, even on single page content. (Menu being an exception, because it can handle showing no content at all, in which case we hide the chevrons).
* KVP: Tweak the pagination buttons layout in order to have consistent centering, regardless of whether the return arrow is enabled or not. (Also, match Menu's layout, more or less).
* Menu: Minor layout tweaks to follow the KVP tweaks above. Fixes, among possibly other things, buttons in (non-FM) "List" menus overlapping the final entry (e.g., OPDS), and popout menus with a border being misaligned (e.g., Calibre, Find a file).
* CalendarView: Minor layout tweaks to follow the KVP tweaks. Ensures the pagination buttons are laid out in the same way as everywhere else (they used to be a wee bit higher).
Tweak building to start from items per page instead of
a fixed item height.
Guess the best font size that fit.
Update separator specification from using a "----" to
the now generic separator=true (this allows not wasting
a slot for each separator in the page and not have
only 12 items and 2 small lines in a 14 items page).
Remove the title bar, as it was just taking uneeded
space over the book content.
Add a middle button in the top row to toggle bookmark
for the current page.
Rework the UI building to get more consistent and
aligned buttons and progress bar.
Move SkimToWidget from apps/reader/ to ui/widgets/.
* Simplify flash_ui handling (by handling the unhighlight pre-callback, c.f., #7262 for more details).
* UIManager: Handle translucent window-level widgets (and those wrapped in a translucent MovableContainer) properly in setDirty directly, making sure what's *underneath* them gets repainted to avoid alpha layering glitches. (This was previously handled via localized hacks).
* Update UIManager's documentation, and format it properly for ldoc parsing, making the HTML docs more useful.
* ReaderView: Reinitialize the various page areas when opening a new document, to prevent poisoning from the previous document.
* Event: Handle nils in an event's arguments.
* CheckButton/RadioButton: Switch to simple inversion to handle highlighting
* CheckButton: Make the highlight span the inner frame's width, instead of just the text's width, if possible.
* AlphaContainer: Fix & simplify, given the UIManager alpha handling.
* MovableContainer: When translucent, cache the canvas bb used for composition.
* Avoid spurious refreshes in a few widgets using various dummy *TextWidgets in order to first compute a text height.
* KeyValuePage: Avoid floats in size computations.
* In ReaderPaging, the panning step pre-PanningUpdate can be wildly overshot near page edges, so, use the corrected value instead by recomputing it after the panning has been effectively computed by ReaderView.
This fixes slight inaccuracies, as well as glaring mistakes when going backwards, or when near page edges.
This is in line with how ReaderRolling computes the value, which I only realized later because I'm an idiot.
* Minor cleanups around the handling of the dim_area Geom object in general.
* Fix the "Arrow" page overlap mode to be painted in the right coordinates when going backward. Issue might not have been terribly clear because of the previous issue ;).
* Center the arrow's point, while we're here.
* Don't use AlphaContainer to make it translucent, because AlphaContainer is horribly broken, and has weird quirks and behavior that make no sense to me unless some very specific and unlikely constraints are met, and they definitely aren't here.
This fixes the arrow copying an arrow-sized square of the original page the book was opened on on the top-left corner of *every* page with an arrow. (lol).
* Do real proper alpha-blending via Icon/ImageWidget from the original icon, instead of faking it via addBlitFrom, in order to avoid the dimming *around* the triangle's shape.
- Menu widget: allow specifying the number of items per
page and the item font size, so we can use other values
than the default File browser ones
- Menu: fix setDirty when a border is used
- ToC: add item per page and font size settings, make
Alternative ToC more visible (was previously
available on long-press on Table of contents)
- Bookmarks: add item per page, font size, size reduction
- Progress bars (Skim widget and footer): allow selecting
ToC depths from which ticks are made.
When opening a document in scroll mode with an invalid
last_xpointer.
This code path was never taken before 05126b94, and it has
never been updated to pass the page number in scroll mode
(so it's provided to the footer) like it has been in other
places.
* DictQuickLookup: Preserve alpha when switching dict, and scrolling
inside a dict.
* Start moving the NumberPicker alpha hack to Button itself
This makes handling flash_ui easier and saner, avoiding flickering.
* Handle the transparency hack entirely from within Button
* Murder the now unnecessary NumberPicker update_callback hack
* Tweak comments
* And the Button handling made that redundant, too
* Squish debug print
* More comment tweaks
* Reset transparency on scrolling instead of rpeserving it
* Reset alpha when switching dictionaries
* Simplify the pre/post callbakc transparency state handling
And explain why we need to care.
* Give a named reference to ButtonDialog's MovableContainer, so the Button
alpha hack behaves with it
* Document the "self.movable" convention
* Amend that comment a bit
e.g., we don't care much about MultiConfirmBox'w MpvableContainer, as
any button action will close it.
* And make SkimTo's MovableContainer accessible so that Button can grok
that it's translucent
Rework Dual pages code so that the view is considered
a single page number, so it looks more like 2-columns
on a single page.
This solves a few issues like:
- Page number and count are consistent between top
and bottom status bars
- SkimTo -1/+1 doing nothing every other tap
- Statistics being wrong (like "Pages read" never
going over half of the book page count)
* QuickDictLookup, ImageViewer, NumberPicker: Smarter `update` that will re-use most of the widget's layout instead of re-instantiating all the things.
* SpinWidget/DoubleSpinWidget: The NumberPicker change above renders a hack to preserve alpha on these widgets almost unnecessary. Also fixed said hack to also apply to the center, value button.
* Button: Don't re-instantiate the frame in setText/setIcon when unnecessary (e.g., no change at all, or no layout change).
* Button: Add a refresh method that repaints and refreshes a *specific* Button (provided it's been painted once) all on its lonesome.
* ConfigDialog: Free everything that's going to be re-instatiated on update
* A few more post #7118 fixes:
* SkimTo: Always flag the chapter nav buttons as vsync
* Button: Fix the highlight on rounded buttons when vsync is enabled (e.g., it's now entirely visible, instead of showing a weird inverted corner glitch).
* Some more heuristic tweaks in Menu/TouchMenu/Button/IconButton
* ButtonTable: fix the annoying rounding issue I'd noticed in #7054 ;).
* Enable dithering in TextBoxWidget (e.g., in the Wikipedia full view). This involved moving the HW dithering align fixup to base, where it always ought to have been ;).
* Switch a few widgets that were using "partial" on close to "ui", or, more rarely, "flashui". The intent being to limit "partial" purely to the Reader, because it has a latency cost when mixed with other refreshes, which happens often enough in UI ;).
* Minor documentation tweaks around UIManager's `setDirty` to reflect that change.
* ReaderFooter: Force a footer repaint on resume if it is visible (otherwise, just update it).
* ReaderBookmark: In the same vein, don't repaint an invisible footer on bookmark count changes.
* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).
* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.
* Flag a the dictionary switch buttons as vsync
(They trigger a partial repaint of the dictionary content).
* Flag the ReaderSearch buttons as vsync
They very obviously trigger a partial repaint, much like SkimTo ;p.
Fixes#6866.
Replace InputContainer with FocusManager for easier DPad Handling.
Add ProgressBar jump via key Q to P, corresponds with 0% to 100%.
Tested on K3 and SDL. Should be safe for devices with touch.
Hide bottom panel when showing a SpinWidget, so we gain
on the bottom the space covered by the SpinWidget to see
more how a change is affecting the book text.
For clarity, rename delay_repaint & refresh_callback
to hide_on_apply & when_applied_callback.
Normalize SpinWidgets: have them both accept a
cancel_callback and a close_callback.
InfoMessage: call dissmiss_callback also on timeout.
Rework eb66856d so that "Sync T/B Margins" is disabled
when set Top and Bottom margins differ (previously,
the bottom one was taking over the top one when
it was enabled).
Make Notification have toast=true, and UIManager deal
specifically with such widget:
a "toast" widget gets closed by any event, and let
the event be handled by a lower widget.
This should allow us to not wait or tap to get rid
of a notification, and just go on with what we're
doing.
Also make them have a default timeout of 2s,
used with all existing ones.
* Wherever possible, do an actual dumb invert on the Screen BB instead of repainting the widget, *then* inverting it (which is what the "invert" flag does).
* Instead of playing with nextTick/tickAfterNext delays, explicitly fence stuff with forceRePaint
* And, in the few cases where said Mk. 7 quirk kicks in, make the fences more marked by using a well-placed WAIT_FOR_UPDATE_COMPLETE
* Fix an issue in Button where show/hide & enable/disable where actually all toggles, which meant that duplicate calls or timing issues would do the wrong thing. (This broke dimming some icons, and mistakenly dropped the background from FM chevrons, for example).
* Speaking of, fix Button's hide/show to actually restore the background properly (there was a stupid typo in the variable name)
* Still in Button, fix the insanity of the double repaint on rounded buttons. Turns out it made sense, after all (and was related to said missing background, and bad interaction with invert & text with no background).
* KeyValuePage suffered from a similar issue with broken highlights (all black) because of missing backgrounds.
* In ConfigDialog, only instanciate IconButtons once (because every tab switch causes a full instantiation; and the initial display implies a full instanciation and an initial tab switch). Otherwise, both instances linger, and catch taps, and as such, double highlights.
* ConfigDialog: Restore the "don't repaint ReaderUI" when switching between similarly sized tabs (re #6131). I never could reproduce that on eInk, and I can't now on the emulator, so I'm assuming @poire-z fixed it during the swap to SVG icons.
* KeyValuePage: Only instanciate Buttons once (again, this is a widget that goes through a full init every page). Again, caused highlight/dimming issues because buttons were stacked.
* Menu: Ditto.
* TouchMenu: Now home of the gnarliest unhilight heuristics, because of the sheer amount of different things that can happen (and/or thanks to stuff not flagged covers_fullscreen properly ;p).
* Bump base
https://github.com/koreader/koreader-base/pull/1280https://github.com/koreader/koreader-base/pull/1282https://github.com/koreader/koreader-base/pull/1283https://github.com/koreader/koreader-base/pull/1284
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/284https://github.com/koreader/android-luajit-launcher/pull/285https://github.com/koreader/android-luajit-launcher/pull/286https://github.com/koreader/android-luajit-launcher/pull/287
Rework b66d0be3 and 6205f260 by making that simpler
to comprehend:
- If interruption or search result window is shown in
less than 3 secondes: no specific tweak, a tap outside
will dismiss everything instantaneously.
- If done after 3 seconds: show the interruption or result
window, and discard input for a few 100ms.
- UIManager:discardEvents(): increase a bit default delays.
Restore feature removed in c98dfef7: tap on title
to set dict of current result as a preferred dictionary
for this document.
Changes from former implementation:
- trust sdcv for ordering, instead of doing it ourselves
by looking at the results (which didn't always work)
- allow setting multiple preferred dicts
- order of preference is shown with a number as a prefix
to the dictionary name in the title
- taping again allows removing it from preferred dicts,
and taping again allows setting it back as the first
preferred dict