Instead of piggybacking on InputContainer's onInput trickery for hold_input & tap_input.
Also, don't flag the buttons from that InputDialog as vsync, because that was stupid ;).
Fix#7357
* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).
* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.
* Flag a the dictionary switch buttons as vsync
(They trigger a partial repaint of the dictionary content).
* Flag the ReaderSearch buttons as vsync
They very obviously trigger a partial repaint, much like SkimTo ;p.
Small tweaks all around to handle UI mirroring:
- swap existing symbols like arrows, or use alternative ones
- rotate some images, like chevrons and dogear icons
- flip some left and right swipe handling
- flip some geometry arithmetic like tap on left or right
side of page or dict window
- use new ProgressWidget:getPercentageFromPosition() instead
of geometry arithmetic
- BD.wrap() some concatenated string bits, like in reader
and menu footers
- flip inverse_reading_order when UI is mirrored
More specific tweaks:
- ReaderGesture: reset some specific gestures when UI direction
has changed (tap on top/bottom left/right corners, for
bookmarks and FileManager "Plus menu").
- ReaderRolling: show markers on the correct side of page,
in single or dual page mode.
- KoptOptions: swap left and right icons in Alignment toggle
- CheckMark: proper rendering in all 4 mirroring/rtl combinations.
- VirtualKeyboard: forbid any mirroring
- Move util.getMenuText into Menu.lua
This commit standardizes the various todos around the code a bit in a manner recognized by LDoc.
Besides drawing more attention by being displayed in the developer docs, they're also extractable with LDoc on the command line:
```sh
ldoc --tags todo,fixme *.lua
```
However, whether that particular usage offers any advantage over other search tools is questionable at best.
* and some random beautification
ReaderLink: make all links be a table (they were a table for PDF,
but a string for CRE) for clearer code. Also have location_stack
store them as tables, with additional properties.
Get original position of link source (and verify it is valid)
so we can show a marker there.
Also:
Hold on "Go back to previous location" to clear location stack.
Resists "Swipe to go back" when previous locations stack has just
become empty, and show a notification.
Fix wrong links with Swipe to follow nearest link on PDF documents.
Fix various inconsitencies: some occurences not highlighted
on displayed page; different occurences highlighted on same
page wheter we went there searching backward or forward; pages
with occurences simply just skipped when searching in one
direction, and not in the other...
To avoid edge cases, crengine will now give back results on up
to 3 pages, that we need to filter.
Bump base and crengine
Makes it easier to comply with UX style.
* Change "OK" to "Search dictionary" in Dictionary lookup to comply with UX style
* Change "OK" to "Search all text" in Fulltext search to comply with UX style
Tacked on but highly related:
* change "OK" to "Search Wikipedia" in Wikipedia lookup to comply with UX style
* change "OK" to "Set default" in ConfigDialog to comply with UX style
Chore:
* fixed up order of requires