Includes (among others):
- LVImg: Tweak JPEG decoding some more
- toStringV2(): fix (again) when target node is a boxing node
- LVFontCache::find(): give more weight to first fonts in list
- Page splitting: more accurate rendering progress
- getRenderedWidths(): fix nowrap around image/inlineBoxes
- Tables rendering: tweak column widths algorithm
- CSS: parse/handle "currentcolor", default for border-color
- CSS: add units 'ch' (just like 'ex')
- SVG images: proper alpha blending
- MathML: add parsing and rendering support files
- MathML: plug MathML code into crengine core
- MathML: <epub:switch/case/default>: accept MathML
- (Upstream) Make crengine.font.fallback.faces plural
- (Upstream) Option to not limit font size to a set
- Text: dont adjust space after consecutive initial marks/dashes
- Update German hyphenation patterns
* ReaderDictionary: Port delay computations to TimeVal
* ReaderHighlight: Port delay computations to TimeVal
* ReaderView: Port delay computations to TimeVal
* Android: Reset gesture detection state on APP_CMD_TERM_WINDOW.
This prevents potentially being stuck in bogus gesture states when switching apps.
* GestureDetector:
* Port delay computations to TimeVal
* Fixed delay computations to handle time warps (large and negative deltas).
* Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture.
* Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1.
* Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy.
* The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events.
The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use
a clock source that is *NOT* MONOTONIC.
AFAICT, that's pretty much... PocketBook, and that's it?
* Input:
* Use the <linux/input.h> FFI module instead of re-declaring every constant
* Fixed (verbose) debug logging of input events to actually translate said constants properly.
* Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume.
* Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient.
Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts,
as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector.
* reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary.
* TimeVal:
* Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>).
* Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC.
* Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence.
* New methods:
* Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime
* Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero
* UIManager:
* Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base.
This ensures reliable and consistent scheduling, as time is ensured never to go backwards.
* Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame.
It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value,
because very few time has passed.
The only code left that does live syscalls does it because it's actually necessary for accuracy,
and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics).
* DictQuickLookup: Port delay computations to TimeVal
* FootNoteWidget: Port delay computations to TimeVal
* HTMLBoxWidget: Port delay computations to TimeVal
* Notification: Port delay computations to TimeVal
* TextBoxWidget: Port delay computations to TimeVal
* AutoSuspend: Port to TimeVal
* AutoTurn:
* Fix it so that settings are actually honored.
* Port to TimeVal
* BackgroundRunner: Port to TimeVal
* Calibre: Port benchmarking code to TimeVal
* BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly.
* All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
Followup to #7306.
As discussed there, the only way to make everybody happy is to make 'em context-aware. At which point, trying to make the fact that it's a *device* rotation and not a *content* one come across in the icon design loses its interest, and would actually only further muddy the issue.
So, these are similar is spirit to the traditional rotation icons in pretty much anything that can rotate text content, with a special inspiration from the Kindle 4 & PocketBook UI.
Fix#7429
* Add a new socketutil module with a few helper functions that allow us to:
* Always use a sane User-Agent (previously, only Wikipedia did so)
* Set timeouts in an almost sane manner. Doing it explicitly prevents an interaction with KOSync that does crazy stuff I don't even want to try to understand.
* Unified said timeouts based on the request's intended usage (except for Wikipedia, which already had meaningful timeout values).
* Stopped using LuaSec directly, LuaSocket defers to LuaSec sanely on its own. Everything now transparently supports HTTPS without code duplication.
* Re-implement the PB fb fixup insanity
It's apparently still necessary on a number of devices.
Fix#7072
* Bump base
(Fix FBInk on the same devices, for another reason).
* Unify logging with AutoSuspend (e.g., keep ourselves to showing the delay in seconds, not the raw timestamp, as that's way harder to interpret, and the RTC module and/or logger will do that for us when the time comes).
* Speaking of, minor revamp of RTC related logging to make it more human-readable.
* On Kobo, if we hit the unexpected wakeup limit, re-engage AutoSuspend's *suspend* check, so that the device has a chance to poweroff instead of being kept awake.
* Hold "Wi-Fi connection" to show network connection options.
* Honor backend connections (e.g., if wpa_supplicant found a matching AP in its own config first).
* When user clicks "Wi-Fi connection" in menu, only prompt if state is ambiguous.
* Screensaver: Unbreak screensaver_stretch_images
We don't have real ternary operators in Lua, if the second argument evaluates to false, it doesn't work.
Invert the test to avoid this pitfall.
(c.f., http://lua-users.org/wiki/TernaryOperator).
Fix#7402, regression since #7371
* Free a few similar constructs (incidentally, some of 'em also tweaked in #7371 ^^).
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix#2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix#4418).
* OPDS: Don't save an empty username.
That causes LuaSockets to try Basic auth, which is useless (and may or may not be problematic for some servers).
* Attempt to explicitly request non-compressed content.
Some servers may still refuse to obey, though.
They're breaking RFC2616 (a.k.a. HTTP/1.1) by doing so, though, meh.
* Let LuaSocket do its job.
It already handles setting up the Host header, as well as Basic authentication if both username & password are set.