To avoid a few log lines on all platforms:
```
ffi.load: SDL2
ffi.load (warning): libSDL2.so: cannot open shared object file: No such file or directory
ffi.load: libSDL2-2.0.so
ffi.load (warning): libSDL2-2.0.so: cannot open shared object file: No such file or directory
ffi.load: libSDL2-2.0.so.0
ffi.load (warning): libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
```
Touchscreen is mirrored in X & Y and has a different resolution from the eink panel.
Uses systemd for time/date/suspend/poweroff/reboot
Two systemd units for platform integration. button-listen is a very
simple launcher.
to-do: add support for wifi by implementing a wpa supplicant dbus client.
Authored-by: Thomas Spurden <tcrs@users.noreply.github.com>
Currently only tested on Ubuntu-touch emulator with framework
ubuntu-sdk-14.10 for armhf.
The ubuntu-touch port is binary compatible with the Kobo port
major changes in this PR are:
1. rename the emulator device to sdl device since both the emulator
and the ubuntu-touch target use libsdl to handle input/output.
2. ubuntu-touch app has no write access to the installation dir so
all write-outs should be in a seperate dir definded in `datastorage`.
This is a major overhaul of the hardware abstraction layer.
A few notes:
General platform distinction happens in
frontend/device.lua
which will delegate everything else to
frontend/device/<platform_name>/device.lua
which should extend
frontend/device/generic/device.lua
Screen handling is implemented in
frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.
The same goes for input handling.