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Commit Graph

59 Commits

Author SHA1 Message Date
Frans de Jonge
f7861bc1eb
[feat] Add haptic feedback (#5380)
References <https://github.com/koreader/koreader/issues/5374>.
2019-09-29 15:42:05 +02:00
yparitcher
31b9f78384 [UX] Add Hebrew keyboard (#5414) 2019-09-22 22:21:00 +02:00
Frans de Jonge
17e437dbd0
[UX] Allow keyboard layout selection (#5318)
Fixes <https://github.com/koreader/koreader/issues/3998>.

This isn't quite what I want but I've been letting this slip for
too long due to fancier keyboard interaction concepts.
2019-09-06 17:01:37 +02:00
Robert
c57beada27 [chore] Remove Polish keyboard (#5223) 2019-08-18 12:42:38 +02:00
limerainne
53b6e3d018 [i18n] Add Korean keyboard (2-beolsik) (#5053) 2019-06-03 11:03:28 +02:00
Frans de Jonge
2968f558eb
[fix, UX] Ignore first hold release when keyboard opened with hold (#5011)
Fixes #4902.
2019-05-08 10:13:44 +02:00
NiLuJe
888d3591b2
Give more control over CRe margins (#4945)
Without having to resort to weird custom defaults.

* Split the current margins setting in three:
  * Horizontal margins (because you generally want those two to be balanced).
  * Top margin & Bottom margin (because you may want to tweak those separately to deal with quirky status bar/final line shenanigans).

* Also, add a "Reclaim bar height from bottom margin" toggle to the status bar menu, to optionally make sure the status bar won't eat into the bottom margin.

* Includes a free fix to diacritics popup refresh handling in the keyboard ;).
2019-05-01 02:09:01 +02:00
Frans de Jonge
021f1d9107
[fix] VirtualKeyboard: always fall back to en (like it used to) (#4900)
Fixes #4899.
2019-04-11 14:01:58 +02:00
Frans de Jonge
4ba826ca3c
[fix] VirtualKeyPopup close refresh (#4897)
See https://github.com/koreader/koreader/pull/4891#issuecomment-481866246
2019-04-11 14:00:59 +02:00
Frans de Jonge
3f59dee721
[UX] VirtualKeyPopup: variable size (#4892)
This makes the code a lot more complex, but it looks much better.
2019-04-11 10:12:29 +02:00
Frans de Jonge
fd50dc34a6
[UX] VirtualKeyPopup: close on hold release (#4891)
As suggested by @poire-z.
2019-04-10 17:05:02 +02:00
Frans de Jonge
80953b5c4c
[UX] Keyboard: add @ and A diacritics (#4889)
Also rename std to en_keyboard.
2019-04-10 12:54:28 +02:00
Frans de Jonge
69e3830bc1
[UX] VirtualKeyPopup: respond to hold & pan release (#4887)
As suggested by @poire-z in https://github.com/koreader/koreader/pull/4886#discussion_r273569802

This is actually much better than before.

It subtly changes the behavior of every key this way, but I don't think that's a bad thing.
2019-04-09 22:19:56 +02:00
Frans de Jonge
23f903274a
[UX] Keyboard character selection popup (#4886) 2019-04-09 21:29:36 +02:00
Frans de Jonge
2760b98582
[UX] Add keyboard swipes (#4884)
Only the `e` and `E` are added in this initial commit.
2019-04-09 10:40:39 +02:00
NiLuJe
930286d3f5 Slightly prettier virtual keyboard (#4776)
Add a thin border around keys (square)
2019-03-12 20:00:06 +01:00
NiLuJe
8189945be9
A few graphics fixes after #4541 (#4554)
* Various FocusManager related tweaks to limit its usage to devices with a DPad, and prevent initial button highlights in Dialogs on devices where it makes no sense (i.e., those without a DPad. And even on DPad devices, I'm not even sure how we'd go about making one of those pop up anyway, because no Touch ;)!).
* One mysterious fix to text-only Buttons so that the flash_ui highlight always works, and always honors `FrameContainer`'s pill shape. (Before that, an unhighlight on a text button with a callback that didn't repaint anything [say, the find first/find last buttons in the Reader's search bar when you're already on the first/last match] would do a square black highlight, and a white pill-shaped unhighlight (leaving the black corners visible)).
The workaround makes *absolutely* no sense to me (as `self[1] -> self.frame`, AFAICT), but it works, and ensures all highlights/unhighlights are pill-shaped, so at least we're not doing maths for rounded corners for nothing ;).
2019-02-08 00:56:32 +01:00
NiLuJe
812e595608
Enable HW dithering in a few key places (#4541)
* Enable HW dithering on supported devices (Clara HD, Forma; Oasis 2, PW4)
  * FileManager and co. (where appropriate, i.e., when covers are shown)
  * Book Status
  * Reader, where appropriate:
    * CRe: on pages whith image content (for over 7.5% of the screen area, should hopefully leave stuff like bullet points or small scene breaks alone).
    * Other engines: on user-request (in the gear tab of the bottom menu), via the new "Dithering" knob (will only appear on supported devices).
  * ScreenSaver
  * ImageViewer
* Minimize repaints when flash_ui is enabled (by, almost everywhere, only repainting the flashing element, and not the toplevel window which hosts it).
  (The first pass of this involved fixing a few Button instances whose show_parent was wrong, in particular, chevrons in the FM & TopMenu).
* Hunted down a few redundant repaints (unneeded setDirty("all") calls),
  either by switching the widget to nil when only a refresh was needed, and not a repaint,
  or by passing the appropritate widget to setDirty.
  (Note to self: Enable *verbose* debugging to catch broken setDirty calls via its post guard).
  There were also a few instances of 'em right behind a widget close.
* Don't repaint the underlying widget when initially showing TopMenu & ConfigDialog.
  We unfortunately do need to do it when switching tabs, because of their variable heights.
* On Kobo, disabled the extra and completely useless full refresh before suspend/reboot/poweroff, as well as on resume. No more double refreshes!
* Fix another debug guard in Kobo sysfs_light
* Switch ImageWidget & ImageViewer mostly to "ui" updates, which will be better suited to image content pretty much everywhere, REAGL or not.

PS: (Almost 💯 commits! :D)
2019-02-07 01:14:37 +01:00
Martín Fernández
a6df153d2c add spanish keyboard with Ñ character (#4244) 2018-09-24 19:19:05 +02:00
poire-z
620542b055
Text input related fixes & enhancements (#4124)
InputText: checks whether provided content can be given
back unaltered, which may not be the case after it is
splitted to UTF8 chars if the text is binary content.
Prevent editing text if that is the case.
Adds InputText and InputDialog :isEditable() and :isEdited()
methods.
Also accounts for the scrollbar width when measuring text
to prevent it from being displayed when not needed.
Also ensure a minimal size of the scrollbar thumb so it is
rendered when huge text with many lines is displayed.

Virtual keyboard: Hold on Backspace: delete from cursor
to start of line instead of clearing all text content.
2018-08-01 18:33:52 +02:00
NiLuJe
464672108e
Misc. minor fixes (#4080)
* Unbreak dropbear after #4077
* Move the Kindle SO check to init
* Various virtual keyboard fixes to eradicate the remaining refresh conflicts (i.e., tearing artifacts), no matter the user's settings. (re #4069, re #3130).
2018-07-16 17:24:04 +02:00
poire-z
665cb37308
VirtualKeyboard: scale icons to fit font height (#4069)
The 4 keys that use images could be too big or too small
depending on screen size and DPI. They are now scaled in
all cases to fit font height.
2018-07-11 17:24:37 +02:00
NiLuJe
5871132c25
UI Behavior tweaks (#3983)
* Switch all initial highlights to "fast" update

i.e., everything that does an invert
Plus a few other things that refresh small UI elements onTap
Re #3130

* Tweak refreshtype for a number of widgets:
  * Fix iconbutton dimen
  * Make touchmenu flash on close & initial menu popup. Full-screen on close.
  * Use flashing updates when opening/closing dictionary popup. Full-screen on close.
  * Switch FileManager to partial.
    It's mostly text, and we want flash promotion there.
  * Make configdialog & menu flash on exit
  * Make FLWidget flash on close
  * virtualkeyboard: flash on layout change & popup.
  * Potentially not that great workaround to ensure we actually see the
highlights in the FM's chevrons
  * Flash when closing BookStatus Widget
  * Optimize away a quirk of the dual "fast" update in touchmenu

* Promote updates to flashing slightly more agressively.

* Document what each refreshtype actually does.

With a few guidelines on their optimal usecases.

* Switch remaining scheduleIn(0.0) to nextTick()

* Tighter scheduling timers

Shaving a hundred ms off UI callbacks...

* Cache FFI C Library namespace

* Ask MuPDF to convert pixmaps to BGR on Kobo

Fix #3949

* Mention koxtoolchain in the README

re #3972

* Kindle: Handle *all* fonts via EXT_FONT_DIR instead of bind mounts insanity

* Make black flashes in UI elements user-configurable

(All or nothing).

* Jot down some random KOA2 sysfs path
2018-06-02 12:10:55 -04:00
onde2rock
e502bf04d3 [feat, UX] Support the virtualKeyboard on non touch-device (#3796)
* [VirtualKeyboard] Add support for keynaviguation

Also rename the variable "layout" to "keyboard_layout" because conflict
with the layout from the focusmanager

* Make the goto dialog compatible with key naviguation

My solution is to change the order of the widget. The last one will the
virtualkeybard so it catch all the keybinding, and below it, make the
dialog "is_always_active = true" so it can receive touch event.

* Correctly show the virtual keyboard on dpad devices

* change the order to call the virtualKeyboard so it end up on top

* Handle the multi input dialog

* Support reopening the virtualKeyboard by the Press key

* add check focusmanager

* Fix https://github.com/koreader/koreader/issues/3797

* MultiInputDialog : Now work on non touch-device

* Set the virtualkeyboard to be a modal widget

* Fix the layout in multiinputwidget

* Fix for the various combination of
hasKeys,hasDpad,isTouchDevice

* [Focusmanager] Better handling of malformed layout
2018-03-30 12:46:36 +02:00
Frans de Jonge
e15a1ab1b3
[fix, spec] InputText:addChars() unicode handling (#3729)
Also rename from `addChar` to `addChars` for clarity.

Fixes #3703.
2018-03-07 10:22:49 +01:00
Robert
a392fbcca0 [feat] VirtualKeyboard cursor navigation (#3290)
Still lacks Japanese due to insufficient knowledge of the language.
2017-10-10 18:04:51 +02:00
Frans de Jonge
a6be301695 Added Size module 2017-09-23 20:24:45 +02:00
Frans de Jonge
9eb073a524 [travis] Add protection against unscaled sizes
As pointed out by @poire-z

* [fix, UX] SkimToWidget scaling

* [fix] Button scaling

* [fix, UX] Scale ProgressWidget

* [fix, UX] Scale confirmbox

* [fix, UX] Scale just about everything
2017-09-23 20:24:45 +02:00
poire-z
a074876cc2 Added french keyboard
Same as std keyboard with only lowercase and uppercase letters layouts
adapted from QWERTY to the traditional french AZERTY layout.
2017-08-19 21:57:28 +02:00
Robert
46c19ba8e9 Option to disable keyboard flashing (#3050)
* Option to disable keyboard flashing
2017-08-04 14:01:06 +02:00
robert00s
e6ec1d4198 Fix: KOReader dies after clicking AEB four times on keyboard 2017-08-02 20:18:20 +02:00
alexandrahurst
71d38ac647 Refactor modifier keys and add basic Japanese keyboard layout (#2930)
* Add a basic Japanese keyboard layout

Allow for entring Japanese text into text boxes.  Only supports kana
and latin letters due to limitations of current VirtualKeyboard
implementation (complex text input with conversion is not possible).

* Allow keyboard layouts to declare custom modifiers

Refactor modifier key setup code and existing keyboard layouts so
that each layout can declare custom modifier key labels.  This
allows for greater extensibility and for future keyboard layouts.
2017-06-03 11:14:36 +02:00
Robert
0b47c81b1a Add Greek keyboard (#2866)
* Add Greek keyboard

* Fix fix raw to row in comments
2017-05-07 13:28:01 +02:00
Frans de Jonge
e1aa57f27e Font: unify font styling 2017-04-29 03:01:38 -07:00
robert00s
0bbb4bbc16 Fix: missing letters from portuguese language 2017-01-26 01:03:16 -08:00
Qingping Hou
f95ad00b9e feat: add logger module & rewrite kobo suspend script in lua 2017-01-02 19:52:09 -08:00
robert00s
8a9811804d Add Polish keyboard (#2319)
Add Polish keyboard


* Optimization
2016-11-06 02:01:28 -08:00
Qingping Hou
6a1fa7f612 move keyboard layout into data modules
also changed keyboard mode for number to 4
2016-05-28 17:46:31 -07:00
Qingping Hou
56a9bad23b russian keyboard layout improvement from mergen3107 2016-05-26 21:01:42 -07:00
Hzj_jie
3cf4e79f62 Use Screen:scaleBySize to auto scale virtual keyboard size 2016-04-11 23:36:03 -07:00
Qingping Hou
59e791db82 feat: support numeric input for keyboard only devices 2016-01-31 15:08:13 -08:00
Qingping Hou
186673587e chore: fix some of the luacheck errors 2015-04-26 20:57:45 -04:00
NiLuJe
50dbf6b581 Switch a few widgets to ui refresh modes
More closely matches native behavior on REAGL devices.
Closing those widgets should still trigger a partial refresh though,
because we usually get back to the reader, and text, so we want REAGL
;).
2015-04-26 20:07:17 +02:00
Hans-Werner Hilse
94ce08937a clean up refreshes
This is a larger clean-up of the refresh situation.
The general shift is that refreshes are now mainly triggered by
the (top-level) widgets when they get shown or closed via UIManager.

All refreshes for the widgets when they are in use were handled by
themselves before. This adds the case of showing/closing.

It is the desired result of not having UIManager:show()/:close()
do (full screen) refreshes on its own.
2014-12-01 16:03:40 +00:00
Hans-Werner Hilse
82c26b1f18 adapt widgets to new refresh/repaint API 2014-11-30 00:17:50 +00:00
Hans-Werner Hilse
22697adf20 switch from scaleByDPI() to scaleBySize() 2014-11-23 12:13:32 +00:00
chrox
a766ec51ae only update neccessary screen regions when typing with virtual keyboard 2014-11-05 12:28:28 +08:00
Hans-Werner Hilse
3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00
Hans-Werner Hilse
5982e24d57 unify color specification
colors were a mixture of 4bpp integers (0=white, 15=black) and
fractional blackness levels (0=white, 1.0=black) before. This is
now unified to use the color specification of the Blitbuffer API.
2014-10-24 13:48:42 +02:00
WS64
5fba816d08 remove global variable 2014-08-24 10:08:18 +02:00